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Growing sovereigns


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#26
DeathTyrant

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Indeed, for which you need to reach Master Level in the Botanist Skill Tree.

(DLC Only)


#27
Khevar

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I consider making and selling Potent Lyrium potions an exploit and akin to cheating due for one main reason:



Only the richest of patrons could ever afford to buy potent lyrium potions at a vendor. With 9,999 etc potent potions in their inventory that would never move (where's the demand?) he's never going to profit. So the vendors are basically giving away their masses of wealth.



The only way really move this out of the cheating realm would be to a) Limit the amount of gold each vendor carries (you'd only be able to do this so often before the vendor runs out of gold) and/or B) Reduce the resale value once the stock reaches a certain point.

#28
DragoonKain3

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I just don't see how those 100+ sovereign equipment could be bought without doing this.

Open every chest, sell every loot, ask for a reward for every quest, and you'll easily get 900g before the end of the game.  More than enough to equip your core 4 with the best equips available.

Nice to know though there is a way to get infinite money without resorting to cheats. Not that you'd need it with a proper rogue and proper coercion levels being more than enough for your monetary needs.

#29
Duck and Cover

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Where do you get all the lyrium? I have only found limited amounts (around 30 or so)

#30
DragoonKain3

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Actually reading the OP's post helps a lot in knowing what the topic is talking about no?



(hint: third paragraph of OP's first post)

#31
Xantor_Stromgate

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I don't think this is an exploit. I think it's RP. You provide potent lyrium potions already made. You sourced your suppliers and found the cheapest labor (yourself). You literally started a business. Kudos to BioWare for allowing this and you for finding it out ... Now, if you could only apply that to RL!

That being said, I made close to 700 GP legitly. Didn't get all the big time items, but that's what makes the replay value go up, for me anyhow!

Modifié par Xantor_Stromgate, 09 décembre 2009 - 07:07 .


#32
Mobisto

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BTW if you're a dwarf noble female, Gorim in Denerim will buy your stuff at 50% value instead of 25% value like other merchants. So if you want to make money without this trick, go to him after a good dungeon crawl.



Needless to say, if you use this potent lyrium trick WITH Gorim, you'll need Shale to carry off all the gold afterwards.





I have no idea if there are other good merchants for human/elf/dwarf commoner. If you know some, please share.

#33
Invalidcode

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I just don't see how those 100+ sovereign equipment could be bought without doing this.




Its not that hard, and you could buy multi 100g + items before landsmeet. Just need to know where to look for the quest that gives lots of gold. I got rosethrone at level 11 =D

#34
Monkeypasta

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100G is pretty easy to get. I found myself not able to spend all the money I have :-)

#35
RamsenC

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How much profit does one potent lyrium potion provide?

#36
sinosleep

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jeffkretz wrote...

I consider making and selling Potent Lyrium potions an exploit and akin to cheating due for one main reason:

Only the richest of patrons could ever afford to buy potent lyrium potions at a vendor. With 9,999 etc potent potions in their inventory that would never move (where's the demand?) he's never going to profit. So the vendors are basically giving away their masses of wealth.

The only way really move this out of the cheating realm would be to a) Limit the amount of gold each vendor carries (you'd only be able to do this so often before the vendor runs out of gold) and/or B) Reduce the resale value once the stock reaches a certain point.


Games that limit vendor cash are irritating as hell, hence why I was glad when Bethesda decided to wisen up and patch out that feature in Oblivion giving the vendors infinite loot. Being forced to waste time travelling all over the game world due to enforced "realism" in a clear fantasy setting is anything but fun. I'll go to Rainbow 6 for my realism thank you very much.

#37
Khevar

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sinosleep wrote...

jeffkretz wrote...

I consider making and selling Potent Lyrium potions an exploit and akin to cheating due for one main reason:

Only the richest of patrons could ever afford to buy potent lyrium potions at a vendor. With 9,999 etc potent potions in their inventory that would never move (where's the demand?) he's never going to profit. So the vendors are basically giving away their masses of wealth.

The only way really move this out of the cheating realm would be to a) Limit the amount of gold each vendor carries (you'd only be able to do this so often before the vendor runs out of gold) and/or B) Reduce the resale value once the stock reaches a certain point.


Games that limit vendor cash are irritating as hell, hence why I was glad when Bethesda decided to wisen up and patch out that feature in Oblivion giving the vendors infinite loot. Being forced to waste time travelling all over the game world due to enforced "realism" in a clear fantasy setting is anything but fun. I'll go to Rainbow 6 for my realism thank you very much.


Actually, I totally agree with you.  I would just argue that the infinite potent lyrium potion crafting is definitely an exploit bordering on a cheat.  Doesn't mean don't do it (I did it myself on the first playthrough), but arguing that it is legitimate is just fooling oneself imo.

Use it/don't use it.  But the only "honest" way to make money is by quests/stealing/chests/looting B)

#38
sinosleep

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Ah ok, then it's just we disagree on the whether or not it's an exploit. I only consider things an exploit if they're clearly not working as intended. Vendors have certain items in infinite stock, this is wide spread throughout the game so it's clear it was intentional. So as far as I'm concerned, it's not an exploit. What I would consider an exploit are things like the experience exploit where early in teh game there's a quest you can keep partially turning in over and over and over for unlimited xp. It only happens that one time in game, so clearly it's not working as intended. That's what I consider an exploit. Crafting then selling back items is merely good business.

#39
Ulyn

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I suspect it's a typo. It's very faintly possible that this "top tier" potion was meant as a sort of reward for advancing through herbalism, getting the recipe and testing out the profitability of crafting, but since all other crafting abilities operate at a loss, it seems unlikely.



Basically any "infinite money trick" is unlikely to be a feature, and this functions as that since the camp merchant and circle quartermaster have infinite supplies of the necessary reagents.



HAHAH! I just remembered something. Did anybody else on Everquest do the Fishcake crafting trick, around the time that Sullon Zek opened as a server? They inadvertently had it set up so that you could catch common fish fairly easily, bake them into fishcakes, and sell them at enough of a profit to make money quite a lot faster than grinding. As a result there were scads of level 1-10 dark elves sitting around the little pool of water inside Neriak. The power-grinders made fun of us, of course, but I was able to pay one of the bleary-eyed uber-levellers to get me a Robe of Shadows that lasted me 40-odd levels.

#40
Planetshooter

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I only found this thread today, I've done some calculations based on vendor prices and the profit looks like this: 4 x Lyrium (2s 40 each) = 9s 60. Flask x 1 = 1s 10. Dist Agent x 2 (13s 20 each) = 26s 40. Conc Agent x 2 (33s each) = 66s. Add that lot up, you get 1g 03s 1. If you sell the Potent Lyrium pot back to the Mage Tower Quartermaster for 1g 25s, you make a shade over 21s on each potion. I'm tired and I originally ballsed it up by buying ingredients in the camp - DON'T do that! Hopefully someone can confirm these calculations or I'll update tomorrow when I have a proper go at it. Thanks to the OP for starting this thread - very helpful.

#41
Khevar

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Ulyn wrote...

I suspect it's a typo. It's very faintly possible that this "top tier" potion was meant as a sort of reward for advancing through herbalism, getting the recipe and testing out the profitability of crafting, but since all other crafting abilities operate at a loss, it seems unlikely.

Basically any "infinite money trick" is unlikely to be a feature, and this functions as that since the camp merchant and circle quartermaster have infinite supplies of the necessary reagents.

That's an interesting point.

What would be more sense, in my opinion, is if all crafting were profitable, but at a reduced amount.

So for example, tier 1 products could be sold at x copper profit, tier 2 products at xx copper profit, tier 3 products at xxx copper profit and tier 4 products at x silver profit.

#42
Javanaut

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Invalidcode wrote...

I just don't see how those 100+ sovereign equipment could be bought without doing this.


Its not that hard, and you could buy multi 100g + items before landsmeet. Just need to know where to look for the quest that gives lots of gold. I got rosethrone at level 11 =D


Absolutely correct. On my current play through I have both the Felon's Coat and The Rose's Thorn. By the time I'm done with Deep Roads, I'll be ready to buy Andruil's Blessing. I will still have the Dalish and the Landsmeet, plus a few side quests to do. So it's not like I finally got those goodies, but only got to play around with them for a battle or two. I still have a bit of game to go.

Modifié par Javanaut, 10 décembre 2009 - 12:27 .


#43
GarethPierce

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If you're willing to go through the effort for this, you can get to lvl 25 with as much gold as you like by turning in traps (guy at bar sells as many triggers as you like) to Allison in Lothering forever.



To me, both seem to fly against the spirit of the game, just like force fielding your taunting tank or SoTC without LoS every fight... makes the game less enjoyable for me. Feels like I might as well open the console and runscript zz_epi_debug to warp to the epilogue.

#44
Chibiabos

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jeffkretz wrote...

I consider making and selling Potent Lyrium potions an exploit and akin to cheating due for one main reason:

Only the richest of patrons could ever afford to buy potent lyrium potions at a vendor. With 9,999 etc potent potions in their inventory that would never move (where's the demand?) he's never going to profit. So the vendors are basically giving away their masses of wealth.

The only way really move this out of the cheating realm would be to a) Limit the amount of gold each vendor carries (you'd only be able to do this so often before the vendor runs out of gold) and/or B) Reduce the resale value once the stock reaches a certain point.


The game is too hackneyed to consider that.  A thief should be able to just steal large amounts of gold off the vendors, but you can't ... one or items is about it.  Most games make it a lot easier to make and sell stuff for a profit or trade between vendors ... Dragon Age makes all of that impossible.  Coercion skill and the merchant's belt should, really, let you get more money for stuff you sell.

#45
Uncle_Remus

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I bought supplies for 99 of these potions. I made 123s 75s 0c from selling them and it cost me 102s 6s 90c to buy the supplies. I made a profit of 21s 88s 10c from that. I was wearing a merchant belt and I bought the supplies from the circle tower and gnawed noble tavern.

The supplies for this amount did not take up that much inventory spacing, at most 20 spots, so as the OP said the more money you have the faster  this works. I thought an example based on a fair amount of potions would give a better idea of the profit, than a per potion basis.

Modifié par Uncle_Remus, 11 décembre 2009 - 07:44 .


#46
Apophis2412

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And just sell the potions to Gorim if you're Dwarven Noble. Gorim will give you twice as much for them as other merchants.

#47
Uncle_Remus

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Uncle_Remus wrote...

I bought supplies for 99 of these potions. I made 123s 75s 0c from selling them and it cost me 102s 6s 90c to buy the supplies. I made a profit of 21s 88s 10c from that. I was wearing a merchant belt and I bought the supplies from the circle tower and gnawed noble tavern.

The supplies for this amount did not take up that much inventory spacing, at most 20 spots, so as the OP said the more money you have the faster  this works. I thought an example based on a fair amount of potions would give a better idea of the profit, than a per potion basis.


I just wished it didn't take OVER 10 seconds to scroll up to 99 when you want to buy a full stack of something....Image IPB
I also went back and noticed a stack of any of these supplies takes up 1 spot in your inventory, so the example above would use 9 spots in your inventory.

Modifié par Uncle_Remus, 11 décembre 2009 - 08:17 .


#48
Planetshooter

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I used this money-making method (not on my 'main' character) last night, purely for research purposes for this thread *cough*. On my level 12 rogue (dwarf commoner), using Morrigan's master herbalist skill, I went from 75g to 1016g in under 2 hours. And I wasn't particularly rushing. I found the best method was to load up about 50 inventory slots with Lyrium dust (at the mage tower), then go back to Gnawed Noble and buy/craft/sell (repeat) until all lyrium dust (about 5000) was gone, then go back to mage tower for more. 1000g took about 4 runs like that. [Once you get to 400g you pretty much hit the limit for profit per tower run because of inventory limitations fetching the lyrium dust. Unless you go and buy a load of backpacks.]

Then I spent 600g in about 10 minutes on high level items and skill books. Ok, it's arguably "not playing in the spirit of the game" but if you're on your umpteenth character or you just want to own every cool item that you can buy, that's how to do it easily and early on.

Modifié par Planetshooter, 11 décembre 2009 - 08:16 .


#49
Uncle_Remus

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Planetshooter wrote...

I used this money-making method (not on my 'main' character) last night, purely for research purposes for this thread *cough*. On my level 12 rogue (dwarf commoner), using Morrigan's master herbalist skill, I went from 75g to 1016g in under 2 hours. And I wasn't particularly rushing. I found the best method was to load up about 50 inventory slots with Lyrium dust (at the mage tower), then go back to Gnawed Noble and buy/craft/sell (repeat) until all lyrium dust (about 5000) was gone, then go back to mage tower for more. 1000g took about 4 runs like that. [Once you get to 400g you pretty much hit the limit for profit per tower run because of inventory limitations fetching the lyrium dust. Unless you go and buy a load of backpacks.]

Then I spent 600g in about 10 minutes on high level items and skill books. Ok, it's arguably "not playing in the spirit of the game" but if you're on your umpteenth character or you just want to own every cool item that you can buy, that's how to do it easily and early on.


I didn't know about this trick until reading this post, which was shortly before making my first post in this thread, and thought it would be nice to get some of those high level items earlier in the game.

#50
Ulyn

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Don't dump too much money into lyrium unless you want to stop to split your working gold into a  33:13:1 ratio every few seconds.

So you put 195g in lyrium and get to the Noble with 5g, your batches will look like:

5g, 6.5g, 8.8g, 11g, 15g, 20g, 27g, 36g, 48g, 63g.

If you put 100g in lyrium and arrive with 100g, they'll look like:

100g, 133g, 176g, 235g, 312g, 416g, 553g, 736g, 979g, 1302g.  

Well, no, they won't, because you'll need more lyrium before you finish the 416g batch.  But one gets the point; the more of your money is in lyrium, the slower you'll ramp up in terms of fiddling around with the merchant constantly.

Once you get into the big numbers, the problem isn't the merchant or commuting,  it's clicking,  1000 gold does NOT mean crafting 800 potions; that's just the last batch, you'll have to do well over ten thousand craftings, exclusive of other work.  The full series there above, if you didn't need to worry about putting more money into lyrium partway through, would take 16,000 clicks; that is, about 40 minutes of clicking as fast as humanly possible, and that's only the "craft potion click" part of your fun.

So, if you're dedicated to not cheating, it's certainly work, if a little ridiculous.  A few hundred gold might be a bit less mind-numbing than 1000.

Modifié par Ulyn, 11 décembre 2009 - 10:21 .