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The canon (minimum) amount of time Shepard has been exposed to Reaper tech


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#426
111987

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Crimson Fluf wrote...

If you want to talk canon, Arrival is canon. :D
That means every shepard could be indoctrinated. 2 days unconscious or something like that? Pretty solid evidence that is indisputable.

And claiming that 'your shep' didnt do arrival is absurd, since the entire intro to the third game is based off of Arrival. You have been honorably discharged from the Alliance for your ties to Cerberus, yes. But you have also been under criminal watch due to destroying the relay in Arrival and murdering A ****-ton of batarians. IT IS ESTABLISHED CANON.



Holy hell I don't know how many times this has been said.

ARRIVAL IS NOT CANON. IF YOU DON'T IMPORT A SHEPARD AN ALLIANCE TEAMS DOES THE EVENTS OF ARRIVAL, NOT SHEPARD.

#427
BigGuy28

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It doesn't have to make sense! Indoctrination!

#428
Clayless

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This is a good thread. We also know that Shepard is incredibly strong willed, I'd assume it's harder to indoctrinate people like him as well.

#429
Elyiia

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111987 wrote...

Crimson Fluf wrote...

If you want to talk canon, Arrival is canon. :D
That means every shepard could be indoctrinated. 2 days unconscious or something like that? Pretty solid evidence that is indisputable.

And claiming that 'your shep' didnt do arrival is absurd, since the entire intro to the third game is based off of Arrival. You have been honorably discharged from the Alliance for your ties to Cerberus, yes. But you have also been under criminal watch due to destroying the relay in Arrival and murdering A ****-ton of batarians. IT IS ESTABLISHED CANON.



Holy hell I don't know how many times this has been said.

ARRIVAL IS NOT CANON. IF YOU DON'T IMPORT A SHEPARD AN ALLIANCE TEAMS DOES THE EVENTS OF ARRIVAL, NOT SHEPARD.


They can't grasp simple concepts like this, I can almost excuse the logic leaps they make.

#430
Gimmicky

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Shep can not be indoctrinate'd at least before Thessia, Vandetta the prothean VI detects Kai as a indoctrinated person and goes to shut down. But the VI talks fine to Shep and the squadmates.

#431
shepskisaac

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Auralius Carolus wrote...

Crimson Fluf wrote...

If you want to talk canon, Arrival is canon. :D
That means every shepard could be indoctrinated. 2 days unconscious or something like that? Pretty solid evidence that is indisputable.


The main argument being presented against Arrival, at least in this thread, is the lack of a clear indoctrinating parallel outside of the DLC, for those who have not played it.

But yes, what happened to Shepard with Object Rho closely resembles the event that lead to the "creation" of the Illusive Man and Saren.

"Struggle if you wish, your mind will be mine." - Harbinger, after lasting ~5mins during the Object Rho encounter

How's that for a clue? Image IPB

And the fact that some Shepards never interacted with Object Rho means that it simply cannot logically be taken into account. Doesn't matter how closely it resembles the "creation" of TIM/Saren. For many Sheps, it just never happened.

#432
Gogzilla

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Leonardo the Magnificent wrote...

Gogzilla wrote...

Leonardo the Magnificent wrote...
So, has Shepard really been exposed to enough Reaper tech to become indoctrinated? Probably not...


But is that enough time to try to indoctrinate Shepard ?

not that i agree with any of those numbers, travel time alone proabably takes longer than any of those numbers.
Not to mention the numerous firefights and also any medical situation whilst doing any of that.
Ignoring all that ,
It took less than 1 second of contact with a reaper artifcat to make TIM susceptible to indoctrination.

Just so we are clear being indoctrinated does not = indoctrinated.

Shepard has not only had prelonged and repeated exposre to reapers but he has been the subject of their attention in almost all cases of contact.




If they were to try to indoctrinate Shepard in such a short time period, it would render him a babbling idiot. Codex states that subtle indoc. takes at least days of mild exposure, like Saren, for example. He spent all of his travel time inside Sovereign, which was undoubtedly much longer than the time Shepard spent in a dead Reaper.


We have bit of confusion here i think,

My assertion was not that they were "trying to indoctrinate shepard in short span of time" but that the indoctrination process itself can begin in a short span of time, it may still take week , months or even years for the process to see compeletion barring extenuous circumstances.

My case and point was TIM , whos very limited exposure to Reaper artifacts back in the first contact war made him vunerable to indoctrination in Mass Effect 3.

TIM was not indoctrinated when he created Cerberus, he was not indoctrnated when he bought Shepard back to life and he was not indoctrnated when he wanted the collector base.

But we do know that he was indoctrnated in Mass effect 3.

We are talking about a person here that does not go to the front lines like Shepard, He spends is days plotting in an office far away from the nearest warzone.

Between First contact war and ME3 , how many reapers did he personally have contact with , none.
How was he indoctrinated ?

I think the indoctrination process began during the first contact war and by the reaper invasion in ME3 it was completed.
He accepected as fact that destroying the reapers was wrong and that they should be controlled.

Leonardo the Magnificent wrote...

The only other time Shepard is plot-mandated to spend time around Reaper tech is when he's facing Reaper troops. However, we don't know how effective they are at indoctrination or even if they can. Would a reasonable estimate for their ability to indoc. be limited at best?


Earth, Menae, Ranoch, Tuchanka and Thessia

Warzone with Destroyer and Sovergien class reapers.

On both Ranoch and Tuchanka , Shepard was the subject of the destoryers attention.

On earth, Menae and Thessia , there were Multiple Sovergin class reapers all over the place.

I think thats more than enough cases of contact with Reapers to suggest that Indoctirnation process has already begun.

Wether or not the indoctrination process can ever be completed on Shepard , or if it has any role in the ending is different debate entirely.

Is that kind of contact enough time to begin indoctrination , i think so yes.
Enough time to fully insoctrinate Shepard, only Bioware can answer that.

Leonardo the Magnificent wrote...

Also, the numbers themselves come from the average lenghth of the mission (that includes firefights and medical situations, as they are resolved in the course of the mission) coupled with the time spent in cutscenes with Reaper tech present in that mission. So, basically the average length of a mission.


I see the logic behind what you wrote.
However game length is not good enough, if you think it is then so be it.
But do you really think Shepard spent less than an hour on Menae.
Think about all the stuff that happens in that level that all took place in 10-15 mintues really ?
Do you really think that the events of Thessia were about 30 mintues at maximum.

With the scale of everything thats happening , travel time(landing and retrival), That alone will take more time than whats being suggested. Not to mention walking from place to place , multiple firefights, converstaions.

From whats being suggested i have spent more time playing paintball than Sheaprd has in fight.

Shepard is the galaxys premier reaper killer and (S)he has logged how many combat hours against ?
I personally can't believe that any soldier let alone Shepard spends barely 30 min in actual combat.

If you have no problem with those kinds of numbers then to each his own.

Leonardo the Magnificent wrote...

As for travel time, which occurs off-screen, there are actually very few moments in which Shep travels in the direct presence of Reaper tech, which also limits his exposure via this method. If you can provide any instance where there is a reason to assume there's a long time skip in the presence of Reaper tech, please let me know so I can add it to the OP.



ok, will tell to you the largest one ,
The last earth mission,
Reapers all over the place , in space and on planet.

After he blows up the Hydra cannon or whatever that AA thingy was , Shepard gets picked up, scene transition to hammer. when we get back  Shepard at the safe outpost then we have another transition after talking to Anderson where we have an unspecified ammount of time to give a speech.

Then transition again and we are in an alleyway fight with reapers.

Then you blow up the destroyer , how long did it take them to get to the Beam ?

Then shepard gets "hit" by Harbys beam of whatever and he is lying there unconcious for how long ?

----------


lets go back to Menae ,
how long did Shepard spend in reaper space while cortez piloted the Shuttle to the landing zone ?
how long did it take for him to get back to the Normandy after he found the Primarch ?

---------

What about on Tessia
Similar problem how much time in reaper space before Shepard could actually land ?
How much time after Kai Leng got away ?

---------

You said 10-15 min on Ranoch,
you should not count from when you saw the dam thing
But the entire mission , It can be trying to indoctrinate shepard regardless of wether or not visual contact has been made.

How much time before he got picked up , there is big reaper husk/debris right next to him towards the ending

Modifié par Gogzilla, 15 mai 2012 - 05:38 .


#433
Auralius Carolus

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IsaacShep wrote...

Auralius Carolus wrote...

Crimson Fluf wrote...

If you want to talk canon, Arrival is canon. :D
That means every shepard could be indoctrinated. 2 days unconscious or something like that? Pretty solid evidence that is indisputable.


The main argument being presented against Arrival, at least in this thread, is the lack of a clear indoctrinating parallel outside of the DLC, for those who have not played it.

But yes, what happened to Shepard with Object Rho closely resembles the event that lead to the "creation" of the Illusive Man and Saren.

"Struggle if you wish, your mind will be mine." - Harbinger, after lasting ~5mins during the Object Rho encounter

How's that for a clue? Image IPB

And the fact that some Shepards never interacted with Object Rho means that it simply cannot logically be taken into account. Doesn't matter how closely it resembles the "creation" of TIM/Saren. For many Sheps, it just never happened.


Go back a few pages and read the posts about "substitution" of plot devices. Struggle if you wish Isaac, your conflicting background story will be Gorilla Glued.

#434
Swimming Ferret

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Elyiia wrote...

111987 wrote...

Crimson Fluf wrote...

If you want to talk canon, Arrival is canon. :D
That means every shepard could be indoctrinated. 2 days unconscious or something like that? Pretty solid evidence that is indisputable.

And claiming that 'your shep' didnt do arrival is absurd, since the entire intro to the third game is based off of Arrival. You have been honorably discharged from the Alliance for your ties to Cerberus, yes. But you have also been under criminal watch due to destroying the relay in Arrival and murdering A ****-ton of batarians. IT IS ESTABLISHED CANON.



Holy hell I don't know how many times this has been said.

ARRIVAL IS NOT CANON. IF YOU DON'T IMPORT A SHEPARD AN ALLIANCE TEAMS DOES THE EVENTS OF ARRIVAL, NOT SHEPARD.


They can't grasp simple concepts like this, I can almost excuse the logic leaps they make.


I was wondering what was wrong; it's been said multiple times, you can even check the War Map and it will tell you that marines did Arrival. Makes you wonder if some folk even played ME3.

So no, Arrival is not  'canon' nor 'established canon' since it does not happen for people who don't do it.

#435
jijeebo

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bump for interesting thread xD


Although I think why Arrival isn't canon should be explained in the OP in big red writing.

#436
vitae-vixi

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Aren't we assuming here that time flows at the same rate in game as our time or that game time stays constant?

I feel these assumptions are wrong, I don't feel that we can accurately speculate time as time moves for each Shepard at a different rate and we don't know that Shepard's perception of time is the same as our perception of time.

#437
jijeebo

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vitae-vixi wrote...

Aren't we assuming here that time flows at the same rate in game as our time or that game time stays constant?

I feel these assumptions are wrong, I don't feel that we can accurately speculate time as time moves for each Shepard at a different rate and we don't know that Shepard's perception of time is the same as our perception of time.


Yeah, there isn't really any way of actually knowing how much time canonically passes in each location... But I always took it to be that the actual game progressed at a similar rate to how long it took to happen on screen, and then the timeline was beefed up during loading screens, travel times, down time between missions, and scene transitions ect ect. But that's just me. ^_^

#438
vitae-vixi

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Additionally - Canon shouldn't be thought of as the bare minimum. Canon should be thought of as the maximum completion. That is the aim of the game developers, to get you to buy more DLC thus if push comes to shove and a "canon" path was chosen it would be the path of maximum completion probably with a paragon play through.

EDIT: sure you can complete the bare minimum of the game and say that is still canon and evidence that certain Shepards cannot be indoctrinated thus no Shepards can be, but at the same time all Shepards loop and no matter what they do must be drawn back to the same story points.

It's like in education - the class must move at the pace of the slowest learner but have the capacity to fullfil the brightest. In both cases the aim is to bring the students to an exam (story point) and learn their outcome.

This being said, there have been many games in the past where the first game has multiple endings you can unlock, possibly only unlocking what is considered a "canon ending" after more than one playthrough. The next in the series will take the completionist ending and unapolegetically build from that.

People's peception of time is radically different - enjoying yourself? Time may seem to go quickly for you. Boring slow day at work - you're clock watching and every time you look time hasn't moved on... 

We might suggest that Shepard is having a whale of a time and missions then appear to us as happening quickly because of Shepard's perception of time passing quickly.

Perhaps during part of the game, it seems to drag, for some reason it feels longer. Is Shepard bored when she's running round the citadel like a blue assed fly? Possibly. It's certainly slow.

There are too many variables when it comes to time and the perception of it, I certainly don't believe that this is in any way accurate or "canon"... :lol:

Modifié par vitae-vixi, 15 mai 2012 - 06:04 .


#439
jijeebo

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vitae-vixi wrote...

Additionally - Canon shouldn't be thought of as the bare minimum. Canon should be thought of as the maximum completion. That is the aim of the game developers, to get you to buy more DLC thus if push comes to shove and a "canon" path was chosen it would be the path of maximum completion probably with a paragon play through.

EDIT: sure you can complete the bare minimum of the game a say that is still canon and evidence that certain Shepards cannot be indoctrinated thus no Shepards can be, but at the same time all Shepards loop and no matter what they do must be drawn back to the same story points.

It's like in education - the class must move at the pace of the slowest learner but have the capacity to fullfil the brightest.


Canon can only be applied to things that every Shepard HAS to do, like visiting Ilos or assaulting the Collector Base... Everything else can't be deemed canon because it varies from Shepard to Shepard, which gets confusing.

It's like the comic people who didn't play ME1 could download, it only covered the bare minimun, crucial plot points because that's all that could be considered canon going into ME2.


But yea, it's exactly like education, ultimately Shepards who did everything suffer because the game also has to accomodate the Shepards who haven't.

#440
vitae-vixi

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jijeebo wrote...

But yea, it's exactly like education, ultimately Shepards who did everything suffer because the game also has to accomodate the Shepards who haven't.


They should get detention! Heavy Penalization! :devil:

Oh yeah... squad members die... minimal cutscenes... bad EMS...

...

Still need more Shepard detentions. Skipping quests, that's NOT what we teach you in hero school! :P

#441
jijeebo

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vitae-vixi wrote...

This being said, there have been many games in the past where the first game has multiple endings you can unlock, possibly only unlocking what is considered a "canon ending" after more than one playthrough. The next in the series will take the completionist ending and unapolegetically build from that.

People's peception of time is radically different - enjoying yourself? Time may seem to go quickly for you. Boring slow day at work - you're clock watching and every time you look time hasn't moved on... 

We might suggest that Shepard is having a whale of a time and missions then appear to us as happening quickly because of Shepard's perception of time passing quickly.

Perhaps during part of the game, it seems to drag, for some reason it feels longer. Is Shepard bored when she's running round the citadel like a blue assed fly? Possibly. It's certainly slow.

There are too many variables when it comes to time and the perception of it, I certainly don't believe that this is in any way accurate or "canon"... :lol:


Yeah, time is far too undefinable for a canon timeline to be established on a mission-by-mission basis.

All we can do is establish which missions involving exposure are classifiable as canon, and create an estimate based on that.


I swear the Citadel is in a time bubble where everything takes twice as long to happen... Four times as long in elevators. :P

#442
jijeebo

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vitae-vixi wrote...

jijeebo wrote...

But yea, it's exactly like education, ultimately Shepards who did everything suffer because the game also has to accomodate the Shepards who haven't.


They should get detention! Heavy Penalization! :devil:

Oh yeah... squad members die... minimal cutscenes... bad EMS...

...

Still need more Shepard detentions. Skipping quests, that's NOT what we teach you in hero school! :P


"And why are you in detention, young Shepard?"

"... I did the suicide mission with no ship upgrades or loyal Squadmates."

":blink:"

#443
Leonardo the Magnificent

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jijeebo wrote...

bump for interesting thread xD


Although I think why Arrival isn't canon should be explained in the OP in big red writing.


I couldn't make it red (for whatever reason), but it is in big writing. And all caps. I'll probably make a thread detailing that later on.

#444
Leonardo the Magnificent

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EDIT: Double Post

Modifié par Leonardo the Magnificent, 15 mai 2012 - 06:31 .


#445
jijeebo

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Leonardo the Magnificent wrote...

jijeebo wrote...

bump for interesting thread xD


Although I think why Arrival isn't canon should be explained in the OP in big red writing.


I couldn't make it red (for whatever reason), but it is in big writing. And all caps. I'll probably make a thread detailing that later on.


Wahey. :D


If you do make a thread, prepare to explain that Hackett sends an Alliance team to do it instead of Shepard a LOT of times. :P

#446
DashRunner92

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How does the Reaper in Tuchanka count as "limited" exposure. That Reaper is literally on your butt during the entire finale of that planet.

#447
Leonardo the Magnificent

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DashRunner92 wrote...

How does the Reaper in Tuchanka count as "limited" exposure. That Reaper is literally on your butt during the entire finale of that planet.


Pretty much an assumption that destroyers aren't as capable at indoc. as capital ships. That, and we have no indication that it's actively trying to indoc. you, so I also chalked it up as ambient indoc. or, in other words, limited indoc. Until it can be otherwise proven, it stays.

#448
vitae-vixi

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Leonardo the Magnificent wrote...

DashRunner92 wrote...

How does the Reaper in Tuchanka count as "limited" exposure. That Reaper is literally on your butt during the entire finale of that planet.


Pretty much an assumption that destroyers aren't as capable at indoc. as capital ships. That, and we have no indication that it's actively trying to indoc. you, so I also chalked it up as ambient indoc. or, in other words, limited indoc. Until it can be otherwise proven, it stays.


Hah - you know what they say about assuming things... it makes an ass out of u and me.

... And that's a pretty big assumption.... which means... :P

And there's limited indoctrination? Pfft - doesn't sound like Reapers to be so half assed (lots of ass in this post) I see the Reapers as an all or nothing bunch of chaps really...

Modifié par vitae-vixi, 15 mai 2012 - 08:06 .


#449
Leonardo the Magnificent

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vitae-vixi wrote...

Leonardo the Magnificent wrote...

DashRunner92 wrote...

How does the Reaper in Tuchanka count as "limited" exposure. That Reaper is literally on your butt during the entire finale of that planet.


Pretty much an assumption that destroyers aren't as capable at indoc. as capital ships. That, and we have no indication that it's actively trying to indoc. you, so I also chalked it up as ambient indoc. or, in other words, limited indoc. Until it can be otherwise proven, it stays.


Hah - you know what they say about assuming things... it makes an ass out of u and me.

... And that's a pretty big assumption.... which means... :P


Once again, pretty much. But the game never even bothers to explain destroyer's indoc. abilities so we'd assume (seeng as how we only know the capabilities of the all around more powerful capital ships) that they'd be weaker in this regard to. So it's more along the lines of an educated guess.

#450
vitae-vixi

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Leonardo the Magnificent wrote...

vitae-vixi wrote...

Leonardo the Magnificent wrote...

DashRunner92 wrote...

How does the Reaper in Tuchanka count as "limited" exposure. That Reaper is literally on your butt during the entire finale of that planet.


Pretty much an assumption that destroyers aren't as capable at indoc. as capital ships. That, and we have no indication that it's actively trying to indoc. you, so I also chalked it up as ambient indoc. or, in other words, limited indoc. Until it can be otherwise proven, it stays.


Hah - you know what they say about assuming things... it makes an ass out of u and me.

... And that's a pretty big assumption.... which means... :P


Once again, pretty much. But the game never even bothers to explain destroyer's indoc. abilities so we'd assume (seeng as how we only know the capabilities of the all around more powerful capital ships) that they'd be weaker in this regard to. So it's more along the lines of an educated guess.


I don't know, I'd be tempted to guess at the same unless proven otherwise rather than speculate at different levels of effectiveness. Otherwise you are introducing ideas which aren't previously  discussed as opposed to using bits of lore we do know.

I think you are introducing too many unknowns.

Modifié par vitae-vixi, 15 mai 2012 - 08:09 .