So Duane Webb says that Steven Totilo "gets it" re: ME3 ending
#51
Posté 11 mai 2012 - 07:18
We're not worthy! Bioware deserves better fans! LEAVE CASEY HUDSON ALONE! *SOBS* JUST LEAVE HIM ALLLOONNNEEE!
#52
Posté 11 mai 2012 - 07:19
#53
Posté 11 mai 2012 - 07:19
Abreu Road wrote...
Don't give me this "the entire game was the ending"
For ****'s sake, this always happens with any story that is a trilogy or have more than one instalment.
Halo 3 is a big ending, Metal Gear Solid 4 is a big ending, Return of the King is a big ending (with a big epilogue), Return of Jedi is a big ending, so was Harry Potter Deatly Hallows and many others stories.
It is crucial for a story that is divided in more than one piece of work to use the last instalment as the ending and the conclusion of the story. Why the **** Bioware think they are so special for doing that?
ME3 is a big ending. Everyone knows that. Thing is, last 10 minutes of the ending have the power to **** up everything that people cared about, because, hey, art!
^This
BioWare must think pretty high of themselves. Sometimes when I read their tweets I worry their heads are going to explode from hubris overdose.
Whats next? BioWare demands a copy of ME3 to be displayed at the Louvre Museum?
#54
Posté 11 mai 2012 - 07:20
#55
Posté 11 mai 2012 - 07:20
Torrible wrote...
Mcfly616 wrote...
I've seen the same excuse from.pro-enders....ME3 is one big ending, therefore it covers everything.....
I'm sorry, but that is a terrible excuse......and even if ME3 were just one big ending, its ALL UNDONE BY IT'S OWN ENDING LOL
Not only does it render every choice you've made throughout the series useless, it renders ME3 useless.....yay we cured the genophage.....but I doesn't matter.....yay we united Turians, salarians, and.Krogan.....just to kill everything.....
I've seen the same presumption from anti-enders....everyone dies.
No, only synthetics get destroyed with the destroy option. Bioware has CLARIFIED. Mass relays are not destroyed. There is no galactic starvation.
They just don't get it.
It has nothing to with people Getting it, the ending to ME3 completely ignores COUNTLESS pieces of ME lore itself, makes almost every single character in the game do a personality 180 and brings up a conflict that is never ever hinted though the rest of the 2.9 games (no there has never been an instance of AI Desiring to wipe out all organic life in any of the series) you simply do not just pull that out of no where in the last 10 minutes of a series then proceed to tell us that our 3 choices are
A) Destroy the other side of the erroneously percieved threat
B)Become a hypocrite and DO THE EXACT THING THAT NO MATTER HOW YOU PLAY SHEPARD ARGUES AGAINST THE ENTIRE GAME
C) or destroy all diversity in the galaxy
What?? did whoever wrote this garbage ever even play the other games???
#56
Posté 11 mai 2012 - 07:20
Geth are software. They can live in anything. And yet they are presumebly die but we do not see it. Mass relays are shown to be exploding in 2 out of 3 endings in game, on huge galaxy we see those enormous explosions. If this is just waves of RGB dark energy - then it is a fail because they do not cover whole galaxy, leaving reapers intact/out of control and leaves non-digitalTorrible wrote...
No, only synthetics get destroyed with the destroy option. Bioware has CLARIFIED. Mass relays are not destroyed. There is no galactic starvation.
But tweet outside of the game clarifies it all ,apparently.
How about ending a game with Black Square screen and calling it artistic integrity plus clarifying parts of it via tweet? Would work the same.
#57
Posté 11 mai 2012 - 07:21
I give it one week, tops.anorling wrote...
(snip) Whats next? BioWare demands a copy of ME3 to be displayed at the Louvre Museum?
Modifié par lament.ballad, 11 mai 2012 - 07:21 .
#58
Posté 11 mai 2012 - 07:22
#59
Posté 11 mai 2012 - 07:23
Torrible wrote...
Mcfly616 wrote...
I've seen the same excuse from.pro-enders....ME3 is one big ending, therefore it covers everything.....
I'm sorry, but that is a terrible excuse......and even if ME3 were just one big ending, its ALL UNDONE BY IT'S OWN ENDING LOL
Not only does it render every choice you've made throughout the series useless, it renders ME3 useless.....yay we cured the genophage.....but I doesn't matter.....yay we united Turians, salarians, and.Krogan.....just to kill everything.....
I've seen the same presumption from anti-enders....everyone dies.
No, only synthetics get destroyed with the destroy option. Bioware has CLARIFIED. Mass relays are not destroyed. There is no galactic starvation.
They just don't get it.
They clarified that where? On twitter?
C'mon, its not completely implyied on the game. Endings implies that everyone died on supernovas, and at the same time they imply that ok, maybe not. It's a matter of interpretation after all. I just think that if you had to clarify (a lot) of things from your story on twitter, facebook or interviews well... something went wrong, right?
You can imply some things in a ending, like Inception did, but like Mass Effect 3 did? The entire final sequence is a big "lot's of speculations". I think people have the right to think that something feels wrong with that.
#60
Posté 11 mai 2012 - 07:23
jstme wrote...
Geth are software. They can live in anything. And yet they are presumebly die but we do not see it. Mass relays are shown to be exploding in 2 out of 3 endings in game, on huge galaxy we see those enormous explosions. If this is just waves of RGB dark energy - then it is a fail because they do not cover whole galaxy, leaving reapers intact/out of control and leaves non-digitalTorrible wrote...
No, only synthetics get destroyed with the destroy option. Bioware has CLARIFIED. Mass relays are not destroyed. There is no galactic starvation.
But tweet outside of the game clarifies it all ,apparently.
How about ending a game with Black Square screen and calling it artistic integrity plus clarifying parts of it via tweet? Would work the same.
This. Relays cleary explode (in Red and Green anyway) and Final Hours of Mass Effect state that it was decided early on that the Crucible causes a "galactic dark age"
They retcon that via twitter saying "no one starves, no one is stranded etc." But when people want new endings in the EC they say "Nope Artistic Integrity!"
#61
Guest_MissNet_*
Posté 11 mai 2012 - 07:24
Guest_MissNet_*
They need to quit smoking whatever they smoke.
Modifié par MissNet, 11 mai 2012 - 07:24 .
#62
Posté 11 mai 2012 - 07:25
But there is a trend when reading pro-end reviews; they all hang on the premise it was an end and any end was acceptable. I wonder what would have miffed them? If anything?
That producer should really consider the climate of this games current standing before tweeting it's a cool winter. It's still way too hot for a coat!
#63
Posté 11 mai 2012 - 07:26
Honestly, since Bioware is only wanting to "clarify" the awful ending they gave us I would prefer they not even bother. There are crevices that they can stick there clarification.
#64
Posté 11 mai 2012 - 07:28
Yeah, no thanks.
#65
Posté 11 mai 2012 - 07:29
anorling wrote...
Abreu Road wrote...
Don't give me this "the entire game was the ending"
For ****'s sake, this always happens with any story that is a trilogy or have more than one instalment.
Halo 3 is a big ending, Metal Gear Solid 4 is a big ending, Return of the King is a big ending (with a big epilogue), Return of Jedi is a big ending, so was Harry Potter Deatly Hallows and many others stories.
It is crucial for a story that is divided in more than one piece of work to use the last instalment as the ending and the conclusion of the story. Why the **** Bioware think they are so special for doing that?
ME3 is a big ending. Everyone knows that. Thing is, last 10 minutes of the ending have the power to **** up everything that people cared about, because, hey, art!
^This
BioWare must think pretty high of themselves. Sometimes when I read their tweets I worry their heads are going to explode from hubris overdose.
Whats next? BioWare demands a copy of ME3 to be displayed at the Louvre Museum?
I already noticed that. They never do anything wrong, every single thing that they did and people did not like is because they did not get it.
It took a year for them come at PAX and say "hm, yeah, we know that some things didn't go as planned with DA2, and, uh... we know that some people didn't like it"
Why can't they say "sorry guys, we made a mistake, this will never happen again"? Instead, they say "sorry you didn't like it. This hurt us so much!"
#66
Posté 11 mai 2012 - 07:29
razor150 wrote...
It is pretty obvious since Bioware's initial statements on EC, now pretty much confirmed by Webb, is that they think we are a bunch of idiots that just don't get it.
They're doing their best to make this as clear as possible. It's pretty shocking how they're not even trying to hide their contempt for the players.
#67
Posté 11 mai 2012 - 07:30
MissNet wrote...
Oh, look. another "we are geniuses and you don't get it". <_<
They need to quit smoking whatever they smoke.
Seriously I am soooooooo tired of being told Im an idiot because I dont understand their grand artistic vision.
I promise I get it, the writters finished Deus Ex, poorly copied down the endings, sprinkled some matrix style ambiguity and BAM slapped that puppy onto the ending of ME3 completely ignoring the fact that the final 10 minutes of the game DO NOT FIT IN ANY WAY SHAPE OR FORM WITH THE REST OF THE SERIES.
I dont know about everyone else but,
In ME1 I was told beating sovereign would be impossible I found a way to MAKE it possible
In ME2 I was told going through the Omega 4 Relay and coming back would be impossible, I found a way to MAKE it possible
In ME3 I was told defeating the reapers conventionally would be impossible, I fully expected to find a way to MAKE it possible. but instead what I got was a poorly written Reaper Off Switch that creates plot holes so large the reaper fleet could take a strole through em.
Modifié par Ecrulis, 11 mai 2012 - 07:31 .
#68
Posté 11 mai 2012 - 07:30
#69
Posté 11 mai 2012 - 07:32
#70
Posté 11 mai 2012 - 07:33
#71
Posté 11 mai 2012 - 07:34
#72
Posté 11 mai 2012 - 07:35
Sorry for this
#73
Posté 11 mai 2012 - 07:35
It doesn't change the fact people also noticed the whole thing fell apart just before the credits rolled. "34 hours of ending?" All I can think of is the last atrocious 5 minutes. The ending was so poor it undermines the 100 or so hours I to put into the trilogy.
#74
Posté 11 mai 2012 - 07:36
antares_sublight wrote...
razor150 wrote...
It is pretty obvious since Bioware's initial statements on EC, now pretty much confirmed by Webb, is that they think we are a bunch of idiots that just don't get it.
They're doing their best to make this as clear as possible. It's pretty shocking how they're not even trying to hide their contempt for the players.
Especially since they want us lining up with our money in hand to buy what ever DLC they release for this game, and then for us to line up again to buy the next game and it's DLC. Do they really expect a consumer will be a loyal customer if the company they will be buying the product from so obviously gave there fans a 1 fingered salute. That doesn't engender loyalty, it only creates the desire to return the salute.
#75
Posté 11 mai 2012 - 07:39
Arrogant little twonk.





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