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Understanding the fundamental of IT.


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#651
Hadeedak

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balance5050 wrote...

Hadeedak wrote...

The oily shadows end after TIM's dead.
The 'dialogue wheel' is interpretation. It may also be a nice shoutout to the fans. Lord knows we've made enough jokes off the thing.


TIM died, that reaper tactic failed and they needed to kick the plan into overdrive.


....So they stop indoctrinating Shepard?

#652
balance5050

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hoodaticus wrote...

 
Image IPB



BTW - at first glance, I thought the image was of an adult toy of some sort.


THIS HURTS YOU.

Modifié par balance5050, 13 mai 2012 - 08:05 .


#653
araisikewai

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Hadeedak wrote...

The oily shadows end after TIM's dead.
The 'dialogue wheel' is interpretation. It may also be a nice shoutout to the fans. Lord knows we've made enough jokes off the thing.


If you read a few reply underneath in that thread:
social.bioware.com/forum/1/topic/355/index/11979022
You'll find antares_sublight writing:
"Very appropriate. Someone at BioWare is happy the OP discovered this finally."
If he's actually one of the dev (I can't be sure, it's private profile) That means BW intentionally make it like that there.
Just to troll us you think?

#654
hoodaticus

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balance5050 wrote...

hoodaticus wrote...
BTW - at first glance, I thought the image was of an adult toy of some sort.

THIS HURTS YOU.

This.

#655
OH-UP-THIS!

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Hadeedak wrote...

balance5050 wrote...

Hadeedak wrote...

The oily shadows end after TIM's dead.
The 'dialogue wheel' is interpretation. It may also be a nice shoutout to the fans. Lord knows we've made enough jokes off the thing.


TIM died, that reaper tactic failed and they needed to kick the plan into overdrive.


....So they stop indoctrinating Shepard?


plan B: star-twit, and everything that *kid* spews.Image IPB

#656
Sisterofshane

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Hadeedak wrote...

balance5050 wrote...

Hadeedak wrote...

The oily shadows end after TIM's dead.
The 'dialogue wheel' is interpretation. It may also be a nice shoutout to the fans. Lord knows we've made enough jokes off the thing.


TIM died, that reaper tactic failed and they needed to kick the plan into overdrive.


....So they stop indoctrinating Shepard?


Some would say no, that they "ramp up" their game and try a little bit harder to create a scenario that Shepard is less likely to resist.

#657
balance5050

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Hadeedak wrote...

balance5050 wrote...

Hadeedak wrote...

The oily shadows end after TIM's dead.
The 'dialogue wheel' is interpretation. It may also be a nice shoutout to the fans. Lord knows we've made enough jokes off the thing.


TIM died, that reaper tactic failed and they needed to kick the plan into overdrive.


....So they stop indoctrinating Shepard?


No, the magic elevator and the white orb are indicative of the last phase of the indoc attempt.

#658
Sisterofshane

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hoodaticus wrote...

balance5050 wrote...

hoodaticus wrote...
BTW - at first glance, I thought the image was of an adult toy of some sort.

THIS HURTS YOU.

This.


LOL, this thread is starting to become enjoyable...

#659
Gorkan86

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DJBare wrote...

IT states that Shepard never leaves earth, Shepard never made it to the citadel, so everything after Harbingers beam(or maybe after the personnel vehicle carrying Shepard crashes) is hallucination influenced by indoctrination attempts.


According to "Hallucination IT" Shepard really is on the Citadel.

#660
hoodaticus

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araisikewai wrote...

Hadeedak wrote...

The oily shadows end after TIM's dead.
The 'dialogue wheel' is interpretation. It may also be a nice shoutout to the fans. Lord knows we've made enough jokes off the thing.


If you read a few reply underneath in that thread:
social.bioware.com/forum/1/topic/355/index/11979022
You'll find antares_sublight writing:
"Very appropriate. Someone at BioWare is happy the OP discovered this finally."
If he's actually one of the dev (I can't be sure, it's private profile) That means BW intentionally make it like that there.
Just to troll us you think?

I thought that was a marijuana joke, but whatever.

#661
balance5050

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Is it just me or did it get a lot less stupid mean-spirited in here?

Modifié par balance5050, 13 mai 2012 - 08:08 .


#662
Sisterofshane

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balance5050 wrote...

Is it just me or did it get a lot less stupid in here?


Lol, I see what you did there. :D

#663
balance5050

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Goodnight folks! I'll see some of you tomorrow I'm sure.

BTW that was epic.

Modifié par balance5050, 13 mai 2012 - 08:13 .


#664
Hadeedak

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ohupthis wrote...

Hadeedak wrote...

balance5050 wrote...

Hadeedak wrote...

The oily shadows end after TIM's dead.
The 'dialogue wheel' is interpretation. It may also be a nice shoutout to the fans. Lord knows we've made enough jokes off the thing.


TIM died, that reaper tactic failed and they needed to kick the plan into overdrive.


....So they stop indoctrinating Shepard?


plan B: star-twit, and everything that *kid* spews.Image IPB


Why stop the signs of indoctrination, then?

#665
Sisterofshane

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Hadeedak wrote...

ohupthis wrote...

Hadeedak wrote...

balance5050 wrote...

Hadeedak wrote...

The oily shadows end after TIM's dead.
The 'dialogue wheel' is interpretation. It may also be a nice shoutout to the fans. Lord knows we've made enough jokes off the thing.


TIM died, that reaper tactic failed and they needed to kick the plan into overdrive.


....So they stop indoctrinating Shepard?


plan B: star-twit, and everything that *kid* spews.Image IPB


Why stop the signs of indoctrination, then?


What do you mean by "stop the signs"?

One of the "signs" of indoctrination as stated by the codex is seeing "ghostly" figures.  I think the Catalyst qualifies as this.

#666
Hadeedak

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The oily shadows and reverb go away. If the indoctrination was continuing, you'd expect the other 'dream' effects to carry on, since if it's more 'intense' it should be stronger.

#667
OH-UP-THIS!

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Hadeedak wrote...

The oily shadows and reverb go away. If the indoctrination was continuing, you'd expect the other 'dream' effects to carry on, since if it's more 'intense' it should be stronger.




One of the "signs" of indoctrination as stated by the codex is seeing "ghostly" figures.  I think the Catalyst qualifies as this.
Direct quote^^^^

 Star-twit is portrayed as a ghostly figure, with his own agenda, he tries to connive a solution out of Shep.Image IPB

Modifié par ohupthis, 13 mai 2012 - 08:23 .


#668
Hadeedak

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But why stop the others, then? If it's meant to show us, the viewer, ongoing indoctrination -- and leaving aside all my other questions -- why would it not continue to use the game's shorthand for 'exhausted/in pain' (echoes, fading in and out, as seen in the reaper beam hitting Shepard's tribunal, among other places), not real (sepia tone pops up in every sequence no one is going to qualify as a real event), and being controlled (TIM's grabby shadows)?

Why, instead, does it cut to a sequence that, by the game's standards, is pretty straight-forward (Anderson and Shepard), and stick to that feeling? Personal feelings and what he babbles about aside, Starkid looks about as real as Avina.

#669
Sisterofshane

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Hadeedak wrote...

The oily shadows and reverb go away. If the indoctrination was continuing, you'd expect the other 'dream' effects to carry on, since if it's more 'intense' it should be stronger.


MY personal opinion (and I swear, this is like the third time I've said it, not that it's your fault), is that they stop attempting to indoctrinate Shepard after the attempt with metaphorical TIM fails.

They are pressed for time (remember they are in the middle of a battle, they don't really want casualties, nor do they want to decimate the species of the galaxy because it would be counterintuitive to their established ME2 MO - to create new Reapers using us).  Their attempt to indoctrinate Shepard has failed, so they show Shepard what he wants to see - the citadel arms open and the crucible docks. 

Could Shepard be nice for once and just die believing that he had won?  No, of course not!  A little part of his subconscious has realised that he is not finished yet and in the dream this is manifested as Admiral Hackett's voice commanding Shepard to make the crucible work.  At this point I think the Reapers saw that he was about to break free from the illusion, and once he realizes that he is still alive in London in the Rubble there is no telling what trouble he could cause (seriously, he's already mucked up their plans three times now, and they've already tried killing him once and it didn't stop him, they're not going to assume they've won yet).

They need Shepard to believe that he has won. They use the "Catalyst" and the chamber to give Shepard the illusion of choice (and it is presented realistically to him - a low EMS shepard would expect to have less options that result in more destruction because they understand they are reasonably less prepared.  A Shepard with High EMS might not accept not being able to destroy the reapers, which is why the "choice" is offered).

In the end, the choices mean nothing because all they want Shepard to do is stop fighting.

#670
OH-UP-THIS!

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from my limited experience, the oily shadows were induced by TIM, as for the catalysts' room the distraction of those visions were abated, to allow direct influence over our character, and subject us to unhindered access of our psyche's.

we were meant to pay attention at this point, so the *explanation* wouldn't fall on deaf ears,so to speak.

I like sisterofshanes' explanation much more than my own.

Modifié par ohupthis, 13 mai 2012 - 08:34 .


#671
dreman9999

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Hadeedak wrote...

balance5050 wrote...

Hadeedak wrote...

The oily shadows end after TIM's dead.
The 'dialogue wheel' is interpretation. It may also be a nice shoutout to the fans. Lord knows we've made enough jokes off the thing.


TIM died, that reaper tactic failed and they needed to kick the plan into overdrive.


....So they stop indoctrinating Shepard?

No, as seen with Saren...Killing the person doesn't stop the tech from working ...Also, they can indoctrianted Shepard directly.

#672
Hadeedak

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Ok, I'm out for the night. I get what Sister's saying, and frankly I think that is a bit more palatable, though unable to be proven or disproved. Which is part of the charm and reason people tend to loathe 'it's a dream!' sequences.

I'm not so sold on Ohupthis. It seems odd that at the climax, the 'effects' we're supposed to believe are indoctrination are at an ebb. They didn't interfere with clarity in TIM's scene.

Modifié par Hadeedak, 13 mai 2012 - 08:37 .


#673
PlumPaul93

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DJBare wrote...

First off my apologies for yet another IT thread.


Too late I can't forgive you.

nothing is real after London.


Cmon man.

#674
OH-UP-THIS!

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PlumPaul82393 wrote...

DJBare wrote...

First off my apologies for yet another IT thread.


Too late I can't forgive you.


nothing is real after London.


Cmon man.


Well ok then, just for you...............................the bunnies and unicorns were real.Image IPB

#675
PlumPaul93

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hoodaticus wrote...

 
Image IPB



BTW - at first glance, I thought the image was of an adult toy of some sort.



If I remember correctly (who knows I might be mistaken) the "bad" is for the worst possible outcome for the control ending. I'm amazed this is still being used as evidence since I could have sworn this was disproved as being the "bad" choice over a month ago.

Modifié par PlumPaul82393, 13 mai 2012 - 09:13 .