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Stardusk's Guide to the Quarian Engineer: Frostmaiden Build (Video Guide)


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#101
DSxCallOfBooty-

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Stardusk wrote...

DSxCallOfBooty- wrote...

Stardusk wrote...

DSxCallOfBooty- wrote...

Stardusk wrote...

nicethugbert wrote...

Dicsiple staggers. Good caster weapon.


Disciple stagger is incredibly unreliable. In the video I endorse the Talon for its synergy with the QE's powers. Alternatively the Graal is the most reliable stagger weapon available.


I've read that Disciple stagger chance is increased if all pellets hit the target.

I still don't think it's as good as the Graal for the job, considering that the Disciple's pellets are greatly affected by lag, but if you ran Smart Choke and aimed for center mass it should get the job done.


The Disciple is hit or miss, very unreliable even if hosting.

If that thing staggered like the Graal it might be worth it but it doesn't.


I agree.  It's not a "great" weapon by any means.  Graal is too heavy for some players' liking though, hopefully they'll increase the Disciple's stun chance a little to make it more appealing.  Graal, GPS and Claymore are definitely the shotguns to use, although I can't say I've had too much success with the GPS myself.  I prefer the Talon to most of the shotguns though, the low weight and high DPS is so handy, it's hard to pass up.


Overall, yes, Talon is the best, weight, damage, etc.

The Claymore should have inheren stagger and well as armor penetration, it is supposed to be most powerful shotgun in the game.


Not sure if the Claymore needs both inherent stagger and armor penetration, with the reload cancel trick it's extremely powerful as is.  Maybe one of the two, or slightly lower weight.

#102
DSxCallOfBooty-

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Shampoohorn wrote...

DSxCallOfBooty- wrote...

Stardusk wrote...

nicethugbert wrote...

Dicsiple staggers. Good caster weapon.


Disciple stagger is incredibly unreliable. In the video I endorse the Talon for its synergy with the QE's powers. Alternatively the Graal is the most reliable stagger weapon available.


I've read that Disciple stagger chance is increased if all pellets hit the target.

I still don't think it's as good as the Graal for the job, considering that the Disciple's pellets are greatly affected by lag, but if you ran Smart Choke and aimed for center mass it should get the job done.


Isn't the Graal much more subject to lag?  In my experience with the Discipe (i.e. hit/scan), as long as an enemy is in your sights when you pull the trigger you will mostly hit it even when lag massively screws with the animations.  Graal not so much.


Theoretically, yes, the Graal should be affected more.  But, I've had far more success hitting enemies with the Graal, playing on varying connection speeds with both.  Just talking from experience here.

Modifié par DSxCallOfBooty-, 10 mai 2012 - 10:48 .


#103
Sp3c7eR

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@kinglewy00 Stop hating, mate. If you don't like Stardusk's threads, stay away from them. You should give him props for coming up with exotic and exciting builds instead of slamming him for not being a "good" sniper. What's a good sniper anyway? You don't see any of them saying "oh look at me, i'm so l33t, sniper's the only way to play". Let people play the way they wish and form whatever opinions they may.

Awesome build, Stardusk, keep up the good work. I'll try it out just for the jiggly quarian bumbum :D

#104
molecularman

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But how does it compare to asari adepts and human sentinels?

#105
Kevlar 113

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Cerberus again?

#106
DSxCallOfBooty-

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Sp3c7eR wrote...

@kinglewy00 Stop hating, mate. If you don't like Stardusk's threads, stay away from them. You should give him props for coming up with exotic and exciting builds instead of slamming him for not being a "good" sniper. What's a good sniper anyway? You don't see any of them saying "oh look at me, i'm so l33t, sniper's the only way to play". Let people play the way they wish and form whatever opinions they may.

Awesome build, Stardusk, keep up the good work. I'll try it out just for the jiggly quarian bumbum :D


Main reason to play a Quarian right there.

#107
zephyrsky

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really really helpful!!!

#108
PorcelynDoll

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You would have to use a reset powers card for this build right? I really wish the first power wasn't pre-selected.

#109
Sacrificial Bias

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A really interesting build given that the Turret doesn't do jack for damage, though it's funny to see a Banshee and Brute get mesmerized by the thing. Still, I'm not sure this is much different from my usual 6/6/6/5/3 build other than slightly improved survivability and a small bump in weapon damage.

I always felt a bit underwhelmed by the Cryo Combo and Cryo Explosion. Sure the damage is awesome for the Cryo Incinerate, about 1400 if my math adds up. Just that it's a bit..."slow"? 1400 damage, every 5.26 seconds with the Talon. Your gun will likely be doing 75% of the total damage. Also, it might just be me, but the Cryo Explosion doesn't seem very powerful.

Does NOT kill trash mobs even on Bronze. Only juicy thing I've noticed is that surviving enemies from the Cryo Explosion are frozen and left very weak, setting them up for another Cryo Explosion back to back. But again, only observed this on Bronze. Haven't had enough luck to tell whether the Cryo Explosion scales with enemy health like Biotic Explosions do, but quite frankly even with the reduced radius for BE I feel obligated to stick to them as they don't require enemy kills to set off.

Modifié par Sacrificial Bias, 11 mai 2012 - 05:57 .


#110
Stardusk

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Sacrificial Bias wrote...

A really interesting build given that the Turret doesn't do jack for damage, though it's funny to see a Banshee and Brute get mesmerized by the thing. Still, I'm not sure this is much different from my usual 6/6/6/5/3 build other than slightly improved survivability and a small bump in weapon damage.

I always felt a bit underwhelmed by the Cryo Combo and Cryo Explosion. Sure the damage is awesome for the Cryo Incinerate, about 1400 if my math adds up. Just that it's a bit..."slow"? 1400 damage, every 5.26 seconds with the Talon. Your gun will likely be doing 75% of the total damage. Also, it might just be me, but the Cryo Explosion doesn't seem very powerful.

Does NOT kill trash mobs even on Bronze. Only juicy thing I've noticed is that surviving enemies from the Cryo Explosion are frozen and left very weak, setting them up for another Cryo Explosion back to back. But again, only observed this on Bronze. Haven't had enough luck to tell whether the Cryo Explosion scales with enemy health like Biotic Explosions do, but quite frankly even with the reduced radius for BE I feel obligated to stick to them as they don't require enemy kills to set off.


It's less about Cryo explosions that the damage itself. Cryo explosions I would say, are even irrelevant here.

#111
Stardusk

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DSxCallOfBooty- wrote...

Stardusk wrote...

DSxCallOfBooty- wrote...

Stardusk wrote...

DSxCallOfBooty- wrote...

Stardusk wrote...

nicethugbert wrote...

Dicsiple staggers. Good caster weapon.


Disciple stagger is incredibly unreliable. In the video I endorse the Talon for its synergy with the QE's powers. Alternatively the Graal is the most reliable stagger weapon available.


I've read that Disciple stagger chance is increased if all pellets hit the target.

I still don't think it's as good as the Graal for the job, considering that the Disciple's pellets are greatly affected by lag, but if you ran Smart Choke and aimed for center mass it should get the job done.


The Disciple is hit or miss, very unreliable even if hosting.

If that thing staggered like the Graal it might be worth it but it doesn't.


I agree.  It's not a "great" weapon by any means.  Graal is too heavy for some players' liking though, hopefully they'll increase the Disciple's stun chance a little to make it more appealing.  Graal, GPS and Claymore are definitely the shotguns to use, although I can't say I've had too much success with the GPS myself.  I prefer the Talon to most of the shotguns though, the low weight and high DPS is so handy, it's hard to pass up.


Overall, yes, Talon is the best, weight, damage, etc.

The Claymore should have inheren stagger and well as armor penetration, it is supposed to be most powerful shotgun in the game.


Not sure if the Claymore needs both inherent stagger and armor penetration, with the reload cancel trick it's extremely powerful as is.  Maybe one of the two, or slightly lower weight.


The major weakness of the Claymore vs. the Graal is the stagger. Claymore is only good against Phantoms with a direct headshot and that is not always easy to achieve as a non-Infiltrator. It's why I never take the Claymore on Cerberus solo runs, despite the damage.

#112
Stardusk

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Kevlar 113 wrote...

Cerberus again?


I did a 2 man run last night with Lord Zhk3r, Turian Soldier/Quarian Engineer, against Reapers.

Cerberus is my favourite enemy, what can I say?

#113
nickypoo

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Gave your build a run last night and it was tons of fun. Mad props to the time and effort! These where one of the characters I rarely used as well!

#114
Havocmasta

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Did some weapons tests yesterday to see what weapons might be decent subs for the Talon. You can always roll a Matty, but I felt that was a tad too vanilla. Turns out, the Eviscerator is a wonderful poor-man's Talon. Miiight need to look at the scimitar, but I don't really see that working too well. SCIENCE!

#115
PorcelynDoll

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This is super fun. I have problems against the Guardian though. I feel completely useless against them. I am using the Arc Pistol X for stripping sheilds and 200 cd. I only have the Talon I and it's just too heavy. Any suggestions?

#116
IonSilverbolt

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The Talon eats Guardians for breakfast if you use the AP mod for pistols.

If you are wanting to keep with the arc pistol, you can use the shotgun shredder mod with an Eviscerator for Guardians and Armored opponents as a secondary. It won't bump the weight too much. There also is the Disciple. As for as I know, the shredder mod works with it as well, but it doesn't have as much punch as an Eviscerator.

#117
Havocmasta

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Piercing mod is the way to go, otherwise, flank flank flank. Also, the Eviscerator strips shields remarkably well for something so light. (CD of +190 at X)

#118
bd2eazy

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tried this out with the hurricane.. lots of fun =P
hurricane >> talon IMO... (both are only lvl 1)

#119
derheidi

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Tried it yesterday, works nicely on Reapers & carnifex (not solo though) and this is now my favourite build on the citadel. Thanks!

No idea, why I always used that turret..seems useless once you cryo-incinerate everything. And I wouldnt underestimate the cryosplodes. Especially on cannibals, marauders and husks, those can really speed up clearing the way when kiting brutes and banhees.
Only problem were the banhee's barriers though.

Modifié par derheidi, 14 mai 2012 - 02:57 .


#120
Haloburner

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Bump for Great Justice.

#121
Sailears

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Finally unlocked this character, and immediately set about trying this build.

Unfortunately I haaven't been able to do it with cryo ammo too, but even so it's crazy fun. :D

I put the turret at rank 3, sacrificing rank 6 of the passive; figured it has its uses as a distraction/sensor. But otherwise running exactly the same.

Just messing around with a few different weapons - talon struggles at range, but useful up close. Carnifex is flexible and gives faster cooldown, so I might stick to that for a while until I get more used to the character.

#122
Slayan_

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sorry for my english xD now with de new shields of the sentry turret. for this building isn't better maximize the turret with cryo ammo?

#123
XPMUser

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 Someone confirmed that incinerate freeze combo does not work on chilled targetssocial.bioware.com/forum/1/topic/343/index/12213989/1#12215086

#124
mpompeo27

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What level is your Talon used in the video? Mine is only level 1 and as much as I love that gun, it seems to slow down my powers too much compared to my Carnifex VII to be worth using.

#125
IonSilverbolt

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Slayan_ wrote...

sorry for my english xD now with de new shields of the sentry turret. for this building isn't better maximize the turret with cryo ammo?


Cryo ammo on the turret rarely ever triggers, and even then the effect only lasts 3 seconds. AP ammo is better.