People-pleaser, beware!
#1
Posté 09 décembre 2009 - 06:27
#2
Posté 09 décembre 2009 - 06:35
#3
Posté 09 décembre 2009 - 06:36
Modifié par Avaraen, 09 décembre 2009 - 06:36 .
#4
Posté 09 décembre 2009 - 06:37
#5
Posté 09 décembre 2009 - 06:40
#6
Posté 09 décembre 2009 - 06:42
#7
Posté 09 décembre 2009 - 06:45
#8
Posté 09 décembre 2009 - 06:47
Some of the other nit fits your companions throw I can sort of see, but this one has always seemed really dumb/lame.
#9
Posté 09 décembre 2009 - 06:51
Varenus Luckmann wrote...
You left Morrigan in camp? Morrigan disapproves, -20.
Yeah, but then I gave her a couple shiny things and this cake my dog found, and she forgave me.
#10
Posté 09 décembre 2009 - 07:06
#11
Posté 09 décembre 2009 - 09:39
On the initial instance when I did it, I went for uber brownie points with Sten and Morrigan by stating I wouldn't help out, they both approved.
The one inconsistency I have with the whole Redcliffe thing is that, if you go down the 'Circle Tower' route of saving Connor, it seems a bit silly that in between you going there and coming back Connor's demon hasn't caused more trouble, especially if you actually had to clear the tower in the process.
#12
Posté 09 décembre 2009 - 09:53
JJM152 wrote...
Seriously, the negative approval ratings from some of the party members are kind of stupid. The Redcliffe subplot is one of the most onerous ones, because ostensibly you are trying to get the aid of the Arl to fight the darkspawn and the only way Bann Teagan will let you into the keep is if they manage to drive off the zombies.
Some of the other nit fits your companions throw I can sort of see, but this one has always seemed really dumb/lame.
It's a huge risk, and logically, you should expect to be overwhelmed and fall. Now, a noble last stand is one thing when it means something, gains something... But this would do neither: if you fail, noone will ever know, and nothing has been gained - and the Blight shall continue undeterred until it engulfs the entire country and spreads.
Quite a lot to risk to MAYBE get some ambiguous sort of help from an Arl. Really, they're being practical. In metagame, we know this quest is vitally important - but your character has not learned this, and neither have they.
#13
Posté 09 décembre 2009 - 10:36
#14
Posté 09 décembre 2009 - 12:49
Modifié par lennypdx, 09 décembre 2009 - 12:50 .
#15
Posté 09 décembre 2009 - 01:18
*smashes hammer into Sten's ugly face*
#16
Posté 09 décembre 2009 - 03:13
#17
Posté 09 décembre 2009 - 03:59
#18
Posté 09 décembre 2009 - 04:21
#19
Posté 09 décembre 2009 - 04:25
Turn them down (+4)
Take them back up (-5)
Some task, I forget (+2)
Net of +1.
#20
Posté 09 décembre 2009 - 04:45
#21
Posté 10 décembre 2009 - 12:26
She is BY FAR the easiest character to build influence with. Piking the right dialogue options nets you +8 or so each time. She also has the most gifts, including the most plot gifts. I did every goody quest in the game, AND picked Leliana over her and I still got her to 100 very easily.
#22
Posté 10 décembre 2009 - 12:40
Grumblesnort wrote...
I often find it easier to leave her in camp when accepting quests like that, then if you want her in party, just reorder or go back to camp and she's (suprisingly) got nothing to say
This
I always do this...easier then trying to ply her with gifts ,because most goody two shoes players are alway picking the
"good" answer ...which always pisses her off.
I don't want a relationship with her...I just want her to kick butt. Since she is the only offensive mage in the whole game...!!!
I've trained Wynn to be more offensive but she is miles behind Morrigan.
I need Morrigan...
So I leave her at camp when doing the " good" dialogue...dialogue over...picke her up.
This esssential at the Mages Tower as siding with Wynn really upsets her....just change party at the docks....dump Morrigan..pick up quest....reorder Morrigan.
Wish there was another mage in the game...!!!!
#23
Posté 10 décembre 2009 - 09:29
All of you who allow yourselves to be annoyed by her are just small-minded. You cannot put yourself in her place to understand why she feels the way she does about things. Many times, you simply need to (Persuade) her to see things your way. I never left her out of my party in a single encounter, and still had her at 100 (Love) from just after Redcliffe to the end of the game. (I did Redcliffe, then the mage tower, then back to Redcliffe castle.)
The sad thing is the extremely limited imagination of the developers in terms of how they allow things to play out in the end.
When I saw the ending of DA:O, it was almost as frustrating as the slap-in-the-face ending to Quantum Leap:
(Fade to black)
"Dr. Sam Beckett never returned home."
BS, I say. I'm going to fix it with the new toolset.
#24
Posté 11 décembre 2009 - 12:22
Modifié par Aedan_Cousland, 11 décembre 2009 - 12:23 .
#25
Posté 11 décembre 2009 - 12:42
Taleroth wrote...
I got an influence gain from Morrigan for helping.
Turn them down (+4)
Take them back up (-5)
Some task, I forget (+2)
Net of +1.
LMAO...talk about a high maintenance chick....





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