Aller au contenu

Photo

How has your opinion on BioWare changed?


  • Veuillez vous connecter pour répondre
215 réponses à ce sujet

#76
Allen Spellwaver

Allen Spellwaver
  • Members
  • 540 messages

Jenrais wrote...

Allen Spellwaver wrote...

Sion1138 wrote...

I am not necessarily angry at them anymore, the old BioWare is dead and they've moved on to something different. As much as they would have me believe otherwise (or not), it's blatantly obvious. I don't like it but there's nothing to be done and I can't blame them for doing what they think is best.

There's still Bethesda.

bethesda?Are you serious?


What in gods name is the problem people have with Bethesda.

It's not like they charge you day One dlc or  repeat the same area a trillion times.

Or make an ending a monkey could have made better



Yes they didn't.But what they do is just create an open world over and over with improved graphic.The storylines are always broken and inconstant.You said about same area,some areas in Skyrim looks exact similar.What you can do besides those gibberish missions and enjoying the scenary while making screenshots?Modding?Bring Lightning to Skyrim Province?What happened to the world!
To me,Skyrim is not the game I was looking for.It's like a giant cream cake with a few raisins.Fallout:New Vegas can overwhelm it.Go,Obsidian!

Modifié par Allen Spellwaver, 14 mai 2012 - 07:33 .


#77
Guest_Sion1138_*

Guest_Sion1138_*
  • Guests

KotorEffect3 wrote...

Ok this crap where people are acting like ME 3 was a bad game has to stop. ME 3 is in fact a damn good game even if you didn't like the ending. And before some negativity nancy tries to bring up other aspects of the game those aren't enough to drag the game down, you suck to whoever is going to say that.


It wasn't a bad game, it was great except for this and that. But it was not what I expected from BioWare, which, I'll say again, doesn't mean it was bad. 

What I expected was a great RPG with Shooter elements, what I got was a great Shooter with RPG elements. So it didn't work for me personally, but I know why others praise it and I agree in principle.

#78
Taboo

Taboo
  • Members
  • 20 234 messages
Mass Effect 3 is not a bad game. The ending simply puts a rather large blemish on the canvas.

One that ruins the game for some people.

Or the painting, if you prefer.

#79
Grimwick

Grimwick
  • Members
  • 2 250 messages

Taboo-XX wrote...

Mass Effect 3 is not a bad game. The ending simply puts a rather large blemish on the canvas.

One that ruins the game for some people.

Or the painting, if you prefer.


The auto-dialogue with the reduction in rpg elements and overall content does that too, for me.

#80
Guest_Sion1138_*

Guest_Sion1138_*
  • Guests

Taboo-XX wrote...

Mass Effect 3 is not a bad game. The ending simply puts a rather large blemish on the canvas.

One that ruins the game for some people.

Or the painting, if you prefer.


Ay Taboo, what was it you posted that got you "Priestlied"?

#81
TheLostGenius

TheLostGenius
  • Members
  • 2 548 messages
I like all the bullet points. My opinion has not changed, they are a great and innovative RPG developer.

#82
FodoSatoru

FodoSatoru
  • Members
  • 261 messages
BioWare has been repetitive and prone of recycling plots and characters for a long time now. It is increasingly tiring, for me at least. Even if they want to create their own fantasy world (DA franchise), apparently elves, dwarves and dragons stay. Are they a part of the artistic integrity as well? Or we have a case of artistic poverty here? They are still very good at writing intelligent and funny dialog, though. DA2 really shows what you can expect from BW, if you want more "egoistic" plot and not your standard "save the world" story. Not much coherence between acts, are there? I think they were out of their comfort zone and weren't able to create a single plot line centered around a protagonist instead of some great world-ending threat. Or they just wanted to throw some foundation upon which they would build plot of the next game in the franchise? Still pretty lazy.

ME2, DA2 and ME3 are manifestations of next problem with BioWare. At present, they have a tendency to oversimplify gameplay and plots. Games get flashier and flashier, with more action, pretty clothes (or armour, who cares?) and greater focus on a dating-sim aspect of their games (i.e. romances). It's like they try to appeal to adrenaline- or sex-deprived basement-dwelling teenagers. In the case of ME3, it seems that they focused on the continuity-porn aspect and neglected more intellectual ones, despite claims about artistic integrity and such. I think they have no integrity. They can be VERY responding to fans and place a silly amount of references or memes in a game, instead of focusing more on aforementioned integrity and quality of writing (e.g. the crucible or the catalyst).

Overall, I'm confused. In one mixture, we have sometimes great characters (Mordin or Sten, IMO) and witty dialogues on one side and recycled plots, characters and tendency to focus on action and visuals rather than on writing, on the other side. I suspect that the positive aspects will become residual and dominated by the negative. So, probably, my money will say "farewell" to BW and then "hello" to Obsidian, Bethesda and CD Projekt. I'm definitely not buying their next game before reading reviews first.

Baldur's Gate was one of the first games I've played. Pity that quality isn't likely to return. Eh, that sh**ty graphics and engaging plot... Why there must be reverse?

(I apologize for my use of the English grammar, I know it is probably terrible)

Modifié par FodoSatoru, 14 mai 2012 - 07:43 .


#83
Allen Spellwaver

Allen Spellwaver
  • Members
  • 540 messages

Grimwick wrote...

Taboo-XX wrote...

Mass Effect 3 is not a bad game. The ending simply puts a rather large blemish on the canvas.

One that ruins the game for some people.

Or the painting, if you prefer.


The auto-dialogue with the reduction in rpg elements and overall content does that too, for me.

Autodialogue sucks because they didn't give them a cinematic display like in ME2.

#84
Newnation

Newnation
  • Members
  • 332 messages
No my opinion on Bioware hasn't changed but my opinion on BSN has.

#85
Grimwick

Grimwick
  • Members
  • 2 250 messages

Allen Spellwaver wrote...

Grimwick wrote...

Taboo-XX wrote...

Mass Effect 3 is not a bad game. The ending simply puts a rather large blemish on the canvas.

One that ruins the game for some people.

Or the painting, if you prefer.


The auto-dialogue with the reduction in rpg elements and overall content does that too, for me.

Autodialogue sucks because they didn't give them a cinematic display like in ME2.


Yeah, that's the clincher for me. If they had replaced it with a few more full conversations, where we could actually choose what we say, then it would have never been so annoying for me. The other problem is that even in the conversations we have we still get less choice in what we say.

#86
Guest_Sion1138_*

Guest_Sion1138_*
  • Guests

Newnation wrote...

No my opinion on Bioware hasn't changed but my opinion on BSN has.


And that is relevant because... 

#87
Omega Torsk

Omega Torsk
  • Members
  • 1 548 messages
They crafted a very beautiful pond with a few obvious flaws, but it didn't decrease your love for the pond as a whole. They then proceeded to throw a firecracker into it, which caused a bunch of dead fish to float up. And now those flaws are more obvious than before. We can't be faulted for pointing them out, now.

#88
Allen Spellwaver

Allen Spellwaver
  • Members
  • 540 messages

Grimwick wrote...

Allen Spellwaver wrote...

Grimwick wrote...

Taboo-XX wrote...

Mass Effect 3 is not a bad game. The ending simply puts a rather large blemish on the canvas.

One that ruins the game for some people.

Or the painting, if you prefer.


The auto-dialogue with the reduction in rpg elements and overall content does that too, for me.

Autodialogue sucks because they didn't give them a cinematic display like in ME2.


Yeah, that's the clincher for me. If they had replaced it with a few more full conversations, where we could actually choose what we say, then it would have never been so annoying for me. The other problem is that even in the conversations we have we still get less choice in what we say.

If you mean neutral options,I don't bother because I never choose them.But it's true options are fewer.I hope EC can provide more.I strongly believe EC is not just on the ending,

#89
Taboo

Taboo
  • Members
  • 20 234 messages

Sion1138 wrote...

Taboo-XX wrote...

Mass Effect 3 is not a bad game. The ending simply puts a rather large blemish on the canvas.

One that ruins the game for some people.

Or the painting, if you prefer.


Ay Taboo, what was it you posted that got you "Priestlied"?


I've been Priestlied twice today. I can't figure out why I cause such a curfuffle while the thread about Shepard being in Super Smash Brothers stays open. I haven't been threatened in any capacity though. I'm not mad at Priestly, he's just doing his job.

I made a thread about what I thought may have happened. He stepped in almost immediately and locked it down. In his haste he only drove some of the points I made in the topic home though. If you'd like to read it I can send you a link.

#90
Guest_Sion1138_*

Guest_Sion1138_*
  • Guests

Taboo-XX wrote...

Sion1138 wrote...

Taboo-XX wrote...

Mass Effect 3 is not a bad game. The ending simply puts a rather large blemish on the canvas.

One that ruins the game for some people.

Or the painting, if you prefer.


Ay Taboo, what was it you posted that got you "Priestlied"?


I've been Priestlied twice today. I can't figure out why I cause such a curfuffle while the thread about Shepard being in Super Smash Brothers stays open. I haven't been threatened in any capacity though. I'm not mad at Priestly, he's just doing his job.

I made a thread about what I thought may have happened. He stepped in almost immediately and locked it down. In his haste he only drove some of the points I made in the topic home though. If you'd like to read it I can send you a link.




Go right ahead with that link, and thanks.

#91
Linksys17

Linksys17
  • Members
  • 528 messages
Auto dialog, linear story, lack of hub worlds, me2 character dialog, way too combat oriented, disregard of lore and themes..... Yeah the endings were just the cherry on top. Your first me3 playthrough might be fun but try to play it again with a different playthrough especially one where you are renegade killed the rachni queen and council, destroyed the collector base, squad mates died in suicide mission... You'll see what I mean. And the bugs!!!!! Face importer wtf!!!!

#92
Grimwick

Grimwick
  • Members
  • 2 250 messages

Allen Spellwaver wrote...

Grimwick wrote...

Allen Spellwaver wrote...

Grimwick wrote...

The auto-dialogue with the reduction in rpg elements and overall content does that too, for me.

Autodialogue sucks because they didn't give them a cinematic display like in ME2.


Yeah, that's the clincher for me. If they had replaced it with a few more full conversations, where we could actually choose what we say, then it would have never been so annoying for me. The other problem is that even in the conversations we have we still get less choice in what we say.

If you mean neutral options,I don't bother because I never choose them.But it's true options are fewer.I hope EC can provide more.I strongly believe EC is not just on the ending,


The worst thing is that it isn't just the removal of the neutral option. There are less available times in any cutscene where you can choose what to say next, full stop. ME1 you chose what to say every line or so. ME2 you chose mostly every line, with a few longer speeches/cut scenes in story crucial parts. ME3 you have entire dialogues where you choose what to say 1, 2 or 3 times. Far far fewer! :(

#93
daecath

daecath
  • Members
  • 1 277 messages
Before, BioWare was the one studio I trusted completely. Pre-order everything, buy copies for multiple platforms, get all the DLC, etc.

Now, they're just like any other game studio. Maybe worse, since frankly I feel betrayed. For them to screw up this badly on what could arguably be their most important game yet, tells me that they've lost something.

I didn't mind the day 1 DLC, but considering what we know about EA, and what they've since said on it, I am mad about it now.

Multiplayer is the rap "music" of the gaming world. I can't stand it, and everyone feels the need to throw it where it doesn't belong. If I wanted to listen to rap, I would buy rap. If I wanted to play a multiplayer FPS, I would buy a multiplayer FPS. Get your rap out of my music, and get your MPFPS out of my RPG.

Not nearly as good as the other games. They dumbed down the RPG elements - turned every quest into a fetch quest, removed dialog options, and made too many of the dialogs into autodialog. There were some really great story elements, but not nearly enough.

The ending was horrible. The lies about the game made it much worse. The belittling and marginalizing and name calling against those that didn't like it by BioWare made it unforgivable.

The EC won't help. The ending is fundamentally broken, and without at least some change to what we got, (not just additions, but actual changes), it will remain broken. There's a slim chance that it will fix everything, and if it does I will be pleasantly surprised. However, there's also a slim chance that I'll be struck twice by lightning on the way to turning in the winning lotto ticket that I found on the street. I rank the second as more likely than the first. I just cannot see how they can do anything to fix the ending without making significant changes to it, at least in terms of the premise, and what the endings actually do.

#94
eddieoctane

eddieoctane
  • Members
  • 4 134 messages
I don't outright hate day-1 DLC. But it should never come across as somethign that was cut from the story to be sold as a separate product. From Ashes came across as something rather integral to the story that was stripped out to make another $10. Compare with Zaeed from ME2. It was a nice addition to the game but the story didn't feel like it was missing key information without him.

MP was poorly implemented. I'd have rather seen some form of competitive, rather than cooperative, multiplayer and not have it tied to single player in any way. Horde mode lacks the staying power of deathmatch. I'm also not a fan of random unlocks. Other EA games have weapon progression, I don't know why ME3 went in a different direction. MP doesn't have to be a bad thing, but I'd rather have seen nothing than what we got.

There were high points in the SP campaign, but the ending fell so far short that it overshadows every attempt I've made at SP since I beat it back in mid March.

I'm not very optimistic about the EC.BioWare has stated that they have zero intention of changing the elements that are the problems for the majority of players. If Casey somehow pulls it off, I'll be amazed. But I don't think it likely.

All in all, I don't trust BioWare anymore.

Modifié par eddieoctane, 14 mai 2012 - 07:56 .


#95
Volc19

Volc19
  • Members
  • 1 470 messages
-Day 1 DLC: From Ashes
Should have been in the base game, but I'm not going to cry about it.

-Multiplayer
Pretty fun, but I've lost my drive after maxing out my main classes. The game could have done well without it.

-Single player campaign
Lackluster. A lot of corners were quite obviously cut, and entire characters just didn't appear at all. Morinth was made completely irrelevant, my choices didn't matter, the autodialougue and dumbing down of the dialogue wheel, the omnipresent fetch quests that had me scanning planets like never before, the lack of character-based missions, the fact that most conversations on the Normandy are ambient dialogue, the Geth being sidelined into being antagonists just because, Cerberus turning evil just because, the Citadel being the only hub-world, and the fact that the dirty dozen we grew oh-so fond of in ME2 all became non-recruitable cameos... yeah, can't say i was all too fond of the singleplayer. It had it's moments, but they were few and far between.

-The Ending
The final insult to the fanbase. Once Priority: Earth started, everything went downhill. Sure, the goodbyes were pretty well written, but that was it. Each choice was horrible, Control being the only one that was almost-good. The godchild was forced, every cutscene is nothing but a palette-swap, and the Normandy flees the battle after mysteriously teleporting my squad back for some unknown reason. It was all confusing, poorly written, and poorly executed.

-The Extended Cut
I really, really, want this to be good. However, with the knowledge that the endings won't be changed, and parts will only be added, rather than removed, I am far from optimistic. Hoping for the best, but I'm expecting the worst.

#96
Allen Spellwaver

Allen Spellwaver
  • Members
  • 540 messages

Grimwick wrote...

Allen Spellwaver wrote...

Grimwick wrote...

Allen Spellwaver wrote...

Grimwick wrote...

The auto-dialogue with the reduction in rpg elements and overall content does that too, for me.

Autodialogue sucks because they didn't give them a cinematic display like in ME2.


Yeah, that's the clincher for me. If they had replaced it with a few more full conversations, where we could actually choose what we say, then it would have never been so annoying for me. The other problem is that even in the conversations we have we still get less choice in what we say.

If you mean neutral options,I don't bother because I never choose them.But it's true options are fewer.I hope EC can provide more.I strongly believe EC is not just on the ending,


The worst thing is that it isn't just the removal of the neutral option. There are less available times in any cutscene where you can choose what to say next, full stop. ME1 you chose what to say every line or so. ME2 you chose mostly every line, with a few longer speeches/cut scenes in story crucial parts. ME3 you have entire dialogues where you choose what to say 1, 2 or 3 times. Far far fewer! :(

But I don't think choosing different options and receive same reactions are good.A lot of dialogues in ME2 were hollow:whistle:

#97
The Harmonizer

The Harmonizer
  • Members
  • 151 messages
Bioware is a lie, it ceased to exist once EA bought them.

1. Content wise really cool. The way they sold and promoted it = utter ****
2. It was actually quite fun for a bit, would love to see them have a different studio expand on it and leave the ME crew to do SP content.
3. Really good, though too short. Ending sucked balls
4. Again, Ending sucked balls.
5. Will probably suck balls too.

#98
Isichar

Isichar
  • Members
  • 10 125 messages
 went from :D:lol: to :huh:<_<

#99
Grimwick

Grimwick
  • Members
  • 2 250 messages

Allen Spellwaver wrote...

Grimwick wrote...

Allen Spellwaver wrote...

Grimwick wrote...

Allen Spellwaver wrote...

Grimwick wrote...

The auto-dialogue with the reduction in rpg elements and overall content does that too, for me.

Autodialogue sucks because they didn't give them a cinematic display like in ME2.


Yeah, that's the clincher for me. If they had replaced it with a few more full conversations, where we could actually choose what we say, then it would have never been so annoying for me. The other problem is that even in the conversations we have we still get less choice in what we say.

If you mean neutral options,I don't bother because I never choose them.But it's true options are fewer.I hope EC can provide more.I strongly believe EC is not just on the ending,


The worst thing is that it isn't just the removal of the neutral option. There are less available times in any cutscene where you can choose what to say next, full stop. ME1 you chose what to say every line or so. ME2 you chose mostly every line, with a few longer speeches/cut scenes in story crucial parts. ME3 you have entire dialogues where you choose what to say 1, 2 or 3 times. Far far fewer! :(

But I don't think choosing different options and receive same reactions are good.A lot of dialogues in ME2 were hollow:whistle:


ME1 may have had that problem, ME2 hardly ever, if at all, had that problem.

ME3 has less unique dialogue than both of the previous games anyway.

#100
Allen Spellwaver

Allen Spellwaver
  • Members
  • 540 messages
I don't understand why nobody consider their guestures in positive ways which maybe showing they are trying to preserve or retrive their soul?Why people can do nothing but blaming them like the former BioWare is dead and the current one is a holy crap???