DarkPrinceRevan wrote...
Now i feel worse cause i thing ive seen that Achievement Hunter video but completely missed the link.
No worries. Absolutely nobody commented on it, so I think it slipped by pretty much everyone's radar.
lol yea i agree enemies all had the same thing to say but they were rememorable. But whats sad is we fought less enemies then we did in ME1. The Brutes felt like less of a threat then a pissed of Krogan charging at you with their regenerating shields and health. The Nemesis feels like an inferior Geth Hopper scrambling for cover all the time. I see a red laser in ME3 i think "Great another Nemesis who wants a headshot" and in ME1 when i see a red laser i think "Crap wall, floor, or ceiling which way did it go". The first time i really remember my Geth Hopper encounter is when they ambused me in that staircase on Feros, i think it was, and i was always scrambling to get a bead on one before i lost track on him. The fight was short but it instant set a tone for intense Geth ambushes the whole mission.
The first time I encountered those geth was on Therum, I believe. I remember running into that combat just outside the dig site a few times before I figured out a workable tactic that didn't end in fiery deathiness. Shooters are not really my forte
I blame the loss of the ability to carry Heavy Weapons in battle on some of my combat letdowns. The one time they throw us a bone with the Cain we instant screw up a Hades Cannon's day. Which brings up another dropped plot point, killing the minature Reaper on Rannoch suggest the Reapers have a moment of vulnerablity during the charging sequence thats only used briefly on the Hades Cannon and never brought up as a viable strategy again.
Reminds me of the smudboy vids ripping ME3 apart. 'CAINS, OR FLEETS. Shepard, tell them!'
If anything we couldve had another mission like the Derelict Reaper and actually go inside and fight our way through a Reaper and destroy its Core.
That would have been cool. Frankly, i would have been happy if we'd even got a chance to fight one proper Reaper. We've been building up to this for a whole franchise, just give us one, come on!
When you think about it, compared to canon, ITU Shepard is racking up quite a kill count. The Forerunner, the Architect, the Leviathan, and those are just the ones the Normandy or the Commander himself are responsible for. Frankly it feels a lot more like my sShep is actually fighting a war. All Bioware's Shepard is getting is the bad end of an ass-kicking.
Splub wrote...
I've just started reading this and I really like it so far, good work!
Thanks! I've had a lot of fun so far, and things are only going to get bigger and better as the plot advances.
domainfighter wrote...
man with the kind of reations I am seeing I am going to start reading this......looking foward to it
Be sure to let me know what you think! I'm always on the lookout for advice to help me do better.