Master of Thralls tactics
#1
Posté 10 mai 2012 - 04:43
#2
Posté 10 mai 2012 - 04:51
There's a number of items that can be obtained early on that can summon help. Kithix the spider (found in the crypts, defeat Panai and her spiders), the berserker horn (found in the bridge district). Are you saying you can't beat it with melee, not even with haste potion?
Another item that could help immensely with defeating him is the Ilbratha - it's a sword that a melee (such as yourself) can use to do mirror image, will let you last much longer. You get it by helping the Cowled Wizard in Umar Hills with his stone golem by getting him mephit blood.
Backstabs are useless you are right on that, since he sees through invisibility. Potions of explosion might help but has some magic resistance so not sure how effective that would be.
One more item that might help - rod of resurrection! Some players don't know that if you target yourself, it's a FULL heal.
Surely with all these items your victory would be assured.
EDIT: Forgot one more thing that can help immensely - Ring of Air control! (you get from Ribald's). It casts improved invisibility. It improves saves and AC and armor by 4 and he can't target you with his spells if he doesn't dispel it (which I don't believe he can).
EDIT2: Couple more things about the ring of air control - can buy unlimited amount in vanilla from Ribald's and it can control air elementals! You could use the Master of Thrall's air elementals against him! That could help...
Modifié par corey_russell, 10 mai 2012 - 05:31 .
#3
Posté 10 mai 2012 - 07:23
#4
Posté 10 mai 2012 - 08:01
#5
Posté 10 mai 2012 - 11:50
That's pretty much the way I like it (apart from Ascension which affects TOB). I keep looking at one very popular mod and while almost every change it makes seems sensible and an improvement I just don't enjoy the result as much as the standard game to unnamed mod: It's not you, it's me!C Barchuk wrote...
At any rate I'm just playing the vanilla game on core rules. I know pretty pathetic right? lol.
#6
Posté 11 mai 2012 - 12:53
#7
Posté 11 mai 2012 - 08:37
That's not completely true, as Barchuck found out. Backstabbing occurs when you are invisible, behind the target, and the target is not immune to backstabbing. Targets that see though invisibility such as demons etc are harder to backstab, particularly solo, as they turn to face you, but with the help of summons and boots of speed, it is possible.corey_russell wrote...Backstabs are useless you are right on that, since he sees through invisibility.
C Barchuk wrote...
But yea I didn't have any summons to help distract the target either ... At any rate I'm just playing the vanilla game on core rules.
You do pick up the staff of fire in this area, and that gives you fire elemental summons.
The only reason we may need slightly more of a challenge than Vanilla-core is because we've been playing it longer. Soloing a thief is quite tough, and there are many here who have never seen the appeal of thieves at all, so I salute you.
Do you know I was thinking this very thing, and planning to revisit a Tactics / Def Jam / limited SCS2 / Ascension install. Yes I know Tactics is broken, and the AI isn't worthy of licking the unnamed mod's boots. However my fondest memories of BG2 are with tactics. It's a game, you want to be presented with a moderate challenge, and then beat it using skill, strategy, and judicious use of items, not live in fear of people wearing robes. OK my main gripe probably comes down to the damn invisibility/ADHW mages cast when you sneak behind them completely hiddenGate70 wrote...That's pretty much the way I like it (apart from Ascension which affects TOB). I keep looking at one very popular mod and while almost every change it makes seems sensible and an improvement I just don't enjoy the result as much as the standard game to unnamed mod: It's not you, it's me!
#8
Posté 11 mai 2012 - 11:51
The Potty 1 wrote...
Do you know I was thinking this very thing, and planning to revisit a Tactics / Def Jam / limited SCS2 / Ascension install. Yes I know Tactics is broken, and the AI isn't worthy of licking the unnamed mod's boots. However my fondest memories of BG2 are with tactics. It's a game, you want to be presented with a moderate challenge, and then beat it using skill, strategy, and judicious use of items, not live in fear of people wearing robes.
After several years of SCS 2, I too have recently returned to an almost full Tactics/Ascension install, and am having a blast. The only improved tactics component I did not install was improved Faldorn, who has been toned down, but is still brokenly difficult. I have even had a lot of fun with Improved Illych, and have worked out fairly secure tactics to beat him with a solo mage/thief and a solo beserker/thief. The thief class is almost essential for any solo attempt...mainly for the traps and backstabbing.
#9
Posté 11 mai 2012 - 12:59
Modifié par C Barchuk, 11 mai 2012 - 01:02 .
#10
Posté 14 mai 2012 - 07:23
On that note, if you go for a tactical mod later, don't forget the xp cap remover, there's one in the tweak pack. Alternatively, the Def Jam mod I mentioned reduces the XP rewards by a percentage you select, so you shouldn't hit the cap until much later. Personally I hate playing without my XP moving, I'd rather remove XP for disabling traps and learning spells, and reducing some of the more ridiculous quest rewards.





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