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Admiral Hackett is incompetent.


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#101
Grimwick

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The Angry One wrote...

Grimwick wrote...

This. The Alliance fleets are poorly managed definitely and the codex contains many inconsistancies as to the battle - but Hackett isn't as dreadful as you make out, OP, when they have less dreadnoughts to begin with and less warning.


They knew the Batarians had just gone dark.
They knew SOMETHING horrifically powerful was coming, and Hackett had enough info  to know it was the Reapers.

Yet, Alliance forces were spread out, the fleets at Arcturus were caught with their pants down and I don't know what the hell the fourth fleet was doing, spread out in orbit of Earth.. and what the hell was that cruiser doing over Vancouver?

Oh yeah and while all of this is happening the defence commitee on Earth are running around like headless chickens expecting Shepard to pull out a strategy out of her ass.


Yup, I agree they were complete idiots who had no grasp of their own command. The prologue even has Hackett picking them up on the long-range scanners.

I just think that comparing the Alliance directly to the Turian fleet isn't exactly fair.

#102
SoloPala

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Ingvarr Stormbird wrote...

The Angry One wrote...
and what the hell was that cruiser doing over Vancouver?

I've got news for you, it was actually a dreadnaught ;)


No, BW confirmed it was a scripting error, also says in the codex Dreadnaughts can't operate in atmosphere, so its a cruiser.

#103
Ingvarr Stormbird

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SoloPala wrote...

Ingvarr Stormbird wrote...

The Angry One wrote...
and what the hell was that cruiser doing over Vancouver?

I've got news for you, it was actually a dreadnaught ;)


No, BW confirmed it was a scripting error, also says in the codex Dreadnaughts can't operate in atmosphere, so its a cruiser.

Heh, sorry. I am forgetting that I have to keep track of twitter and other social media to actually get *proper* gaming experience.

Modifié par Ingvarr Stormbird, 12 mai 2012 - 02:48 .


#104
SoloPala

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Ingvarr Stormbird wrote...

SoloPala wrote...

Ingvarr Stormbird wrote...

The Angry One wrote...
and what the hell was that cruiser doing over Vancouver?

I've got news for you, it was actually a dreadnaught ;)


No, BW confirmed it was a scripting error, also says in the codex Dreadnaughts can't operate in atmosphere, so its a cruiser.

Heh, sorry. I am forgetting that I have to keep track of twitter and social media to actually get *proper* gaming experience.


Yeah i understand that, not saying anything about you, just that BW screwed up there and they admitted it.

#105
The Angry One

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Grimwick wrote...

I just think that comparing the Alliance directly to the Turian fleet isn't exactly fair.


Well honestly, I'm not. I'm not even saying the Alliance should be fighting a pitched battle for Earth like the Turians did for Palaven.
But I think it's a fair comparison to say that at least Arcturus Station should not have fallen as fast as it did.

#106
Ingvarr Stormbird

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SoloPala wrote...
Yeah i understand that, not saying anything about you, just that BW screwed up there and they admitted it.

Sigh. It's all quite depressing really. If BW can't make one of the pivotal scenes right...
I think it's not Hackett's fault. He's not incompetent. Writers who were supposed to bring his character to life are.

#107
Chaoswind

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**** is true the more I discuss the plot of this game the more I hate it... Is like stupidity is forced on us to make the plot work.

The only ones that had a decent reason to get screwed by the reapers were the batarians.

Batarians: Got screwed by indoctrination (planetary defense grid shutdown, ships firing on each other).
Humans: we had time to respond yet all our failure can be liken to pathological stupidity.
Turians: We are fighting yay
Krogan: We have NO military or ships bigger than frigates but we are somehow winning.
Asari: We lost to less reapers than the ones the Turians had to fight lol.
Salarians: we only get attacked at the end and no one knows how good we are doing.
Geth: Wee have the second largest military fleet in the galaxy and have a dreadnought that can punch holes into reaper hull, but we got owned by a nerdy Quarian with a techno flashbang.
Quarians: we are retards we will destroy the only fleet aside of the turians with a fighting chance to repel the reapers, oh and we won't even consider the tactic of letting both the reapers and the Geth fight first and deal the finishing blow when both forces are damaged.

#108
Tapkomet

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Yeah, the part of a dreadnought slowing down a destroyer is ridiculous. Without Thanix it would simply one-shot the destroyer. With Thanix one shot from the main cannon would one-shot the destroyer, and the destroyer behind him.

You have all seen Hackett's tactics in the final battle. Too bad Coronati was killed.

#109
Fixers0

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SoloPala wrote...

Ingvarr Stormbird wrote...

SoloPala wrote...

Ingvarr Stormbird wrote...

The Angry One wrote...
and what the hell was that cruiser doing over Vancouver?

I've got news for you, it was actually a dreadnaught ;)


No, BW confirmed it was a scripting error, also says in the codex Dreadnaughts can't operate in atmosphere, so its a cruiser.

Heh, sorry. I am forgetting that I have to keep track of twitter and social media to actually get *proper* gaming experience.


Yeah i understand that, not saying anything about you, just that BW screwed up there and they admitted it.


Well if it would be a dreadnought it's gun would have probably destroyed the entire city.

#110
SoloPala

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What really gets me, is how focused we are on retaking earth, if a few krogan help push back the reapers from Palaven, what would have happened if the remaining alliance fleet jumped to Palaven as well.

Modifié par SoloPala, 12 mai 2012 - 02:53 .


#111
Ingvarr Stormbird

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SoloPala wrote...

What really gets me, is how focused we are on retaking earth, if a few krogan help push back the reapers from Palaven, what would have happened if the remaining alliance fleet jumped to Palaven as well.

We had a big discussion about it, if you haven't seen it - social.bioware.com/forum/1/topic/355/index/11132135

#112
The Angry One

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SoloPala wrote...

What really gets me, is how focused we are on retaking earth, if a few krogan help push back the reapers from Palaven, what would have happened if the remaining alliance fleet jumped to Palaven as well.


Nova Charon and retake Palaven. Should've at least been an option.
You know, hard choices? The greater good? Nevermind we have a religious allegory messiah ending to finish.

#113
Tapkomet

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Chaoswind wrote...

**** is true the more I discuss the plot of this game the more I hate it... Is like stupidity is forced on us to make the plot work.

The only ones that had a decent reason to get screwed by the reapers were the batarians.

Batarians: Got screwed by indoctrination (planetary defense grid shutdown, ships firing on each other).
Humans: we had time to respond yet all our failure can be liken to pathological stupidity.
Turians: We are fighting yay
Krogan: We have NO military or ships bigger than frigates but we are somehow winning.
Asari: We lost to less reapers than the ones the Turians had to fight lol.
Salarians: we only get attacked at the end and no one knows how good we are doing.
Geth: Wee have the second largest military fleet in the galaxy and have a dreadnought that can punch holes into reaper hull, but we got owned by a nerdy Quarian with a techno flashbang.
Quarians: we are retards we will destroy the only fleet aside of the turians with a fighting chance to repel the reapers, oh and we won't even consider the tactic of letting both the reapers and the Geth fight first and deal the finishing blow when both forces are damaged.



You got batarians, humans, turians, salarians and quarian right. The quarian flashbang was apparently that good though.

I thought the krogan only fought the Reapers on Palaven (and did pretty good). They didn't have reapers on Tuchanka save for one destroyer.

Asari have weaker military than the turians, less Thanix-armed ships, but they did fine. According to the Codex, they used to FTL in, kill a reaper, FTL out, but then they took a Reaper fleet to the homeworld. It doesn't mention how many they killed. Could easily be dozens.

#114
Karolus_V

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It's clear the Alliance military are stupid...they get owned hard and fast, but turians manage to inflict heavy losses at the same time the Reapers arrive, and manage to hold of in space and in the surface, even doing an ambush in their moon.

#115
SoloPala

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The Angry One wrote...

SoloPala wrote...

What really gets me, is how focused we are on retaking earth, if a few krogan help push back the reapers from Palaven, what would have happened if the remaining alliance fleet jumped to Palaven as well.


Nova Charon and retake Palaven. Should've at least been an option.
You know, hard choices? The greater good? Nevermind we have a religious allegory messiah ending to finish.


I'd do it in a heartbeat, trap a large number of reapers in the Sol system greatly slowing their advance, if they hadn't already moved the bulk out of that system cause the Alliance was no where to be found, which makes the Turian hold even more impressive if they did.  On top of that Humanity survives, just not on earth.

#116
DubVee12

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I don't know if this has been mentioned yet, but don't the Turians have many more (the exact number escapes me right now) dreadnaught class ships than the Humans? (as well as the other council races?) I'm not saying Hackett isn't incompetent, but having that many dreadnaughts surely gave the Turians a better chance against Reaper Capital Ships than any other race.

#117
SoloPala

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DubVee12 wrote...

I don't know if this has been mentioned yet, but don't the Turians have many more (the exact number escapes me right now) dreadnaught class ships than the Humans? (as well as the other council races?) I'm not saying Hackett isn't incompetent, but having that many dreadnaughts surely gave the Turians a better chance against Reaper Capital Ships than any other race.


Dreadnaughts are not the center of the Alliance fleet, Carriers are, because of the treaty that limited the Alliance dreadnaught production, they circumvented it with carriers, so instead of being stuck with 6 dreadnaughts or whatever, the alliance spent 30 years making carriers.  Which are just as large as dreadnaughts, except they use 1,000s of fighters as their main weapon.

Modifié par SoloPala, 12 mai 2012 - 03:14 .


#118
Chaoswind

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With makes the lost of the second/fourth/ and first fleet even more retarded...

I single carrier should be capable to slow down the reapers while the rest escape...

#119
Ingvarr Stormbird

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Chaoswind wrote...

With makes the lost of the second/fourth/ and first fleet even more retarded...

I single carrier should be capable to slow down the reapers while the rest escape...

Probably fighters were not fueled/armed or not ready to launch in some similar fashion. And crews were too busy fraternizing.
I get such overall feeling after "defense committee" bumbling reaction.

Modifié par Ingvarr Stormbird, 12 mai 2012 - 03:30 .


#120
Geomon19

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He really is the stupidest military character I've probably ever seen in a video game. He even admits to overseeing the largest defeat in human history, yet they keep this man around. That's like Lincoln keeping McClellan in charge.

I mean who the hell admits defeat before the battle even starts? Who does that?

#121
Ingvarr Stormbird

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Geomon19 wrote...

He really is the stupidest military character I've probably ever seen in a video game. He even admits to overseeing the largest defeat in human history, yet they keep this man around. That's like Lincoln keeping McClellan in charge.

I mean who the hell admits defeat before the battle even starts? Who does that?

Either that, or he has specific goal of not defeating Reapers, but building the Crucible (and no, he can't know for sure that it will help defeat them from the start, unless he corroborates with machine overlords in the first place).

Modifié par Ingvarr Stormbird, 12 mai 2012 - 03:28 .


#122
DubVee12

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SoloPala wrote...

DubVee12 wrote...

I don't know if this has been mentioned yet, but don't the Turians have many more (the exact number escapes me right now) dreadnaught class ships than the Humans? (as well as the other council races?) I'm not saying Hackett isn't incompetent, but having that many dreadnaughts surely gave the Turians a better chance against Reaper Capital Ships than any other race.


Dreadnaughts are not the center of the Alliance fleet, Carriers are, because of the treaty that limited the Alliance dreadnaught production, they circumvented it with carriers, so instead of being stuck with 6 dreadnaughts or whatever, the alliance spent 30 years making carriers.  Which are just as large as dreadnaughts, except they use 1,000s of fighters as their main weapon.


Well yeah that was kind of the point. Against Capital Reapers, what good are fighters? Hackett obviously could have used better strategy (why I agree he is incompetent), but the lack of dreadnaughts against Reaper Capital Ships is why they do so poorly compared to the Turians.

#123
a.m.p

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SoloPala wrote...

Ingvarr Stormbird wrote...

SoloPala wrote...

Ingvarr Stormbird wrote...

The Angry One wrote...
and what the hell was that cruiser doing over Vancouver?

I've got news for you, it was actually a dreadnaught ;)


No, BW confirmed it was a scripting error, also says in the codex Dreadnaughts can't operate in atmosphere, so its a cruiser.

Heh, sorry. I am forgetting that I have to keep track of twitter and social media to actually get *proper* gaming experience.


Yeah i understand that, not saying anything about you, just that BW screwed up there and they admitted it.

Does anybody have a link to that? I keep hearing that there was a twitter retcon or something but I couldn't find it.

#124
Ingvarr Stormbird

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DubVee12 wrote...
Well yeah that was kind of the point. Against Capital Reapers, what good are fighters? 

Actually, for all we know about modern warfare, small craft tend to be surprisingly good against huge ones.

#125
Chaoswind

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They detected the reapers in their long range scanners if they didn't lauch the fighters then Hackett is beyond stupidity and redemption.