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whats so bad about about the ending?


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#176
Repearized Miranda

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@ Getorex: I'm not saying it wasn't, but you're going by what's in front of you!

I honestly, too, thought like most when we saw him alive that it was a cheap way to garner catharsis; however, many as well as myself - substituted BW in for the set piece that killed him - a reaper.

But it wasn't for "us" to garner catharsis, but Shepard and s/he only mentioned the actual boy twice. Once for certain during the chat with Garrus.

Shepard never went stupid think it was alive - despite the transparent figure in his image. No questions were asked regarding that, but it would have been dumb to have asked them regarding that if you think about it. If Shepard doesn't do it, I know most of us did! "But you died, so how the hell ...?"

Yeah, I'm sure that many would've preferred that actually be Harbinger (give him some lines at least), but newsflash: It was!! Oh my! I cannot be serious! yet, I am! Not that you still wouldn't be angry - you and many others would be outright livid, but yeah, I totally grasp the "loss of character" control; yet, that should tell you something.

The second that beam hits you, things go crazy and its not a coincidence!!

Modifié par Repearized Miranda, 11 mai 2012 - 10:46 .


#177
Subject M

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D24O wrote...

Amioran wrote...


Me: The narrative of ME has a primary theme behind that's called order vs. chaos.


I have to disagree with this. Yes the theme is there,
embodied by the ever-present threat of the reaper's but it takes a backseat to
themes of hope, perseverance, and unity. The whole series is about trying to
fight an overwhelmingly powerful foe with seemingly no real way to defeat them,
but Shep and crew don't give up, they keep up fighting, find the crucible, and
unite the disparate races of the galaxy to combat the threat. Maybe we are interpreting
the story differently, but I saw those themes as being more important to
the story than order vs. chaos, although I agree that the ending was consistent
with themes present in the games.



Thematic consistency aside, that's only one part of the story. Another major
part of the series, and any BW series, is the characters. My gripe with the
ending isn't about thematic consistency, I disagree with their choice to
pretty much ignore the characters that they spent 1-3 games building up and
developing. The story really isn't all that compelling without the characters;
we have no reason to care about the reapers destroying the galaxy if we didn't
get attached to the people inhabiting it. The shift of focus on interpersonal
relationships to make us care, to trying to make us care about synthetics and
organics as a whole, at least to me, falls flat. I don't care, at all, and I'm
pretty annoyed that all we get is a scene of 4 of the crew stranded in bumf***
nowhere. The characters were more important to my game than any thematic
element could ever be, like I said earlier, I don’t give two s**** about the
themes if there’s nothing to make them matter to me,  and I strongly disagree with their
treatment of people that I genuinely cared about.


Major themes of the Mass Effect trilogy (at least up untill the ending):


Sacrifice (Survival of what our shepardfights for will often require that lives are sacrificed.

Hope (Without any hope for success, be it about stoic self sacrificing survival of the galactic comunity or also for personal reasons, the hope of survival of what is fought for. Hope for a new tomorrow, hope to save as many and as much  as possibly - even with the cities reduced to rubble, the fleet getting shredded over Earth and the death tolls ever rising, hope of retiring on Rannoch with Tali etc )

Companionship
(Both part of what is fought for as well as what is needed to win.)

Unification (The non-personal and societal version of companionship. Ranging from assembling the fleet to options of settling ancient conflicts between old enemies, either by force or a diplomats toch, Shepard has the option to make peace and further cooperation between species and factions or make them fall in line by destroying their enemies.)

Choice (The element that carries the story forward and gives us as player a sense of agency.We want the ending to reflect our choices and accomplishments so that we can end this story by the power of our deeds)

Success against overwhelming odds (A success that comes with varying costs, first summarized in your ME psychological profile: War hero, Sole survivor or ruthless.

Modifié par Subject M, 12 mai 2012 - 02:07 .


#178
Subject M

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o Ventus wrote...

Angry Joe's top 10 reasons we hate ME3's endings

Gamefront's Mass Effect 3 ending hatred: 5 reasons the fans are right

Only 2 links I could remember off the top of my head. I have my own gripes with the endings that aren't in these two, but it turns more into nitpicking territory.


I guess that is all most people need to get going. Pitchforks!
No seriously, its a very good start in explaining what is wrong with ME3s endings.

#179
woxi

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wolfsite wrote...

-No closure.

- Many people found it very depressing.

- Many felt it made choices you made throughout the series meaningless.

- Many felt it was rushed.

- Many felt it contradicted or ignored established lore.

- The reasoning made little sense (Especially depending o how you completed the Quarian/Geth conflict)

- Lowered replay value (I still have only done 1 full play where I have done at least 6 to 8 for ME1 and 2 within the first 3 months of release.)


I agree with: 1,3,5,6,7
For me the ending left a HUGE dissapointment and many ???

#180
harrier25699

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Subject M wrote...

o Ventus wrote...

Angry Joe's top 10 reasons we hate ME3's endings

Gamefront's Mass Effect 3 ending hatred: 5 reasons the fans are right

Only 2 links I could remember off the top of my head. I have my own gripes with the endings that aren't in these two, but it turns more into nitpicking territory.


I guess that is all most people need to get going. Pitchforks!
No seriously, its a very good start in explaining what is wrong with ME3s endings.



If I learn that the EC actually rectifies all the flaws raised in that Gamefront article, I will not only be humbled and amazed, I will probably reinstall the game too.

Modifié par harrier25699, 12 mai 2012 - 10:21 .