So I just bumped into this lovely topic, and decided to try it out. Unfortunately, I cannot get anything to work for me, and I find the instructions confusing as someone who has not modded the game beyond just using the gibb editor (i have no other mods for the game). I am using the hair mod and the head enhancement. The effect of trying to follow the instructions is that nothing that I have installed appears during the character creator. This is the process that I followed:
1. Dumped the texmod into the win32 folder where ME3.exe is located.2. Dumped the folders to the respective mods in the win32 folder as well.3. Started Origin.4. Started texmod.5. for the Target Application option inside the texmod, I chose ME3.exe that is in the win32 folder.6. For the package folder option I chose these files:SHEPLOO_SHAVEHAIRC1_TYPE_KAIDAN_NORMALC1_TYPE_KAIDAN_DIFF
C2_TYPE_KAIDAN_NORMALC2_TYPE_KAIDAN_DIFF
C3_TYPE_KAIDAN_NORMALC3_TYPE_KAIDAN_DIFF7. Then I hit run, let the game load up, select a new character, import, and all the options are default, as if no mods are running.
Questions:
1. What am I doing wrong?
2. The instructions for the hair is confusing. In the important notes section it says don't load more than 1 hair set, but in the instructions section it says you can load multiple hair sets, so which is it?
3. What is the difference between C# Diff and C# Normal? Do I need both? Can I load more than one head enhancement from different folders at the same time (ex: 1 from Kaidan, 1, James)? How am I supposed to access these in the game (Is it under presets or complexion)?
Any help would be greatly appreciated.
Modifié par challenger18, 26 juillet 2012 - 06:01 .