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[quote]7he Island Head wrote...
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The biggest problem with the IT, is that control is a renegade option. That means that being a renegade is not a viable way to fight the reapers. If the IT is true is another unfair treatment of renegade players. Just like the rachni and everything else!
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Destroy was considered the Renegade option.
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In the IT is is flipped to confuse Shep. This means the IT supports that aragon Shep wins and renegade Shep loses.
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I don't see it as Renegade or Paragon or Neutral.
A shepard that succumbs to the will of the Reapers will always lose.
A shepard who stands his ground and knows what to do will survive and have a chance to destroy the Reapers.
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Nope. The IT theory assumes that paragon options are always the best, and that is why the destroy ending is red to confuse Shep. It's not about what you think. It is about what the IT theory says. And it says the renegade Sheps can't win.
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I would need a link to this official IT theory and where you got this quote from
[quote]The IT theory assumes that paragon options are always the best[/quote]
Can't say I care either way, but I will have an argument with whoever made it.
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http://www.youtube.c...FFhBn2U#t=3684s
Here is a link, it is only talked about for a few moments
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That is merely a documentary.
Ignoring the colors as they don't matter.
What matters is what you do.
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I don't see it as Renegade or Paragon or Neutral.
A shepard that succumbs to the will of the Reapers will always lose.
A shepard who stands his ground and knows what to do will survive and have a chance to destroy the Reapers.
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Then why did bioware color code the options?
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Probably to weed out weak shepards.
A strong shepard will know what to do and will not be tricked by lies.
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So you're saying that Bioware lied to the players? Just to weed out weak Sheps?
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I would not say lied.
Weak shepards chose their own faith, their knowledge was lacking because they did not understand the Indoctrination examples presented to them throughout their journey.
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But you did say lies!!!!
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That was referring to what the Catalyst said.
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Bioware wrote what the Catalyst said thought
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Doesn't mean Bioware was lying.
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They were lying via proxy!
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Probably, though I can't say I care as my shepards are all strong.
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Or you mean that they all took the red option, or the paragon optition under the IT labels
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Some indoctrinated shepard may consider it Renegade, some strong shepard's may consider it Paragon.
It is what it is. a way to say no.
Doesn't matter what color is coming out of it a strong shepard will know what to do after listening to the Catalyst.
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I think the red option is a paragon option. They show you Anderson in the destroy option, and he is a paragon. Why reject the reengade/paragon system in the last minute of the game? If it wasn't renegade/paragon they could have used different colors.
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I don't usually base my decisions on wherever it is red or blue.
I look at facts and make a judgement.
But sure maybe it was a way to trick people who only choose Paragon into thinking they're doing the right thing despite what the catalyst said.
Another example of this would be a pure paragon shepard who was made in ME2 without doing anything in ME1.
Pure Paragon is punished on the Rachni choice for not making a good judgement.
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Renegades and new players get screwed over with the rachni choice, because the Rachni shouldn't have been in ME3 if the they queen was killed. The pure me1 paragon gets extra war assests!
I have pure paragon sheps, pure renegade sheps, and play throughs with mixed choices. I like having slightly different endings, cut scenes and stories due to my sheps alignment and that was missing. And under the IT only one options matters
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I'm sure after Shepard wakes up you will get more choices.
Kinda like how you could of killed Wrex as renegade in ME1 or could of waited to really renegade him in Mass effect 3.
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I thought you can only wake up in the destroy ending, not the control ending?
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This pyramid is rediculous, Yes only destroy works. It's not critical to IT wether there is a Par/Ren attribute to the choices.





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