Modifié par BobSmith101, 11 mai 2012 - 09:44 .
Should red lyrium make a come back in DA3 regarding the Templars.
#51
Posté 11 mai 2012 - 09:43
#52
Guest_sjpelkessjpeler_*
Posté 11 mai 2012 - 09:45
Guest_sjpelkessjpeler_*
BobSmith101 wrote...
Lyrium is starting to look a lot like that "red stuff" in KOA. Which is a lot like warpstone from WarHammer.
What is KOA?
#53
Posté 11 mai 2012 - 09:46
#54
Guest_sjpelkessjpeler_*
Posté 11 mai 2012 - 09:49
Guest_sjpelkessjpeler_*
nightcobra8928 wrote...
kingdoms of amalur.
Thanx
I think that almost every game has this kind of stuff in it one way or the other. There has to be some kind of stone/dust/element that can do things that explains things that would normally not be possible. (red)lyrium is DA's.
Modifié par sjpelkessjpeler, 11 mai 2012 - 09:53 .
#55
Posté 11 mai 2012 - 09:54
my guess is that dwarves scuplted the idol out of the carcasse of its previous victim.
a red lyrium object with a powerful entity sealed within it now mixed with the thoughts/desires/fears/paranoias of the people who try to use it.
#56
Posté 11 mai 2012 - 10:06
The shape is a bit of foreshadowing. Perhaps it served as a warning of what could occur if anything stored within it would be set free, or of what exposure/interaction with the thaig-lyrium could result in. If memory serves, when we first see the idol, it appears as though it was broken off of something (like a staff?) - so at some point, it was part of something larger. Maybe being broken and disconnected from the whole is part of why/how it does what it does.nightcobra8928 wrote...
the idol may be dwarven made but i don't think that's where it came from,
my guess is that dwarves scuplted the idol out of the carcasse of its previous victim.
a red lyrium object with a powerful entity sealed within it now mixed with the thoughts/desires/fears/paranoias of the people who try to use it.
#57
Guest_sjpelkessjpeler_*
Posté 11 mai 2012 - 10:15
Guest_sjpelkessjpeler_*
whykikyouwhy wrote...
The shape is a bit of foreshadowing. Perhaps it served as a warning of what could occur if anything stored within it would be set free, or of what exposure/interaction with the thaig-lyrium could result in. If memory serves, when we first see the idol, it appears as though it was broken off of something (like a staff?) - so at some point, it was part of something larger. Maybe being broken and disconnected from the whole is part of why/how it does what it does.nightcobra8928 wrote...
the idol may be dwarven made but i don't think that's where it came from,
my guess is that dwarves scuplted the idol out of the carcasse of its previous victim.
a red lyrium object with a powerful entity sealed within it now mixed with the thoughts/desires/fears/paranoias of the people who try to use it.
You are right about that. It was oddly shaped. I for one had some kind of Voodoo flash when I first saw the idol.
The dwarves from Kal Sharok who had to do questionable things to survive might have teamed up with magisters from Tevinter to create it.
If the idol is one part that was left in the thaig the other part has to be somewhere in Thedas. Tevinter comes to mind in that aspect.
The idol is lyrium. It is not clear what lyrium really is is it? Is it a simple mineral or remains of living things like nightscobra suggests?
#58
Posté 11 mai 2012 - 10:23
where does it come from however is never explained so we just take it at face value for now. .
#59
Guest_sjpelkessjpeler_*
Posté 11 mai 2012 - 10:38
Guest_sjpelkessjpeler_*
nightcobra8928 wrote...
as of now lyrium is shown to us as being a toxic mineral commonly found underground.
where does it come from however is never explained so we just take it at face value for now. .
The speculating part is fun though
Dwarves are immune to the toxic unless they eat it. Are Profanes rejected by the stone as said above in another post or did they transform into them because they ate the lyrium? Would like to know the answer.
#60
Posté 11 mai 2012 - 10:47
sjpelkessjpeler wrote...
nightcobra8928 wrote...
as of now lyrium is shown to us as being a toxic mineral commonly found underground.
where does it come from however is never explained so we just take it at face value for now. .
The speculating part is fun though.
Dwarves are immune to the toxic unless they eat it. Are Profanes rejected by the stone as said above in another post or did they transform into them because they ate the lyrium? Would like to know the answer.
my guess is that rock wraiths are dwarven spirits/ghosts that are warped by a long and close proximity to lyrium.
the dwarves perspective is that those who lose their connection to the stone, once they die they are unable to rest and thus become rock wraiths.
the thing here is that supposedly surface dwarves are said to lose the connection to the stone as well, though we haven't seen nor do we hear about any surface rock wraiths.
Modifié par nightcobra8928, 11 mai 2012 - 10:47 .
#61
Posté 11 mai 2012 - 10:56
It could be that the 5th line of this spoiler-y codex entry is more literal than figurative.nightcobra8928 wrote...
my guess is that rock wraiths are dwarven spirits/ghosts that are warped by a long and close proximity to lyrium.
#62
Posté 11 mai 2012 - 11:48
nightcobra8928 wrote...
as of now lyrium is shown to us as being a toxic mineral commonly found underground.
where does it come from however is never explained so we just take it at face value for now. .
Lyrium is crystalised dragon poop. Red Lyrium is crystalised arch demon poop (even gods got to go).
#63
Posté 11 mai 2012 - 12:01
#64
Posté 11 mai 2012 - 12:03
sycophanticchallenger wrote...
Retarted concept. Red bad, blue good... Cliche
Red things are generally bad in nature too.
#65
Posté 11 mai 2012 - 02:23
#66
Guest_sjpelkessjpeler_*
Posté 11 mai 2012 - 04:41
Guest_sjpelkessjpeler_*
[/quote]
It could be that the 5th line of this spoiler-y codex entry is more literal than figurative.
[/quote]
Hmmm, this would give some proof to the theory that dwarves eating lyrium become profanes. Nowhere is stated/recorded what 'the stone' really is................Or is there?
#67
Posté 12 mai 2012 - 09:30
Modifié par LolaLei, 12 mai 2012 - 11:29 .
#68
Posté 13 mai 2012 - 02:44
LolaLei wrote...
So in DA2 we learnt that the red lyrium idol drove both Bartrand and Meredith crazy, we also know that there was a lot of red lyrium lying around during the Deep Roads expedition. What with the a lot of the Templars rebelling and breaking away from the Chantry I'd presume that they'd also be cut off from their regular supply of lyrium dust, meaning they'll likely cut deals with lyrium smugglers.
Hypothetically, if those smugglers managed to get their hands on red lyrium and began supplying it to the Templars what do you think the outcome would be?
I like this idea but raw lyrium would be one hard thing to get a hold of and if this did happen im sure there has to be a law with this substance. Thats why the carta come in handy with this situation or any smuggler.
#69
Posté 14 mai 2012 - 06:50
Cantina wrote...
Edit: And no I don't want something like the "Hunger bar" from NW2MB, that game was a piece of crap.
I can understand why someone could dislike the spirit eater mechanic, I don't see how anyone could say the game was crap through.
Act I of MoB had more quality than all of DA2.
#70
Posté 16 mai 2012 - 06:37
#71
Posté 16 mai 2012 - 07:55
Using the idol/statue to facilitate this is not.
#72
Guest_Puddi III_*
Posté 16 mai 2012 - 07:58
Guest_Puddi III_*
#73
Guest_PurebredCorn_*
Posté 16 mai 2012 - 02:57
Guest_PurebredCorn_*
#74
Posté 16 mai 2012 - 03:09
Because my brain works the way it does, I tend to think of regular blue lyrium as possessing the creative energy of the universe and red lyrium as possessing the destructive, destabilizing energy that is somehow related to darkspawn corruption, but I'm probably wrong.
#75
Posté 16 mai 2012 - 03:15
brushyourteeth wrote...
What if the Wardens got ahold of the red lyrium too? I mean, they were definitely poking around down there pretty near to the thaig. They've been known to have some pretty dodgy practices in the past, especially when it comes to magic. Anything to prevent/defeat a Blight, right?
Well between Hawke and the Grey Warden's they pretty much cleared a path through the thaig, killing most, if not all the Darkspawn. There's a quest you can get (if you killed Nathaniel or import your DA:O save rather than DA:A) where 3 dwarf brothers get themselves injured down there and you have to go and save them, so it can't be all that hard to gain access to that particular area of the Deep Roads. I can't imagine it would take much for lyrium smugglers to go down there to mine lyrium and discover the red stuff, especially knowing that Hawke 'n' co made their fortune from the treasure they found in the expedition... besides, what with the Mage/Templar rebellion kicking off I doubt anyone's guarding its entrance.
Modifié par LolaLei, 16 mai 2012 - 03:15 .





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