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What's wrong with a happy ending?


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#176
Eclipse merc

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I just want my little blue babies :(

#177
Embrosil

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Deadly Sniper Goat wrote...
What's wrong with a happy ending?


Nothing, just some people think it is cool to be philosophical and other BS while totaly ignoring the main reason we play video games. And no, the reason is not to be depessed after you finish it.

Modifié par Embrosil, 14 mai 2012 - 07:36 .


#178
Grissmin

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I want a happy ending.

Eterna5 wrote...

When has war ever ended happily?

Millions have died. Is it not considered?

#179
kingtigernz

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Grissmin wrote...

I want a happy ending.

Eterna5 wrote...

When has war ever ended happily?

Millions have died. Is it not considered?

MIllions are not going to die because the war has ended.Is it not considered?

#180
NRieh

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MIllions are not going to die because the war has ended.Is it not considered?

....Millions are going to die anyway, even after war is ended, we all mortal, I should say, so what?

Why is someone tries to measure "happines" level with the number of dead bodies involved? The more=the unhappier=the better?...

#181
GodWood

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Deadly Sniper Goat wrote...

Mass Effect 1 had a happy ending, no matter what. (Well, I suppose the renegade ones might not have been so happy... I never chose the kill the council option)

All ME1's endings were uplifting (renegade more so IMO) however there was a twinge of bitterness as you're left knowing that the Reapers are still coming and you have no idea how you're going to defeat them.

Mass Effect 2 had a happy ending, but you had to wrk your ass off to achieve it, and had very little room for error to achieve it.

Lolno. ME2's ideal ending was ****** easy. It was the 'sad ending' that you had to work your arse off for and actually plan.

I wouldn't say it was a particularly happy ending anyway. It was just an ending and a pretty crappy one at that.

Why can't ME3?

Of course, by ME3's nature, no ending can be truely happy. Trillions are still dead, a minimum of three trusted companions died in your vicinity, and there's immense damage left in the Reaper's wake. Nobody's disputing that.

But why can't Shepard survive? Contrary to popular belief, you don't have to kill a character to end their story. Why can't Shepard stand in the sunset with his/her friends, stare down at Harbinger's burning wreckage, and mourn the losses it took to get that far, yet still have the hope for tomorrow with a galaxy full of intact relays and dead/dying/signifigantly weakened Reapers, or even just the knowledge of how to kill said Reapers effectively?

Because the deaths of trillions means nothing to YOU the player. Bioware wants to pull your heartstrings and the ebst way to do that is to kill those you hold dear.

What I'm asking boils down to: The people who are vehemetly opposed to the ending being lighter, or that critisize the retakers because 'The ending isn't happy enough": What is wrong with that? What, on earth, is wrong with a happy ending? What is it about the chance of a happy ending that brings so much anger?

Because happy endings are childish, player ******-bait that have no place in any serious story with an adult target audience.

That's not to say ME3's half arsed endings are any good, but the "Shepard lives happily ever after with his space waifu" B.S that so many clamoured for would be no better.

Bitter sweet would have been the way to go.

#182
Guest_slyguy200_*

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Subject M wrote...

slyguy200 wrote...

Something about people being emo, and wanting to actually feel something/
I played through ME2 perfectly every time and got my squad out perfectly, this is what i wanted. The game rewarded me for playing through it without messing anything up.
That, however, is not how everyone sees it.
Some people wanted to play through perfectly and have some of the squad die dramatically on the mission. So, with the game rewarding them with their squads survival, it actually angered them that they all survived, and they never got an "EMOtional pay-off" from all there hard work.
Ridiculous. right?
And now they want ME3's ending to be all dark and emo for them. Even though most people are angered by the lack of survival chances and variability, the emo's want it to stay dark so that cutting themselves isn't required for them to feel something.


Dont be like that.

Anyway, You solve many of the problems with with different preferences with diverging paths that reflects these different type of preferences. You have one "sacrifice yourself and your team and win A" and "sacrifice as little as possible except time but lose A" With "A" being a larger portion of Earth population and Anderson for example. The path is should clearly be defined by choices and dialogue.


It is the truth.

Yeah, they should really make the game more adaptable to peoples preferences.

#183
Guest_Imperium Alpha_*

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Eclipse merc wrote...

I just want my little blue babies :(


You shall never get them! If Shepard reunite with Liara she get killed by a train. :o

#184
Krunjar

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I would have liked to see a happy ending too. And make it damn hard to get! Theres nothing better than a REALLY hard earned happy ending. Anyone have fond memories of Suikoden 2 man I have to play that again!

#185
Guest_Cthulhu42_*

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Not enough room for speculations, that's why.

#186
Eudaemonium

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Nothing is *wrong* with a happy ending, per se. But they are horribly overdone in videogames. I actually like it when developers take risks with downer endings. That said, ME3's was just kinda bad. they were going for 'bittersweet' but kinda forgot to add any sugar.

#187
MichaelSD

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There is nothing wrong with happy ending. They could have written a decision X, which leads to happy ending. But their "artistic integrity" told them not tom and instead of making the 3rd part of a space opera they tried to make Platoon (the movie) in space. With lukewarm results.
There are so many opportunities to make let everyone alive, yet to have a costly victory, but one needs a bit of imagination.

#188
Darth Death

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One word: Options. There should have been many ways to conclude ME3. If people want a self sacrificing Shep, then that should have been optional, not forced. I don't care for the reasoning why people preferred the self sacrifice endings, I just wanted my Shep to live... That's all.

#189
Iakus

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GodWood wrote...

All ME1's endings were uplifting (renegade more so IMO) however there was a twinge of bitterness as you're left knowing that the Reapers are still coming and you have no idea how you're going to defeat them.

 

I don't disagre with this.  The galaxy was safe for the moment, but the Reapers were still on the Horizon.  Shepard intends to find a way to deal with them.  I don't see why ME3 couldn't have a similar ending: The Reapers are dealt with, but htere's a galaxy to rebuild.  And Shepard's going to help do that.

Lolno. ME2's ideal ending was ****** easy. It was the 'sad ending' that you had to work your arse off for and actually plan.

I wouldn't say it was a particularly happy ending anyway. It was just an ending and a pretty crappy one at that.


Again, no arguement here, the ideal ending was easy to get.  Probably too easy.  And it did end with Shepard seeing more trouble heading our way.  Again, an ending I see no reason ME3 couldn't have.  Just harder to get the "ideal" one.

ANd it's not even an ideal ending people are asking for, but a more upbeat one, where the main character lives.

]Because the deaths of trillions means nothing to YOU the player. Bioware wants to pull your heartstrings and the ebst way to do that is to kill those you hold dear.


By your logic, if the deaths of trillion is meaningless to me, then so is saving trillions

Because happy endings are childish, player ******-bait that have no place in any serious story with an adult target audience.

That's not to say ME3's half arsed endings are any good, but the "Shepard lives happily ever after with his space waifu" B.S that so many clamoured for would be no better.

Bitter sweet would have been the way to go.


Did you seriously just say the bolded part?  Really?

If you seriously believe that, then you should rad more (hint: Ferdinand and Miranda get together)


And will I tell you that these three lived happily ever after? I will not, for no one ever does. But there was happiness. And they did live.”  -Stephen King "The Dark Tower

Not that that series had a great ending either, but that quote does describe what happened to some of the characters, at leat.

Modifié par iakus, 14 mai 2012 - 01:27 .


#190
Slayer299

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I find it utterly amusing that the reasons for Shepard not getting a 'happy' ending.

1. It's 'dark and edgy' to a dark/mature game (as if mature = death)

2.
Because Shepard 'has' to die to end the trilogy.

3.
Millions/Billions/Trillions have died, so why should Shepard live and cheapen the ending (pyhrric).

4.
Without Shepard dying ME3 has no meaning.

5.
It will 'emotionally invest' the player in the cost of defeating the Reapers

6. Happy endings are 'cliche' (as if despressing ones aren't?)

7. Because the game represents life and life is dark/depressing (So why are you playing any games at all then if they represent 'life'? Go back to work.)

8. Artistic Integrity

9. Shepard taking a gasp of breath is a happy ending.

10. Happy endings are 'cheap and stylish', ME is a game for 'mature' adults (thusly implying you are a child if you want a 'happy' ending).

Those are the main ones, with others being variations, and while I probably missed some I'm sure that they will get mentioned.

Just to add my specific thought on this, there could be no 'happy' ending with Rainbows, Unicorns, Fluffy Bunnies and Parades...seriously. The galaxy as a whole is a mess and many homeworlds have been competely trashed; Kar'shan and Palaven are utter wrecks with Thessia and Earth just behind them. A 'happy' ending is one that Shepard lives to see his crew and either disappear or help rebuild Earth/whereever.

I think Miekkas put it best - "There is no victory is war. There is only those who are left to pick up the pieces and bury the dead. Bashers cheapen the impact of the points I have made like they do not matter, but they do very much so. Talk to soldiers how they feel about coming home alive with friends who have died overseas and get back to me about the "whiny happy ending" nonsense because it is darn insulting to me. Happy endings are not always rainbows and bunnies. Sometimes they are just about living to see another day to honor those who we have lost and living with what has been lost for the rest of our lives. There is strength and meaning to be found in a man or woman who lives to see another day after losing so much and walks away with the determination to become a better person, to appreciate everything they still have whether that be friends or lovers or simply being alive. We should not cheapen the sacrifices of the lost by saying a soldier must die in having any deep meaning."

That's my Two Cents in a TL-DR post.

#191
Armannen

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The two later games are so much about death and sacrifice it'd be really weird to have shepard & friends score a perfect victory against the supposed mechanical overlords of destruction. One real weird way it could all have ended would be the reapers offering us a plot device with an A B C ending selection thingy. Haha, glad that's not the case!

#192
Someone With Mass

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The major problem with the endings is that every supposed "bittersweet" moment felt so forced and served absolutely no other purpose than trying to make it look like certain things don't come at a cheap price. Even if that message was clear very early on in the game to anyone with a working brain.

Seriously. Why even have the Normandy crash land? What purpose does that scene serve? Was it just there to be "artsy"?

#193
AlanC9

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iakus wrote...

AlanC9 wrote...

iakus wrote...
The "happy ending" that I want, is that Shepard is there to help rebuild.  Killing Shep off unavoidably strikes me as an arbitrary tragedy that serves no purpose to to manipulate the player into feeling bad.


What about the existing "breath" ending? Are you OK with Shep living only if he does what that ending requires him to do? (Let's not get into the whole EMS issue here).


I find the "breath" ending, even aside from the  EMS issue, to be far too ambiguous.

I'm not certain what you mean by what an ending requires him to do.  If you mean Shepard has to choose the "Red" ending to survive, then yeah, I can live with that.  Although there are other overly artifically tragic aspects to that ending I dislike as well.  But that's an issue for another thread.


Sounds like you've actually got a fair chance of getting an acceptable solution with the EC, even if Bio doesn't change the existing structure of the endings.

This is also equivalent to Subject M's

. You have one "sacrifice yourself and your team and win A" and "sacrifice as little as possible except time but lose A" With "A" being a larger portion of Earth population and Anderson for example.  


... except with a different value for A.

#194
Grimwick

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GodWood wrote...

Deadly Sniper Goat wrote...


What I'm asking boils down to: The people who are vehemetly opposed to the ending being lighter, or that critisize the retakers because 'The ending isn't happy enough": What is wrong with that? What, on earth, is wrong with a happy ending? What is it about the chance of a happy ending that brings so much anger?

Because happy endings are childish, player ******-bait that have no place in any serious story with an adult target audience.

That's not to say ME3's half arsed endings are any good, but the "Shepard lives happily ever after with his space waifu" B.S that so many clamoured for would be no better.

Bitter sweet would have been the way to go.


Really? Just because you are nihilistic and immature enough to believe that adult/mature = bittersweet/bitter doesn't mean you are right.

You are welcome to your opinion but, seriously?

Eclipse merc wrote...
I just want my little blue babies :( 

More than anything else in the EC. :crying:

Modifié par Grimwick, 14 mai 2012 - 06:03 .


#195
Iakus

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AlanC9 wrote...


Sounds like you've actually got a fair chance of getting an acceptable solution with the EC, even if Bio doesn't change the existing structure of the endings.


I hope so.  That scene (assuming it's not just a noncanon easter egg) leaves a crack that an expanded "lives and is reunited" might just squeeze through.  Even if certain elements will cry that such an ending "Disnifies" the game because Shepard doesn't go out like a bamf as he should in a "mature story"

But I'd still have problems with the endings.  I just press for a "Shepard lives/reunites"  ending so much because it's the only aspect I think EC has a reasonable shot of actually acomplishing.  Maybe.

#196
Grimwick

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iakus wrote...

But I'd still have problems with the endings.  I just press for a "Shepard lives/reunites"  ending so much because it's the only aspect I think EC has a reasonable shot of actually acomplishing.  Maybe.


QFT. Shepard lives/reunited is about all I can hope for as well as, personally, what is most important for my satisfaction! 

#197
Mirajin

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Personally I see nothing wrong with a happy ending. It always leaves me satisfied. It doesn't have to tug too hard or pretend to be something it's not, it just has to finish me off and leave me with a smile on my face.

#198
NedPepper

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FoggyFishburne wrote...

Yeah everyone seems to be a snobby hipster these days.

"Happy ending? Pfff please, you peasants. That so mainstream. Let's do something completely nonsensical and edgy instead!!"

It's ridiculous really. The ending we got is ****, and being able to get a good ending would be awesome. I mean, I would've settled for a bitter sweat ending, an ending where we see how much we've lost over the course of 3 games, but also of what we've gained. A happy go-lucky good ending would've been the cherry on top of the sunday.



I love how hipster is defined as anyone who disagrees with anyone else.  I hate the term "hipster."  It means nothing.  Are you talking about some guy in skinny jeans, a weird hat and a beard?  Is that what the people who have argued against you look like?  I think the word should be banned, because it has a become a cheap putdown with no meaning.  It has nothing to do with someone enjoying or not enjoying a videogame.  Or maybe hipster is anyone who has an independent thought against a hive mind like mentality?  If that's the case...I guess I'm a hipster...now I'm going to go vomit.

#199
AlanC9

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iakus wrote...
I hope so.  That scene (assuming it's not just a noncanon easter egg) leaves a crack that an expanded "lives and is reunited" might just squeeze through.  Even if certain elements will cry that such an ending "Disnifies" the game because Shepard doesn't go out like a bamf as he should in a "mature story"

But I'd still have problems with the endings.  I just press for a "Shepard lives/reunites"  ending so much because it's the only aspect I think EC has a reasonable shot of actually acomplishing.  Maybe.


Well, FWIW, there was a Patrick Weekes quote kicking around saying that Shepard could live if he made certain "sacrifices," or something to that effect. Which is compatible with this.

None of my Sheps ever pick that path anyway, but I've certainly got nothing against that loophole being there.

#200
NedPepper

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Mr.House wrote...

Shepard already died once, making her die again is stupid. Also there should be an option for a happy or at least a bittersweet ending, not what ME3 gave us.


I gotta be honest.  The synthesis ending didn't exactly feel like Shepard was dead in a finite way.  Burns up...but, hey, he/she has survived death before.  I'm not saying I want Shepard back, but the death didn't feel definitive.  And there's already a kind of feeling that Shepard is already a kind of synthetic.  Could they bring him/her back?  It's POSSIBLE. 

So maybe you people can get your blue babies after all.  Although I've only finished the green ending.  I don't know what happens with the other endings.