DarkAbsolution wrote...
I understand the sentiment, but disagree with the proposal.
"Carrying" a team on Gold is hard. Really hard if the other players lack basic strategy. They'll do things like stand in the open, away from the team, and get shot down. The time you spend running to the other size of the map rezzing them is time you're not stopping enemies reaching your safe zone. When I feel I may need to carry a team, I play as Infiltrator and equip Level 3 Adrenaline Boost, and I am a Rez God on speed. There are matches where I've gotten 30 rezzes in the first 5 waves, often from running from one side of the map to the other. I keep asking the players to stay basically together, but bad habits from Bronze/Silver keep them from doing the right thing.
That's the problem here. Asking players to stick to Bronze/Silver just re-inforces the bad habits that they pick up there. They'll stand in the open and get shot down. They'll stray to the other side of the map away from the team and die. They'll come to the disable/enable target and work on it, uncloaked, while you are too and were already 3/4 of the way done and drawing fire. They lack use of basic side-step/roll and dodge moves when getting shot at (amazing how often a Geth Rocket Trooper's rockets will miss if you side step/roll as soon as you see the rocket, even on a laggy connection). They'll pick the least defensible position on the map and refuse to move. They'll stand beside you and won't rez you or each other (man, I've gotten good at not dying on Gold because I know 50% of the time I'll need to rez myself).
There are times where I've solo'd waves 7-10 from 1 minute into the wave after everyone wiped.
The worst one yesterday was some guy, N7 180 or something, level 20 Geth Infi, with a Black Widow, and I swear the guy didn't fire his weapon until Wave 5, nor did he cloak once, nor did he revive anyone 3 feet from him. Now THIS guy is where I drew the line. With seething contempt I asked him to leave when the game ended.
Useless idiots aside, generally you can see some players start to "get it" and improve by the end of a match. The only way they'll learn is if they play, and unlearn the idiocy that they pick up from playing Bronze/Silver.
+1
Honestly, it's a mixed bag for me when I play random/random/gold games in public. There are times where I mute myself so I can feel like I'm verbally abusing the player who can't seem to get his stuff together without actually talking to him/her. Like some have already stated sometimes you try to offer help and it just pisses them off telling them how to play a game, and other times they readily accept advice and improve as the game goes along. Like
DarkAbsolution said bad habits formed on lower difficulties are hard to break but they're even harder when it seems they don't want improvement when "their" way of playing has worked for so long.
And other times I just want to cry at the awesome teamwork on display. Possibly my best experience had to be last night where in a PUG match the four of us without chatting were cleaning house on the enemy for about 4 hours we played together. What's that a teammate needs a revive, done; a group hack objective, all head over there; 4 hack objectives, infiltrator goes over while other 3 draw aggro. It was - I dare say - beautiful. It's more than likely I'll never find that kind of teamwork and fun with randoms again.