In All Honesty, Mass Effect 3 isn't a failure
#1
Posté 09 mai 2012 - 10:39
*cough* quest system *cough*. But In all honesty, i still think Mass Effect 3 was a truly great game. Hate on me all you want, but it is actually one of my favourite games.
#2
Posté 09 mai 2012 - 10:45
Welcome to the club.
#3
Guest_Catch This Fade_*
Posté 09 mai 2012 - 10:46
Guest_Catch This Fade_*
#4
Posté 09 mai 2012 - 10:47
Again, you can hate on me all you want, but I liked the story too (except the ending)jreezy wrote...
Good gameplay, bad story. Not exactly a failure but it's nowhere near a success either.
#5
Posté 09 mai 2012 - 10:53
#6
Guest_Catch This Fade_*
Posté 09 mai 2012 - 10:53
Guest_Catch This Fade_*
Nah I don't hate your decision to like the story. If you liked it that's what matters.the_heat11 wrote...
Again, you can hate on me all you want, but I liked the story too (except the ending)jreezy wrote...
Good gameplay, bad story. Not exactly a failure but it's nowhere near a success either.
#7
Posté 09 mai 2012 - 10:56
the_heat11 wrote...
Again, you can hate on me all you want, but I liked the story too (except the ending)jreezy wrote...
Good gameplay, bad story. Not exactly a failure but it's nowhere near a success either.
I also liked the story. Maybe some plotholes, but I think the game was epic and emotional, like when you left earth and the "Leaving Earth" song was played in the background.
#8
Posté 09 mai 2012 - 11:00
arathor_87 wrote...
the_heat11 wrote...
Again, you can hate on me all you want, but I liked the story too (except the ending)jreezy wrote...
Good gameplay, bad story. Not exactly a failure but it's nowhere near a success either.
I also liked the story. Maybe some plotholes, but I think the game was epic and emotional, like when you left earth and the "Leaving Earth" song was played in the background.
This is how I feel, for the most part. I have some gripes aside from the ending, but they're relatively minor. They're speedbumps; bothersome and noticeable, but rough enough patches to really bother me are rare. But the ending...it really does invalidate the rest of the game, and the series.
#9
Posté 09 mai 2012 - 11:01
The only two good missions were Tuchanka and Rannoch, and they were done well. I didn't like losing Mordin and Legion, but they at least wrote those well. I have no idea what happened to the rest of the game. The gameplay was alright, but I felt like I had a rubber band strapped around me when I tried to use the cover system.
But it is nice to hear someone was satisfied. I wish I were. Almost makes me jealous.
#10
Posté 09 mai 2012 - 11:43
Yet everyone ignores:
1. The bad journal system
2. The lack of branched dialogue
3. Story cop-outs (Rachni queen anyone?)
4. The horrible beginning
5. The HORRIBLE HORRIBLE eavesdropping fetch quests that got you meaningless war assets.
6. The small number of actual sidequests
and for me the biggest issue was:
7. The linearity.
Its just that the endings are so bad that it makes us ignore the games other faults.
Having said that if Mass Effect 3 is judged as a Sci-fi third person shooter with some RPG Id easily give it an 8. Its great fun in that regard.
However, when judged and compared to the Mass Effect games that place strong emphasis on story and decisions it gets a 6 because all of that gets pushed to the back in favor of action. The ultimate insult comes when the ending completely throws all that out.
I still do not believe that Mass Effect 3 is truly the game that Bioware wanted to make.
I DO believe that they had intended the Indoctrination theory to be the actual ending and that there would be another sequence at the end of the game in which Shepard overcomes the indoctrination and actually ends the reaper threat, but a deadline forced them to cut all of that and just end it with what they had.
I also liked the Dark Energy theory and the more I think about it I felt that the Dark Energy theory would have made ME4 much more possible.
#11
Guest_FemaleMageFan_*
Posté 09 mai 2012 - 11:45
Guest_FemaleMageFan_*
#12
Guest_Catch This Fade_*
Posté 09 mai 2012 - 11:47
Guest_Catch This Fade_*
This. 95% of the game was great? Nope, not even close.merrick97 wrote...
I am also amazed that people still say that 95% of the game is great, its just that the ending is bad.
Yet everyone ignores:
1. The bad journal system
2. The lack of branched dialogue
3. Story cop-outs (Rachni queen anyone?)
4. The horrible beginning
5. The HORRIBLE HORRIBLE eavesdropping fetch quests that got you meaningless war assets.
6. The small number of actual sidequests
#13
Posté 09 mai 2012 - 11:52
jreezy wrote...
This. 95% of the game was great? Nope, not even close.merrick97 wrote...
I am also amazed that people still say that 95% of the game is great, its just that the ending is bad.
Yet everyone ignores:
1. The bad journal system
2. The lack of branched dialogue
3. Story cop-outs (Rachni queen anyone?)
4. The horrible beginning
5. The HORRIBLE HORRIBLE eavesdropping fetch quests that got you meaningless war assets.
6. The small number of actual sidequests
I would have been ok with all of that if the ending hadn't sucked so bad.
#14
Posté 09 mai 2012 - 11:52
#15
Guest_Catch This Fade_*
Posté 09 mai 2012 - 11:58
Guest_Catch This Fade_*
I wouldn't have been okay with most of that even if the ending didn't suck. The lack of player chosen dialog is unacceptable. Story cop-outs are unacceptable. Eavesdropping quests were a very lazy alternative, made worse by the sheer amount of them.merrick97 wrote...
jreezy wrote...
This. 95% of the game was great? Nope, not even close.merrick97 wrote...
I am also amazed that people still say that 95% of the game is great, its just that the ending is bad.
Yet everyone ignores:
1. The bad journal system
2. The lack of branched dialogue
3. Story cop-outs (Rachni queen anyone?)
4. The horrible beginning
5. The HORRIBLE HORRIBLE eavesdropping fetch quests that got you meaningless war assets.
6. The small number of actual sidequests
I would have been ok with all of that if the ending hadn't sucked so bad.
#16
Posté 10 mai 2012 - 12:00
jreezy wrote...
I wouldn't have been okay with most of that even if the ending didn't suck. The lack of player chosen dialog is unacceptable. Story cop-outs are unacceptable. Eavesdropping quests were a very lazy alternative, made worse by the sheer amount of them.merrick97 wrote...
jreezy wrote...
This. 95% of the game was great? Nope, not even close.merrick97 wrote...
I am also amazed that people still say that 95% of the game is great, its just that the ending is bad.
Yet everyone ignores:
1. The bad journal system
2. The lack of branched dialogue
3. Story cop-outs (Rachni queen anyone?)
4. The horrible beginning
5. The HORRIBLE HORRIBLE eavesdropping fetch quests that got you meaningless war assets.
6. The small number of actual sidequests
I would have been ok with all of that if the ending hadn't sucked so bad.
I just said I would have been OK with it, but would have complained about it still.
#17
Posté 10 mai 2012 - 12:00
Think about where we are right now in RPG developing: in one corner, we got Bethesda, with their absolutely anonymous characters, bad and bugged graphics, but stunning open worlds that always hide surprises. Skyrim is nearly all-gameplay, you really should be committed to the game to feel some chills while developing the storyline. Against the sandbox RPG that Bethesda created, stands the JRPGs, all-characters and all-graphics, very cliché storyline with some innovation in gameplay but buried under tons of business-dictated visual choices.
Then there "was" Mass Effect: a big effort to create something new in the landscape of RPGs. They released a great game (Me1), doubled the fun with the sequel... and then people started complaying about everything because they were spoiled, and now I'm afraid that people at BioWare will drop the ball. Why bother creating something great when then you end facing impossible expectations? Mass Effect 3 WAS great, great storyline, great characters, AMAZING gameplay, the stunning as usual Sci-Fi universe.
People should start asking how many times we are so lucky, and if BioWare actually deserve the s***storm that's happening here: it's ok to hate the ending and dammit even if I do not approve the Retake Movement it has accomplished something, but starting to hate on every single flaw because of that? That's silly, immature, and self-entitling.
Go nitpicking that much on every other game and you'll find four times the problems that you've found with Mass Effect 3.
Modifié par Jonata, 10 mai 2012 - 12:03 .
#18
Guest_Catch This Fade_*
Posté 10 mai 2012 - 12:03
Guest_Catch This Fade_*
I know. I'm not attacking you.merrick97 wrote...
I just said I would have been OK with it, but would have complained about it still.
#19
Posté 10 mai 2012 - 12:05
mnomaha wrote...
While I respect your opinion on liking game, I don't agree. I thought all the retconns, animation failures, treatment of the ME2 squad, the lack of dialogue and the lack of real missions was a huge letdown.
The only two good missions were Tuchanka and Rannoch, and they were done well. I didn't like losing Mordin and Legion, but they at least wrote those well. I have no idea what happened to the rest of the game. The gameplay was alright, but I felt like I had a rubber band strapped around me when I tried to use the cover system.
But it is nice to hear someone was satisfied. I wish I were. Almost makes me jealous.
I do agree although I felt the combat was great and there were a lot of "good" mission but only those 2 were "great". But I'm mostly quoting you b/c your avatar is freaking awesome.
#20
Posté 10 mai 2012 - 12:07
jreezy wrote...
I wouldn't have been okay with most of that even if the ending didn't suck. The lack of player chosen dialog is unacceptable. Story cop-outs are unacceptable. Eavesdropping quests were a very lazy alternative, made worse by the sheer amount of them.
"Unacceptable". You talk like every other game out there has Oscar-winning storylines and flawless narratives with originality pouring from every plot twist. Because only when every other games out there has a story that can compete with the Mass Effect Universe you can say that some flaws in a probably more than a thousand pages script are "unacceptable".
Modifié par Jonata, 10 mai 2012 - 12:08 .
#21
Posté 10 mai 2012 - 12:08
#22
Posté 10 mai 2012 - 12:09
the_heat11 wrote...
Ok, so the ending was really dissapointing. And maybe there were some other problems with the game
*cough* quest system *cough*. But In all honesty, i still think Mass Effect 3 was a truly great game. Hate on me all you want, but it is actually one of my favourite games.
It's fun, but the problem for me is you can have most of that fun in MP, so there's no point going back to SP as there is a lack of sidequests.
#23
Posté 10 mai 2012 - 12:09
sharkboy421 wrote...
mnomaha wrote...
While I respect your opinion on liking game, I don't agree. I thought all the retconns, animation failures, treatment of the ME2 squad, the lack of dialogue and the lack of real missions was a huge letdown.
The only two good missions were Tuchanka and Rannoch, and they were done well. I didn't like losing Mordin and Legion, but they at least wrote those well. I have no idea what happened to the rest of the game. The gameplay was alright, but I felt like I had a rubber band strapped around me when I tried to use the cover system.
But it is nice to hear someone was satisfied. I wish I were. Almost makes me jealous.
I do agree although I felt the combat was great and there were a lot of "good" mission but only those 2 were "great". But I'm mostly quoting you b/c your avatar is freaking awesome.
LOL Thanks for that. My avatar was made by Xenofire...somewhere on here.
#24
Posté 10 mai 2012 - 12:10
mnomaha wrote...
Yes, but then again, Bethesda doesn't hide behind their "artistic integrity". They fix their **** for the most part.
True, but I wasn't talking about how Bethesda chose to deal with the problems their games have, I was just considering the fact that action-oriented RPGs with a compelling storyline and decent graphics are not the rule nowadays.
#25
Posté 10 mai 2012 - 12:18





Retour en haut






