M U P P 3 T Z wrote...
I keep using Morrigan, but here is the wiki entry that shows how she reacts differently to conversation options. I really wish I could pull up a YouTube video... because, I honestly do remember her saying a line or two different depending on what you say. But.. I can't say 100% just how unique her response is.
I don't disagree with you. It's just not one unique like for
5 options. Bioware's never done that.
Let's say there are 2 negative responses.. one will lead to a snarky remark then to linear close.. the other will lead to an angry rant then to a linear close. I really enjoyed that sort of banter.
If you have 5 options, then 3 of them get an identical answer, then those aren't "options". I don't value meaningless options, and on re-plays that actually takes a lot away from the game for me.
Essentially, I liked the fact that *I* was given multiple options.. despite there being ones that are obviously supporting, neutral, or rejecting. Atleast, I got different shades of them... which, in some cases warranted a different response.
But many answers get identical response. I keep going back to ME1, but it's just like how the dialogue wheel there actively lied to you.
In the Wiki, you can see that one choice could give you -2 approval, while another gives +10.. and yet another gives you +5, but -10 from another squaddie.
That happens in DA2. And it's also not what you said happens in DA:O.
Now, this doesn't illustrate that there is a unique VOCAL reaction to each of the 5 choices you are given... but, it's definitely more diversity than I was given in DA:2.
If that's what you want, DA2 does it too. Example:
If you answer "I understand":

Anders: rivalry (+5)

Merrill: rivalry (+10)

Sebastian: friendship (+10)
The other option "I can't do that",:

Anders: friendship (+5)

Merrill: friendship (+5)

Sebastian: rivalry (+10)
And another example in that same quest:
If Hawke rejects the offer, Torpor must be defeated.
If you accept the demon's offer:

Anders: rivalry (+15)

Fenris: rivalry (+15)

Aveline: rivalry (+15)

Merrill: friendship (+5)
If you reject the demon's offer:

Aveline: friendship (+10)

Anders: friendship (+10)

Fenris: friendship (+5)

Merrill: rivalry (+5)
If you listen to the offer with Anders in your party, he will demand that you attack the demon.
If you listen to Anders and attack the demon:

Anders: friendship (+10)
If you tell Anders to back down, he will attack you.

Anders: rivalry (+10)

Fenris: friendship (+5)
Modifié par In Exile, 15 mai 2012 - 12:01 .