How did it come to this?
#1
Posté 11 mai 2012 - 05:44
in ME2
http://i48.tinypic.com/wlyhl1.jpg
in ME3
http://i45.tinypic.com/rvxbiq.jpg
I mean, I know it's 6 months later or something, which is why I only added a bit of stubble to give him a bit of variation, but damn he looks like crap. 6 months don't do that to you unless you've left home to live under a bridge or something. After taking the screenie, I played around with the available selections to see if I could make any improvements, to no avail. Even Mordin wouldn't joke about my being interested in him this time round!
Would anyone happen to know a way to maybe use ME2 textures in this case? I've seen texture mods around but the scope is too wide, and my beef is more specific. Thanks in advance.
#2
Posté 11 mai 2012 - 08:26
TheGarden2010 wrote...
I decided to replay ME2 so I could complete the game with everyone surviving, edited the ME1 Shep's face a tiny bit and it worked out great. Now I went to create a new ME3 career with the same guy, and I even copied the ID code directly from ME2 just to make sure.....and damn he looks awful.
in ME2
http://i48.tinypic.com/wlyhl1.jpg
in ME3
http://i45.tinypic.com/rvxbiq.jpg
I mean, I know it's 6 months later or something, which is why I only added a bit of stubble to give him a bit of variation, but damn he looks like crap. 6 months don't do that to you unless you've left home to live under a bridge or something. After taking the screenie, I played around with the available selections to see if I could make any improvements, to no avail. Even Mordin wouldn't joke about my being interested in him this time round!
Would anyone happen to know a way to maybe use ME2 textures in this case? I've seen texture mods around but the scope is too wide, and my beef is more specific. Thanks in advance.
Try him in game, the CC lighting is bad.
#3
Posté 13 mai 2012 - 05:52





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