Reasons why you're kind of losing interest in MP
#176
Posté 10 mai 2012 - 05:20
IMO, different game play types with different maps...ie Zombie mod on a similar map where you first encounter Brutes in SP with gun turrets etc.
As far as ultra rare drops...I mean...thats the whole point of "ultra rare"..they wouldn't be ultra rare if they dropped every 5-6 purchases.
#177
Posté 10 mai 2012 - 05:25
2)No in-game chat
3)Random drops in the store
4)No PvP
5)Horde Mode
6)Crappy console-to-PC port
7)one-button-to-do-it-all, good thing it can be tweaked on pc.
#178
Posté 10 mai 2012 - 05:39
Got into closed D3 beta. Open beta weekend was... Interesting lol. If you are judging diablo3 on that, well you arnt doing it right. I played D2 beta and it was much the same, people upset lol but look how that turned out.
In short, play d3 Tuesday and I'm sure it will be as addicting as always. I'm not going to rant here but a lot of why people are upset about d3 has little to do with how the game actually is and a lot to do with people not understanding why things needed to be changed. But to each their own..
#179
Posté 10 mai 2012 - 05:46
#180
Posté 10 mai 2012 - 05:51
I don't know, a lot of people might disagree with me, but I feel like I'm being ripoff.
I don't mind the drop rate of rare items, but I really do mind that I get character cards of characters that I have maxed out. I don't mind getting character cards that I have not yet maxed out but otherwise... well. Heck, I even get consumables that I've already maxed out. (I learned during the past events that if you are playing with really good people even in gold, you won't need consumables that much)
I feel what I'm doing is not that rewarding. I get credits, I buy Premium Spectre, then I get maxed out consumables and character cards, all in the single packs that I buy. (Yup, I've bought a LOT of packs where I didn't even get a SINGLE beneficial item - such as a gun upgrade)
Even if it is still fun to play (for now) and kill a horde of enemies, the fun for me is diminishing (just like the galactic readiness) gradually.
#181
Posté 10 mai 2012 - 06:00
Modifié par marshalleck, 10 mai 2012 - 06:02 .
#182
Posté 10 mai 2012 - 06:07
#183
Posté 10 mai 2012 - 06:13
uzivatel wrote...
Malkeor wrote...
uzivatel wrote...
Should we ignore cheaters and glitchers as well?
The handouts to the PS3 players was a good gesture to make. After all we had no chance in the previous operations....but then again that doesn't have any effect what so ever on fixing glitches, adding new modes, etc.
No, they were too lazy to do a PS3-only event during the "free" weekends and decided to give away stuff others had to earn.
Yes, because those events were so difficult. It wouldn't matter if they announced the event or not, every single one of those goals are met every weekend played.
#184
Posté 10 mai 2012 - 06:16
Dannomight wrote...
mrcanada wrote...
frylock23 wrote...
I'm getting annoyed at the weekend events that only really reward you if you play gold. Some of us don't want to play gold because gold isn't fun.
How isn't gold fun? It's bronze and silver with more of a challenge. Stop being a baby and man up.
Stop being an elitist jerk and shut up.
Really? The guy is whining about the events and then claims gold isn't fun because he isnt' good at the game. Man up, do the event and stop complaining.
Get off my nuts.
#185
Posté 10 mai 2012 - 06:16
#186
Posté 10 mai 2012 - 06:17
Playing as part of a well-coordinated team is just really fun and satisfying. That and I get a kick out of the ME3 universe in general and playing as all the different classes.
That said a few suggestions:
1) Moar co-op achievements to feed the grinder and OCD angst out there
2) New enemy factions (Collectors, Mercs)
3) Linear objective based maps (Resistance 2, L4D).
4) Boss battles
5) Raise level cap to allow for full 6's across the board on your skills. Make full 6's only playable on Gold or something.
6) Make promoting a character give some sort of payoff in terms of creds/xp or something.
7) Instead of having 3 skills hardcoded for each 'toon, give me 5 and make me choose 3.
#187
Posté 10 mai 2012 - 06:22

Somebody said it best.... sorry to steal
your awesome pic, but hey, it's awesome! That, and the DAMN Black Widow
is impossible to get. I give ME3 about another 2 weeks, then I think I will be
done with it. ...Vorcha anyone?
#188
Posté 10 mai 2012 - 06:28
#189
Posté 10 mai 2012 - 07:28
But among my favorites are a progression system that doesn't reward for skill or achievement, not even time investment. If the result is not in any way under the player's control, playing can't feel satisfying. And really, on SWTOR where the player could affect the result somewhat, and the system wasn't such a blatant example of placing pros and noobs on the same line as this one, people complained. And not only did BioWare not listen, they went into the opposite direction.
BioWare's inability to realize that simply adjusting numbers is not a proper way to increase (or decrease) difficulty. Really, they've been doing it for almost 15 years, and ME3 is the apex of that evolution. Basically almost anything can kill you, or even one-shot you, in a second on Gold, so they had to come up with ridiculous mechanics called the shield gate and immunity frames. If I were a game designer and had to conceive something like that, I'd actually think that damage had gotten out of hand, and would try to think of other ways. It looks like people are starting to favor not getting health bonuses at all, since health or shield strength doesn't really matter. You just have 3 health levels, and each one soaks more or less one hit.
Therefore I enjoy Silver much more than I do Gold.
I've said it before, and I'll say it again... I usually like the stories you produce, I'm even starting to like the ending of the SP! But the combat system is such a pile of stinking manure that I just can't seem to get very far even on my second playthrough (I've started 2, didn't even get 1/3 through) in the Single Player campaign without getting tired of it. And in the multiplayer side, you have an unlocking system that makes playing feel entirely pointless to go with it.
Oh well. It's not like this is going to change anything, but it feels good to vent sometimes.
#190
Posté 10 mai 2012 - 07:38
i know what you'l say, host then. but even on a great connection, for some odd reason, i can stay in a created lobby for 10 full minutes w/o anybody joining.
but as pointed out before.
diablo 3 and max payne 3. those can't get worse then ME3. shame tho, cause this was really promising. but interest, no, not really anymore. and all that because of one character bug.
#191
Posté 10 mai 2012 - 07:42
#192
Posté 10 mai 2012 - 07:42
#193
Posté 10 mai 2012 - 09:14
mrcanada wrote...
Dannomight wrote...
mrcanada wrote...
frylock23 wrote...
I'm getting annoyed at the weekend events that only really reward you if you play gold. Some of us don't want to play gold because gold isn't fun.
How isn't gold fun? It's bronze and silver with more of a challenge. Stop being a baby and man up.
Stop being an elitist jerk and shut up.
Really? The guy is whining about the events and then claims gold isn't fun because he isnt' good at the game. Man up, do the event and stop complaining.
Get off my nuts.
Reading your posts....YOU are one of the reasons playing MP isn't fun.
#194
Posté 12 mai 2012 - 02:42
mrcanada wrote...
Dannomight wrote...
mrcanada wrote...
frylock23 wrote...
I'm getting annoyed at the weekend events that only really reward you if you play gold. Some of us don't want to play gold because gold isn't fun.
How isn't gold fun? It's bronze and silver with more of a challenge. Stop being a baby and man up.
Stop being an elitist jerk and shut up.
Really? The guy is whining about the events and then claims gold isn't fun because he isnt' good at the game. Man up, do the event and stop complaining.
Get off my nuts.
Mrcanada thinks playing a videogame and manning up are the same.
#195
Posté 12 mai 2012 - 02:55
Stupid AI
Every class is spamming one or two abilities
Random drop (the lamest way to keep us playing)
No chat
Origin
Unreliable EA servers
Store, Store, Store
No statistics, no challenges
N7 rating is a joke
Modifié par Spirea, 12 mai 2012 - 02:56 .
#196
Posté 12 mai 2012 - 02:59
#197
Posté 12 mai 2012 - 03:11
#198
Posté 12 mai 2012 - 03:12
of course you can play that way already (which i do) but if i search in that pattern a lot of lobbies are still preset which makes me leave again and if i create a random lobby it can take like forever to fill with randoms.
Another thing is, the only long time motivation is n7 rank and the gear. Thats not enough in the long run. Not for people who like rpg games. Shooter fans will most likely play BF3 or CoD. So the gamer for this game is a little different in general (just my assumption).
It lacks depth to keep you interested longer.Im already looking at other games right now. ME3 is becomeing more and more a fill up for downtime if i dont play the secret world or maybe soon GW2.
Fallen earth not be bad either.
#199
Posté 12 mai 2012 - 03:17
Oh, and the fact it's not pvp.
very small maps
repetitive
the method in which you unlock things is very bad.
no real reason to play on harder difficulty.
The only reason I continue with it is to keep my readiness at 100%.
Modifié par vinak, 12 mai 2012 - 03:21 .
#200
Posté 12 mai 2012 - 03:22
Just kidding...What?. Really, I am!.
I'm very close to maxing every Gun and while that increases the fun by using a class with a gun more effectively, that's not gonna hold me for long.
Gotta wrap up with DA:O and Fallout 3..





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