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Strange noises inside Normandy


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#176
Nyila

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The sounds I heard around the crew deck weren't the same as the kid's laughter. Or maybe they are and I can't hear that, I don't have anything to enhance the sound, sorry.



To me, it's just ambient sounds of people laughing around the crew deck..

#177
TSA_383

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TeffexPope wrote...

Could be a bit of an easter egg type thing, since infra-sound is part of indoctrination.

That was why it struck me as odd, you usually filter anything below 30Hz or so, since it uses a lot of energy and most consumer audio can't produce it well anyway.

#178
TeffexPope

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I'm hearing the insect noise type thing now. I only ever hear it after other noises, though. i.e. the sound of something powering up, then the insect wings, then the sound of something powering down.

#179
Zolt51

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Any strange noises aboard the Normandy, I'd attribute to Garrus.

Whenever Shepard is not within line of sight, the Normandy's female crew are all over him.

#180
garrusfan1

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Zolt51 wrote...

Any strange noises aboard the Normandy, I'd attribute to Garrus.

Whenever Shepard is not within line of sight, the Normandy's female crew are all over him.


nah thats only tali

#181
WhooFlungPoo

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my g/f is playing it after playing 1 and 2,and she was like "why do I keep hearing that little kid laugh?"

I was like O.o  cause I never noticed it.

IT has to be true, even she was hearing it.  And she's does not play many games, and knows nothing of the ending. 

#182
WE_Belisarius

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matthewmi wrote...

I know folks don't like the end but wow IT believers this is getting silly. Measuring sound frequencies etc...do you really think anyone would spend time hiding sounds in the background? This is a nice example of confirmation bias.

Well, Rocksteady did something like this in Arkham City.
Through your radio you could recieve a crypted message only in a very small area and you had to use many different codes to uncryped it and get the location of a secret room, where you could find some hints for the next game. I´am pretty sure BioWare noticed this.
The question is, did BioWare planned this all from the beginning? Since it make no econimical sense to release an unfinished game, the IT breaks down for me on this point, but I still use it for my headcanon. The evidence are just to strong for me.

Good catch there from the OP, even if I heard radio chatter on one of the youtube links, instead of laughter, which is pretty normal for on a military ship.

BTW, the theory, that the Reaper IFF is an indoctrination device on the Normandy is as old as the IT itself :D

#183
Blue Liara

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WhooFlungPoo wrote...

my g/f is playing it after playing 1 and 2,and she was like "why do I keep hearing that little kid laugh?"

I was like O.o  cause I never noticed it.

IT has to be true, even she was hearing it.  And she's does not play many games, and knows nothing of the ending. 


Bump

More evidence for IT i would say.

#184
TeffexPope

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Can we not declare something to be absolutely true just because we want it to be true? It's pretty annoying. Apart from bioware not having taken and run with indoctrination already, I'm not even hearing the woman sobbing noise with my Shep who's priority mission is Sanctuary. Lte in the game. As far as I can tell, every strange noise is a ship system, or creaking or whatever, which is understandable with something that is several hundred tons of steel. The only crew noise I've heard is coughing and laughter. I've heard the laughter in the main gun battery, but given you can hear footsteps outside the captains cabin on the top floor (which is a confirmed bug) I would attribute hearing it in that location to that bug.

#185
balance5050

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TeffexPope wrote...

but given you can hear footsteps outside the captains cabin on the top floor (which is a confirmed bug)


Link?

#186
Bill Casey

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WE_Belisarius wrote...

Since it make no econimical sense to release an unfinished game


lol

lol

lol

lolz...

#187
balance5050

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Bill Casey wrote...

WE_Belisarius wrote...

Since it make no econimical sense to release an unfinished game


lol

lol

lol

lolz...


F***ing LOL!!!

#188
Bill Casey

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The joke's on us...

#189
Guest_Opsrbest_*

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Nyila wrote...

The sounds I heard around the crew deck weren't the same as the kid's laughter. Or maybe they are and I can't hear that, I don't have anything to enhance the sound, sorry.



To me, it's just ambient sounds of people laughing around the crew deck..

Two clips are laugh tracks with someone shouting stand back. One of them sounds like something I can't place though.

#190
Ravereth

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Siibi wrote...

The laughter I heard is not this one. It was a child's laughter...
If I ever hear it again I'll be sure to record it.

Edit: Also I recommend touring the 1st floor where Shep's quarters are, it was there I heard the footsteps and the laughter. (but again the sounds are random and you may not hear it....)


There is a guy who walks all the time on the second floor and if he is near to the elevator while you are using it, then you can hear his footsteps in Shep's cabin.

#191
comrade gando

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if IT is for real and these little sub concious hints and tips are scattered throughout the game, people who don't know about the end wouldn't even notice. then bravo bioware, bravo. but if not then wtf bioware. wtf.

#192
Sdrol117

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Humakt83 wrote...

Sdrol117 wrote...

I play on Xbox, upload video of you playing so I can plug my headphones in.


I play on PC but you realize you can use headphones with television right?


Only if you own a turtle beach, derp.


And now this **** is getting creepy. I always felt creeped out by the new Normandy, maybe I was hearing but not HEARING it? Idk man. 

Modifié par Sdrol117, 14 mai 2012 - 03:03 .


#193
OGWS

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Douglas-042 wrote...

Somehow this thread creeps me out



#194
Zolt51

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garrusfan1 wrote...

Zolt51 wrote...

Any strange noises aboard the Normandy, I'd attribute to Garrus.

Whenever Shepard is not within line of sight, the Normandy's female crew are all over him.


nah thats only tali


Wow, I've got to give the 2 of them credit for endurance then. Although some of the noise seemed to come from med bay too. I wonder what Chakwas, Mordin and Eve are up to at these hours.

I've also heard rumours of Traynor stalking random female crew members, although no one came out to complain. Then last time I went down to hangar bay, Cortez and Vega were nowhere to be seen, but the Kodiak seemed to be vibrating rythmically. Probably an indoctrination device inside.

Modifié par Zolt51, 14 mai 2012 - 03:10 .


#195
Sublyminal

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This **** is creepy.

#196
DJBare

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The footsteps by Shepards cabin are his/her own, they happen during idle animation, shifting feet.

#197
DJBare

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DJBare wrote...

The footsteps by Shepards cabin are his/her own, they happen during idle animation, shifting feet.

I stand corrected, I just used flycam to try find the source of the footsteps. will upload a vid asap.

Modifié par DJBare, 14 mai 2012 - 05:26 .


#198
balance5050

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DJBare wrote...

DJBare wrote...

The footsteps by Shepards cabin are his/her own, they happen during idle animation, shifting feet.

I stand corrected, I just used flycam to try the source of the footsteps. will upload a vid asap.


Nice, I'm interested in this stuff, turns my sci-fi into a horror/psychological thriller.

#199
Meatus

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balance5050 wrote...

Bill Casey wrote...

WE_Belisarius wrote...

Since it make no econimical sense to release an unfinished game


lol

lol

lol

lolz...


F***ing LOL!!!


I LOL'D.

#200
DJBare

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balance5050 wrote...

DJBare wrote...

DJBare wrote...

The footsteps by Shepards cabin are his/her own, they happen during idle animation, shifting feet.

I stand corrected, I just used flycam to try the source of the footsteps. will upload a vid asap.


Nice, I'm interested in this stuff, turns my sci-fi into a horror/psychological thriller.

Here you go, mystery solved www.youtube.com/watch