Zanallen wrote...
And thank you for the snide comment at the end. Of course, you are wrong. RPGs aren't about imagination. You are limited to what is presented within the game. You can say your character is whatever you want him to be, but if the game doesn't recognize it, it isn't real. Imagination is the key to P&P RPGs and fanfiction, not video games.
And now we're gonna play, "Let's state the obvious"

- He's got a different opinion. He's not wrong.
- RPGs are about whatever the people playing them think they're about. You don't get to dictate how people experience their games and tell them they're doing it wrong. Seriously.
And now entering opinion territory:
- Roleplaying has always been about transcending reality. In PnP, you're some nerd in casual clothes with dice and a char sheet pretending to be a paladin in shining armor, a three-hundred years old vampire or a poor schmuck from the 1900's hunting / being hunted by the Deep Ones. Fanfiction isn't roleplaying, unless you're writing self-inserts, which is considered by many as Bad Fanfiction. In cRPG, you deal with the binary stuff you're given and can go beyond that by adding your own twist. As long as the game doesn't contradict you explicitly, you're good.
Case in point: if Dakota wants to pretend the armies are fighting in the background, he can. It's his playthrough, his own pocket universe. There's nothing in the game that explicitly tells him, "No, this is impossible".
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wsandista wrote...
That is what many folks who like the new cinematic direction Bioware has taken probably believe.
Just because people like something you don't (yours truly included) doesn't mean you can extrapolate unrelated preferences and opinions, especially based on one single (rather radical) sample. Assuming and generalizing don't make a point. You're better than that.

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Cyberarmy wrote...
That list is bloody wrong mate, im just ignoring it 
Sound advice