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My main question: How does Flemeth fit into everything?


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#1
Leafs43

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 While her 5 minute cameo appearances were pretty entertaining, and she got quite the, umm, "uplift in the female parts" department, where exactly is her story arch going to lead her?




And was it her plan to be killed in DA:O all along?  

#2
Wikal

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Judging from the Silent Grove comics, it's probably going to have something to do with (surprise surprise) dragons.

It was not her plan to be killed in DA:O all along. She gave the amulet to Hawke as a backup plan, just in case Morrigan or someone else turned against her and had her killed. She had intended Morrigan to go along with the Wardens to preserve the Old God, but to what ends is currently unknown.

#3
ImperialHeir

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Ooh, Dragons. Yavana. Dragons. Yavana. Yawn. Get on with it already!

The Silent Grove revealed that it has to do with Yavana and Dragons. Multiple times. All of it was cryptic nonsense.

Modifié par ImperialHeir, 11 mai 2012 - 01:45 .


#4
Face of Evil

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Leafs43 wrote...

And was it her plan to be killed in DA:O all along?  


She probably didn't count on dying as part of her scheme, or else she wouldn't try to weasel out of it by offering the Warden the book. It's more like she predicted her death as a consequence of sending Morrigan with the Warden, but made the deal with Hawke in event that it happened. It was also a convenient way of shaking off pursuit, likely by Morrigan.

Modifié par Face of Evil, 11 mai 2012 - 06:07 .


#5
Pallid

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Leafs43 wrote...
 While her 5 minute cameo appearances were pretty entertaining, and she got quite the, umm, "uplift in the female parts" department, where exactly is her story arch going to lead her?

Probably to the squadmate+LI.

#6
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How does Flemeth fit into everything?

She's a shapeshifter.

#7
vixvicco

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You shall see in DA 3, as will all. I look forward to it. I think they are giving us hints. Remember when she killed, Morrigan said she will eventually come back and it would buy her time to try and "escape" or whatever her plan was? Flemmeth was never going to be dead, I believe she had a plan all along and its to do with Morrigan.

#8
Emzamination

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 I was going to say what has already been said a few times in this thread...dragons.It seems the point of morrigans ritual is to preserve not the arch demon but the old god dragon that once was.Maybe flemeth intends to breed with the old god seeing as its a male to make more god children with which to attack thedas with.remember in origins she says she has something to settle with the world as whole for whatever it did to her.

#9
andocrack

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Origins has you "kill" Flemeth or bargain with her; Witch Hunt reiterates Flemeth's threat; DA2 only has a bunch of cryptic talk, and Flemeth is a major character for marketing purposes, but has such a small role in the actual game. This is one of the things that makes me mad about DA2 - instead of taking a decade to remind us that mages and templars don't get along, they should've just stuck with what won them fans in the first place. They absolutely ignore Morrigan, who was one of their Origins posterchildren, then wave off Flemeth as if she was just some minor convenience. And I haven't read the Silent Grove yet, but from what I can tell, it pretty much justifies the way I feel.

The good thing is that when Dragon Age 3 rolls around, there's no way they can avoid writing the witches into the game, because if they do, the franchise is DOA.

Modifié par andocrack, 14 mai 2012 - 05:37 .


#10
whykikyouwhy

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andocrack wrote...

Origins has you "kill" Flemeth or bargain with her; Witch Hunt reiterates Flemeth's threat; DA2 only has a bunch of cryptic talk, and Flemeth is a major character for marketing purposes, but has such a small role in the actual game. This is one of the things that makes me mad about DA2 - instead of taking a decade to remind us that mages and templars don't get along, they should've just stuck with what won them fans in the first place. They absolutely ignore Morrigan, who was one of their Origins posterchildren, then wave off Flemeth as if she was just some minor convenience. And I haven't read the Silent Grove yet, but from what I can tell, it pretty much justifies the way I feel.

The good thing is that when Dragon Age 3 rolls around, there's no way they can avoid writing the witches into the game, because if they do, the franchise is DOA.

I don't think the intention with DA2 was to ignore Morrigan so much as it was to shift focus from the larger scope of Thedas to the smaller scale of Kirkwall - and the events taking place there that would, in turn, have a ripple effect across the broader world. Flemeth serves to bridge some of those events and set the stage - by putting Hawke in the right place at the right time, other things are set into motion.

The witches, be they the ones that turn into dragons, or the ones that have a fondness for mirrors, will most likely crop up again, and probably to a greater degree, as the conflict over magic's place in the world grows. 

#11
Sacred_Fantasy

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Flemeth is the chessmaster and PC is her pawn for good or bad. TBH, I prefer her to stay that way. It make DA story easier to predict. If she returns in DA 3, you can bet she will contact our new PC and make a bargain to save the world while leaving behind mysterious clue about her motive for next series. I hope Gaider doesn't kill her role quickly after reading this post.

#12
Emzamination

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andocrack wrote...

Origins has you "kill" Flemeth or bargain with her; Witch Hunt reiterates Flemeth's threat; DA2 only has a bunch of cryptic talk, and Flemeth is a major character for marketing purposes, but has such a small role in the actual game. This is one of the things that makes me mad about DA2 - instead of taking a decade to remind us that mages and templars don't get along, they should've just stuck with what won them fans in the first place. They absolutely ignore Morrigan, who was one of their Origins posterchildren, then wave off Flemeth as if she was just some minor convenience. And I haven't read the Silent Grove yet, but from what I can tell, it pretty much justifies the way I feel.

The good thing is that when Dragon Age 3 rolls around, there's no way they can avoid writing the witches into the game, because if they do, the franchise is DOA.


Morrigan spends the majority (excluding the beginning) of Da2 in the eluvian either raising her Normal/god baby or doing maker knows what else.She has a valid excuse for missing the party.:wizard:

#13
Lenimph

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She's a liquid

#14
ObserverStatus

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She invented magic.

#15
mousestalker

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She watches what she eats and exercises regularly. She might also use talcum powder, but that's not canonical.

#16
andocrack

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whykikyouwhy wrote...

andocrack wrote...

Origins has you "kill" Flemeth or bargain with her; Witch Hunt reiterates Flemeth's threat; DA2 only has a bunch of cryptic talk, and Flemeth is a major character for marketing purposes, but has such a small role in the actual game. This is one of the things that makes me mad about DA2 - instead of taking a decade to remind us that mages and templars don't get along, they should've just stuck with what won them fans in the first place. They absolutely ignore Morrigan, who was one of their Origins posterchildren, then wave off Flemeth as if she was just some minor convenience. And I haven't read the Silent Grove yet, but from what I can tell, it pretty much justifies the way I feel.

The good thing is that when Dragon Age 3 rolls around, there's no way they can avoid writing the witches into the game, because if they do, the franchise is DOA.

I don't think the intention with DA2 was to ignore Morrigan so much as it was to shift focus from the larger scope of Thedas to the smaller scale of Kirkwall - and the events taking place there that would, in turn, have a ripple effect across the broader world. Flemeth serves to bridge some of those events and set the stage - by putting Hawke in the right place at the right time, other things are set into motion.

The witches, be they the ones that turn into dragons, or the ones that have a fondness for mirrors, will most likely crop up again, and probably to a greater degree, as the conflict over magic's place in the world grows. 

I understand the ripple effect and that it wil lead to bigger things, but that lack of bigger things is a big problem with the game. The small scope of focus of Kirkwall is only a distraction from those bigger things, and the game has always felt incomplete without them.

Flemeth as a bridge to the next event is fine, but since she was there to set things off, she also needs to be on the other side when things are resolved. Same goes with Morrigan. Putting her in DA2 to simply disappear was just a cheap cameo to sell games. If the war is resolved at some point before the story with the witches are addressed, then all that fighting and war will probably feel like it was all for nothing.

Modifié par andocrack, 14 mai 2012 - 09:01 .


#17
Shadow of Light Dragon

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Leafs43 wrote...

 While her 5 minute cameo appearances were pretty entertaining, and she got quite the, umm, "uplift in the female parts" department, where exactly is her story arch going to lead her?


Like I said before, to saving the lives of future Dragon Age protags in their intro sequences like she did both Hawke and the Warden.

She is our plot armour. ;)

And was it her plan to be killed in DA:O all along?  


Who says she got killed in every DA:O game? You can let her go.

#18
Maria Caliban

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Lenimph wrote...

She's a liquid

Only at room temperature.

#19
whykikyouwhy

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andocrack wrote...

I understand the ripple effect and that it wil lead to bigger things, but that lack of bigger things is a big problem with the game. The small scope of focus of Kirkwall is only a distraction from those bigger things, and the game has always felt incomplete without them.

Flemeth as a bridge to the next event is fine, but since she was there to set things off, she also needs to be on the other side when things are resolved. Same goes with Morrigan. Putting her in DA2 to simply disappear was just a cheap cameo to sell games. If the war is resolved at some point before the story with the witches are addressed, then all that fighting and war will probably feel like it was all for nothing.

But you're basing "lack of bigger things" on what was only the second game in a series that, as of yet, has no definitive end point. Bigger things will impact Thedas and beyond - there are hints and mentions of prophecies in DA2 as well as DA:O. Shifting to Kirkwall for DA2 was, it seems, to allow the players to see how the next chapter and sequence of events will unfold.

I didn't find Flemeth's appearance to be a cheap cameo. In actuality, she wasn't a dominant presence in DA:O. Seeing her in all her finery in DA2 was quite thrilling, and (for me, at least) was a nod to those much larger and grander events...and how there's more at stake and at large than what is in the direct point of view of either the Warden or Hawke.

I would think that it's a little too early at this point to say that there won't be some resolution, or some expansion of the witches' role. But that's just my take.

#20
tankdogg937

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I just hope they don't go overboard when they do wrap up that storyline. If they try to say Flemeth orchestrated everything including the blight and the mage rebellion I'll hang myself.

#21
Emzamination

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tankdogg937 wrote...

I just hope they don't go overboard when they do wrap up that storyline. If they try to say Flemeth orchestrated everything including the blight and the mage rebellion I'll hang myself.


That is kind of what the story suggest.

#22
Gervaise

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If she was trying to help Hawke get to Kirkwall for any particular purpose, I'd say that had more to do with the events in Legacy. Hawke wasn't needed to generate a mage templar war - Anders had more to do with that even if Hawke helped speed things up a bit by helping him. However, Hawke was very much needed in order to free the prisoner from his bonds and freeing an ancient Tevinter Magister might well be something that might feed into Flemeth's long term plans.
Incidentally, it is noticeable how certain individual's blood is considered to be of great importance - Marric, Hawke and possibly this will also turn out to be true of the Warden. May be that is why they have gone missing.

#23
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Shadow of Light Dragon wrote...


Who says she got killed in every DA:O game? You can let her go.


Probably another detail that will fall into the "canon crack."  But I wanted to acknowledge that possibility before moving onto larger thought.

Which is . . . I often thought that Flemeth DID plan to die, and that she flat out told Morrigan to send the Warden to do it.  It would lend more credence to Morrigan's "damsel in distress" plight, and sucker the Warden into trusting and ulitimately making a baby with Morrigan.

In other words, Morrigan and Flemeth were in on it together.  "A man always thinks 2 things about a woman.  One, that she is weak (help me from my evil mom - I can't go near her or she'll possess me) and two, that she finds him atttractive (you saved me - you are my friend - you trust me now - wanna make a baby?).

But I never commit to this theory.  I have more of an inclination that Morrigan was, in fact, a socially awkward woman with little exposure to the rest of the world who got played by Flemeth but had the magical where with all to make the baby as planned but hide it from Flemeth instead of bringing it back to Grandma.

#24
wsandista

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Well it turns out that Flemeth is the Maker. In DA3 she will appear to the PC as a young girl, explain that she created the Darkspawn to prevent the individual races from killing each other, then give the PC 3 options
1.Destroy the Darkspawn and forever rid Thedas of the Darkspawn, but also destroy the Dwarves and the Deep Roads
2.Control the Darkspawn and force them underground forever, but the PC will have to remain with them as an Archdemon
3.Merge with the Taint, where everyone becomes semi-darkspawn, but lives forever in peace and harmony, PC dies though

All options cut off access to the fade and magic.

Or she could just be a gas.

#25
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wsandista wrote...

Well it turns out that Flemeth is the Maker. In DA3 she will appear to the PC as a young girl, explain that she created the Darkspawn to prevent the individual races from killing each other, then give the PC 3 options
1.Destroy the Darkspawn and forever rid Thedas of the Darkspawn, but also destroy the Dwarves and the Deep Roads
2.Control the Darkspawn and force them underground forever, but the PC will have to remain with them as an Archdemon
3.Merge with the Taint, where everyone becomes semi-darkspawn, but lives forever in peace and harmony, PC dies though

All options cut off access to the fade and magic.

Or she could just be a gas.


You're in love with this aren't you?  I've seen this post on many different threads.

Of course I've got my repeat posts too.  But man  . . . your repeats are cut n paste to the pixel