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How many people failed the test by not choosing Destroy?


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1114 réponses à ce sujet

#1101
Geneaux486

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Vigilant111 wrote...
Scoffs... Perfection, now that's arrogance, I am sure Javik thinks his civilisation is perfect, and look how it turned out

If Geth and Quarians can resolve their conflicts themselves, albeit with help of Shepard, I don't see why some nobody should get involved, especially with such violent means


The Geth were anomalous in that they were the first known synthetic race capable of coexisting with organics.  Keep in mind the Reapers only see the bigger picture, and their memory spans countless cycles where synthetics have tired to kill organics.  They are still, as you said, arrogant, violent sons of b*tches, but there it is.

#1102
madatroytka

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Fraggen eh. You get a message saying you won?

I chose synthesis. I have no shame. But then I became convinced that destroy is the right outcome..

NOW IMA ALL A FLUTTAH!

DAMMIT!! Can I get some straight answers around here!

#1103
Hadeedak

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balance5050 wrote...

Hadeedak wrote...

Eh, control Shepard also saves the Citadel, and has the only ending which doesn't TOTALLY explode the reapers.

I think control's sweetened enough as it is. Now, taking the penalty from destroy would strike me as dumb, because then it'd be miles better. I guess you could still justify a sacrifice to save the relays and the Citadel.... But eh. I suspect EDI lives through destroy, but the geth don't. I have no evidence for that, though, and it's purely speculating, because the kid doesn't mention her and technically she's a ship.


Uhm, both control AND synthesis "doesn't TOTALLY explode the reapers." Destroy is the only one that does.


Heh. That first one was meant to be relays.

HEY. Destroy doesn't explode reapers, either. Just makes them fizzle and fall on people.

#1104
Vigilant111

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Did u see that one bounce the harbinger made when it falls on the ground after being hit by the energy, like a freaking jelly figurine, I was worried it would crush the big ben. Does final mission in London has something to do with the Olympics this year?

Modifié par Vigilant111, 23 mai 2012 - 05:52 .


#1105
Mobius-Silent

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balance5050 wrote...

Why would destroy affect all kinds of Synthetic life, but control only effects the reapers?


My view?

Personally I think that "Destroy" is a function of the Crucible, a system to dump energy into anything identified as "synthetic life" using the relay network as a distribution mechanism. The Citadel is quite careful about that sort of thing, hence destroy won't fire unless you blow out the limiters on the Citadel (Hence shooting a conduit to set off destroy)

Synthesis is also built into the Crucible, by one of the past races, a more peaceful one that was trying to create solution to the organic/synthetic problem before the reapers arrived and built it into the Crucible with the time they had left. It isn't just flinging destructive energy around so it's just waiting for a template to kick off.

Control is part of the Citadel, IMHO the Catalyst used to be an evolved being (Maybe organic, maybe Silicone based, who knows) and the control "Console" is what it used to convert it's physical form into pure data. Which explains why it's there and why it works, also given that the Crucible only provides a little jump-start energy in this case rather than driving the whole thing there is much less damage.

Thats my view

#1106
kookie28

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I can't believe Spider-man is nowhere to be found here.

#1107
WinterCrow

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Mobius-Silent wrote...

WinterCrow wrote...

When playing as Shepard, and making the final choice, the ending message is irrelevant. You make the choice as Shepard, and you use the info Shepard has. In those terms, I chose the safest bet: destroy.


Right, so you're saying that from Shepards perspective he has no information that would suggest Control and Synthesis are safe options, that wasn't clear. ME3 is far from a pure RPG and plenty of players do not make their decisions in character. In that case I absolutely agree, IC the ending is a _horrible_ mess and if I was Shep I wouldn't trust a single word comming out of the Reaper boss, including what he offers in the way of a "destroy" option. However OOC Shep would be wrong, which makes the ending even more annoying.


Exactly, that's exactly what I mean. I agree though, all 3 options sounded like bullshiit to me when thinking like my Shepard would. I died I couple of times wandering around the area the next time I played lol. But that's all you get, 3 options... crappy, really. With the information and menas you're given at that point, I think destroy is the best bet.

As a player, well, I don't even care what happens after the beam run. I think I've read this already but if the Extended Cut proves the endings were to be taken at face value... I'll forget about the ending, absolutely, and make my own fanfic in my mind :D while grasping to all those great moments I had while playing.

I'd rather live in denial.

#1108
WinterCrow

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Mobius-Silent wrote...

balance5050 wrote...

Why would destroy affect all kinds of Synthetic life, but control only effects the reapers?


My view?

Personally I think that "Destroy" is a function of the Crucible, a system to dump energy into anything identified as "synthetic life" using the relay network as a distribution mechanism. The Citadel is quite careful about that sort of thing, hence destroy won't fire unless you blow out the limiters on the Citadel (Hence shooting a conduit to set off destroy)

Synthesis is also built into the Crucible, by one of the past races, a more peaceful one that was trying to create solution to the organic/synthetic problem before the reapers arrived and built it into the Crucible with the time they had left. It isn't just flinging destructive energy around so it's just waiting for a template to kick off.

Control is part of the Citadel, IMHO the Catalyst used to be an evolved being (Maybe organic, maybe Silicone based, who knows) and the control "Console" is what it used to convert it's physical form into pure data. Which explains why it's there and why it works, also given that the Crucible only provides a little jump-start energy in this case rather than driving the whole thing there is much less damage.

Thats my view


I think it would've been way easier to state that the crucible + citadel combo could act as a huge communications device of sorts. Once you merge with the Citadel in the Control choice, you become the Catalyst, and the order is sent to the reapers, "reprogramming" them. No magic wave involved.

And then... whatever, the relays act as amplifiers and get destroyed as a result, or something.

It would've made more sense to me, and the rage over the endings being just differently coloured or with scenes slightly cut wouldve been lesser, I think.

#1109
Hoid

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kookie28 wrote...

I can't believe Spider-man is nowhere to be found here.


http://playstationeu...?v=mpbl-1&px=-1
ask and ye shall recieve

#1110
Geneaux486

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Some of the Spider Man memes are funny (when you don't spam them so much that they get stale). Derailing a thread with them for no reason is just dick.

Anyway, all three choices, as I've said before, are making the best of a bad situation. Shepard finds himself in a situation that is not ideal, but why is that a bad ending? The entire series is about Shepard finding himself in the worst possible situations and having to do the best with what he's given to work with. Giving us a means to stop the Reapers that involves massive sacrifice both follows the flow of the narrative up to that point and respects our maturity as adult gamers. Giving us an actual choice in how we stop the Reapers makes it even better. Point is, most of us have an ending we like more than the others, but the only way to fail is to choose none of them. The basic concepts behind the ending are extremely well written, the execution of them was not so great.

Modifié par Geneaux486, 23 mai 2012 - 02:31 .


#1111
WinterCrow

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Geneaux486 wrote...

Some of the Spider Man memes are funny (when you don't spam them so much that they get stale). Derailing a thread with them for no reason is just dick.

Anyway, all three choices, as I've said before, are making the best of a bad situation. Shepard finds himself in a situation that is not ideal, but why is that a bad ending? The entire series is about Shepard finding himself in the worst possible situations and having to do the best with what he's given to work with. Giving us a means to stop the Reapers that involves massive sacrifice both follows the flow of the narrative up to that point and respects our maturity as adult gamers. Giving us an actual choice in how we stop the Reapers makes it even better. Point is, most of us have an ending we like more than the others, but the only way to fail is to choose none of them. The basic concepts behind the ending are extremely well written, the execution of them was not so great.


Hey, now we agree! :D Mostly, at least.

While I started ME3 believing my Shepard wouldn't survive the outcome of the war (it didn't seem likely to me) I still think that "bittersweet" ending was poorly handled. Involving sacrifice is a good point, I agree, but the way it was done...

I don't think it is extremely well written, and poorly executed. I'm not sure I'm understanding the same as you by that sentence anyway, so I'll ask before to make sure, what do you mean by that?

To me, the endings we're brilliantly executed in terms of voice acting, animation and music. An end once and for all is a brilliant track, and Shepard's (both male and female), Anderson's and TIM's voice actors perform greatly, the way I see it. However, all of the plot inconsistencies after you get hit by the beam is what I call poor writing (if it's not IT indeed). From that moment you faint and the platform rises, all the sci-fi turns into some kind of magic, and that's annoying.

Almost as annoying as seeing omnitools pierce people lol (veeery cool, but absurd, really). Anyway, maybe we're both talking about the same things in a different way, I don't know..

#1112
KevShep

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Geneaux486 wrote...

DeadpoolBub wrote...

I did. I got Indoctrinated by my friend, I was in a XBL party with him because he wanted me to hear my reaction. I picked Synthesis, as I had forgotten that Saren wanted the same thing.

Every other time I play the game from here on out, I'll only be picking Destroy. If Shepard can live through it, then so can EDI & the Geth... That little bastard was probably lying about them getting destroyed anyway.


People keep saying Synthesis is what Saren wanted, but this isn't true.  Saren's grand vision for the future was that the Reapers spare the Turians in return for a life of servitude.  It's a lie either he told himself or Harbinger told him to ease his growing doubt that the Reapers would betray him.  Saren's vision was impossible, as the Reapers would never do such a thing, nor do they have the means or motivation to do such a thing.  The Crucible makes it possible because it is independent of the Reapers.


Not true, Saren wanted a unification of steel and flesh(synthesis). Here is the proof....        8:45-9:15.

#1113
KevShep

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Mobius-Silent wrote...

KevShep wrote...
I think your missing the point. The last 10 minutes is an illusion(indoctrination attempt). its the games way of telling us that we are indoctrinated like TIM. The crucible did not really give us those eyes.


This is the think I find the most amusing, the reaper-tech eyes have nothing to do with indoctrination, they are a fragment of a soldier conversion process, maybe they can also indoctrinate, maybe not but Indoctrination can happen just fine without any implants at all.


The eyes are ONLY symbolic...they have nothing to do with indoctrination!

Implants are for the reapers when they want to take FULL control of you. Saren says that the more control the reapers take of a person the less capable they become. Saren even says that the reapers are controling him through implants at the end. If they want a capable subject then they indoctrinate them without them knowing through suggestions they believe are there own.

#1114
Mobius-Silent

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To finally answer the OP

Given what we now know about the EC. (It won't contain any I.T supporting/confirming content)

No one, no one "failed the test" because there was no "test" for which destroy was the right answer.

#1115
Deltateam Elcor

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Mobius-Silent wrote...

To finally answer the OP

Given what we now know about the EC. (It won't contain any I.T supporting/confirming content)

No one, no one "failed the test" because there was no "test" for which destroy was the right answer.


Yes there was, the entire premise of the entire series.

To end the reapers, the only absolute way is destroy, the other choices leave open holes for which the reapers can simply come back again (who knows they may have gotten an error in their code?).

That is the only reason it is "correct", other than that there is little point in discussing it.