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likely dlc characters and weapons


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#1
jokey javik

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First off vorcha are heavily hinted at so here are the most likely characters keeping in mind developer limitations and just a little bit of lore

salarian lystheni-these are salarian throw backs not sure how but they inhabit omega check the wiki not much more info on them

quarian males- common sense for them to be included

protheans- 50/50 on this if it is to be done then it would have to be through a single player dlc mission that if you have him would require javik and at the end you would unlock a prothean soldier with biotics this could work but I think hate has been flowing so much in the past two months that it wouldn't matter

loki mechs- like in me2 they could yell vacate premisses or we will take lethal action

raoli- once again only if done through sp dlc mission unlikely but they do have leway with artistic desighn they are bird like so post pics of what you would want them to look like

Weapons

Valkeri, argus, a 12 wraider, geth pistol, javiks particle rifle

other ways to obtain collectors assualt rifle

maybe the krogan claymore could be put in.

if you guys have any ideas please post them who knows maybe a dev could read this and implement said ideas
just keep it reasonable and pratical.

#2
KentGoldings

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Polonium Ammo mod.

#3
jokey javik

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KentGoldings wrote...

Polonium Ammo mod.

Care to explain.

#4
quack123

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ELCOR!!!!!!!!!!

#5
Guest_SergeantSnookie_*

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Seeing as the Raloi turned themselves into space Amish, I doubt they'll make an appearance anytime soon.

#6
jokey javik

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likely I said, elcor would be very difficult to implement with their movement.

#7
ValorOfArms777

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Raloi they did mention something in a info about phoenix... could this be a potential offshoot?

#8
jokey javik

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Just saw the indra on the multiplayer manifest they are listening soon promo will synthesize with multiplayer cohesively then these weapons go to single player genius merged perfection still very problematic.

#9
snackynak

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jokey javik wrote...

KentGoldings wrote...

Polonium Ammo mod.

Care to explain.


ME1. Rounds deal toxic DOTs, enemies melt into green goo when they die.

#10
KiraTsukasa

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...Thresher Maw Gun?

#11
Trick 1224

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Would be nice if they made rachni a fourth class of enemy ^_^

#12
swjobson

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The talk about Vorcha was just flavor text for the weekend event. Don't take it literally.

The character selection screen was built with blank spaces for the DLC characters, and now that they're filled I doubt any more will be released. At best they will make some new guns and equipment but even that is just a guess because there's nothing to base it on.

#13
jaDanger

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swjobson wrote...

The talk about Vorcha was just flavor text for the weekend event. Don't take it literally.

The character selection screen was built with blank spaces for the DLC characters, and now that they're filled I doubt any more will be released. At best they will make some new guns and equipment but even that is just a guess because there's nothing to base it on.


Have to disagree with that. There are already more soldiers than original slots for those with the bf2 kit. (how does that look for those that have it?) they also hinted batarians during the challenge text before batarians were made playable. DLC drives up pack purchases so it makes financial sense, and this is on the heels of a leak that describes vorcha as a playable race, along with male quarians and "pheonixes". Look at the silencer description, it says that they are training vorcha so they can join special ops, that makes far more sense as a preview than as some flavor to the text. All signs solidly point to a new DLC in the next several weeks, with Vorcha almost certainly playing a role.

#14
born2beagator

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Anyone think this one will be free like resurgence?

#15
vivanto

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snackynak wrote...

jokey javik wrote...

KentGoldings wrote...
Polonium Ammo mod.

Care to explain.

ME1. Rounds deal toxic DOTs, enemies melt into green goo when they die.


I've always wanted Polonium just to show I'm a badass who played ME1, but the more I think about it..

Gameplay-wise, how would it be any different than incinerate ammo? They're both DOT, damage armor, other than leaving a green goo and not setting up fire explosions, is there any other difference?

#16
vivanto

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born2beagator wrote...
Anyone think this one will be free like resurgence?


Considering it's a crap DLC while resurgence was awesome, definately free if they want it to be played.

#17
Rokayt

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vivanto wrote...

snackynak wrote...

jokey javik wrote...

KentGoldings wrote...
Polonium Ammo mod.

Care to explain.

ME1. Rounds deal toxic DOTs, enemies melt into green goo when they die.


I've always wanted Polonium just to show I'm a badass who played ME1, but the more I think about it..

Gameplay-wise, how would it be any different than incinerate ammo? They're both DOT, damage armor, other than leaving a green goo and not setting up fire explosions, is there any other difference?

Armor softening.

#18
born2beagator

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vivanto wrote...

born2beagator wrote...
Anyone think this one will be free like resurgence?


Considering it's a crap DLC while resurgence was awesome, definately free if they want it to be played.


how do you know its crap?  Do you know specifically what is in it?<_<

#19
jaDanger

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vivanto wrote...

born2beagator wrote...
Anyone think this one will be free like resurgence?


Considering it's a crap DLC while resurgence was awesome, definately free if they want it to be played.


Not making the dlc free seems like a huge business mistake. Because of the microtransaction system, releasing dlc means more purchases to get the new content, driving up revenue. Charging for dlc would make it so that people would either have to unlock all the new content instantly or potentially pay twice. It would also split the player base and reduce the longevity of the game meaning less revenue over time, as less microtransactions are made.
Releasing it free is deviously brilliant, as it will allow the game to make more money through microtransactions while seeming like a benevolent offering of free dlc. So many people thought that the last dlc was to placate the fanbase, when in reality it probably was quite profitable. Its a win win for BW and EA, and not to release it free would be incredibly shortsighted.

#20
Rodia Driftwood

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I want a Geth Pistol.

#21
vivanto

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born2beagator wrote...

vivanto wrote...

born2beagator wrote...
Anyone think this one will be free like resurgence?

Considering it's a crap DLC while resurgence was awesome, definately free if they want it to be played.

how do you know its crap?  Do you know specifically what is in it?<_<


I know a lot less people would be willing to even give creds for scum vorcha than for Justicar / Battlemaster, or hell, even batarians, much less real money.

#22
KentGoldings

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Rokayt wrote...

vivanto wrote...

snackynak wrote...

jokey javik wrote...

KentGoldings wrote...
Polonium Ammo mod.

Care to explain.

ME1. Rounds deal toxic DOTs, enemies melt into green goo when they die.


I've always wanted Polonium just to show I'm a badass who played ME1, but the more I think about it..

Gameplay-wise, how would it be any different than incinerate ammo? They're both DOT, damage armor, other than leaving a green goo and not setting up fire explosions, is there any other difference?

Armor softening.

I though everyone knew about polonium rounds. The toxic damage in ME1 was often superior in quantity and effect to fire damage. But, I really like is the melting into green goo.  But, who doesn't love +50% damage pulse damage dealt over time plus toxic effects.

#23
Unnamed_Shadow

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Valkyrie on Commendation packs
Chakram Launcher, Particle Rifle, Argus and Raider, new N7 weapons

Geth Pulse Pistol

Reaper Arsenal Pack

#24
jokey javik

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I hope that the rebellion dlc will be free and not take up much memory space and as for the guns in sp we couldn't get they are probably partially on the disc you just need to know where to look.

#25
Paramedic293

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I'd like to see some versions of species we have already seen, some of which are pretty common sense. For instance, Drell infiltrator. The most famous of a grand total of 3 drell in the whole series is a renowned sniper, and they are known as a sneaky species, so it only makes sense really. Other ideas could include Asari/Salarian sentinel. Beyond already implemented species, the Vorcha is the only realistic race left to put in, unless the Raloi magically come out of nowhere, and whilst we'd all like to kick ass as Hanar Adept and do our best impressions of Blasto at the same time, we know it will never happen :P