False carry claims coming from Infiltrators/Geth Infiltrators...
#76
Posté 13 mai 2012 - 03:52
#77
Posté 13 mai 2012 - 04:05
I actually kind of expect the infils to top the scoreboard, taking out the strongest ennemies quickly.
@Disciple : Abe and you probably carried this game. It's not that your score is too high, it's the Adept scores that are too low, they should have been able to synch their tactics and detonate a lot more together.
Carrying in my humble opinion is not only about having a far better score, it's as someone pointed out already : winning when what your team does is actually helping the AI more than it is helping your own team.
Carrying is when you start to wonder whether you should revive a guy, because he is so much of a liability that it'd be better to focus on dealing with the mobs. Carrying is when you have to move to support the guys that are already in a very defendable position, because they are having such a hard time holding their ground.
Carrying is when you keep repeatedly dying, because the three team members are focusing their fire at the Cerberus Trooper and the Centurions that are in cover in the killzone, while you take on the bulk of the force that is flanking the team, before you decide to bail out, and they all die.
Carrying is when one of your team mates rushes to revive a fallen squadmate, directly in the LOS of a turret when the combat log still displays the kill, and when your third team mate goes to revive them both, with the combat log displaying BOTH kills.
Carrying is when you see a power specced Asari Adept sporting a Widow and a Claymore.
In a nutshell, carrying is not about the carrier being elite, but about the rest lacking common sense.
#78
Posté 13 mai 2012 - 04:06
Sorry not everyone can play every class as amazing as you, but it should not take away from their effort regardless of what they use. I am not talking about those matches where teammates play well as a team and teammates are not downing/dying 40 times a match. I am talking about the matches that are pretty much FUBAR from the start and it isn't all easy mode. Before you say anything either, I will play other classes if I know I have a good team or another good infiltrator if something were to go wrong and they had to handle business.
Example: Last night vs Reapers I was running a host HV and the last of the 4 objective hacks were in a bad spot where 3 Brutes were about to charge. I held them off long to where the GI grabbed it and got away before 1 of them instakilled me. He went on to solo the wave and put up like 147k score where the rest of us biotics had 60 to 80k score. I would say I somewhat got carried because without his effort to solo that wave we wouldn't have made extraction.
Tl;dr: Stuff happens and sometimes people carry others. class choice makes no difference IMO, not everyone is so amazing they can stand to run around for 35 mins to do a solo gold run. Players new to gold may be excited they did well and will claim carry. How does this hurt you in any way?
#79
Posté 13 mai 2012 - 05:05
Modifié par whateverman7, 13 mai 2012 - 05:07 .
#80
Posté 13 mai 2012 - 05:10
Carrying for me is using every Medi-gel, Missile, Ammo pack and Field Op pack I have to use to get the team through, revive everyone I can and try and get them as far as I can not a points value.
That is my two cents on it anyway.
#81
Posté 13 mai 2012 - 05:20
#82
Posté 13 mai 2012 - 05:26

Plus, not saying they're bad, but I did help them get to their full extraction for this weekend and I feel good about it.
#83
Posté 13 mai 2012 - 05:47
While score is not a perfect benchmark of team contribution, it does represent something around 75%+ of the game's objectives, which mainly involves killing. Though this doesn't represent revives/hacks very well, having a disproportionately large score at the end of the game does indicate the player contributed to a majority of the game's work.
One can pose an argument that simple killing is sometimes not the optimal solution, but 90% of the time, it still helps the team in some manner. I.e., alleviating pressure from search/disable objectives.
Geth Infiltrator, as the best character in game, makes this "carry" easy as it can do a disproportionate amount of killing. In some cases, the discrepancy between killing speed of the Geth Infiltrator and other classes can be so significant that even if the other class is played by a skilled individual, they will be unable to contribute significantly to the team effort. In this situation, while the Geth Infiltrator might be unnecessary to win, he still "carried" by doing the large majority of the work, as if the other three players had been replaced by lesser skilled individuals, the outcome would have been the same.
So, in my opinion, claims that Geth Infiltrators are "carrying" are technically true, but sometimes the carry isn't needed and in some cases, is "forced" by virtue of Geth Infiltrator killing speed.
TLDR version - If someone kills all enemies on the map and does all of the objectives, I feel that's still considered carrying even if you didn't need it. Geth Infiltrators are really good at doing this, even if you don't want them to.
#84
Posté 13 mai 2012 - 05:56
#85
Posté 13 mai 2012 - 06:50
If you're playing reave and have two other triggering your every BE and you score 150k and they get 50 a piece, you didn't carry.
#86
Guest_death_for_sale_*
Posté 13 mai 2012 - 06:57
Guest_death_for_sale_*
#87
Posté 13 mai 2012 - 08:31
KaeserZen wrote...
I have to agree with the OP on this one. Infiltrators topping the scoreboard, with sometimes a large gap is not a 100% clear indication about who is carrying who.
I actually kind of expect the infils to top the scoreboard, taking out the strongest ennemies quickly.
@Disciple : Abe and you probably carried this game. It's not that your score is too high, it's the Adept scores that are too low, they should have been able to synch their tactics and detonate a lot more together.
Well, one of the Adepts was Level 3 when he started playing with me, lol. And abe was actually the funniest, because he kept sending me messages throughout the games like "What's wrong with these guys? Do they know how to stick to cover?" and "Should I even bother reviving them?" I did have 15 revive medals one game and 10 the other, and I always do the objectives (unless a Drell Vanguard thinks he can do it better <_<)
#88
Posté 13 mai 2012 - 09:07
#89
Posté 13 mai 2012 - 09:50
Now, I've been told, when asking for other nerfs (among my requests a general infiltrator nerf), that I want to take away what's fun for other players, and that I shouldn't care because they are helping me win the game.
Guess what, it isn't fun to play in a gold game, trying to take out a couple of marauders and a ravager all shooting at you, only to have a GI pop out of cloak behind you with his charged up GPS and kill them all within three seconds. That just makes me feel dumb for enjoying the challenge, haha. He might as well have said "Haha, look at you, try-hard, why do you do that to yourself?" as he passed me and proceeded to put two brutes out of their misery without even breaking a sweat. They GI's don't leave anything behind, and I like killing the baddies, it's kind of what this game is about. Please, don't give me any of that "use it yourself" crap before thinking it through; I refuse to touch this setup for the same exact reasons that I don't like having it on my team: there's no challenge to it.
Now, I've come to terms with the fact that Bioware won't look into the TC cooldown mechanism because so many enjoy the class the way it is, but this combo, the GI with the GPS, is just downright silly. I probably will have to accept the general awesomeness of the GI, but when wielding a GPS, any player can take it to gold and dominate. At least the melee builds involve some risk.
GPS is a silly gun in general, and Bioware should do something about it. Everyone knows how good the GI is. Together, they make a mockery of gold.
#90
Posté 13 mai 2012 - 09:55
Killahead wrote...
I just played two gold games against the reapers. A player on my team used an asari justicar the first game, a geth infiltrator with the GPS the next. First game, he scores about 40 000 points. Even if you don't have another biotic user on your team, you can easily score at least twice as much with the AJ. Second game he uses the GI the GPS, scores 120 000 points.
Now, I've been told, when asking for other nerfs (among my requests a general infiltrator nerf), that I want to take away what's fun for other players, and that I shouldn't care because they are helping me win the game.
Guess what, it isn't fun to play in a gold game, trying to take out a couple of marauders and a ravager all shooting at you, only to have a GI pop out of cloak behind you with his charged up GPS and kill them all within three seconds. That just makes me feel dumb for enjoying the challenge, haha. He might as well have said "Haha, look at you, try-hard, why do you do that to yourself?" as he passed me and proceeded to put two brutes out of their misery without even breaking a sweat. They GI's don't leave anything behind, and I like killing the baddies, it's kind of what this game is about. Please, don't give me any of that "use it yourself" crap before thinking it through; I refuse to touch this setup for the same exact reasons that I don't like having it on my team: there's no challenge to it.
Now, I've come to terms with the fact that Bioware won't look into the TC cooldown mechanism because so many enjoy the class the way it is, but this combo, the GI with the GPS, is just downright silly. I probably will have to accept the general awesomeness of the GI, but when wielding a GPS, any player can take it to gold and dominate. At least the melee builds involve some risk.
GPS is a silly gun in general, and Bioware should do something about it. Everyone knows how good the GI is. Together, they make a mockery of gold.
GPS, bleh...
#91
Posté 13 mai 2012 - 10:17
So did I feel like I carried someone? No, I dragged them kicking and screaming by there freaking ankles strapped a bib around there necks and forced fed them credits while making choo-choo sounds.
Did I enjoy it? Of course I did, my ego is THIS big! O.O
Modifié par Felhand, 13 mai 2012 - 10:45 .
#92
Posté 13 mai 2012 - 10:23
hmmm looks like a cheater score to me, I have sent lots of those to Bio, with vids of auto fire and shooting threw walls. just saying, what sticks out is they had 40k+ where noobs should have had less and this means you played with ppl with skill so carrying does not come to mind, cheating does thoLos Tacos Bueno wrote...
If this isn't proof of carry:
Plus, not saying they're bad, but I did help them get to their full extraction for this weekend and I feel good about it.
I'm not calling ya a cheator but only time I see those scores are when that happens
#93
Posté 13 mai 2012 - 10:28
To say I have no skill because I got lowest score is hilarious. If I was playing as the main slayer on the team with a build made to kill and not support of course I could get a higher score. But I like helping out and being a support role. There is plenty of work to be done on the support role which many people don't seem to like to do, they just want to kill kill kill but I like to revive, get objectives done, and slow enemies down for teammates.
#94
Posté 13 mai 2012 - 10:33
cool story bro
#95
Posté 13 mai 2012 - 10:41
Carrying a team is when you're the sole survivor on multiple waves, having to deal with multiple enemies due to your team's ineptitude. Your score will end up reflecting that, yes, but it is NOT the other way around.
Simply having a higher score (even significantly higher) does not mean you carried the team. This is most apparent with GIs, as they can sprint around the map destroying entire spawns before anyone else has a chance to attack. In this case, your teammates aren't bad just because you're killing everything first; they're just lagging behind.
#96
Posté 13 mai 2012 - 11:17
SweetWilly013 wrote...
Oh hey another thread from stardusk complaining about infiltrators...
cool story bro
Such threads are necessitated by the pernicious and false belief that Infiltrators outscoring their teammates are "carrying them".
#97
Posté 13 mai 2012 - 11:26
Modifié par SweetWilly013, 13 mai 2012 - 11:27 .
#98
Posté 13 mai 2012 - 11:49
#99
Posté 13 mai 2012 - 11:54
#100
Posté 13 mai 2012 - 11:56
That seems fairly reasonable. I doubt he was cheating.N Malboeuf wrote...
hmmm looks like a cheater score to me, I have sent lots of those to Bio, with vids of auto fire and shooting threw walls. just saying, what sticks out is they had 40k+ where noobs should have had less and this means you played with ppl with skill so carrying does not come to mind, cheating does thoLos Tacos Bueno wrote...
If this isn't proof of carry:
Plus, not saying they're bad, but I did help them get to their full extraction for this weekend and I feel good about it.
I'm not calling ya a cheator but only time I see those scores are when that happens





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