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How many people failed the test by not choosing Destroy?


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#526
Gorkan86

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The Night Mammoth wrote...

Gorkan86 wrote...

Geneaux486 wrote...

I don't like that either, actually. I hope it's fixed in the EC.


It will.


Will it? 


Yes.

#527
The Night Mammoth

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Gorkan86 wrote...

The Night Mammoth wrote...

Gorkan86 wrote...

Geneaux486 wrote...

I don't like that either, actually. I hope it's fixed in the EC.


It will.


Will it? 


Yes.


Yeah, are you privy to information the general population of BSN isn't? Insider information? 

Otherwise, I'm stick with expecting nothing. 

#528
incinerator950

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The Night Mammoth wrote...
Saren always attacks, but then you have the opportunity to convince him he's indoctinated, the opportunity to save the council or let them die, a choice of who should become the councillor. The Collector base is probably the most obvious example of an outcome with variables. 

BioWare are bottlenecking everyone into telling you that victory has been achieved. I don't like that.

In ME 1, you get a Red ending, in ME 2, you get a Red and Blue ending.  In ME 3, you get a Red, Blue, and Green ending.

Problem?

#529
Trebor1969

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incinerator950 wrote...

The Night Mammoth wrote...
Saren always attacks, but then you have the opportunity to convince him he's indoctinated, the opportunity to save the council or let them die, a choice of who should become the councillor. The Collector base is probably the most obvious example of an outcome with variables. 

BioWare are bottlenecking everyone into telling you that victory has been achieved. I don't like that.

In ME 1, you get a Red ending, in ME 2, you get a Red and Blue ending.  In ME 3, you get a Red, Blue, and Green ending.

Problem?


Nope why? ;)

Image IPB

#530
Wowky

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thesnake777 wrote...

I dont bealive in IT, however I will pick destroy, every god damn time.


Likewise. **** THE REAPERS.

#531
Walsh1980

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Was Shepard's goal ever to DESTROY the reapers? I think the goal is to stop them from wiping everyone out, and if you have to destroy them to do so, so be it, but if there are other options.....

The ending is just poorly done, there's nothing deep to read into.

#532
soulprovider

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 OP you beleive in indoc theory and until bioware confirms wether its true or not we cannot assume that a non-ending is fact/ or if we want to call it and ending then we must call it a loss.

The reason I say this is simple Indoc theory is partially supported in the game but the single biggest problem with indoc theory is that the game has changed writing staff inbetween the first and second games and seems to have been sold out to their EA overlords, the entirety of ME3 when we actually look at it inbiased is rushed, it may have been a good game but without the filler fetch quests the main games story would probably take about 12 hours with the actual side missions, in ME 1 the actual side missions and story took about 35 hours give or take and ME 2 took about 30 hours, the condense a game that much meants that a lot of things were rushed and cut. Then to sell the most convincing peice of evidence to indoc theory, javik, as dlc also reaks of the rushed nature of the game.

I am not saying that indoc theory is incorrect, I just don't know if its really better than beleive that bioware was rushed, a none ending(IT theory) means that basically I paid a 60 dollars for half a game with the rest of the game to be sold to me in installments, and to be honest I don't like being bent over the grafters like that so i'm not going to pay EA more money to support their dollar to reload practices where instead I can support a company like rockstar that seems to be steering away from cash cows and enphasizes heavily on the story aspect of the game or smaller developer like croteam that support their older games while properly mixing modern game conveniences with old school play style.

THat being said, what makes you think destroy is a good ending, for all I can see is that the reapers get stunned because the destroy animation looks very simily to the stun animation sovereign experienced in ME 1 when shepard killed its last ditch attempt to control the citadel while all technology in the galaxy seems to be obliterated.(look closely at the destroy ending, see the firballs as the wave expands, thats the peices of the victory fleet exploding, while the reapers seem ot be left rather intacted)

#533
Konfined

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incinerator950 wrote...

The Night Mammoth wrote...
Saren always attacks, but then you have the opportunity to convince him he's indoctinated, the opportunity to save the council or let them die, a choice of who should become the councillor. The Collector base is probably the most obvious example of an outcome with variables. 

BioWare are bottlenecking everyone into telling you that victory has been achieved. I don't like that.

In ME 1, you get a Red ending, in ME 2, you get a Red and Blue ending.  In ME 3, you get a Red, Blue, and Green ending.

Problem?

In ME1 they didn't over hype the endings.  In ME2 they didn't over hype the endings.  In ME3, they over hyped the endings.  So yes, problem.

#534
Denethar

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I would never take Synthesis because it is as close to evil as it comes.

Control is just off to me, goes against everything Shepard has fought for through 3 games.

I'm sorry EDI, but Destroy is the only real option.

#535
WYLDMAXX

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We have to strike now, sir! Annihilate! Kill! Kill! Kill!

-Gen Decker

#536
Bill Casey

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Walsh1980 wrote...

Was Shepard's goal ever to DESTROY the reapers? I think the goal is to stop them from wiping everyone out, and if you have to destroy them to do so, so be it, but if there are other options.....

The ending is just poorly done, there's nothing deep to read into.



Shepard: "If we destroy them, this ends today. But if you can't control them."

____________________________

Lt. Victus: Haven't these men sacrificed enough?

Shepard: I understand. This kind of sacrifice is the hardest to ask for. But your men signed on for it, and so did you.

Lt. Victus: My men have lost hope, Commander. Even if I wanted to finish the mission, they don't.

Shepard: It's your job to make them want to.

Lt. Victus: How?

Shepard: Their sacrifice means that others will never have to face what they face here today. Remind them that those sacrifices have no honor if the mission fails.

____________________________


Admiral Hackett: He's wrong. Dead Reapers are how we win this thing.

____________________________


Admiral Anderson: Bull****. We destroy them or they destroy us.

____________________________

Shepard: Why me?

Admiral Hackett: Because you're the only Alliance Soldier in this whole damn navy who knows how to kill Reapers.

____________________________

Modifié par Bill Casey, 10 mai 2012 - 09:45 .


#537
TSA_383

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Hadeedak wrote...

KingZayd wrote...


Maybe not obviously.. but the reapers are definitely the most dangerous thing in the galaxy (Shepard+Crucible combo aside). We have 1 shot with the crucible. If the reapers aren't dead you are risking everyone in the galaxy on the trust they won't just keep killing everyone.


And it pays off, according to the game. Yeah, control's a big gamble. It's like letting the rachni go or curing the genophage. It's stupidly optimistic. The selling point of destroy for me is that it's certain. Very pragmatic, and I can see why they chose red light for it.

Let's not go into the light thing, or if we do, we'll have to do it without me. I'm getting tired and running out of things to do between checking forums. But I think you can guess I'll say A) it's game mechanics for you, the player B) It had to look like SOMETHING and C) It's subject to speculation and interpretation.

Unfortunately, bioware don't agree:

http://i638.photobuc...ice_BadA_01.jpg
http://i638.photobuc.../controlend.jpg

Sorry :pinched:

#538
Geneaux486

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Bill Casey wrote...


Shepard: "If we destroy them, this ends today. But if you can't control them."

____________________________

Lt. Victus: Haven't these men sacrificed enough?

Shepard: I understand. This kind of sacrifice is the hardest to ask for. But your men signed on for it, and so did you.

Lt. Victus: My men have lost hope, Commander. Even if I wanted to finish the mission, they don't.

Shepard: It's your job to make them want to.

Lt. Victus: How?

Shepard: Their sacrifice means that others will never have to face what they face here today. Remind them that those sacrifices have no honor if the mission fails.

____________________________


Admiral Hackett: He's wrong. Dead Reapers are how we win this thing.

____________________________


Admiral Anderson: Bull****. We destroy them or they destroy us.

____________________________

Shepard: Why me?

Admiral Hackett: Because you're the only Alliance Soldier in this whole damn navy who knows how to kill Reapers.

____________________________



No doubt Shepard's goal was to kill them all.  Once he or she realizes that doing so comes at the cost of offing the Geth and EDI, Shepard either chooses another path, or holds to his current one, depending on the player.  In any event, the Illusive Man was wrong, because he couldn't control the Reapers.  Shepard, on the other hand, not having been indoctrinated, could.  There's no wrong choice (which is why the title of this thread is especially obnoxious XD), just a matter of which consequence you deem to be the most tolerable.

Modifié par Geneaux486, 10 mai 2012 - 09:50 .


#539
Bill Casey

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The Catalyst: "What you came here to do."
___________________________

Shepard: "There's no room for doubt anymore, EDI. You either understand what we have to do, or you don't."
___________________________

EDI: "It is the right of sapients to live freely and securely. That is worth non functionality."

#540
xsdob

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How many people here who complain about synthesis and bash people who choose it also complain about choices not being respected by the developers? Show of hands.

Anyway, this fuel should help the fire. 22 pages, big round of applause for this flame thread, big round of applause.

#541
Hadeedak

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Hey, we're still going!

If the game is what we have, you can't fail by picking any of the three. Shepard ends the threat of the reapers. And all 3 haves ups and downs (well, control and destroy do. Synthesis is confusing enough so it does whatever you decide).

If indoctrination theory is a thing, maybe. Depending on who says what, which version you're going on, ect.

Of course, you still win irregardless and end the threat of the reapers, unless you refuse to play.

As stands, there is no failing. Flailing, yes. Rage, god yes. Confusion? All over the place. But control and synthesis are as legitimate as destroy, and it all comes down to your current Shepard, the player, and your headcanon. Extended cut may change things! We don't know.

#542
Geneaux486

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Bill Casey wrote...

The Catalyst: "What you came here to do."
___________________________

Shepard: "There's no room for doubt anymore, EDI. You either understand what we have to do, or you don't."
___________________________

EDI: "It is the right of sapients to live freely and securely. That is worth non functionality."


Yeah, EDI's willing to die to stop the Reapers.  Do you also have the Geth's permission to kill them all?

Hey, we're still going!

If the game is what we have, you can't fail by picking any of the three. Shepard ends the threat of the reapers. And all 3 haves ups and downs (well, control and destroy do. Synthesis is confusing enough so it does whatever you decide).

If indoctrination theory is a thing, maybe. Depending on who says what, which version you're going on, ect.

Of course, you still win irregardless and end the threat of the reapers, unless you refuse to play.

As stands, there is no failing. Flailing, yes. Rage, god yes. Confusion? All over the place. But control and synthesis are as legitimate as destroy, and it all comes down to your current Shepard, the player, and your headcanon. Extended cut may change things! We don't know.


/thread

Modifié par Geneaux486, 10 mai 2012 - 10:01 .


#543
WYLDMAXX

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The Geth and EDI are unfortunate collateral damage. If given the option to spare them I would but I not. The other two options put before my Shepard were to laughable to even consider doing.
 
Control: “So I die but I can control the Reapers?  Yeah, right! How does dying allow me to control the Reapers?”Image IPB
 
Synthesis: “So you want me to sacrifice my Shepard to turn the Milky way galaxy into mini-Reaper land? No, Thank you.”

#544
Konfined

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Yes, I've now decided to apply a puppy and rainbows scenario to all the choices.  Synthesis magically alters the primordial soup of the universe for the better... somehow.  Control uploads Shepard's consciousness into Harbinger's body, leading to a wildly successful extranet revamp of the Odd Couple.  

And destroy turned out to be a bluff by the Reaperbrat to dissuade Shepard.  Destroy doesn't kill Edi or the Geth- Shepard survives to a lucrative lifestyle thanks to endorsement deals and a collaboration with Garrus to produce successful calibration software, and since Joker and Edi never pursued any romantically distrubing weirdness in my playthrough, EDI is free to continue her relationship with Gambler AI.  And fck Joker, Joker's just screwed.  Run off on me will ya?

Modifié par Konfined, 10 mai 2012 - 10:13 .


#545
xsdob

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Konfined wrote...

Yes, I've now decided to apply a puppy and rainbows scenario to all the choices.  Synthesis magically alters the primordial soup of the universe for the better... somehow.  Control uploads Shepard's consciousness into Harbinger's body, leading to a wildly successful extranet revamp of the Odd Couple.  

And destroy turned out to be a bluff by the Reaperbrat to dissuade Shepard.  Destroy doesn't kill Edi or the Geth- Shepard survives to a lucrative lifestyle thanks to endorsement deals and a collaboration with Garrus to produce successful calibration software, and since Joker and Edi never pursued any romantically distrubing weirdness in my playthrough, EDI is free to continue her relationship with Gambler AI.  And fck Joker, Joker's just screwed.  Run off on me will ya?


Now don't you just feel better now?

#546
Hadeedak

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Hahah.

Ok, if that's how we're playing this.

In synthesis, everyone continues much the same, but healthier and generally happier. Their bodies are repaired by beneficial nanites. Synthetics show emotions and empathy naturally. Leaves have diodes, but largely everything's normal. There's a big warm fuzzy sense of community everywhere, even with the reapers, and we end with a "Who knows what we could accomplish if we all work together?"

In control, the reapers vanish into dark space. The Citadel, though, acts oddly for a while, and eventually EDI and the geth make contact with the remnants of the Shepard VI. It has the memories of the real Shepard, though none of the emotional connections. And it says goodbye and apologizes before shutting down. It may or may not reveal the reapers are reverse engineering the vanished species from their shells, now that they have Shepard's priorities for preserving diversity! Also the relays get fixed after a bit.

In control, the reapers are totally inert, including the indoctrination nanites. The quarian liveships can feed them and the turian fleets. The geth survive, in very reduced, VI form. Same with EDI. But there's a sense that maybe they can be... not rebuilt, exactly, but reborn. And everyone's cleaning up and getting ready for the long truch home, free forever from reapers.

In all of them, Joker was fleeing the Reaper-affecting cloud or trying to get to the Illos conduit in time to help Shepard. Your team lives. They're rescued, thanks to a call from the QEC. And life will go on, with the Reapers no longer a menace.

THERE. RAINBOWS. AND. PUPPIES.

#547
Aaleel

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I have very little belief in the IT, the more stuff I see on it, the more plot holes I see.

But nevertheless, I picked Destroy. I came to stop/and preferably destroy the reapers and Destroy was the only choice that did that definitively. I stopped listening after the Catalyst said Destroy and almost forgot which path was what lol.

#548
Konfined

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Hadeedak wrote...

Hahah.

Ok, if that's how we're playing this.

In synthesis, everyone continues much the same, but healthier and generally happier. Their bodies are repaired by beneficial nanites. Synthetics show emotions and empathy naturally. Leaves have diodes, but largely everything's normal. There's a big warm fuzzy sense of community everywhere, even with the reapers, and we end with a "Who knows what we could accomplish if we all work together?"

In control, the reapers vanish into dark space. The Citadel, though, acts oddly for a while, and eventually EDI and the geth make contact with the remnants of the Shepard VI. It has the memories of the real Shepard, though none of the emotional connections. And it says goodbye and apologizes before shutting down. It may or may not reveal the reapers are reverse engineering the vanished species from their shells, now that they have Shepard's priorities for preserving diversity! Also the relays get fixed after a bit.

In control, the reapers are totally inert, including the indoctrination nanites. The quarian liveships can feed them and the turian fleets. The geth survive, in very reduced, VI form. Same with EDI. But there's a sense that maybe they can be... not rebuilt, exactly, but reborn. And everyone's cleaning up and getting ready for the long truch home, free forever from reapers.

In all of them, Joker was fleeing the Reaper-affecting cloud or trying to get to the Illos conduit in time to help Shepard. Your team lives. They're rescued, thanks to a call from the QEC. And life will go on, with the Reapers no longer a menace.

THERE. RAINBOWS. AND. PUPPIES.

Aw I was just funnin and all... Yours is all serious and stuff.  You got all this positivety and feel good stuff.  Mine has a kickass new show.  My puppies and rainbows will kick yours right in the quad!!

Edit: and let me take a moment to make clear that I meant this to be purely silly humor, no malicious intent.  This was not intented as mockery to any of you.  Now if you'll excuse me, I think I've discovered a fine way to pass the time.  Aethyta's got to get some loving too.

Modifié par Konfined, 10 mai 2012 - 10:36 .


#549
Bill Casey

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Geneaux486 wrote...

Yeah, EDI's willing to die to stop the Reapers.  Do you also have the Geth's permission to kill them all?


Geth Prime: There will be no more compromise with the old machines.


You aren't willing to make the hard sacrifice...
Easier to throw yourself on a sword...

Shepard, EDI and the Geth cannot and should not factor into your decision...

Modifié par Bill Casey, 11 mai 2012 - 01:24 .


#550
Hadeedak

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Only vaguely. That is probably more happy then I'd go....

But yes, headcanons are fabulous things which should be nurtured, fed, and taken out for occasional walkies. They make the pain of confusion and weirdness so much less.

Uh... Well, ok, renegade Bill. I disagree, of course, but we've been over this. I also don't think control and synthesis are taking the easy way out, but I would argue everything should factor into your decision. Otherwise, it'd be a pretty boring, easy decision -- hit the reaper off switch and live. The interesting part of these 3 endings is that they all have ups and downs. Ignoring that makes them... well, worse.