Mass Effect 3: Into The Unknown
#76
Posté 23 juin 2012 - 11:38
I have to say, the OCs were the part i was least confident of. i figured no one would want to know about them, that the canon squaddies would be the only ones people cared about. Boy was I wrong. I'd say that the favourite squaddie so far is the Revenant, beating every existing character in terms of positive feedback and general reception. Only Jack (the LI of the fic) and Garrus give him a run for his money in competing for the top spot. i think the next mission will go down well, as it focuses almost entirely on him.
As for side missions, that's just one of the ways I try to introduce new ideas into the story, new mechanics that could be used in-game. I always work with a mind to 'could this be done in-game?', so everything is tempered to be possible on a screen.
The only in-game rule I break is squad size, and I always picture that as me showing multiple squad reactions to different missions. For example: the biotic air drop. In Chapter 46, Etarn is a prerequisite character, so he would always be present, like in the Loyalty missions of ME2. However, Jack is not mandatory. granted, you get a little more backstory on her, but the plot doesn't suffer for her not being there. If this were the game, then the biotic airdrop scene would only play if you chose to take her with you. if not, then Etarn shoots out the ceiling with a combination of bullets and biotics to vent the hangar. then the Normandy shuttle arrives with whoever you chose instead of Jack. In addition, there is a scene for Kasumi coming up that wouldn't play for anyone else. As you could only take one character alongside Etarn in-game, you'd only be able to get one of those two scenes in any single playthrough, and would have to do multiple playthroughs to get every possible scene for that mission. Think like the squad comments in ME2, but beefed up.
I have other game mechanics I'd hoped to implement such as an equipment system, where various special technologies could be assigned to different squad mates.These technologies would include the Shadow broker shield, a geth shield upgrade, Fortification, an upgraded omnitool/biotic amp, stealth generator etc.
Once again, thanks for your comments!
Fainmaca out.
#77
Posté 24 juin 2012 - 09:17
fainmaca wrote...
The only in-game rule I break is squad size, and I always picture that as me showing multiple squad reactions to different missions. !
.
I am always down for seeing that rule being broken when i read Mass Effect fics. It just never made sense to only take 2 other people with you when you could take your whole squad or at least a couple more on these mission. And it always brings more to the story since you have a bunch of diffrent view to tell in one misison.
One thing i would like to see after you finish the fic or when you think you could talk about it without "end game" spoilers would be what you would have written if the other major choice was chosen. Wouldnt have to be the whole story but maybe summerizing what you would have done and how things would have changed. And how it would effect the characters outlook and interactions with Shepard.
Since its not the game we cant go back and replay it, I figured that would be a cool little addition.
Oh and its good to hear that you have broken out of your ME3 funk. Reading your story and other fics is the way I am coping with it so I am looking forward to reading more and more of what you got. Just dont get your hopes up to high for the EC on Tuesday dont want you to relapse.
#78
Posté 24 juin 2012 - 11:45
Prizzma wrote...
fainmaca wrote...
The only in-game rule I break is squad size, and I always picture that as me showing multiple squad reactions to different missions. !
.
I am always down for seeing that rule being broken when i read Mass Effect fics. It just never made sense to only take 2 other people with you when you could take your whole squad or at least a couple more on these mission. And it always brings more to the story since you have a bunch of diffrent view to tell in one misison.
One thing i would like to see after you finish the fic or when you think you could talk about it without "end game" spoilers would be what you would have written if the other major choice was chosen. Wouldnt have to be the whole story but maybe summerizing what you would have done and how things would have changed. And how it would effect the characters outlook and interactions with Shepard.
Since its not the game we cant go back and replay it, I figured that would be a cool little addition.
Oh and its good to hear that you have broken out of your ME3 funk. Reading your story and other fics is the way I am coping with it so I am looking forward to reading more and more of what you got. Just dont get your hopes up to high for the EC on Tuesday dont want you to relapse.
You know, I was toying with the idea of writing an ITU 'alternate scenes' fic, where I explore the wildly different possibilities different choices could lead to. The only problem with that is I could probably write alternate scenes until I'm old and decrepit. I have the ideas in my head, but it takes a long time to write it down than it does to think it up (doesn't help that I can have two or three ideas as I write down one). One thing I thought about doing was expanding on the collaboration I'm currently working on, getting other writers to pitch in with their interpretation of my basic guidelines for what these alternate scenes could be.
And yeah... Bioware can take the EC and cram it. I watched the video with CH and MW talking on it, and I'm not impressed with the attitudes on display. There's a huge disconnect between developer and fanbase here, and they don't seem to be bridging it. As far as I'm concerned headcanon-wise, Bioware stopped working on the franchise after Arrival. My story is my canon.
#79
Posté 26 juin 2012 - 10:00
God damn it, Bioware. God freaking damn it.
#80
Posté 27 juin 2012 - 03:16
#81
Posté 27 juin 2012 - 03:53
#82
Posté 27 juin 2012 - 04:01
How do you find the drive to keep writing. I read your work and it's phenomenal!!
Modifié par mosesarose, 27 juin 2012 - 04:13 .
#83
Posté 27 juin 2012 - 04:16
I got into it for the amazing cast, the emotional highs, and the surge of sheer inspiration ME2's ending left me with (and still does, when I go back and experience it from time to time). Now, I mostly do it for the people who read my story, and a little bit for myself. I've never taken on and completed a project of this size before, so I need to do it as a test for myself. What's more, i need to do it while keeping to or improving the quality of my work. I once started writing a series of Star Wars novels, but stumbled to a stop after the intro to the second book, and I've always regretted it (I may try again some day, but the story and the characters were invented eight years ago, and I feel like I'd be stepping into a room full of strangers if I went back to them). I don't want to regret anything about ITU, especially after setting up so many consequences that I just know are going to hit some very powerful emotional buttons once I reach them.
#84
Posté 28 juin 2012 - 02:04
While I do that, a question for anyone out there who reads the nonsense I come up with: If you had to pick one line that you'd say really hooked you on the story/ a character/ a mission, what would it be? I.E. when I played ME1, the line that really got to me and made me interested in both Wrex and the larger story was his chuckled 'I want you to try!'
You can pick what got you into ITU, or you can pick what got you into ME as a whole.
#85
Posté 28 juin 2012 - 05:52
i kind of got into ITU by accident, i was looking around abit for some Jack/MaleShep fics to see peoples portrayal on the romance and relationship in general. but i was also looking for Shepard that i could identify with my own as far as background and morality choices go. most times i try and project my Shepard into a fic and the next minute their describing in minute detail how their Shepard looks and i feel a slight disconnect with the character afterwards. i mentioned this before but i like it when the description of Shepard is vague enough you can roleplay it like you would in the game since already hard enough to find to many african american Shepard seen in the games so its like a needle in the haystack to find one in a fic lol
didnt really find to many earthborn sole survivors either when i looked and ITU was one of the few i saw. the title made me alittle apprehensive at first cause i was just looking for a Jack fic and didnt know if i wanted to invest into a story not centered around her in Shepard but in hindsight im glad i did.
at first i was kinda reading abit of the first chapter see where things started off and when Jack got kidnapped i decided to keep going until she was find. but by the second chapters end i started to warm up to the story, you took the most ordinary guy from the ME2 squad and made Jacob feel more likable instead of just that one guy. and thats another thing i like, characters starting to feel like actually characters with their own personalities and not a placeholder with a gun. characters influence the plot and plot influences the characters, in ME3 Miranda was just kinda their doing her own thing, gives saved by chance really and only pushed the plot along by helping find Kai Leng. in ITi saving Miranda is the plot and it pulls all the squad at the time into the fray with their own individual roles to play that couldnt easily be filled by anyone else. and the whole experience left a lasting mark on most involved (Shepard, Miranda, Jack and Etarn).
so at the end of chapter 2 you instantly killed off a named character who i thought should be fed to varren on Tuchanka for basically enslaving and trying to neuter women for years but surprisingly made him redeemable and almost likabe in his last few moments. such a shocking swerve wouldnt have happened under anywhere but in ITU. somehow you make minor characters into secondary characters in the arcs the appear in and without causally stuffing them in situations where they would seem out of place. if theres a named character somewhere Shepard has or hasnt met that isnt dead chances are he will meet them and their appearance will make sense based on the circumstances. no one gets left behind, put on the bus, get a bridge dropped on them or stuffed in the fridge. i still feel terrible bout Miranda's daughter falling off the edge of the shuttle.
on that note staring with Feron, you get the sense that its gonna take more than Shepards crew from ME2 to deal with the Reapers. the scales are so much more then just a few hundred collectors and a infant human Reaper. and you feel that when you look around and its just Shepard, Liara, Jacob and Feron. not to mention im so glad you left Liara as the Shadow Broker to well do her damn job, i felt like Liara was just resuming her position from just sitting in her office from ME1 in ME3. she did very little in the way of brokering info to help bolster the war effort. you gave her and Tali legitimate reasons not to be on the Normandy and still have a place and position where they make a difference instead of some pen an paper war asset you never hear about after you acquire them.
then theres the characters who did have legitimate reasons for not being able to accompany Shepard that you invented a clever instory explanation that gave them an out but also had consequences as well. how do you get Samara to come back when her unbreakable Justica code makes her unable to she bends it enough to slip through a loop hole that changes her entire lifes mission. and the original lore is fantastic addition i might add, half the time like with Samara's Mark of Shame and the Quarian War Dancer thing i was like "what? hes making this up, your ****ting me!".
which leads us to the OC. with most character MIA after the failed Cerberus raid and Liara & Tali doing something else you didnt go the cheap route and replace them with carbon copy or gender swapped versions of them. Feron is in no way like Thane, Delexia isnt the female version of Garrus or Jano a male version of Tali. for one thing Feron has a cloak, Delexia's obsession is with blades over sniping and the clostest Tali has come to CQC encounter is using her shotgun and not reaching for her knife. none of the OC's feel like someone already on the squad or fills another squads placeby having the exact same skills. im pretty sure if someone tried to they can relate them to a character in other fictions but no one we've met before in the ME universe to my knowledge,
now we come to the heart of the matter, choice and morality. every arc finds us with the weight of the galaxy on our shoulders and the moral implications that come with it. every big decision feels fighting Sovereign on the citadel and deciding who lives or die Kaiden or Ashley (i regret saving Ashley for ME3 thanks to how much crap she gives me and how awesome you portrayed Kaiden) all in one. you can sacrifice people and plantets for power and resources or you can take the moral high ground and the difficult position you put yourself in giving up resources and a shore footing in the war to save as people as you can.
Shepard can soundly win the war but find no one left standing when its over or just barely survive and find a whole galaxy of people at his back in victory. and thats just only two possible outcomes we can look forward to seeing "Into The Unknown"
Edit: oh yea the lines that got me into ME..hmm: "**** you sound like a p***y"
gotta go with the classics, the first time i heard that i was watching my cousin play and hes strictly paragon like its a religion to the point of never taking a renegade option even if it would save his life (where i flip flop between paragade and renegon depending on the game) and it was golden for Jack to call him out on his bull. sadly he doesnt like Jack or atleast he didnt till ME3v and now holds a grudging respect for her which is funny cause i feel similarly for Miranda in that respect whom he romanced (i feel better about Miranda with her ITU version) and who he then romanced Ashely (who i cant stand).
and as for my favorite ITU: "I've got you by the balls, ****!"
ive been sold on ITU for awhile before that chapter came up but aside from a few tender moments between "Shepard's Seventeen", the attack on Cerberus and the structural intergrity incident where Shepard temporary became apart of the wall in the subdeck there werent alot of Jack/Shep moments for them to really air things out. then the fight happened and they let it all out and in spades to boot. so for me that line is like has double meaning, literally speaking at that point she really does have him by the balls much to Garrus dismay and Shepards initial confusion but figuratively she does as well cause no matter what she does Shepard isnt going anywhere whether she wants him to or not and that what the fight was all about...her figuring out the "King of the Boy Scouts" is here to stay
Modifié par DarkPrinceRevan, 28 juin 2012 - 06:08 .
#86
Posté 29 juin 2012 - 09:13
I can literally taste the end of chapter 46, its just a case of wrestling my way there.
#87
Posté 01 juillet 2012 - 04:36
fainmaca wrote...
Thanks! I'm actually surprised that my fic has so much going for it to draw people in. I'm always nervous that the canon characters are OOC, or that the OCs are not a good fit for the genre, but it all seems to sit well with many (though I guarantee that will change when they start dying due to player-originated choices).
I can literally taste the end of chapter 46, its just a case of wrestling my way there.
If you kill off Delexia i will save my tears and mail them to you just so you can see how sad i really am!!
( if you didnt notice i think i have talked about her in every post i have made on this thread so if you couldnt tell i really like her lol)
#88
Posté 01 juillet 2012 - 09:27
Prizzma wrote...
fainmaca wrote...
Thanks! I'm actually surprised that my fic has so much going for it to draw people in. I'm always nervous that the canon characters are OOC, or that the OCs are not a good fit for the genre, but it all seems to sit well with many (though I guarantee that will change when they start dying due to player-originated choices).
I can literally taste the end of chapter 46, its just a case of wrestling my way there.
If you kill off Delexia i will save my tears and mail them to you just so you can see how sad i really am!!![]()
( if you didnt notice i think i have talked about her in every post i have made on this thread so if you couldnt tell i really like her lol)
Hey, I wasn't the one who voted to let Xen get away, was I? Anything that happens to Delexia or any other character is entirely on your hands.
#89
Posté 01 juillet 2012 - 10:07
#90
Posté 02 juillet 2012 - 08:23
#91
Posté 03 juillet 2012 - 11:23
If you'd like to go even more in-depth, what sort of loadout/power setup would you give these characters? Bearing in mind the following class setup (this is just to loosely define what their main strength is):
Revenant: Adept
Etarn: Vanguard
Delexia: Infiltrator (No cloak ability, though. This is just to show she specialises in a mix of combat and tech, with emphasis on combat.)
Falere: Sentinel
Elanie: Engineer
Jorall: Engineer
Jano'Yorish: Soldier
Feron: Infiltrator
Thoughts?
#92
Posté 07 juillet 2012 - 02:13
Revenant: Adept
M-3 Predator
Shockwave
Warp
Singularity
Etarn: Vanguard
AT-12 Raider
M-9 Tempest
Biotic Charge
Pull
Nova
Delexia: Infiltrator
M-4 Shuriken
Marksman
Proximity Mine
Falere: Sentinel
Disciple
Tech Armor or Barrier
Warp
Throw
Elanie: Engineer
M-25 Hornet
Sabotage
Defense Drone
Energy Drain
Jorall: Engineer
M-300 Claymore
Sentry Turret
Incinerate
Overload
Jano'Yorish: Soldier
Arc Pistol
Adrenaline Rush
Fortification
Concussive Shot
Feron: Infiltrator
M-5 Phalanx
Tactical Cloak
Overload
Decoy
Modifié par DarkPrinceRevan, 07 juillet 2012 - 02:15 .
#93
Posté 07 juillet 2012 - 03:31
fainmaca wrote...
Done another fic, guys! Let me know what you think!
Link: www.fanfiction.net/s/8278911/1/Echoes
clever...I assume this is a direct result of Shepard epicly failing during the sucide mission and getting everyone killed
Modifié par DarkPrinceRevan, 07 juillet 2012 - 04:42 .
#94
Posté 07 juillet 2012 - 11:54
So this loadout would be really light on weaponry in exchange for giving Rev a chance to really let loose with his biotics, and he's also able to set up his own combo detonations and so forth?DarkPrinceRevan wrote...
Revenant: Adept
M-3 Predator
Shockwave
Warp
Singularity
Up close and personal, with weapojns that get uglier the closer they get and biotics to back it up that either bring him to his target or bring the targets to him, in addition to something that can deal with them once they are close. Very... Batarian, actually. A good fit.Etarn: Vanguard
AT-12 Raider
M-9 Tempest
Biotic Charge
Pull
Nova
I like the idea of the Shuriken here. Its a common weapon, but a good one for laying down a lot of fire, especially with the Marksman ability. I'm not sure about Prox Mine, though. For one, it's a Garrus power and I don't want the two Turians to become too similar, and for another she's got the Shuriken Grenades special power. Perhaps Concussive Shot would fit?Delexia: Infiltrator
M-4 Shuriken
Marksman
Proximity Mine
An interesting idea with the Disciple. Being an Asari creation, I may be able to give a narrative reason for her to use that... As for the powers, I'd say Tech armour rather than Barrier. I want to give the impression that her biotics have been lessened after her melding with the Reaper, a sign of damage caused by the meld, so a smaller focus on biotics than we see from other Asari is better. In this line of thinking, Throw is a good choice, and then the Warp setup is good for detonations and so on.Falere: Sentinel
Disciple
Tech Armor or Barrier
Warp
Throw
Again, good idea with using a gun that can be attributed to her backstory! I also like the AI-centred powers, with the Drone being a good way to use Sykes in battle.Elanie: Engineer
M-25 Hornet
Sabotage
Defense Drone
Energy Drain
I like the power choices here, but I'm not so sure about the weapon. Jorall is very much an atypical Krogan with very subtle ways of doing things, so I would hesitate to picture him as using such an openly aggressive gun. However the turret idea is a really good one, as I could actually picture him deploying one from his synthetic arm as some kind of levitating gun rather than the in-game floor-mounted cannon (imagine the weapons drone from Star Wars Battlefront).Jorall: Engineer
M-300 Claymore
Sentry Turret
Incinerate
Overload
I really like this setup, as it emphasises Jano's resilience compared to other Quarians. He's a powerful, well-conditioned being, physically very strong when those around him are quite frail. The powers emphasise that. The Arc pistol is a good fit, too. Jano's a martial artist, a character who doesn't use big guns, so a pistol is fitting. I think I'll introduce the Arc Pistol in an upcoming Quarian mission to give a story reason for the weapon.Jano'Yorish: Soldier
Arc Pistol
Adrenaline Rush
Fortification
Concussive Shot
I love the combination of Cloak and Decoy here. Feron's a sneaky S.O.B, and this shows it very well. The Phalanx is a good, deliberate weapon, one that takes time to line up on your target, so it reflects his deliberate, cautious nature.Feron: Infiltrator
M-5 Phalanx
Tactical Cloak
Overload
Decoy
Once again, thanks for all of this!
#95
Posté 07 juillet 2012 - 03:41
as for Jorall i wasnt sure if i should pick a weapon he would instantly be familiar with as one designed by krogans. i had thought about the Reegar Carbine cause who doesnt like a flamethrower shotgun lol or a weapon that takes more skill and patience like the M-96 Mattock since you rarely a see a krogan with a precision weapon
Edit: thinking about it now i kinda wish bioware couldve let us combine classes in the game to keep with the RPG elements the series started with
Modifié par DarkPrinceRevan, 07 juillet 2012 - 04:10 .
#96
Posté 07 juillet 2012 - 06:19
DarkPrinceRevan wrote...
yea not sure when why i picked proximity mine since i choose the shuriken as sort of inside joke cause she likes blades and has shuriken grenades lol but concussive shot works too.
as for Jorall i wasnt sure if i should pick a weapon he would instantly be familiar with as one designed by krogans. i had thought about the Reegar Carbine cause who doesnt like a flamethrower shotgun lol or a weapon that takes more skill and patience like the M-96 Mattock since you rarely a see a krogan with a precision weapon
Edit: thinking about it now i kinda wish bioware couldve let us combine classes in the game to keep with the RPG elements the series started with
Mostly the Shuriken Grenade came out of convenience. I needed an iconic way to knock back the Reaper Avatar on Meroxis, and this was a way to give Delexia a bit of a unique flair. Her obsession with blades helped sell the shuriken idea, too.
With Jorall... I could see him using the Mattock, yes. He's deliberate, carefully thought out, rather than Grunt's reckless headlong dash into danger. I like having Jorall buck the Krogan trend by being a thinker rather than a fighter.
#97
Posté 08 juillet 2012 - 10:47
#98
Posté 08 juillet 2012 - 11:25
DarkPrinceRevan wrote...
idk if youve been asked this before but how do you feel about the new multiplayer characters, powers and weapons? how they fit into the ME lore? and how they measure up to the tone youve set with ITU?
I'm not really that big on the whole MP side of things. IMO, it's a cash in on the part of Bioware, so I honestly can't be bothered with it. Because of this I'm not too familiar with what's been introduced in the way of weapons and powers. I will say that, for the most part, the races make sense. Everyone should be getting involved. I do feel that the ex-Cerberus characters they introduced seem a little uninspired, essentially creating two different flavours of Human for a couple of classes when they should be focusing on making all classe available to all races. I did once see a clip of some kind of lightsaber whip power, which TBH I think is ridiculous. Felt kind of like the devs were grasping at straws, running short on ideas. Mind you, I generally got that impression throughout the main game as well. There wasn't much that I thought was particularly clever.
#99
Posté 09 juillet 2012 - 02:56
but yea the ex cerberus classes powers dont make much sense to me either, the cool to watch i dont think theres been a precedent set for channeling your biotics into whips so i cant really take them serious as a part of what fits into ME to me.
i do like the geth and batarians heavy melee attacks and grab moves.
biotic sphere and all the batarians powers are really good. i really like hunter mode since it reminds me of overlord and Joker interfacing with the Normandy. while tactical scan is perfect for a tech expert.
while most the multiplayer dlc weapons have nice designs the Kishock reminded me of the sniper rifle Sheperd just bartered for in ch.46 of ITU. which is funny because it is very comparable to the Widow
Modifié par DarkPrinceRevan, 09 juillet 2012 - 09:56 .





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