tanglefoot79 wrote...
BFBHLC wrote...
Because being good really doesn't amount to jack crap in the real world, why should it in a videogame? Seriously. How many genuinely good people actually don't get stuck being middle-class slaves?
Eeeeeh, sort of.
If you're talking about the average Joe type of good person. Spouse, 2.5 kids, steady job, pays taxes, doesn't steal, assault people, etc. That's what everyone is supposed to be doing as a base line. No one hands out medals for mediocraty.
Trying to draw parrallels between the real world and a video game is rough. No one is fighting Darkspawn here. But when you think about a "Lawful Good" type of Grey Warden in the real world don't think average Joe. Think Nobel Prize winners. Think book deal. Think endorsements. The real world occasionally coughs up a tangible reward for the exceptional good people.
However, just like in DA:O don't be surprized when this type of good person isn't completely lily white.
On the flip side, there are a lot more selfish people who get rewarded for their behavior in real life as well. As in DA:O it's sometimes quicker and easier to get what you want if you're a jerk. If other people think they might benifit by letting the matter drop they might do so, just as they put up with you in game to be rid of the blight. If they think you won't be punished for one reason or another, they'll probably let the matter drop.
It's a little more complicated than just "nice guys finish last".
Real do-gooders don't win awards or book deals or endorsements.
That's because the really good people don't do good things in order to get recognition. They donate annonymously and do good when people aren't looking.
Everyone who's ever won the Nobel Prize is not really a good person. If they were, they wouldn't have accepted it. Or they wouldn't have done "good" things in a way that gets them recognized for it.
How arrogant do you have to be to accept an award for being "nice".





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