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The canon (minimum) amount of time Shepard has been exposed to Reaper tech


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#1
Leonardo the Magnificent

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Okay, so we know that throughout the series, Shepard has been exposed to a bunch of Reaper tech, right? Enough so that, regardless of how much you are optionally exposed to (side missions/DLC w/ Reaper exposure), you've still become indoctrinated in the end, right?

Well, let's take a closer look at how much you actually come into contact to if you fervently avoid every optional quest/DLC that exposes you to Reaper tech and see if it's really that much in the first place...

First, let's start off by saying that this Shepard did not play Arrival, therefore he was not exposed to Object Rho.

IF YOU DO NOT DOWNLOAD OR PLAY ARRIVAL, HACKETT INSTEAD SENDS IN A TEAM OF MARINES.THEREFORE, SHEP IS NEVER EXPOSED TO OBJECT RHO, SO IT CANNOT BE COUNTED TOWARDS HIS INDOC.

Next, he never found the Prothean orb in Firewalker (to some, it's a Reaper artifact). He never did all of those assignments where he had to fight husks in mines or discover caches of dragon's teeth. And lastly, he took Garrus with him on every mission possible and they both survived suicide mission (this will be important later on).

Exposure in ME1:
(if I miss anything, please let me know)
1) Very limited exposure to husks and dragon's teeth on Eden prime
(approx. 5 min. of extremely limited exposure)

2) Conversation w/ Sovvie on Virmire
(don't think you're exposed per se, but I'll count it as miniscule)

3) Saren-husk and Sovvie being just above you
(approx. 15 minutes of limited-mild exposure)

So in ME1, you have very limited, very minimal exposure to the Reapers if you ignore all the sidequests. And Garrus can accompany you on two of those, also exposing him. Let's look at ME2

Exposure in ME2:
(this assumes that the Collector's and their base are capable of indoc.)
1) Exposed to the Collector's on Horizon
(approx. 1-2hr. of limited exposure)

2) Exposed to the disabled Collector ship
(approx. 1-2 hr. of mild exposure)

3) The derelict Reaper
(approx. 1-2 hr. of moderate exposure)

4) The Collector base
(approx. 2-3 hr. of mild exposure)

5) Human proto-reaper
(approx. 15-20 min. of moderate exposure coupled with the Collector base, making it high-moderate)

In ME2, you get a little bit more exposure, but even then, is it really enough to cause indoctrination? If so, then Garrus is probably becoming indoctrinated too, as I brought him with me on every mission. Now, on to ME3...

Exposure in ME3:
1) Reapers and reaper troops near Shep. on Earth
(approx. 10-20 min. of limited-mild exposure)

2) Reaper troops on Menae
(approx. 10-15 min. of limited exposure)

3) Reaper troops on Tuchanka
(approx. 20-30 min. of limited exposure)

4) Reaper Destroyer on Rannoch
(approx. 5-10 min. of limited-mild exposure)

5) Reaper troops on Thessia
(approx. 20-30 min. of limited exposure)

6) Reaper troops/tech at Horizon
(approx. 20-30 min. of limited-mild exposure)

7) Exposure to Reaper Destroyer, troops, and tech. on Earth
(approx. 1-1.5 hr. of mild-moderate exposure)

Wow, that's...not that much, is it? And, Garrus was with me every step of the way, save for Earth and Rannoch, but we have to assume he's of a weaker will than the almighty Shepard, so he must be just as indoctrinated if not moreso than Shepard. What a shame.

EDIT: Changed TL;DR to summary

Summary:
Throughout all 3 games, we're exposed (mostly indirectly) to Reaper tech for almost 13 hours and fifteen minutes. And this isn't all at once, this is spread out between three games. Not only that, but it requires us to assume that the Collectors are capable of indoctrination, which is never shown in game. Without that, you're down to just six hours of exposure. Also, you're exposure in ME1 has to be discarded, as you kind of died, leaving us with a mimimum possible exposure time of just under six hours.

So, has Shepard really been exposed to enough Reaper tech to become indoctrinated? Probably not...

Modifié par Leonardo the Magnificent, 15 mai 2012 - 06:27 .


#2
jstme

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Add Arrival. Thats 2 days ,if i am not mistaken.

Modifié par jstme, 13 mai 2012 - 01:38 .


#3
Grimgaww

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Don't forget that you've got 2 years between ME1 & 2 so the IT process should start all over again on 2.

Modifié par Grimgaww, 13 mai 2012 - 01:39 .


#4
Leonardo the Magnificent

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Can't. Not all Shepards play Arrival. It still happens, however, but Shep is never exposed.

#5
Leonardo the Magnificent

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It does, it's in the TL;DR. Probably should fix that...

#6
DPSSOC

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I wouldn't qualify the derelict Reaper as moderate exposure given that it's implied it's going full blast on indoctrination. Also on Eden Prime you were being directly exposed to Sovereign (survivors you find talk of a strange signal that went out). Same with Virmire or the Citadel after Sovereign docks. So given how far away Sovereign was on Eden Prime and the colonists were still effected it's safe to say that if you can see the Reaper on a planet (it's above the horizon) you're within range. How many do we see on Earth? Tuchanka? Rannoch?

#7
Biotic_Warlock

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Edi is reaper-tech if i'm not mistaken... slightly.
And if you know your ME lore... Indoctrination takes more than 3 days to work...

Modifié par Biotic_Warlock, 13 mai 2012 - 01:44 .


#8
lordnyx1

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Husks don't indoctrinated or they'd never be any meaningful resistance against them.
Collectors are already inbred husks so no reason for indoctrination devices on them and your crew would have been effed up way more than Shepard anyway and they weren't beyond the horrors of watching people get liquified.

Really should stop grasping emergency induction straws its getting real annoying.

#9
Dean_the_Young

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Many of those shouldn't count simply because they aren't established sources of indoctrination. Reaper troops and Dragon's Teeth aren't established indoctrination means, nor has the Collector Ship, Collector Base or proto-Reaper even been established to have the capacity to indoctrinat anyone, nor did Shepard's team ever voice any warning signs.

#10
Drake-Shepard

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ME1: The entire time on the citadel once you go through the conduit.
ME3: face to face convo with rannoch reaper

#11
Leonardo the Magnificent

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DPSSOC wrote...

I wouldn't qualify the derelict Reaper as moderate exposure given that it's implied it's going full blast on indoctrination. Also on Eden Prime you were being directly exposed to Sovereign (survivors you find talk of a strange signal that went out). Same with Virmire or the Citadel after Sovereign docks. So given how far away Sovereign was on Eden Prime and the colonists were still effected it's safe to say that if you can see the Reaper on a planet (it's above the horizon) you're within range. How many do we see on Earth? Tuchanka? Rannoch?


Arguable, but even then, the scientists that did get indoctrinated were there for days before finally succumbing, so moderate is probably the best pick. Also, since you're not affected by that signal, it's safe to assume Sovvie left before you were in range. You're also not exposed that long on Earth, and unless they're going full-scale indoc. on you (which drives you insane), it's pretty negligible. And there's only one Reaper on Tuchanka and Rannoch, which is the weaker destroyer.

#12
MetioricTest

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Tim sticks Reaper tech INTO Shepard

#13
Ghaleon

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Aren't there a few missions that has  shepard directly handling reaper tech? one in ME3 and one in ME2

Modifié par Ghaleon80, 13 mai 2012 - 01:51 .


#14
Leonardo the Magnificent

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lordnyx1 wrote...

Husks don't indoctrinated or they'd never be any meaningful resistance against them.
Collectors are already inbred husks so no reason for indoctrination devices on them and your crew would have been effed up way more than Shepard anyway and they weren't beyond the horrors of watching people get liquified.

Really should stop grasping emergency induction straws its getting real annoying.


I'm not grasping at straws, rather I'm showing the straws that must be grasped for I.T. to be true.

#15
Leonardo the Magnificent

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Drake-Shepard wrote...

ME1: The entire time on the citadel once you go through the conduit.
ME3: face to face convo with rannoch reaper


ME1: doesn't really count since I'm pretty sure death removes all of your indoc. counters.
ME3: That's less than maybe three minutes. Not enough to do anything.

#16
Elyiia

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I highly, highly doubt the Collector base and ship indoctrinate just by being on them. The humans on the Collector base are being processed, iirc indoctrinating them ruins their ability to be processed. No one but the Collectors and the processed-to-be are supposed to be on either of them.

Also because it always comes up, TIM does not use Reaper tech to bring back Shepard. If you try and use this as an argument you automatically harm your argument.

#17
Leonardo the Magnificent

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Ghaleon80 wrote...

Aren't there a few missions that has you directly handling reaper tech? one in ME3 and one in ME2


The one in ME3 is optional, not sure about the one in 2...

#18
Leonardo the Magnificent

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Elyiia wrote...

I highly, highly doubt the Collector base and ship indoctrinate just by being on them. The humans on the Collector base are being processed, iirc indoctrinating them ruins their ability to be processed. No one but the Collectors and the processed-to-be are supposed to be on either of them.

Also because it always comes up, TIM does not use Reaper tech to bring back Shepard. If you try and use this as an argument you automatically harm your argument.


I know. I discarded the idea of Collector indoc. in the summary. I really wish people would read that...

#19
Biotic_Warlock

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MetioricTest wrote...

Tim sticks Reaper tech INTO Shepard


If you watched the vids on the collector base; TIM strictly said NO implants that would change Shepard. And the implants used to ressurect Shepard for the Lazarus Project are cybernetic and not Reaper tech.

Modifié par Biotic_Warlock, 13 mai 2012 - 01:53 .


#20
Ghaleon

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Noticed you aren't counting Arrival why? it is canon and shepard was exposed to object Rho for two days.

#21
Guest_Guest12345_*

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In ME2, when EDI is built into the SR2 Normandy, she is partially based on Reaper tech. A dead god can still dream.

#22
Tom Lehrer

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Ghaleon80 wrote...

Noticed you aren't counting Arrival why? it is canon and shepard was exposed to object Rho for two days.


Arrival is not canon. Hackett sends a squad of commandos to do the mission if Shepard does not. Thefore not all Shepards are exposed.

Edit:

Great post OP!

Modifié par Tom Lehrer, 13 mai 2012 - 02:06 .


#23
Tom Lehrer

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scyphozoa wrote...

In ME2, when EDI is built into the SR2 Normandy, she is partially based on Reaper tech. A dead god can still dream.


Her cyber warfare programs are based on Repaer code.  Her physical CPU is 100% human built. 

#24
Elyiia

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Leonardo the Magnificent wrote...

Elyiia wrote...

I highly, highly doubt the Collector base and ship indoctrinate just by being on them. The humans on the Collector base are being processed, iirc indoctrinating them ruins their ability to be processed. No one but the Collectors and the processed-to-be are supposed to be on either of them.

Also because it always comes up, TIM does not use Reaper tech to bring back Shepard. If you try and use this as an argument you automatically harm your argument.


I know. I discarded the idea of Collector indoc. in the summary. I really wish people would read that...


You expect me to read a summary? You expect too much sir!

#25
Drake-Shepard

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Leonardo the Magnificent wrote...

Drake-Shepard wrote...

ME1: The entire time on the citadel once you go through the conduit.
ME3: face to face convo with rannoch reaper


ME1: doesn't really count since I'm pretty sure death removes all of your indoc. counters.
ME3: That's less than maybe three minutes. Not enough to do anything.


yh i know it's only 3 minutes. Isn't the whole point of your thread to ADD up all the potential indoc moments? So add another 3 minutes of reaper face time...?

Modifié par Drake-Shepard, 13 mai 2012 - 02:58 .