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So Duane Webb says that Steven Totilo "gets it" re: ME3 ending


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#101
Drake-Shepard

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Ecrulis wrote...

Drake-Shepard wrote...

if the 'whole of ME3 was the ending' then why introduce a new character and concept at the 'very end of the ending game'...and resolve it in 14 lines of dialogue.


just to add, thus negating everything weve done in the previous games and completely destroying a once great villain in the process.


oh and leave unresolved issues (yes you made your decisions but show us the conclusion) things happening off screen that are never explained (how exactly did the citadel get to earth) and plot holes galore


....AND then the false promises

This dude just does not ''get it''

Modifié par Drake-Shepard, 11 mai 2012 - 08:14 .


#102
akenn312

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Yeah this is probalby a guy just trying to passevly aggresivly poke at the "whiny fans" but to me is says that Bioware has lost touch with their true fanbase and the RPG genre. Sure a goodbye to all the characters is cool but that's what they wanted us to see and didnt care to put in any effort in the ending scene or even care or think about what the players might want to see or why we bought the game at all.

Honeslty they can do what they want to now they made millions off Mass Effect 3 even with the backlash. They are at the we can throw out poo and still make money stage. They know people like the article writer will lap it up because it has the Mass Effect logo on it.

So I guess the question is answered about the endings now. The didn't really give a toss if the endings made sense or not or how the story ended because they can just fall back and say. You guys just don't get it, we're on another level.

And they are pretty much right, we all are on the edge of our seats hoping they will give us drippings of more Mass Effect. This basically says, up yours fanboys and girls. I'll do what I want!

Modifié par akenn312, 11 mai 2012 - 08:14 .


#103
The Night Mammoth

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TheLostGenius wrote...

It's true. The game is a conclusion that ends the entire story arch.


Except no.

If it were a direct continuation of the previous part of the story, if it had no build-up and progression, sure. 

It's not a continuation though. ME3 is pretty much a stand-alone story. There's very little connecting it to ME2 in the overall story. It also has a build up to a certain point: the attack on Earth. Everything you do is for the purpose of affecting the finale. 

#104
Flyprdu

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Taboo-XX wrote...

mcgreggers99 wrote...

Taboo-XX wrote...

It's all starting to fall into place..........

They keep tying nooses when they do this......

Why?


Taboo you keep commenting that you have theories about the whole EC and that things are falling into place.

Do you believe that they are going to screw up the extended cut on purpose or something just to spite the overzealous fans?


Something far worse.

Something I was worried about since this debacle began.

This comment only furthers that notion......

Wait a bit longer.

Why so cryptic, Taboo?  It seems this is turning into a spy novel... where BioWare can't give straight answers, nor can speculators.  

#105
Mev186

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Something else, they say we don't "get it" Which most of us do, But they make no effort to try and tell us exactly what they want us to "get" we have been pointing out the flaws and inconsistencies and yet, not one single developer from the ME team has come forward and refuted them. Is it because they can't ? Do they know that their ending is crap and just refuse to accept it ?

#106
Madmoe77

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Maybe they rely so greatly on linking these articles and such because they have trouble explaining the ending in their own words..................

#107
Karimloo

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This proves nothing.

Article with strong evidence against the ending. BioWare ignores it.

Article flattering BioWare. BioWare links it and ARTISTIC INTERGRITY.

#108
Ecrulis

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The Night Mammoth wrote...

TheLostGenius wrote...

It's true. The game is a conclusion that ends the entire story arch.


Except no.

If it were a direct continuation of the previous part of the story, if it had no build-up and progression, sure. 

It's not a continuation though. ME3 is pretty much a stand-alone story. There's very little connecting it to ME2 in the overall story. It also has a build up to a certain point: the attack on Earth. Everything you do is for the purpose of affecting the finale. 


This, I feel, was the beginning of the end one of the worst mistakes they made was attempting to make ME3 a game that you could just jump in and play,

Would you watch return of the king first? No.
Would you watch Return of the Jedi first? No.

and Why is that? because starting to get into a trilogy at the final part of the trilogy makes no sense

#109
Segameister

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Ingvarr Stormbird wrote...

Yeah, I've totally seen this coming.
Saying that "The whole ME3 was a giant ending! And it was affected by choices, so nobody lied, and everybody got it different"
Ok, can I get my third part of the trilogy then?

That's just cheap cheating.



I've read the article and there are some spots where I agree, but I still don't see how godboy should have any part in the game.  His inclusion is a joke!  The ending where Shep destroys the reapers (red), the geth are destroyed.  So, they get closure twice?  Once on Rannock, and then the entire race gets 'etch-a-sketched' into oblivion?

Idiotic.

Maybe the saddest part of that twitter statement is that Bioware sees agree / disagree as 'get it / don't get it'.

#110
andysdead

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Jenonax wrote...

That's a cheap shot, really.

Return of the King wasn't one long goodbye.


Are you talking about the movie or the book?

Because the movie was definitely a very long, protracted good-bye. Maybe you haven't watched it recently. If you look simply at the amount of time spent in the film after the destruction of the ring, you'll see what I mean.

#111
Ecrulis

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Madmoe77 wrote...

Maybe they rely so greatly on linking these articles and such because they have trouble explaining the ending in their own words..................


Wouldn't doubt it because there are no words that can logically defend these endings, especially in respect to staying faithful to the rest of the series.

#112
Peranor

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Kings19 wrote...

anorling wrote...




Finally the truth has been revealed to us! Why didn't they just come out and say this from the start?
"Guys, the whole game is the ending doh!"

Someone call BioWare and tell them to stop working on the EC! There is no need for it anymore. We have been provided deeper insight by the overlords. We can now go back to feeding them with our money and shut up!




So deep and artistic ... Image IPB ... I am in awe, Bioware Image IPB


You know. I partly agree with him that the whole game can be the ending in a way.

But that doesn't work with the endings BioWare gave us in ME3.
In the last 10 minutes of the game they just generate more questions then what they have answered during the previous ~30 hours! And then leave all those new questions unanswered!
ME3 wasn't the ending. It was just the beginning to the end.

#113
Drake-Shepard

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Karimloo wrote...

This proves nothing.

Article with strong evidence against the ending. BioWare ignores it.

Article flattering BioWare. BioWare links it and ARTISTIC INTERGRITY.


hahaha so true

75 PERFECT SCORES!!!!!!

#114
soske aizen

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the last chapter is the end of a story not the last act ....just saying

#115
SirCroft

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Anyone else glad (And hopeful) that the team in charge of the Dragon Age series is a different one?

#116
Ingvarr Stormbird

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Drake-Shepard wrote...

Ecrulis wrote...

Drake-Shepard wrote...

if the 'whole of ME3 was the ending' then why introduce a new character and concept at the 'very end of the ending game'...and resolve it in 14 lines of dialogue.


just to add, thus negating everything weve done in the previous games and completely destroying a once great villain in the process.


oh and leave unresolved issues (yes you made your decisions but show us the conclusion) things happening off screen that are never explained (how exactly did the citadel get to earth) and plot holes galore


....AND then the false promises

This dude just does not ''get it''

But... it was non-mainstream you know? Like, you know, making a beautiful painting, anybody could do that, but then ripping it of the frame and toss it under the truck to smear with dirt - now that's outsider art for you!

Modifié par Ingvarr Stormbird, 11 mai 2012 - 08:29 .


#117
Segameister

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akenn312 wrote...

Yeah this is probalby a guy just trying to passevly aggresivly poke at the "whiny fans" but to me is says that Bioware has lost touch with their true fanbase and the RPG genre. Sure a goodbye to all the characters is cool but that's what they wanted us to see and didnt care to put in any effort in the ending scene or even care or think about what the players might want to see or why we bought the game at all.

Honeslty they can do what they want to now they made millions off Mass Effect 3 even with the backlash. They are at the we can throw out poo and still make money stage. They know people like the article writer will lap it up because it has the Mass Effect logo on it.

So I guess the question is answered about the endings now. The didn't really give a toss if the endings made sense or not or how the story ended because they can just fall back and say. You guys just don't get it, we're on another level.

And they are pretty much right, we all are on the edge of our seats hoping they will give us drippings of more Mass Effect. This basically says, up yours fanboys and girls. I'll do what I want!


Agree to a point.  ME3 signifies the end of the 'honeymoon' phase with the gamer.  The ending saw to that.  IF Bioware continues down this route, then this series will be doomed to the same fate as other once popular franchises, where the next 3 games don't sell well due to a disenfranchised fan base.  At that point (we'll start hearing talk about 'ressurecting' the franchise, new direction, blah blah blah.... 

I'll answer with my wallet, its the only true way to get these 'artists' attention, OR EA for that matter.

#118
Wulfram

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If the ending was simple and straight forward - the reapers die, the mass relays still exist and the crew aren't stuck on some random planet - then the argument that the whole game was an ending would be fairly valid.

But when you have such massive changes happening right at the end, that stops working.  It doesn't feel like anything established previously is still valid, and the ideas you might have developed about how the people you cared about in the game might go forward with their lives are basically tossed out of the window.

Modifié par Wulfram, 11 mai 2012 - 08:29 .


#119
Applepie_Svk

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Ingvarr Stormbird wrote...

Saying that "The whole ME3 was a giant ending! And it was affected by choices, so nobody lied, and everybody got it different"




Right now i just realized how end my decision about Rachni from ME1 :D hmm lol shame on you Reapers
should i continue ? I guess lot of things were heading the similiar way ... Emily Wong twiter death ... where next ? Rhana Thanoptis or Kal´Reagar ? :D .... I can go still ... deeeper ... If he is trying to say whole ME3 was a ending than it sucked much more :D some of our decision from previous game we don´t even seen how they end ... and yes i don´t think the Destiny Ascension in sword video has so GREAT IMPACT when there is no difference without her ... well i just vent out all that crap which blew out from my mind after what i read this .... article

#120
Iriguss

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andysdead wrote...

Jenonax wrote...

That's a cheap shot, really.

Return of the King wasn't one long goodbye.


Are you talking about the movie or the book?

Because the movie was definitely a very long, protracted good-bye. Maybe you haven't watched it recently. If you look simply at the amount of time spent in the film after the destruction of the ring, you'll see what I mean.



Agreed, but that was the falling action after the final event. The game finishes at the moment the ring gets destroyed and the evil army falls. Then nothing; nadda; one throw away scene of a grandfather talking to his grandkid. In that comparsion Return of the King would of had to of been a goodbye from page 1 which it wasn't and neither was ME3.

Goodbyes happen after when you're about to leave not when you're finishing desert. THAT is the simple problem with this article.

#121
bowery tuff

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Here is my problem with saying ME3 was one big goodbye. Let's say you have a best friend that you've known since kindergarten. You were inseparable as kids and grew into adulthood staying the same. You had a lot of great times and you went through some hard times where your friendship was tested but those trials just made your friendship that much stronger.
Then you find out your friend is going away and you may never see him/her again. You spend time together and make your last few weeks count. Then as he/she says their final goodbye before getting on the airplane they turn around and say in all seriousness, "I should tell you I come from an ancient race of wizards and my real name is Pebblecakes." Before you can say, "Wait, what?" it's over and your friend is gone.
Yeah, you had a lifetime of friendship and the last few weeks were some of the most fun you've ever had but now all you can think about is that your friend was either from an ancient race of wizards or was certifiably insane. How do you take that? Do you ignore and say the journey was worth it or do you keep asking yourself, "Why in the world did they choose to end our time together with that madness?" Maybe you start to feel a little angry that he didn't explain because the statement itself was just so uncharacteristic of his personality.

This all goes back to the Lost comparison for me, yet again. (SPOILERS)
Yes I loved those characters. Yes the journey was great at times. But when I think of Lost all I think of is everyone walking out of some weird church after they're all dead and before I could say, "Wait, what?" it cuts to black.

#122
Ecrulis

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Wulfram wrote...

If the ending was simple and straight forward - the reapers die, the mass relays still exist and the crew aren't stuck on some random planet - then the argument that the whole game was an ending would be fairly valid.

But when you have such massive changes happening right at the end, that stops working.  It doesn't feel like anything established previously is still valid, and the ideas you might have developed about how the people you cared about in the game might go forward with their lives are basically tossed out of the window.


Exactly, my opinion (and from what ive seen on BSN many others too) is that the crucible should have leveled the playing field or pushed the advatage toward the force we put together, such as permenantly disabling repaer barriers, messing with or disabling their ability to communicate with each other, thus making conventional warefare possible, then guess what using EMS you have your possibility of numerous endings.

Very Low EMS: Reapers win cycle continues
Low EMS: Reapers lose but barely and galactic civilization as a whole is severely damaged (maybe earth lost)
Medium EMS: Reapers lose heavy casualties certain fleets wiped out earth scorched but not destroyed
High EMS: Reapers lose there are casualties but not too heavy Earth survives but very damaged
Very High EMS: Reapers Lose, Shepard Survives, Not many casualties


This would have, at least to me, made the end of the series feel completely epic.

#123
razor150

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At this point Bioware is just acting like they are entitled to my money, that they can toss me any old slop and just call it artistic integrity if I complain. It is like they think they don't have to make a worthy product anymore to earn my money. 3 bad to mediocre games in a row and Bioware has the audacity to say that I just don't get it.

#124
Sidney

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xxskyshadowxx wrote...

The more of this stuff I read, the more I realize that the EC DLC is going to be a collossal failure....and in all likelyhood there will be an announcement that BioWare plans to merge with "Our game is GOOD, you just don't understand it!" Lexis Numerique. :P


It is a waste of resources. They can't win. People don't hate an ending because they don't understand it. They could explain it all but when relays blow up, shep dies and rainbows and unicorns don't come out the same crowd will still be unhappy.

#125
Iwillbeback

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My ending lasted 40 hours, but I didn't enjoy it because there was so many plot holes and characters dropped.
And the plot did not fit right.
It ruined the ending.