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#251
deuce985

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That makes me sad to see...

People have their gripes with the ending, that's understandable. But ME3 deserves a better score than that...

#252
ile_1979

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napushenko wrote...

i think its too much giving -1 just because we didnt have holstering weapons. i see what youre getting at, but still, especially cause its known that reviewers and gamers alike dont use full 1-10 rating ladder.
i mean, 9 is a major difference from 10, as its 8 from 9. so, giving a -1 to the game just for non holstering and some face import problem (i didnt had that problem btw, but i just got it a week ago so its solved in patch i guess)... seems very nitpicky and totally minor issue.


Yes, i think we do understand each other, but i am old fashioned and i do rate them from 1 to 10. And is it is for me ME3 is an above average game (5.5), if i had liked the ending it would have been a good/very good game (7-8), but by no means a great or perfect game (9-10). BG1 is my all time favoirite and i still don't dare giving it 10. And aside from DA2, all the games i ever played from BioWare (BG2, Jade Empire, NWN1, ME1 and 2), i liked better, way better then ME3. And neither ME1 or ME2 were 9s in my book. ME1 would be almost 9 (8.6-8.7) while ME2 would be 8.4-8.5. A hybrid of both games could be the closest thing to a perfect game (free expolration, vehicle sections, many ritch NPC's, plenty interactions and tons of LIs, plus the ammo mechanics) i have ever seen in an action RPG, something like 9.8-9.9 .....

The thing that saddens me the most is that ME3 had the potential of being that game. :crying:

Modifié par ile_1979, 13 mai 2012 - 10:53 .


#253
Dusen

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DaJe wrote...

crazyrabbits wrote...

napushenko wrote...

I personally cant stand it. Its a superb game, better then any in the series imo till that last couple of minutes. 3 point fckng 8.  And some things i read in reviews were so unthrutfull it hurts.


I'd say the game is incapable of getting a 10, or a 9, or an 8. Even putting aside the ending, there's so much wrong with the gameplay and story that it's difficult to understand how anyone could have botched this as bad as BW did. As per a list I once wrote out for another topic, the problems include:

- Confusing and illogical journal system that doesn't update with quest item procurement
- Shepard eavesdrops on everyone in the Citadel; solves their problems for them...uh, character development?
- War Assets mean nothing in terms of additional content or ending changes
- EMS is poorly explained, has no bearing on final mission (beyond a couple alternate cutscenes)
- 6 N7 missions (all using horde mode maps) compared to ME2's 19 N7 missions
- Fetch quests are nothing more than scanning a planet and taking the items back to the Citadel
- Multiplayer mode has direct impact on single player campaign (is needed for "best" Destroy ending)
- Reaper attacks during exploration are more annoying than anything
- New characters are largely useless and have no bearing on the plot (Kai Leng, Vega, Traynor, Cortez)
- bizarre running animations (Anderson, fleeing citizens on Earth, child in dream sequences)
- general bugs (clipping issues, holes in Normandy, disappearing enemies)
- All ME2 characters sidelined and relegated to single mission
- Multiple ME2 characters get lame resolutions (Zaeed, Jacob, Kasumi, Samara, Kelly)
- EDI gets hyper-sexualized, plus cameltoe
- Most ME2 romances get terrible resolutions, amount to a couple extra lines of dialogue (Jacob, Jack, Thane)
- Kai Leng is pathetically written, has lame comebacks, looks like Asian Nightwing
- Tali's face seen as photoshopped picture taken from a stock image gallery; fanart widely believed to be better
- Diana Allers character mostly pointless; did someone at Bioware owe Jessica Chobot a favor?
- Cerberus goes from 150 personnel to the Empire from Star Wars for no good reason
- TIM goes from well-intentioned extremist to guy who will sell humanity out for power...nice.
- Citadel is attacked and controlled offscreen by Reapers...is everyone there dead? Evacuated? Resolution!
- Citadel Defense Force is completely pointless
- Lair of the Shadow Broker effectively means nothing to the plot
- Arrival means nothing to the plot
- Mass Effect 2 final decision (Collector Base) has no bearing on ME3 plot; doesn't matter what you picked
- the only difference between saving/not saving the council is 30 War Asset points
- Final mission is just horde mode in single-player


Don't forget to mention that the final fight against a Reaper is one of the most stupid and gamey moments in the franchise. So the Reaper apparently intentionally makes a point for missing the only two threats to him which are large fragile trucks with giant rockets for like 10 minutes, while hitting everything arround the trucks standing in the middle of the street. W T F?

Yeah, that's how you create tension and excitement, by making the enemy retarded and making it over obvious that you are just playing a game for children.


All of this ^ not to mention that the first two games either never had these problems in the first place or corrected them with the next installment. For all the good (mostly combat-wise) that ME3 brings, it is easily overshadowed by all the bad.

#254
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Mole267 wrote...

jreezy wrote...

Mole267 wrote...

jreezy wrote...

crazyrabbits wrote...
- New characters are largely useless and have no bearing on the plot (Kai Leng, Vega, Traynor, Cortez)

Why is Traynor in there?


The real question is, why didn't they bring Kelly back to the Normandy?

Probably because she actually was mostly irrelevant. 


but she appeared in ME3... she wasn't in the most fortunate of circumstances. I would think after serving on the crew that defeated the Collector's, she would've been hired on by the Human Alliance. Traynor was just as irrelevant of a character in ME3, btw.

She was at least relevant to the plot beyond telling me I had unread messages.

#255
Wulfram

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jreezy wrote...

She was at least relevant to the plot beyond telling me I had unread messages.


And at least when she tells me I have unread messages, there usually are unread messages.

#256
kaisterbahn

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Seems a bit high. The ending was the virtual equivalent of rape.

#257
Rockstarblunt

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Mass effect 3 was the worse in the series for these reasons:

1. The Ending.
2. Squad Banter, no dialog wheel or cinematics. (Loved that, made it more personalized)
3. Side Missions, Seriously lacking.. Most consist of go here, scan planet, go back tada. (no sense of achivement)
4. Decisions didn't matter from ME1,2
5. Overall quality, more was done in ME2. Also graphics options lacking on PC version.

They really down graded their last installment. Shame :blush:

Modifié par Rockstarblunt, 13 mai 2012 - 11:56 .


#258
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I can say you - Mass Effect 3 is BAD game. I don't say about cinematics, i dont care about characters, they are good(most of them, even some of the main chars are screwed up completly).
The whole game if one big fail. Mass Effect 2 was very interactive movie. In ME3 movie part rest and everything else was thrown out. Chosing, who will live, and who dies is not a decision, i dont need decisions to win a war. I need more dialogue options, i want to throw people out of windows in the middle of conversation!
That was the fun in previous games. And this little thing, that everyone loves, is gone now. And that's why Mass Effect 3 is BAD game.

Cheers, BioWare. You screwed up. I hope only because of EA.

#259
Mole267

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Remember when that BW employee got caught reviewing Dragon Age 2, and he had this to say?

"Anything negative you'll see about this game is an overreaction of personal preference. For what it is, it is flawlessly executed and endlessly entertaining."

More like:

"With more emphasis on combat and less on variation and RPG elements, this game is aimed at those with the lowest of intellect. Perfect for FPS and action lovers."

Modifié par Mole267, 14 mai 2012 - 01:34 .


#260
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Mole267 wrote...

Remember when that BW employee got caught reviewing Dragon Age 2, and he had this to say?

"Anything negative you'll see about this game is an overreaction of personal preference. For what it is, it is flawlessly executed and endlessly entertaining."

More like:

"With more emphasis on combat and less on variation and RPG elements, this game is aimed at those with the lowest of intellect. Perfect for FPS and action lovers."

Not a good look homie. At all.

#261
Delsabre

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I'd rate it 5 or 6 out of 10. And I haven't even reached the 'famous' ending. The game is dull and uninspiring and that's from someone who's played through ME1 and 2 back and forth several times and loved it.

Heck, even Joker looks like he's had a dozen lemons shoved up his (_|_) 24/7... only performance I liked so far was Mordin.

#262
Sikelcell

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I beat the game a couple weeks after release. Haven't played it again since. Compared to 1 & 2 which I played 5+ times each...

I would give ME3 an 8/10 as a stand alone, and a 5/10 as part of the trilogy.

Modifié par Kahlder, 14 mai 2012 - 07:33 .


#263
Kakita Tatsumaru

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Mole267 wrote...
"With more emphasis on combat and less on variation and RPG elements, this game is Perfect for FPS and action lovers."

Corrected.

#264
Icinix

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ME3, maybe 7 or 8.

Its a good average also ran game.

The metacritic bombings though are probably more about sending a message that the direction BioWare has gone under EA is frustrating people and damaging the games that are coming out.

Its not just because its cool to hate EA, it is legitimately because the soul and quality of the games has begun to drop.

#265
Tirigon

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I dont rate games in numbers because it's stupid.

But if I did it wouldnt be high.

#266
Andromidius

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Definately dumbed down the RPG elements. That's an instant no-no for me.

There were lots of epic parts in the game. But like a Michael Bay movie - very impressive and flashy, but unnecessary and sometimes completely going against the narrative.

After thinking about it for two months, I think I can finally start rating ME3:

Graphics: 7/10 (Good, but not great, some low res textures)
Animations: 4/10 (Very inconsistant and sometimes very jarring)
Gear Customisation: 7/10 (Too many 'manditory' choices)
Talent Customisation: 9/10 (Loved branching talents, but needed a few extras)
Voice Acting: 9.5/10 (Near flawless performances all round. Ignoring you know who)
Sound Effects: 9.5/10 (Amazing stuff, not sure how they could be improved honestly. Bar really loud walking in 'casual' dress)
Dialogue: 7/10 (Some great stuff, but also some utter garbage, inconsistant)
Diagloue Choices: 4/10 (Too much autodialogue = no choice at all. Some obvious choices not included. Not enough variety)
Plot: 9/10 (Amazing premise, honour and sacrifice, friendship and loyalty, bravery and determination...)
Story: 3/10 (...but ultimately a poor execution when it counted. Game breakingly poor, infact. Ending was dreadful)
Player Choice: 1/10 (Ultimately our choices are few. Red, Green or Blue? Spend time gathering as much EMS as possible, play Multiplayer/iOS or not bother? Previous choices = meaningless. BAD!)
Overall Polish: 3/10 (Obviously rushed and not tested extensively. Multiple glaring bugs and glitches. Very poor post-release support on known issues)

Averaging those out into a percentage, that's a score of: 60%

Wow, actually that's more then I expected. But I can live with that. Game was slightly above average. But honestly, I was expecting a lot more from Bioware. Sequels aren't supposed to be worse!

Edit: I also did a quick rating of ME2 using the same system.  Got 77%, mostly dragged down by the plot (I'll admit, its very weak - saved only by the good story and characters!).

Double Edit:  Oh eek, you know what?  I completely forgot GAMEPLAY and MISSIONS!  /facepalm

Considering I'd rate Gameplay at an 8, and Missions at a 4 (overall, Tunchunka can't carry the entire game - sorry), that pushes Mass Effect 3 up to a 67%.  Which is still much lower then many professional reviewers gave!

Modifié par Andromidius, 14 mai 2012 - 10:04 .


#267
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Rockstarblunt wrote...
2. Squad Banter, no dialog wheel or cinematics. (Loved that, made it more personalized)

What's squad banter doing there when the issue you have with the game isn't related to that?

#268
luchozuca

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I'd give it a 5 as a whole, and that's only because i recognize the excellent writing on Tuchanka and Rannoch missions, those really belong to Mass Effect series.
When i first played ME3 i was so excited about it that a lot of the flaws of the game got past my sight without me noticing them, all of them until i reached the ending, which killed all of ME3 for me.
Now, struggling to get through a 3rd play through i can't stand the linearity of the game, the clearly broken and incomplete Journal, the Probes from your ship retrieving people (seriously WTF?), the fetch quests that are just spawned everywhere by walking near NPCs, not even talking a word to them, the lack of N7 missions, the empty War Assets system (they mean nothing but a number), i could go on but many have pointed out enough points to make a quite long list.
If anything, that 3.8 score is also marked by the ending controversy, but i don't really see why it is wrong, it is also a piece of opinion, and compared with the 9s and 10s i see from "specialized" review sites everywhere and my own experience with the game, i'd say Metacritic got it right.
You might put a higher score though if you play the game completely isolated of the other two, as far as i can see, if you ignore the lore, the story, the game mechanics (conversations, non-linearity, consequences of choices) established by the previous two games you can take ME3 in a much high regard, since you can't compare it to nothing right now, but as a trilogy, this last game should have lived to its predecessors and failed to do so imho.

#269
laudable11

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Rockstarblunt wrote...

Mass effect 3 was the worse in the series for these reasons:

1. The Ending.
2. Squad Banter, no dialog wheel or cinematics. (Loved that, made it more personalized)
3. Side Missions, Seriously lacking.. Most consist of go here, scan planet, go back tada. (no sense of achivement)
4. Decisions didn't matter from ME1,2
5. Overall quality, more was done in ME2. Also graphics options lacking on PC version.

They really down graded their last installment. Shame :blush:


Mostly this.

Mass Effect 3 felt like the cheapest of the three games.
Image IPB

Modifié par laudable11, 14 mai 2012 - 02:57 .


#270
DaJe

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Andromidius wrote...
Graphics: 7/10 (Good, but not great, some low res textures)
Animations: 4/10 (Very inconsistant and sometimes very jarring)
Gear Customisation: 7/10 (Too many 'manditory' choices)
Talent Customisation: 9/10 (Loved branching talents, but needed a few extras)
Voice Acting: 9.5/10 (Near flawless performances all round. Ignoring you know who)
Sound Effects: 9.5/10 (Amazing stuff, not sure how they could be improved honestly. Bar really loud walking in 'casual' dress)
Dialogue: 7/10 (Some great stuff, but also some utter garbage, inconsistant)
Diagloue Choices: 4/10 (Too much autodialogue = no choice at all. Some obvious choices not included. Not enough variety)
Plot: 9/10 (Amazing premise, honour and sacrifice, friendship and loyalty, bravery and determination...)
Story: 3/10 (...but ultimately a poor execution when it counted. Game breakingly poor, infact. Ending was dreadful)
Player Choice: 1/10 (Ultimately our choices are few. Red, Green or Blue? Spend time gathering as much EMS as possible, play Multiplayer/iOS or not bother? Previous choices = meaningless. BAD!)
Overall Polish: 3/10 (Obviously rushed and not tested extensively. Multiple glaring bugs and glitches. Very poor post-release support on known issues)


Pretty much this.

Most professional reviewers ignoring the large collection of partly jarring problems is showing the sad stat of the whole system.

#271
Mettyx

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DaJe wrote...

Most professional reviewers ignoring the large collection of partly jarring problems is showing the sad stat of the whole system.


Exactly, I was astonished at the unprofessionalism and incompetency of most "professional" reviews for ME3. It really opened my eyes.

Modifié par Mettyx, 14 mai 2012 - 03:30 .


#272
EricHVela

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Metacritic claims they have methods to avoid rate-bombings from non-pro reviewers. From what I've seen, it doesn't always work, but that's by comparing what I've heard directly from people versus what rating is at Metacritic. (IMDB claims the same thing with similar inconsistencies.)

It's just suspicion, but I wouldn't trust Metacritic any more than I can trust any site that claims they know how to avoid rate-bombs. All systems have an exploit.

Modifié par ReggarBlane, 14 mai 2012 - 03:32 .


#273
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ReggarBlane wrote...

Metacritic claims they have methods to avoid rate-bombings from non-pro reviewers. From what I've seen, it doesn't always work, but that's by comparing what I've heard directly from people versus what rating is at Metacritic. (IMDB claims the same thing with similar inconsistencies.)

It's just suspicion, but I wouldn't trust Metacritic any more than I can trust any site that claims they know how to avoid rate-bombs. All systems have an exploit.


This. I don't trust anyone. Everyman for himself !

#274
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Including the glitches, laziness, bad writing, lack of interection with some characters, BS, etc, i would say the game (on a scale of 1-10) gets a 7 from me. Scale of 1-5 = 3

#275
napushenko

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Mettyx wrote...

DaJe wrote...

Most professional reviewers ignoring the large collection of partly jarring problems is showing the sad stat of the whole system.


Exactly, I was astonished at the unprofessionalism and incompetency of most "professional" reviews for ME3. It really opened my eyes.


You know, there is a reason why they are "proffesional" and you are not ;)