Is this possible?
I'm currently trying to turn a few throwing weapons into crossbow-like devices with the intent to eventually turn them into muskets and the like.
My problem is that even if I tell the game that darts are not darts anymore, they still use it like a dart so that last weapon always disappears. It fires a bullet, uses crossbow animation - but disappears.
Is this hardcoded? Does anyone know what to do?
31 1525 dart 1 2 0x00030 1 2 WBwXl 0 1 1 1 it_bag **** 0 6 5 2 27 30 0 50 2 6 1 5 2 125 1 2 1674 3 8 0 1 1 44 **** **** **** **** 4 0 0 5402 0 2 30 3 3 **** **** **** **** **** 29 1
Here is the code!
Replacing Ranged Weapons?
Débuté par
Der_Arschgeiger
, mai 13 2012 06:26
#1
Posté 13 mai 2012 - 06:26
#2
Posté 13 mai 2012 - 10:45
Der_Arschgeiger wrote...
My problem is that even if I tell the game that darts are not darts anymore, they still use it like a dart so that last weapon always disappears. It fires a bullet, uses crossbow animation - but disappears.
Is this hardcoded? Does anyone know what to do?
Yes, ranged weapons, ammo types and shields are hard coded to the lines that they are on.





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