"Admiral the Crucible is useless. What are your orders?"
#151
Posté 11 mai 2012 - 04:17
#152
Posté 11 mai 2012 - 04:19
Unholyknight800 wrote...
You guys and your complicated plans. It's simple... we kill the batman.
Tell me about it. Page after page. Blow up the Citadel. Simple. Commando stuff.
#153
Posté 11 mai 2012 - 04:40
mudkip72 wrote...
A0170 wrote...
Some things to remember
1.) The Citadel - We know that the Reapers can use the Citadel to control the Mass Relay network. After taking down Cerberus HQ, we also know that the Citadel is under Reaper control and is now in Earth's orbit. Sooner or later, the Reapers will overcome whatever sabotage the Prothean scientists on Ilos had managed, allowing the Reapers to shut down the relays like they had done with all of the previous cycles. As to why the Reapers didn't just sieze the Citadel in the first place no one knows. But without the relay network, our war effort will soon crumble. Earth, and the Citadel, must remain a priority target.
Except Sovereign was able to shut down the relays back in ME1. Shepard had to unlock the relays in addition to opening the Citadel arms for the Alliance fleet to come in. So the Prothean scientists were definitly unable to sabotage that function.
Only explanation is if Vigil's data file contained some sort of sabotage against that and Vigil simply never bothered to tell Shepard. Otherwise, the Reapers should of been able to just shut everything down immedietly after taking the Citadel.
I'm beginning to think that the events of ME1 never happened in ME3, it seems the more we dig into the last two missions the more it seems like the developers completely forgot what ME1's story was. A lot of crucial characters were missing from that game including the salarian scientist who found out what the keepers really were and was investigating them closer and had true evidence to the reapers, all of the sudden never heard from him again. even in E-mail. Or the small mass relay the protheans built or even attempting to power up ilos, saren only left enough geth forces behind to stop shepard but once sovereign was defeated they had to retreat, or the rachni's graciousness at allowing her to live in the first game, or Noverias special weapons tech that was being adapted from reaper tech, or the fact that C-sec officers were hand picked from turian and human millitary or exception police veterans, or the fact that in ME2 C-sec contained mostly humans, or the fact that, Or renmants of sarens facillity on virmire(I know shepard blew it up but they were studying reaper indoctrination and given where the nuke was placed and how it was designed there could have been remains of data that could flech out indoctrination better.
Point being in that ramblin that was a paragraph, It seems that ME1 stopped existing in the developers eyes the moment you arrived at mars and found out that the small data cache became a massive data cache that was still being studied and apparently it took them fifty years and a reaper invasion to conveniently find plans for a device that no one knows what it does............
Way to go bioware.
EDIT: not to mention that on a side note the geth knew two things, 1 the reapers were coming and that they viewed them as paultry tools to be used to eliminate organic life and then destroyed 2 that the quarians were planning on fighting the geth again and that they were preparing for a war(if you took legion to tali's loyalty mission) Point being the portrayal of the geth made little sense, and the same with the quarians. There was a massive difference between ME1 and ME3's quarians and ME2's and ME3's geth.
I swear the more I analyze ME3 the more I become disgusted by the plot of the whole game.
Modifié par soulprovider, 11 mai 2012 - 04:52 .
#154
Posté 11 mai 2012 - 03:46
JShepppp wrote...
Well summed up A0170. I agree that the Citadel is super important because it gives the Reapers the power to turn on/off the relays. I'd say that is such a decisive factor that we would have to anyways do a last-ditch attempt to save the Citadel (whatever it takes) in order to stop that from happening.
We can try to escape into random areas, but the Reapers would know which relays were activated and follow. If we don't take the Citadel, we'll lose the ability to retake anything else. Yes, we need more resources, but without the Citadel, it'd be useless to try to take back other worlds if all that does is split up the fleet and divide us more easily for the Reapers, and we wouldn't be able to use the resources for anything other than defense, which we see can be worn down by enough offense by the Reapers if they focus with the relays.
TL;DR: Throw EVERYTHING we have at the Citadel, get it, somehow find a way to gain control of the relays, then after that decide how to use the relay control to gather resources and delay the Reapers. Come up with ways to defeat them. We need resources and time, and we need access to the relay network if they're ever going to be useful.
Just my opinion, of course. Interesting thread.
Well said! What's also tricky is that retaking or either destroying the Citadel would probably cost us a huge amount of sips and men, considering how many Reaper ships are guarding it. Thats why some people suggested we just blow the Sol Relay and sacrifice Earth to take out the Citadel and most of the Reaper fleet. If things got really tough I'd do it too, but I wondered if the military would go through with it or if it'd even be worth it. Great point too about spreading our forces too thin.
#155
Posté 11 mai 2012 - 03:51
#156
Posté 11 mai 2012 - 03:54
sH0tgUn jUliA wrote...
Unholyknight800 wrote...
You guys and your complicated plans. It's simple... we kill the batman.
Tell me about it. Page after page. Blow up the Citadel. Simple. Commando stuff.
Lol I like your commando plans. But blowing up the Citadel would only be the first step. If the galaxy map at the end of the game is to be believed, than there are still significant Reaper forces in most of the known systems of the galaxy. We also don't know how many there are. So while even though we took out most of them around Earth, if we go with the relay destruction plan, there could still be hundreds if not thousands of Reapers left. That's where plans start getting complicated.
Modifié par A0170, 11 mai 2012 - 03:55 .
#157
Posté 11 mai 2012 - 04:55
#158
Posté 11 mai 2012 - 08:40
NoUserNameHere wrote...
The Reapers don't know that the Crucible is a dud yet, right?
So,
clearly, the plan of attack would involve feigning an assault anyway.
Find some way to booby trap the Crucible, or use to divert a large
portion of Reaper forces and hit 'em where they're weak.
Also, nuclear mines. We need more of those at essential choke-points.
Maybe they don't. Or maybe they were the ones who originally designed the Crucible to be a dud, so that we'd waste a ton of our resources building it?
Still I like your idea though. Even if the Reapers knew about it we could still load it with heavy ordinance and send it into the Sol Relay or the Citadel itself.
Modifié par A0170, 11 mai 2012 - 08:45 .
#159
Posté 11 mai 2012 - 08:47
A0170 wrote...
Bill Casey wrote...
A0170 wrote...
Wow, a lot of you seem willing to sacrifice Earth for the sake of victory. I don't blame you guys when considering the alternatives, hell I'd probably do the same thing if things got desperate enough. But still, would all of the Alliance forces sign off on that? What's to stop them from rebelling from your command?
"If anyone has any better ideas, I'm open to suggestions"
Haha a fair question. But what happens when some jaded, Earthborn private walks up to you in the CIC with a pistol and goes all Boomer on you?
I'd take that ending. Sacrificing earth to save the other races from the same fate. Problem: are ALL the reapers in the SOL system?
#160
Posté 11 mai 2012 - 08:54
Segameister wrote...
A0170 wrote...
Bill Casey wrote...
A0170 wrote...
Wow, a lot of you seem willing to sacrifice Earth for the sake of victory. I don't blame you guys when considering the alternatives, hell I'd probably do the same thing if things got desperate enough. But still, would all of the Alliance forces sign off on that? What's to stop them from rebelling from your command?
"If anyone has any better ideas, I'm open to suggestions"
Haha a fair question. But what happens when some jaded, Earthborn private walks up to you in the CIC with a pistol and goes all Boomer on you?
I'd take that ending. Sacrificing earth to save the other races from the same fate. Problem: are ALL the reapers in the SOL system?
1.) True, we could always rebuild human civilization on Eden Prime or Terra Nova (New Earth lol). However like I said, not everyone in the Alliance will be okay with that. You really would be running the risk of rebellion within the ranks. Plus, we really don't know if such a tactic would work. Remember how slow the relay explosion was in Arrival? What's to stop most of the Reapers from FTL'ing out of the system?
2.) Judging from the Galaxy Map right before we launch Priority: Earth nooo. We'd have a hell of a time trying to take out all the rest.
Modifié par A0170, 11 mai 2012 - 09:14 .
#161
Posté 11 mai 2012 - 09:34
silentassassin264 wrote...
If the crucible is useless then we have no hope to win. With the Reapers in control of the Citadel, they can just turn off the Mass Relays for your team and outgun you (and take away any chance of retreat or backup). I would just call up Harbinger and tell him I am ready to replace Mr. Illusive.
Ahhhh but heres the plot hole, in this cycle, the reapers don't know how to turn off the citadel. Hence why we were able to gather the entire galaxy and go to Earth.
#162
Posté 11 mai 2012 - 09:38
hawkens982 wrote...
silentassassin264 wrote...
If the crucible is useless then we have no hope to win. With the Reapers in control of the Citadel, they can just turn off the Mass Relays for your team and outgun you (and take away any chance of retreat or backup). I would just call up Harbinger and tell him I am ready to replace Mr. Illusive.
Ahhhh but heres the plot hole, in this cycle, the reapers don't know how to turn off the citadel. Hence why we were able to gather the entire galaxy and go to Earth.
Yep, they also didn't bother with going after the Citadel first either. Even if they waited until after they annihilated the Batarians, they could've used their relay to make a beeline for the Citadel, shutting down the whole network, and leaving us helpless.
#163
Posté 11 mai 2012 - 09:40
#164
Posté 11 mai 2012 - 09:42
incinerator950 wrote...
Full Retreat. Abandon Earth.
But the Citadel? One day the Reaper's will regain their intelligence and shut down the relays if we don't take the Citadel back or destroy it.
#165
Posté 11 mai 2012 - 09:49
#166
Posté 11 mai 2012 - 09:51
Unholyknight800 wrote...
You guys and your complicated plans. It's simple... we kill the batman.
One does not simply kill Garrus Vakarian.
#167
Posté 11 mai 2012 - 09:52
Sajuro wrote...
We get samara to crush them with her breasts
Hmmm, interesting plan Admiral.
#168
Posté 11 mai 2012 - 09:53
A0170 wrote...
incinerator950 wrote...
Full Retreat. Abandon Earth.
But the Citadel? One day the Reaper's will regain their intelligence and shut down the relays if we don't take the Citadel back or destroy it.
At this point stratedgy that logic was already gone. You save as many as you can, or stay and die fighting.
#169
Posté 11 mai 2012 - 09:58
incinerator950 wrote...
A0170 wrote...
incinerator950 wrote...
Full Retreat. Abandon Earth.
But the Citadel? One day the Reaper's will regain their intelligence and shut down the relays if we don't take the Citadel back or destroy it.
At this point stratedgy that logic was already gone. You save as many as you can, or stay and die fighting.
True, but without the relays whatever we try to do will become near impossible. Say for example we launch an "Arc initiative", or something like what the Protheans tried to do on Eden Prime. We'd need to find a planet or planets to build a facility like that on, and then transport all our survivors there. Also if we wanted to buy time for a plan like that to work, we'd have to distract the Reapers somehow. Maybe we could use our ships to launch military attacks that would draw the Reapers away from our "Arc planets". Either way, we'd need use of the relays to do it, which means that we'll have to take care of the Citadel problem soon.
#170
Posté 11 mai 2012 - 10:00
#171
Posté 11 mai 2012 - 10:00
incinerator950 wrote...
I've been in favor of destroying the Citadel for years.
Haha honestly from what we've learned about it, I'd like to see it destroyed as well.
#172
Posté 11 mai 2012 - 11:23
The entire series of Mass Effect was based around unity, from the very first ME where you brought together an unlikely group of races to work together aboard the Normandy and save the galaxy. In ME3 you have taken this a step further, bringing every species together in a way that is unprecedented (even Javik talks about how they never had anything like this in his cycle).
When the Crucible is either destroyed by the Reapers or malfunctions there would be an incredibly emotional scene where every race in the galaxy was rallied to fight as one, and told that if we were all going to die - then by God, we will all die fighting.
It could still be possible for a happy ending, but I feel that it should come at a high cost and that the outcome of the battle should be reflective of your EMS rating. Anything less than a maximum EMS would result in a loss, ranging from close defeat to utter defeat.
Honestly, this ending (whether sad or happy) would have been AMAZING...
Modifié par delphonic, 11 mai 2012 - 11:27 .
#173
Posté 11 mai 2012 - 11:27
Might as well repostGen Petitt wrote...
To respond to the title of the thread I would laugh if the response was "Finish the fight SPAR......... umm I mean Shepard"
#174
Posté 11 mai 2012 - 11:29
delphonic wrote...
Seriously people this isn't that hard to figure out.
The entire series of Mass Effect was based around unity, from the very first ME where you brought together an unlikely group of races to work together aboard the Normandy and save the galaxy. In ME3 you have taken this a step further, bringing every species together in a way that is unprecedented (even Javik talks about how they never had anything like this in his cycle).
When the Crucible is either destroyed by the Reapers or malfunctions there would be an incredibly emotional scene where every race in the galaxy was rallied to fight as one, and told that if we were all going to die - then by God, we will all die fighting.
It could still be possible for a happy ending, but I feel that it should come at a high cost and that the outcome of the battle should be reflective of your EMS rating. Anything less than a maximum EMS would result in a loss, ranging from close defeat to utter defeat.
Honestly, this ending (whether sad or happy) would have been AMAZING...
Yeah I would've liked to see that ending too but the Devs wanted the Crucible. <_<
Modifié par A0170, 11 mai 2012 - 11:29 .
#175
Posté 11 mai 2012 - 11:33
Gen Petitt wrote...
Might as well repostGen Petitt wrote...
To respond to the title of the thread I would laugh if the response was "Finish the fight SPAR......... umm I mean Shepard"
Shepard - "I need a weapon."
Modifié par A0170, 11 mai 2012 - 11:33 .





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