BioWare has been repetitive and prone of recycling plots and characters for a long time now. It is increasingly tiring, for me at least. Even if they want to create their own fantasy world (DA franchise), apparently elves, dwarves and dragons stay. Are they a part of the artistic integrity as well? Or we have a case of artistic poverty here? They are still very good at writing intelligent and funny dialog, though. DA2 really shows what you can expect from BW, if you want more "egoistic" plot and not your standard "save the world" story. Not much coherence between acts, are there? I think they were out of their comfort zone and weren't able to create a single plot line centered around a protagonist instead of some great world-ending threat. Or they just wanted to throw some foundation upon which they would build plot of the next game in the franchise? Still pretty lazy.
ME2, DA2 and ME3 are manifestations of next problem with BioWare. At present, they have a tendency to oversimplify gameplay and plots. Games get flashier and flashier, with more action, pretty clothes (or armour, who cares?) and greater focus on a dating-sim aspect of their games (i.e. romances). It's like they try to appeal to adrenaline- or sex-deprived basement-dwelling teenagers. In the case of ME3, it seems that they focused on the continuity-porn aspect and neglected more intellectual ones, despite claims about artistic integrity and such. I think they have no integrity. They can be VERY responding to fans and place a silly amount of references or memes in a game, instead of focusing more on aforementioned integrity and quality of writing (e.g. the crucible or the catalyst).
Overall, I'm confused. In one mixture, we have sometimes great characters (Mordin or Sten, IMO) and witty dialogues on one side and recycled plots, characters and tendency to focus on action and visuals rather than on writing, on the other side. I suspect that the positive aspects will become residual and dominated by the negative. So, probably, my money will say "farewell" to BW and then "hello" to Obsidian, Bethesda and CD Projekt. I'm definitely not buying their next game before reading reviews first.
Baldur's Gate was one of the first games I've played. Pity that quality isn't likely to return. Eh, that sh**ty graphics and engaging plot... Why there must be reverse?
(I apologize for my use of the English grammar, I know it is probably terrible)
Modifié par FodoSatoru, 14 mai 2012 - 07:43 .