Upsettingshorts wrote...
Sidney wrote...
People sold the combat as great but it is really, mostly, button mashy goodness at it's finest. Once you've done the buffing the actually killing part is more Assasins Creed than anything I'd call an RPG so I'm not sure why PR tries to pull out the "We're soooo RPG card" when such a core mechanic isn't.
I've seen a better version of TW2's combat mechanics before, in a more accessible form with a reasonable learning curve and more variety:
Jade Empire.
Really does remind me a lot of JE's combat except insead of rolling you flip a lot in JE. JE felt a lot more varied though because of the forms.




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