From Tuchanka with Love wrote...
VibrantYacht wrote...
From Tuchanka with Love wrote...
VibrantYacht wrote...
From Tuchanka with Love wrote...
It's still art. And Mass Effect 3 is both art. And successful art. It doesn't matter what the fans say.
You mean... the target audience? It doesn't matter what the target audience says?... Is that what was just said?
It doesn't matter what the non-casuals say. They aren't the target audience anymore.
I accept the point that casual fans are now the target audience (that being said, can't you understand why the former diehard fans are angry?). You don't think there are casual fans that are angry? Are you a casual fan? I'd argue not, as you are currently on the forum of the video game developers website. Why does your opinion matter if you are a non-casual?
Do I understand why the diehard fans are angry? They don't even understand why they're angry. There hasn't been ONE cohesive reason given. Everyone has their opinions and they're all different. No different than any other game.
... I'm not sure where you've been or how you can believe what your saying. The ending to ME3 has so many problems that a multiple new threads are created on a daily basis bringing more flaws to light. There can't be a cohesive reason given as it would be too long, though if you want one the common complaint is that the ending lacks what made the series great: player's choice effecting outcomes, the characters we've come to know and love, and a multitude of storytelling issues.
My personal statement on the first of those is: The ending should be a result of our choices, not a choice itself. When it is a choice by itself, all previous choices are nullified. The second one was summed up nicely in Mr.Btongue's video. BioWare doesn't seem to note the great importance of their characters. We care about them (some perhaps too much) and we don't know what happens to them. For all we know they could be trapped on a planet filled with thosuands of thresher maws or something to that effect. I know you'll say that it could be just as likely that they're on a paradise planet. That may be possible but the fact is we don't know, and I'd rather not leave it up to me to imagine what happens to them. We don't listen to stories to fill in spots that should be filled in for us. That's not because of audience stupidity, it's because that is what is expected of the author (though there are, of course, exceptions), and what has been expected for a very long time. Certainly in some cases, ambiguity works, but not here, not in a video game where our choices supposedly affect the outcome of everyone around us. It is surrounded by a mess of illogicity. Some questions repeatedly brought up are: How does shooting a tube destroy all sythetic life? How does jumping into a beam merge all organic and synthetic life? How does grabbing two handles give Shepard control of the Reapers? The catalyst claims that the citadel is part of himself then moments later claims he IS the citadel? Aren't those contradictory? Of the three options the catalyst presents, two of them are options that only villains (ultimately the reapers) have supported, yet the supposedly worst option is the one every single ally and squadmate supported. What up with that? That's a sampling of why people are frustrated.
The people that are mad are fans who want the best for Mass Effect, this group eventually reached great heights of anger due to poor handling on the side of BioWare's PR team. I understand their silence now, but I didn't understand it at the beginning (please do not make this statement the focal point of your response). Anyway, I hope that provides, not only reasons fans are angry, but the view that not everyone who dislikes the endings wants to see BioWare crash and burn.