also, for some reason it feels like maleshep's voice is more suited for your (older) shep the the original sheploo..
Modifié par n0l4n, 23 juin 2012 - 02:47 .
Modifié par n0l4n, 23 juin 2012 - 02:47 .
Modifié par Sazaesang, 23 juin 2012 - 09:40 .
In some places, ME3 takes the cake because they fixed most of the textures and models. For instance, look at the scientist suit in ME1/2 and then look at it ME3. I'd do a port of that into the older games but they changed the entire mapping of the textures...OchreJelly wrote...
ME2 for the PC had noticeably higher resolution textures than ME3 has. It's kinda disappointing, for me at least.
Modifié par OchreJelly, 24 juin 2012 - 05:08 .
Modifié par Sazaesang, 01 novembre 2012 - 10:38 .
cheyennegoes wrote...
Oh, dude, thanks so much for this EDI texture fix. It may not be 'interesting', but it's definitely necessary lol. This is one I'll be using every time I play.
Modifié par Catarsi Sol, 27 juin 2012 - 09:10 .
Catarsi Sol wrote...
Doooo want. I think I really want to use the Mark texture for my CanonShep. He'd just look extremely badass. Will it be possible to get the Mark texture anytime soon?

Modifié par n0l4n, 27 juin 2012 - 06:53 .
n0l4n wrote...
Commander Erik Shepard reporting for duty, Madame.
I used the last gibbed and followed the instructions in the readme files, scars are working great as you can see in the picture and I really love the "eyebrow cut" effect.
also haircut is working and good looking.
my shep had the centurion face preset, using the scar preset somehow took away the lights from the centurion face but kept the black parts.
I like the result, good job ! seriously looking forward the cerberus implants and face enhancements
Modifié par Sazaesang, 27 juin 2012 - 07:18 .
Sazaesang wrote...
Catarsi Sol wrote...
Doooo want. I think I really want to use the Mark texture for my CanonShep. He'd just look extremely badass. Will it be possible to get the Mark texture anytime soon?
Head Enhancement MOD should be release in few days. (I hope)
Appreciate the interest and the support and I'm working on them to get the best result.
-----------------------------------------------------
On the other notes for my MOD users.
I would love to hear users response over my Hair-Line mod, because I recieved over 100 downloads the other day but haven't heard much response, so I'm not even sure if it's working or causing problem. ^-^;
Before I forget, Scar Pack 1 is released today, it at the OP. This is experimental and need some feedback if anyone encounter a problem. (Cause I'm doing something a bit different from the usual TEXMOD-ing.)
Anyway have fun!:happy:
Modifié par Catarsi Sol, 27 juin 2012 - 11:10 .
holy **** now that is a War Heron0l4n wrote...
Commander Erik Shepard reporting for duty, Madame.
I used the last gibbed and followed the instructions in the readme files, scars are working great as you can see in the picture and I really love the "eyebrow cut" effect.
also haircut is working and good looking.
my shep had the centurion face preset, using the scar preset somehow took away the lights from the centurion face but kept the black parts.
I like the result, good job ! seriously looking forward the cerberus implants and face enhancements
Modifié par arr0whead, 29 juin 2012 - 12:30 .
arr0whead wrote...
I can't seem to get scar 1 to work. I already tried removing other face mods (eyes and eyelashes) and putting the scar 1 file on top of the mod list but it still didn't work. Scar 2 works fine. I still haven't tested scar 3. I'll try it out tonight when I get back home.
Here's what I got...
Sazaesang wrote...
Thanks for reporting back and sorry for this problem. I'll look into to this and try to figure out what's going on.
As I've mentioned above, I do upload "checked" file, so this problem may be due to some texture format incompatibility via TEXMOD. Because I've had few incedents where TEXMOD would show strange behavior)
While I sort this problem, can you check the following?
(May want to exit TEXMOD once and relaunch it again.)
1. Remove scar_x.tpf from texmod list and then load it again.
2. Move scar_x.tpf to the top of the loadingf list.
Sazaesang wrote...
On the other notes for my MOD users.
I would love to hear users response over my Hair-Line mod, because I recieved over 100 downloads the other day but haven't heard much response, so I'm not even sure if it's working or causing problem. ^-^;
Before I forget, Scar Pack 1 is released today, it at the OP. This is experimental and need some feedback if anyone encounter a problem. (Cause I'm doing something a bit different from the usual TEXMOD-ing.)
Anyway have fun!:happy:
The Centrion make up is inreversible once applied and saved. (It's part of gibbed's preset, so it seems to add quite a different changes to your save.) One solution would be to export HEADMORPH from earlier save and then IMPORT ii to your save. (Then reapply my scar preset)n0l4n wrote...
oh ok, no problem..
so now I have to ask : how can I switch back to the ordinary non-centurion face but using renegade scars + your scar ?
Thanks for the feedback. It's good to know that my Hair-line mod is at least working well.I've just updated my Scar Mod, so that it uses different texture format. This will slightly improve the texture quality and maybe the compatibilty with TEXMOD.cheyennegoes wrote...
your natural hairline mod works perfectly for me, outside of the known fact that it isn't really suited for lighter hairtones. i've tried each hairstyle in-game and had no issues with any of them.
as for the new scar textures, i know for sure that at least scar #3 works perfectly so far on my shepard (he's outfitted with your male shep skin texture, made man hair style, and scar #3 -- no mods outside of those). really awesome mod, by the way. i've been missing my shep's scars since ME1.
Modifié par Sazaesang, 28 juin 2012 - 08:26 .
arr0whead wrote...
I've tried the updated scar mod. All scars now work perfectly for both male and female. Nice work.