whats so bad about about the ending?
#1
Posté 10 mai 2012 - 04:21
#2
Guest_darkness reborn_*
Posté 10 mai 2012 - 04:24
Guest_darkness reborn_*
#3
Posté 10 mai 2012 - 04:26
#4
Posté 10 mai 2012 - 04:26
#5
Posté 10 mai 2012 - 04:28
That's the problem with ME3's ending, lack of resolution, particularly with elements the writers chose to explore in the last few minutes.
Modifié par Il Divo, 10 mai 2012 - 04:28 .
#6
Posté 10 mai 2012 - 04:28
- Many people found it very depressing.
- Many felt it made choices you made throughout the series meaningless.
- Many felt it was rushed.
- Many felt it contradicted or ignored established lore.
- The reasoning made little sense (Especially depending o how you completed the Quarian/Geth conflict)
- Lowered replay value (I still have only done 1 full play where I have done at least 6 to 8 for ME1 and 2 within the first 3 months of release.)
#7
Posté 10 mai 2012 - 04:29
The journey in which Shepard unites the whole galaxy, make all those friends, interactions with all these characters. This is supposed to be important.
Instead in the endings, the only thing making a difference is an unknown origin, unknown purpose piece of tech that we don't understand, don't know about and don't care about.
The importance of decisions, your bond with friends and unity of the galaxy is worthless at worst and extremely poorly executed at best. It does "kinda" matter in the sense that it turns into a number, but then, whether you play MP or not decides whether getting enough EMS is ridiculously easy or impossibly hard.
Modifié par KDD-0063, 10 mai 2012 - 04:35 .
#8
Posté 10 mai 2012 - 04:33
http://www.themetaga...oblem-with.html
http://www.gamefront...ns-are-right/6/
http://www.gamefront...n-get-it-right/
http://attackofthefa...effect-3-sucks/
If you'd rather watch a video on Youtube, check this out (also spoilers):
#9
Posté 10 mai 2012 - 04:34
wolfsite wrote...
-No closure.
- Many people found it very depressing.
- Many felt it made choices you made throughout the series meaningless.
- Many felt it was rushed.
- Many felt it contradicted or ignored established lore.
- The reasoning made little sense (Especially depending o how you completed the Quarian/Geth conflict)
- Lowered replay value (I still have only done 1 full play where I have done at least 6 to 8 for ME1 and 2 within the first 3 months of release.)
Personally, in order of listing;
- Check.
- A little
- Big check
- Check
- Big check
- Big check again
- Big check again
#10
Posté 10 mai 2012 - 04:38
2) No matter what ending you choose, most of the galaxy is destroyed and interaction between planets is all but eliminated. Also, most of your friends are marooned on a planet with food they can't eat, resulting in starvation or death.
3) The Destroy ending undermines your decision regarding the Geth and Quarians. Did you save the Geth? Doesn't matter, they're dead. Did you show that cooperation between organics and synthetics is possible? Doesn't matter, you were wrong. Die computer scum.
Then, consider this. One rumored piece of DLC is fighting with Aria to retake Omega. What does it matter? With the endings, the only purpose of the DLC is to decide where she dies when the ending takes place - on the Citadel or on Omega. Either way, she's toast.
#11
Posté 10 mai 2012 - 04:55
Ross Lincoln wrote...
Here’s a parable that has the added benefit of actually being true. My senior year of high school, my math teacher was a particularly incompetent person who somehow managed never to actually convey the information in a way that allowed the students to learn. When it came time for the final exam, I made the highest grade in my class – a 63. She was forced to employ a STEEEP curve just to make sure that the majority of the class made above an F on that test. Now, if one or two students fail, that’s on them. If the entire class fails? Probably terrible teaching I expect. Sure, I passed, but that curve the teacher employed didn’t actually make me any better at math, it just saved the teacher’s record. Regardless of my GPA, I and the other students still ended up worse off than we would have if we’d simply not taken the class at all.
That is precisely the point BioWare needs to consider carefully: as it exists today, Mass Effect 3′s ending is the equivalent of a final exam in which the students are asked to answer questions they have never been prepared for. This is why BioWare’s veiled references to ‘clarification’ are troubling. It suggests they think ‘closure’ will happen if they just explain things better. But no one is actually confused by the ending, at least not in the sense critics of such people mean. It’s perfectly clear what went down. The problem is that it’s impossible for people paying attention to fit what went down into context with the rest of the game. They lack the tools needed to do so because they were never provided in the first place. (Underline added)
This is why the extended cut continues to scare me.
Modifié par aj2070, 10 mai 2012 - 04:58 .
#12
Posté 10 mai 2012 - 04:56
#13
Posté 10 mai 2012 - 05:25
Everyone has their own set of problems with the ending it seems.
"Clarification" can patch some stuff through ad hoc explanations and so on (although I am not sure it will result in much but new questions and plot holes) but the main problem is thematic.
A new character appears the last 10 minutes and NOTHING Shepard has achieved allows him or her to do anything except react to the outlandish alternatives as defined by the catalyst.
I can understand and even accept Shepard meeting "the Architect" (but should it not really have been much better if it was Harbinger, or Harbinger in disguise trying to trick Shepard before you expose the trick?) but the problem is that not only are Shepard's agency gone (Shepard can not disproove the catalyst and send it and the Reapers packing, or simply somehow destroy it and with it the Reapers - as options should have been given certain accomplishments) and you have no clue what the choices you are offered really would mean, but what you do understand of the alternatives rhymes ill indeed with what many Shepard's out there fought for.
#14
Posté 10 mai 2012 - 05:36
aj2070 wrote...
as it exists today, Mass Effect 3′s ending is the equivalent of a final exam in which the students are asked to answer questions they have never been prepared for.
An ending of a narrative is not an exam where you need to have preparation before; an exam is built on technical esaminations on point already estabilished, a narrative is built many times in shifting points having many asbract concepts in them. For this, the comparision between the two is completely inaccurate and wrong. If you need to make comparisions between two completely different topics to try to have a point then you are really at loss of evidences to support the same.
A narrative doesn't need to explain everything when it comes to make decisions on the same, exactly the contrary, in fact. As it happens in real life many times (almost always) you don't know in anticipation what is going to happen when you make a choice. Doing otherwise in a narrative would render the choice completely arbitrary and without concern. What tension would it have? Uncertainity is one of the best ways to build tension and to add a choice a REAL valor, otherwise, if the choices are predictable, there's no difficulty at all in making them.
Having all choices with predictable results in a narrative render the same completely fabesque and unreal. It creates a completely arbitrary environment that removes all tension from the choices, turning them prevedible and predictable.
aj2070 wrote...
The problem is that it’s impossible for people paying attention to fit what went down into context with the rest of the game. They lack the tools needed to do so because they were never provided in the first place. (Underline added)
The ending is perfectly coherent with the theme of the narrative. The only problem of the guy that wrote this is that, as usual, he knows anything at all about it.
Modifié par Amioran, 10 mai 2012 - 05:43 .
#15
Posté 10 mai 2012 - 05:39
#16
Posté 10 mai 2012 - 05:39
Amioran wrote...
aj2070 wrote...
The problem is that it’s impossible for people paying attention to fit what went down into context with the rest of the game. They lack the tools needed to do so because they were never provided in the first place. (Underline added)
The ending is perfectly coherent with the theme of the narrative. The only problem of the guy that wrote this is that, as usual, he knows anything at all about it.
Don't start this again... NO you do NOT have a deeper and greater intellectual understanding of the themes of ME and NO you are not more justified in your opinion than anyone else.
Just because you think you are so smart doesn't make it so.
inb4ramblingsaboutchaosvsorder
#17
Guest_slyguy200_*
Posté 10 mai 2012 - 05:43
Guest_slyguy200_*
1.Lazy
2.rushed
3.boring
4.little variation in possibilities
5.virtually unaffected by choices
6.leaves many plot-holes
7.is a bad D.E.M.
8.low quality writing
9.full of speculation
10.The ending(s?) are all very similar no matter which one of the 3 color coded a,b,c endings you choose.
What am i missing?
11. doesn't really fit the series.
Now i wait...
Modifié par slyguy200, 10 mai 2012 - 05:44 .
#18
Posté 10 mai 2012 - 05:45
#19
Posté 10 mai 2012 - 05:47
Grimwick wrote...
Don't start this again... NO you do NOT have a deeper and greater intellectual understanding of the themes of ME and NO you are not more justified in your opinion than anyone else.
Yes, I have. I'm sorry if you are angry about it, but I have much more background than many of you and I explained you why.
What I say it's not my opinion. I already told you to try to post these things in a literature forum. Why didn't you do it if you are sure they are all idiocies? Fear of the result?
Grimwick wrote...
Just because you think you are so smart doesn't make it so.
Here it is not a thing having to do with "smartness" but with knowledge of the background (literature and philosophy in this case).
Grimwick wrote...
inb4ramblingsaboutchaosvsorder
Why don't you stop behaving like an ostrich, burying your head in the sand? You are not "protected" at all denying something just because it makes you feel at unease.
Modifié par Amioran, 10 mai 2012 - 05:50 .
#20
Guest_slyguy200_*
Posté 10 mai 2012 - 05:48
Guest_slyguy200_*
He uses the a lot of nonsense and fallacies too.Grimwick wrote...
Amioran wrote...
aj2070 wrote...
The problem is that it’s impossible for people paying attention to fit what went down into context with the rest of the game. They lack the tools needed to do so because they were never provided in the first place. (Underline added)
The ending is perfectly coherent with the theme of the narrative. The only problem of the guy that wrote this is that, as usual, he knows anything at all about it.
Don't start this again... NO you do NOT have a deeper and greater intellectual understanding of the themes of ME and NO you are not more justified in your opinion than anyone else.
Just because you think you are so smart doesn't make it so.
inb4ramblingsaboutchaosvsorder
#21
Posté 10 mai 2012 - 05:52
slyguy200 wrote...
He uses the a lot of nonsense and fallacies too.
A shame that apart the usual two liners (as "you are wrong because I say so" or "you are making it up because I say so") nobody of you have been able to point them...
I repeat: it would be easy to prove me wrong, isn't it? Go in a literature forum and post what I say there (with all the context, please). If you are sure I'm wrong the result would be predictable, isn't it?
Or maybe... not?
#22
Posté 10 mai 2012 - 05:53
It's.. it's... this is green. or blue... or my fav. so far.. red.tomp10 wrote...
whats so bad about the endings?
#23
Posté 10 mai 2012 - 05:53
tomp10 wrote...
so many people are upset with the ending of ME3, however i injoyed the game. i dident think the end was to bad, it just needed more details on what happed after the current ending(i understand biowere's doing this now). so what is it people dont like about the ending apart from details?
have you just finished the game? just wondering if you had time to think about it.
http://i0.kym-cdn.co...270/606/13a.jpg
#24
Posté 10 mai 2012 - 05:55
And then there's the plothole deal....which I'm sure Bioware is hard at work retconing on the EC.(Which is good)
#25
Guest_slyguy200_*
Posté 10 mai 2012 - 05:59
Guest_slyguy200_*
Amioran wrote...
slyguy200 wrote...
He uses the a lot of nonsense and fallacies too.
A shame that apart the usual two liners (as "you are wrong because I say so" or "you are making it up because I say so") nobody of you have been able to point them...
I repeat: it would be easy to prove me wrong, isn't it? Go in a literature forum and post what I say there (with all the context, please). If you are sure I'm wrong the result would be predictable, isn't it?
Or maybe... not?
I almost forgot, he uses a lot of ego as well. And come up with a real response will ya.
I use one liners cuz i dont feel like typing very much.
**** literature, it is mostly boring. i enjoy certain types sure, but i will look no deeper into it then i want.





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