Auralius Carolus wrote...
#2. Substitution, not exclusion, is Bioware's keystone method of progressing the lore in Mass Effect 3. There are over a dozen different characters that can die as a result of Shepard's actions/inactions and in the event that one is missing, another is there to take its place. All corresponding events will still occur as well, (i.e., Kirrahe will distract Kai on the Citadel if Thane dies in ME2, Alliance Special Forces will distroy the Alpha Relay for you, etc.). Therefore, if a critical event resulting in Shepard's indoctrination were to occur in DLC, the core of the lore, (the state of indoctrination), would not change simply because a given player didn't play "Arrival"; the specifics would be substituted in order to satisfy the base narrative.
I'm confused...so you're saying:
1) If your Shepard never played Arrival DLC
a) Which results in Hackett sending an Alliance team to destroy the relay,
...Still means Shepard was in contact with Object Rho?
If what you're saying was true, the developers simply would've kept the intro of ME2 the same for all Shepards, i.e. Shepard plays Arrival whether or not YOUR Shepard actually played it. Rather, the developers distinctly made the choice to say Hackett ordered someone else to blow up the relay on Project Base, not Shepard. There is no opportunity for intreraction with Project Rho in this case. However, according to IT, Shepard is indoctrinated all the same.
You cannot point to Arrival and say all Shepards experience Object Rho when the game explicitly states otherwise.
Modifié par fr33stylez, 14 mai 2012 - 04:23 .





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