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May 9 Multiplayer Balance Changes Posted


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#1
Eric Fagnan

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I've posted the new multiplayer balance changes here. The changes are now live.

#2
Draining Dragon

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inb4rage

#3
Sdrol117

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All buffs. Nice.

#4
heybigmoney

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awww yeahhhhh boi

#5
Draining Dragon

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Actually, now that I've read them, these buffs were pretty good. Maybe I'll consider using adrenaline rush and shockwave now.

#6
Kosmiker

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Beware the all mighty Centurion!

#7
MuteSyndrome

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Oh no. The Batarians...
Centurians will be intense.
Shockwave is lovely.

Modifié par MuteSyndrome, 09 mai 2012 - 10:14 .


#8
BoomDynamite

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Still no Eagle love or Shockwave screen shake change?

#9
Barneyk

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65% biotic explsion bonus?

Thats a nice buff!

#10
marshalleck

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MuteSyndrome wrote...

Oh no. The Batarians...

I assume this is about ballistic blades 360 degree fire arc being fixed? It's fine. That fix was long overdue. 

Modifié par marshalleck, 09 mai 2012 - 10:14 .


#11
Havocmasta

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The cone nerf was something that needed to happen. Nice all around.

#12
MuteSyndrome

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marshalleck wrote...

MuteSyndrome wrote...

Oh no. The Batarians...

It's fine. That fix was long overdue. 


I've never played one, but I hear ballistic blades was a crazy awesome thing.

#13
Merkit91

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"Cerberus Centurion
- Reduced ideal range from target from 12 meters to 8 meters
- Reduced ideal max range from target from 40 meters to 35 meters"
What does that mean?

#14
Elecbender

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Well time to respec my Batarian Soldier.

#15
Atheosis

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Not bad. Still don't get why you guys think certain terribad weapons don't need major attention though. Right now we still have a lot of weapons that no one with any sense will ever use, Viper, Incisor, Locust, Scimitar, and Eagle coming immediately to mind.

Again, the changes this week aren't bad, but they seem a tad bit underwhelming considering all the ridiculously unbalanced stuff in this game that is just being ignored week after week.

#16
elessarz

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Havocmasta wrote...

The cone nerf was something that needed to happen. Nice all around.


It wasn't a nerf as much as a fix. As convenient as it was, it needed to go.

#17
Mozts

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#18
Atheosis

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Barneyk wrote...

65% biotic explsion bonus?

Thats a nice buff!


Considering it forces you to be within 10m to use it, not nice enough honestly.

#19
heybigmoney

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Cone......Never Forget

#20
Grumpy Old Wizard

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The Human Adepts remain the cellar dwellers of the adept class. The shockwave buff does not make shockwave of any more practical use to them(it is nice for the vanguards though.) They have to chose between increasing the range from 10 to 15 meters or the biotic explosion evolution. A squishy human adept within 10 meters of the enemy is likely to be a dead human adept.

Singularity needs some lovin' too.

#21
HellishFiend

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Is shockwave still glitched to where sometimes it wont hit if you take the radius evolution?

Also, still no buff for the Eagle. =( With my luck I'll get Eagle 3 from this weekend's event.

#22
Kenaras

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Grumpy Old Wizard wrote...

The Human Adepts remain the cellar dwellers of the adept class. The shockwave buff does not make shockwave of any more practical use to them(it is nice for the vanguards though.) They have to chose between increasing the range from 10 to 15 meters or the biotic explosion evolution. A squishy human adept within 10 meters of the enemy is likely to be a dead human adept.

Singularity needs some lovin' too.


This.

As long as the Detonate and Reach options remain mutually exclusive, Shockwave will remain a weak power.

#23
Maria Caliban

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Merkit91 wrote...

"Cerberus Centurion
- Reduced ideal range from target from 12 meters to 8 meters
- Reduced ideal max range from target from 40 meters to 35 meters"
What does that mean?

Can someone explain this?

Any maybe give us an example of what one meter is in the game?

#24
A Wild Snorlax

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More buffs that are too minor to make a difference, not suprised.

#25
Mozts

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Maria Caliban wrote...

Merkit91 wrote...

"Cerberus Centurion
- Reduced ideal range from target from 12 meters to 8 meters
- Reduced ideal max range from target from 40 meters to 35 meters"
What does that mean?

Can someone explain this?

Any maybe give us an example of what one meter is in the game?


I think Centurions will get closer to you now.

Shockwave should get a increase in base reach to 15m. Also, off course, the radius fix. But yeah, Warp + Shockwave is now the strongest detonation in game. With BE damage so high, 15% is considerable.

Modifié par Mozts, 09 mai 2012 - 10:37 .