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How has your opinion on BioWare changed?


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#101
Guest_Sion1138_*

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daecath wrote...

Before, BioWare was the one studio I trusted completely. Pre-order everything, buy copies for multiple platforms, get all the DLC, etc.

Now, they're just like any other game studio. Maybe worse, since frankly I feel betrayed. For them to screw up this badly on what could arguably be their most important game yet, tells me that they've lost something.

I didn't mind the day 1 DLC, but considering what we know about EA, and what they've since said on it, I am mad about it now.

Multiplayer is the rap "music" of the gaming world. I can't stand it, and everyone feels the need to throw it where it doesn't belong. If I wanted to listen to rap, I would buy rap. If I wanted to play a multiplayer FPS, I would buy a multiplayer FPS. Get your rap out of my music, and get your MPFPS out of my RPG.

Not nearly as good as the other games. They dumbed down the RPG elements - turned every quest into a fetch quest, removed dialog options, and made too many of the dialogs into autodialog. There were some really great story elements, but not nearly enough.

The ending was horrible. The lies about the game made it much worse. The belittling and marginalizing and name calling against those that didn't like it by BioWare made it unforgivable.

The EC won't help. The ending is fundamentally broken, and without at least some change to what we got, (not just additions, but actual changes), it will remain broken. There's a slim chance that it will fix everything, and if it does I will be pleasantly surprised. However, there's also a slim chance that I'll be struck twice by lightning on the way to turning in the winning lotto ticket that I found on the street. I rank the second as more likely than the first. I just cannot see how they can do anything to fix the ending without making significant changes to it, at least in terms of the premise, and what the endings actually do.


I was crazy about rap music (50 Cent-ish rap music) when I was in my teens, now it sounds like people passing waste out of where normally it doesn't come out.

The thing is, most "gamers" are of that age, where they like rap music, and catering to them means money. And in today's world, almost nobody argues with money. Especially not big game studios, so you can't really be mad at them.

Finally, I don't mean anything I said in a derogatory way, it's all good.

#102
Allen Spellwaver

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Grimwick wrote...

Allen Spellwaver wrote...

Grimwick wrote...

Allen Spellwaver wrote...

Grimwick wrote...

Allen Spellwaver wrote...

Grimwick wrote...

The auto-dialogue with the reduction in rpg elements and overall content does that too, for me.

Autodialogue sucks because they didn't give them a cinematic display like in ME2.


Yeah, that's the clincher for me. If they had replaced it with a few more full conversations, where we could actually choose what we say, then it would have never been so annoying for me. The other problem is that even in the conversations we have we still get less choice in what we say.

If you mean neutral options,I don't bother because I never choose them.But it's true options are fewer.I hope EC can provide more.I strongly believe EC is not just on the ending,


The worst thing is that it isn't just the removal of the neutral option. There are less available times in any cutscene where you can choose what to say next, full stop. ME1 you chose what to say every line or so. ME2 you chose mostly every line, with a few longer speeches/cut scenes in story crucial parts. ME3 you have entire dialogues where you choose what to say 1, 2 or 3 times. Far far fewer! :(

But I don't think choosing different options and receive same reactions are good.A lot of dialogues in ME2 were hollow:whistle:


ME1 may have had that problem, ME2 hardly ever, if at all, had that problem.

ME3 has less unique dialogue than both of the previous games anyway.

That's why I am looking forward to EC.

#103
savionen

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Allen Spellwaver wrote...

I don't understand why nobody consider their guestures in positive ways which maybe showing they are trying to preserve or retrive their soul?Why people can do nothing but blaming them like the former BioWare is dead and the current one is a holy crap???


Maybe because they're constantly insulting their fans at the same time? The only reason they're making the Extended Cut is because so many people complained about the ending. They're not doing it out of sheer kindness. People would be selling/trading in their ME3 copies if there were no EC.

The game is by no means terrible, but their handling of the situation is.

Modifié par savionen, 14 mai 2012 - 08:04 .


#104
FodoSatoru

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Allen Spellwaver wrote...

I don't understand why nobody consider their guestures in positive ways which maybe showing they are trying to preserve or retrive their soul?Why people can do nothing but blaming them like the former BioWare is dead and the current one is a holy crap???


Why should we trust a liar?

#105
Allen Spellwaver

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savionen wrote...

Allen Spellwaver wrote...

I don't understand why nobody consider their guestures in positive ways which maybe showing they are trying to preserve or retrive their soul?Why people can do nothing but blaming them like the former BioWare is dead and the current one is a holy crap???


Maybe because they're constantly insulting their fans at the same time? The only reason they're making the Extended Cut is because so many people complained about the ending. They're not doing it out of sheer kindness.

The game is by no means terrible, but their handling of the situation is.

So why don't you consider this problem on positive way?Maybe they know exactly what they are doing then keep it secret is understandable because it will surprise everyone.
I will still love them but will not pre-order their games without hesitation.I believe so do everyone else even they say those cruel words orally.Because BioWare's style is unique and can't be replaced by anyone.

#106
jsadalia

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I have no problem with day 1 DLCs. It's non-essential content produced for profit. A business is perfectly entitled to do that.

Multiplayer is dull, I have no interest in muliplayer games, and the fact that it is necessary for some conlusions was a considerable misstep.

Single player was great, the ending was rushed and incomplete, but much of the reaction has been overblown.

The extended cut was necessary because of the above, and I'm looking forward to it.

My opinion of BioWare was changed less by ME2 than by DA2, which made me question their ability to create enjoyable narratives. Without that, they lose everything.

Modifié par jsadalia, 14 mai 2012 - 08:10 .


#107
Allen Spellwaver

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FodoSatoru wrote...

Allen Spellwaver wrote...

I don't understand why nobody consider their guestures in positive ways which maybe showing they are trying to preserve or retrive their soul?Why people can do nothing but blaming them like the former BioWare is dead and the current one is a holy crap???


Why should we trust a liar?

Ok,their lies before releasing.Most of them focused on the ending.We can see the script was leaked after they made those promise.Changing the ending into those crap is due to the leaking and they will make things right in the EC.Maybe they didn't want to do so at the beginning.So blame those hackers if you want.

#108
Superstarsage

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Will never pre-order their games again, will never purchase at full price. Will wait till it's so cheap that I have trouble finding it in the 10$ bin. Fool me once...

#109
savionen

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Allen Spellwaver wrote...

savionen wrote...

Allen Spellwaver wrote...

I don't understand why nobody consider their guestures in positive ways which maybe showing they are trying to preserve or retrive their soul?Why people can do nothing but blaming them like the former BioWare is dead and the current one is a holy crap???


Maybe because they're constantly insulting their fans at the same time? The only reason they're making the Extended Cut is because so many people complained about the ending. They're not doing it out of sheer kindness.

The game is by no means terrible, but their handling of the situation is.

So why don't you consider this problem on positive way?Maybe they know exactly what they are doing then keep it secret is understandable because it will surprise everyone.
I will still love them but will not pre-order their games without hesitation.I believe so do everyone else even they say those cruel words orally.Because BioWare's style is unique and can't be replaced by anyone.


Many people have sold their games now, or have moved on. They're making it worse by not revealing any information.  In their tweets and actual conversations with the audience they don't even seem on the same page. They even said "they don't get it" and that they're angry with the fans for not understanding. That's not something a AAA company says, that's something a angsty high school kid says in creative writing class.

#110
xxskyshadowxx

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Bioware was a guaranteed preorder, or day one purchase if for some reason I could preorder company with me. Now, they are not, and likely will never be again.

To your other points:

1. Day 1 DLC doesn't normally bother me, even if it's on the disc when I buy it. If I don't want to pay the extra, I simply don't. if I disagree with the content being on the disc and also day 1 DLC, I vote with my wallet. I think BioWare made a huge mistake using content that was originally part of the main game, and had been developed as such, only to release it as Day 1 DLC. That is not consumer friendly behavior. They claimed they had run out of dev time for it so they had to remove it, despite it being fairly integral, for release at a later date...then released it on day 1, at an additional charge...I strongly disagreed with that and did not purchase, nor will I ever purchase it.

2. Multiplayer - I don't have much of an opinion. I've played it twice. Doesn't seem any better or worse than any other multiplayer shooter. I don't think it ruined the single player game...I am not very interested it playing it really....but I don't hate it either.

3. Single player campaign - a mere shell of what other ME games had to offer. Over-simplified gameplay, with a more empty-linear feel to it. Tons of inconsistencies story-wise from the very beginning (not just the last 15 minutes). Not bad overall, but not great either. It certainly felt that less effort was put into the game than was put into the advertising.

4. ....the ending. - Done before, more than once, in more than one medium, and done better in all other instances. BioWare should attempt an original ending. I worry that they no longer have the creative license to do so however.

5. Extended Cut - Will look at it out of curiosity. But BioWare needs clarification on their ending far more than I do.

#111
Kunari801

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Jamie9 wrote...

Mass Effect 3 has been a huge event in BioWare's history. Arguably one of their most anticipated games since their inception, nobody could have foreseen what ended up happening.

I'll get to the point: What is your opinion on BioWare as of now?

How do you feel about:

- Day 1 DLC: From Ashes
- Multiplayer
- Single player campaign
- ...the ending
- The unreleased Extended Cut



1- From Ashes... mixed feelings, I bought the CE but if I had only purchased the normal version I probably would have bought From Ashes. 
2- MP:  I'm not a big MP shooter MP player but it's fun enough. 
3- SP Campaign:  Could use more side missions instead of all those scan & fetch side quests.   Less auto-dialog
4- Ending:   Ugh...  :crying:
5- EC:  I hope it's good, Shepad deserves a better ending.   ME3 should end making the player feel victorious and heroic, not depressed and hollow. 

#112
TookYoCookies

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Grimwick wrote...

Taboo-XX wrote...

Mass Effect 3 is not a bad game. The ending simply puts a rather large blemish on the canvas.

One that ruins the game for some people.

Or the painting, if you prefer.


The auto-dialogue with the reduction in rpg elements and overall content does that too, for me.

 


Yea.. auto-dialogue, some of the actual lines of dialouge, the linear direction of the plot, lack of sidequests, cerebus becoming the main antagonist, dissipation of RPG elements, the contrived anti-hero that is Kai Leng, lack of ME2 squadmate involvement, lack of a good portion of the romances being meaningful at all, etc..etc... 


ME3 was a solid game, but bland in my opinon. The combat has finally reached a level equivalent to what the original  "Max Payne" achieved back in 2001. Not impressive...

Other than audio, visual, and shooting mechanics; everything else was a degeneration of what ME (as a whole) was prior to ME3. It lost it's unique flavor. the only thing that kept me going was the hope that the characters i had met, the relationships i had devloped, and Objectives 
(defeating the Reapers)  set in the previous titles, would be seen through to their completion .

Be it LI, or BI (Bro interest) , or defeating my nemesis from the previous 75 hours: none of these reached a desirable conclusion for me (or my Sheperd) ...

In the end, i felt like ME3 was a forced attempt just to end my Sheperds narrative arc, a-kin to a soap opera killing off an unwanted character in a contrived event. The ending was just the final writing on the wall; that things are not going to be as they once were, whether i liked it or not.

#113
FodoSatoru

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Allen Spellwaver wrote...

FodoSatoru wrote...

Allen Spellwaver wrote...

I don't understand why nobody consider their guestures in positive ways which maybe showing they are trying to preserve or retrive their soul?Why people can do nothing but blaming them like the former BioWare is dead and the current one is a holy crap???


Why should we trust a liar?

Ok,their lies before releasing.Most of them focused on the ending.We can see the script was leaked after they made those promise.Changing the ending into those crap is due to the leaking and they will make things right in the EC.Maybe they didn't want to do so at the beginning.So blame those hackers if you want.


Which version of the script was leaked? I haven't read it. Was it any better? I read about the Dark Energy version and it was nearly the same, with the Catalyst and two choices.

#114
xxskyshadowxx

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Allen Spellwaver wrote...

FodoSatoru wrote...

Allen Spellwaver wrote...

I don't understand why nobody consider their guestures in positive ways which maybe showing they are trying to preserve or retrive their soul?Why people can do nothing but blaming them like the former BioWare is dead and the current one is a holy crap???


Why should we trust a liar?

Ok,their lies before releasing.Most of them focused on the ending.We can see the script was leaked after they made those promise.Changing the ending into those crap is due to the leaking and they will make things right in the EC.Maybe they didn't want to do so at the beginning.So blame those hackers if you want.


Some of the lies were told as late as Feb 17th, well after the current ending was developed. I blame the liars not the hackers.

#115
Allen Spellwaver

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savionen wrote...

Allen Spellwaver wrote...

savionen wrote...

Allen Spellwaver wrote...

I don't understand why nobody consider their guestures in positive ways which maybe showing they are trying to preserve or retrive their soul?Why people can do nothing but blaming them like the former BioWare is dead and the current one is a holy crap???


Maybe because they're constantly insulting their fans at the same time? The only reason they're making the Extended Cut is because so many people complained about the ending. They're not doing it out of sheer kindness.

The game is by no means terrible, but their handling of the situation is.

So why don't you consider this problem on positive way?Maybe they know exactly what they are doing then keep it secret is understandable because it will surprise everyone.
I will still love them but will not pre-order their games without hesitation.I believe so do everyone else even they say those cruel words orally.Because BioWare's style is unique and can't be replaced by anyone.


Many people have sold their games now, or have moved on. They're making it worse by not revealing any information.  In their tweets and actual conversations with the audience they don't even seem on the same page. They even said "they don't get it" and that they're angry with the fans for not understanding. That's not something a AAA company says, that's something a angsty high school kid says in creative writing class.

Did they said"don't get it?"I just saw "don't get why people think they are not listening".
About those guys who have sold their games,I want to ask:are they doing this rationally or just in anger?
Still,my signature said what I want to say.

#116
The Mercenary55

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ya'll wanna know why there i less dialogue options and rpg elements, its so their god damn action mode for the mindless shooter horde could work

#117
Grimwick

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TookYoCookies wrote...

Grimwick wrote...

Taboo-XX wrote...

Mass Effect 3 is not a bad game. The ending simply puts a rather large blemish on the canvas.

One that ruins the game for some people.

Or the painting, if you prefer.


The auto-dialogue with the reduction in rpg elements and overall content does that too, for me.

 

Be it LI, or BI (Bro interest) , or defeating my nemesis from the previous 75 hours: none of these reached a desirable conclusion for me (or my Sheperd) ...

In the end, i felt like ME3 was a forced attempt just to end my Sheperds narrative arc, a-kin to a soap opera killing off an unwanted character in a contrived event. The ending was just the final writing on the wall; that things are not going to be as they once were, whether i liked it or not.


That said I was fairly satisfied with the Liara LI (apart from the 'let's be friends' palava), it was romantic and touching as well as sad and fearful of what is to come.

But you're right, the rest of ME3 blew away the other moments of pure genius in a shower of mediocrity and was topped off with an aftershock of disgust.

#118
DarklightZERO

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If the Mass Effect series lived up to its promises, even partially, the entire series would have joined one of the legendary series of games like Legend of Zelda or Final Fantasy.

However instead, Bioware solid out to EA. They stripped down the series identity in order to pander to the lowest common denominator. Lessening the impact of choices with the excuse of "catering to those new the series" while at the same time not including prologues.

Well I was worried about the series when Mass Effect 2 came out, seeing how they forced in limited ammunition despite unlimited ammunition being stated on the lore and the first game. Hard-suit space helmet were dropped so people can get 'fanservice'. Ultimately ME2 doesn't achieve anything when considering the series, it doesn't do any world building, the hardly anything from that carries forward. The only thing that it accomplished was to give another enemy to fight in the third game.

All right, that's my rant over with. Onto what I think of bioware.
The only games I have played were the baldur's gate series and I only played like 1% of either. I was going to do them, perhaps this summer.
Anyway when I was downloading mods for BG2 one of them was the "unfinished business." mod where fans have added unfinished content back into the game. I heard there is one for BG1 as well so having lots of unfinished content being cut seems to be the norm. I think a state of disconnect that hubris has descended on bioware. I guess that Mass Effect was going to be a 'small project' i.e. one that they thought would be a cut classic then a blockbuster.

Then when ME1 sold well the higher ups came in and started strong arming the series, EA being brought in didn't help things.

#119
clarkusdarkus

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DarklightZERO wrote...

If the Mass Effect series lived up to its promises, even partially, the entire series would have joined one of the legendary series of games like Legend of Zelda or Final Fantasy.

However instead, Bioware solid out to EA. They stripped down the series identity in order to pander to the lowest common denominator. Lessening the impact of choices with the excuse of "catering to those new the series" while at the same time not including prologues.

Well I was worried about the series when Mass Effect 2 came out, seeing how they forced in limited ammunition despite unlimited ammunition being stated on the lore and the first game. Hard-suit space helmet were dropped so people can get 'fanservice'. Ultimately ME2 doesn't achieve anything when considering the series, it doesn't do any world building, the hardly anything from that carries forward. The only thing that it accomplished was to give another enemy to fight in the third game.

All right, that's my rant over with. Onto what I think of bioware.
The only games I have played were the baldur's gate series and I only played like 1% of either. I was going to do them, perhaps this summer.
Anyway when I was downloading mods for BG2 one of them was the "unfinished business." mod where fans have added unfinished content back into the game. I heard there is one for BG1 as well so having lots of unfinished content being cut seems to be the norm. I think a state of disconnect that hubris has descended on bioware. I guess that Mass Effect was going to be a 'small project' i.e. one that they thought would be a cut classic then a blockbuster.

Then when ME1 sold well the higher ups came in and started strong arming the series, EA being brought in didn't help things.


I agree with the quote regarding zelda & final fantasy as 10 years from now it wont be a fond memory of the mass effect universe like it is with zelda & FF....and thats not because of the ending but more how downhill the RPG side of it went and how it became a shooter. 

#120
Sc2mashimaro

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Jamie9 wrote...

Mass Effect 3 has been a huge event in BioWare's history. Arguably one of their most anticipated games since their inception, nobody could have foreseen what ended up happening.

I'll get to the point: What is your opinion on BioWare as of now?

How do you feel about:

- Day 1 DLC: From Ashes
- Multiplayer
- Single player campaign
- ...the ending
- The unreleased Extended Cut


Day 1 DLC: Big deal. Others have covered it, but Day 1 DLC actually has some benefit to consumers. People have all these concerns about their games being "cut up" in to pieces, but really this is just an iteration of Valve's prediction that gaming would become more "episodic". It makes sense and, in the long run, will benefit consumers. What if you split a game into six sequential parts that were each about 5 hours of game play, plus an optional 7th part which is multi-player access. What if each part was $15 ($5 for multiplayer access) OR you could buy the whole thing at once for $70. Now, if you don't know if you want to throw $70 at the game you can buy it in chunks and not feel like you wasted $70 on a game you didn't like if you only end up buying 1 or 2 parts of it. They're going to have to experiment to find an "ideal" model for how DLC should be structured and, frankly, it does not offend me that they are trying to figure out what "works" and what "doesn't" with pricing structures for games. If I don't think what they're offering is worth it, I won't pay for it. End of story.

Multi-player: I thought they did a great job with multi-player in of itself. It is a lot of fun and mostly well designed to encourage team play. That said, the "war assets" element does not integrate well in to the main game. Even if you could not get the "best" ending without playing the previous games, having a higher EMS should not be tied to multi-player. The thought of integrating those two elements of the game was interesting, but ultimately a poor decision. People play single player and multi player for entirely different reasons and different goals in mind.

Single Player Campaign: Amazing. Stunning. Almost a perfect 10 for me, with the sticking points being mostly made up of bugs and minor issues. It would have been nice for the ME2 squadies to get some more face time. I understand the desire to bring new characters on board, but I think most of us would have sacrificed a few extra faces to get more time with character arcs and on-board time with the left-out ME2 characters. I think it does them injustice to deny them any more room to grow and develop after ME2. Again, some great new characters, but I could have done without to see a little more depth on the ME2 squadie side. All of that, though, is a bit nit-picky. I still think the game was stunning either way, but if the ME2 characters could be given some more face time in DLC I might jump for joy.

...the ending: A huge let-down. The story had been so engaging until that moment of...weirdness...at the end. Now, the ending is not a betrayal of any promises, despite many peoples' claims to the contrary. If you conceptualize the game the way the creators intended, it is clear that they meant there are endings spread throughout the game. They did a terrible job communicating that they meant that leading up to release, but they were not trying to mislead.

Now, that does not mean the ending was good. The ending of the game was confusing, abstract, self-indulgent, and incoherent with the rest of the narrative. Anybody can write a terrible ending. Anyone can have a flop. Sure, Spielberg directed Jaws and ET, but he also did Kingdom of the Crystal Skull. So, I don't think anyone hating on Bioware or EA because of this is justified. The ending deserves the criticism, but the people behind it don't deserve the personal attacks and nor do they deserve to be called "liars". All this shows is that not everything Bioware touches is gold, but that's an unreasonable standard to hold to any company or person.

Extended Cut: Once you accept that (a) Neither Bioware nor EA is or was out to get you, make you mad, or lie to you (they want to make money and none of those things help them do that) and (B) anyone and any company can write/create a sub-par work (or part of a work, in this case), the Extended Cut makes Bioware seem like a great company. Spielberg never offered to recut any part of Kingdom of the Crystal Skull (even though it really is only a handful of scenes that really mar the rest of it) and George Lucas won't STOP altering Star Wars even though we keep begging him to quit it. I don't really care about the argument of they "should" or "shouldn't" change it - you know what? We're fans, we have a right to ASK for anything we want. They're the creator, they have the right to CHOOSE to say either yes OR no to that request. The fact that they said yes, to me, says a lot about their values as a company and encourages me to support them. I hope the Extended Cut is awesome, but I know it probably won't be every single thing I want it to be. That's okay. It reflects well on Bioware that they are taking this step.

TL;DR: Day 1 DLC is fine, get over it. Multi-player is good but should be divorced from single-player. Campaign was amazing and truly moving. Ending was bad, but everyone screws up sometimes. Extended cut is a great gesture and makes me like Bioware a lot.

Modifié par Sc2mashimaro, 14 mai 2012 - 09:27 .


#121
Jenrais

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Sc2mashimaro wrote...

Jamie9 wrote...

Mass Effect 3 has been a huge event in BioWare's history. Arguably one of their most anticipated games since their inception, nobody could have foreseen what ended up happening.

I'll get to the point: What is your opinion on BioWare as of now?

How do you feel about:

- Day 1 DLC: From Ashes
- Multiplayer
- Single player campaign
- ...the ending
- The unreleased Extended Cut


Day 1 DLC: Big deal. Others have covered it, but Day 1 DLC actually has some benefit to consumers. People have all these concerns about their games being "cut up" in to pieces, but really this is just an iteration of Valve's prediction that gaming would become more "episodic". It makes sense and, in the long run, will benefit consumers. What if you split a game into six sequential parts that were each about 5 hours of game play, plus an optional 7th part which is multi-player access. What if each part was $15 ($5 for multiplayer access) OR you could buy the whole thing at once for $70. Now, if you don't know if you want to throw $70 at the game you can buy it in chunks and not feel like you wasted $70 on a game you didn't like if you only end up buying 1 or 2 parts of it. They're going to have to experiment to find an "ideal" model for how DLC should be structured and, frankly, it does not offend me that they are trying to figure out what "works" and what "doesn't" with pricing structures for games. If I don't think what they're offering is worth it, I won't pay for it. End of story.

Multi-player: I thought they did a great job with multi-player in of itself. It is a lot of fun and mostly well designed to encourage team play. That said, the "war assets" element does not integrate well in to the main game. Even if you could not get the "best" ending without playing the previous games, having a higher EMS should not be tied to multi-player. The thought of integrating those two elements of the game was interesting, but ultimately a poor decision. People play single player and multi player for entirely different reasons and different goals in mind.

Single Player Campaign: Amazing. Stunning. Almost a perfect 10 for me, with the sticking points being mostly made up of bugs and minor issues. It would have been nice for the ME2 squadies to get some more face time. I understand the desire to bring new characters on board, but I think most of us would have sacrificed a few extra faces to get more time with character arcs and on-board time with the left-out ME2 characters. I think it does them injustice to deny them any more room to grow and develop after ME2. Again, some great new characters, but I could have done without to see a little more depth on the ME2 squadie side. All of that, though, is a bit nit-picky. I still think the game was stunning either way, but if the ME2 characters could be given some more face time in DLC I might jump for joy.

...the ending: A huge let-down. The story had been so engaging until that moment of...weirdness...at the end. Now, the ending is not a betrayal of any promises, despite many peoples' claims to the contrary. If you conceptualize the game the way the creators intended, it is clear that they meant there are endings spread throughout the game. They did a terrible job communicating that they meant that leading up to release, but they were not trying to mislead.

Now, that does not mean the ending was good. The ending of the game was confusing, abstract, self-indulgent, and incoherent with the rest of the narrative. Anybody can write a terrible ending. Anyone can have a flop. Sure, Spielberg directed Jaws and ET, but he also did Kingdom of the Crystal Skull. So, I don't think anyone hating on Bioware or EA because of this is justified. The ending deserves the criticism, but the people behind it don't deserve the personal attacks and nor do they deserve to be called "liars". All this shows is that not everything Bioware touches is gold, but that's an unreasonable standard to hold to any company or person.

Extended Cut: Once you accept that (a) Neither Bioware nor EA is or was out to get you, make you mad, or lie to you (they want to make money and none of those things help them do that) and (B) anyone and any company can write/create a sub-par work (or part of a work, in this case), the Extended Cut makes Bioware seem like a great company. Spielberg never offered to recut any part of Kingdom of the Crystal Skull (even though it really is only a handful of scenes that really mar the rest of it) and George Lucas won't STOP altering Star Wars even though we keep begging him to quit it. I don't really care about the argument of they "should" or "shouldn't" change it - you know what? We're fans, we have a right to ASK for anything we want. They're the creator, they have the right to CHOOSE to say either yes OR no to that request. The fact that they said yes, to me, says a lot about their values as a company and encourages me to support them. I hope the Extended Cut is awesome, but I know it probably won't be every single thing I want it to be. That's okay. It reflects well on Bioware that they are taking this step.

TL;DR: Day 1 DLC is fine, get over it. Multi-player is good but should be divorced from single-player. Campaign was amazing and truly moving. Ending was bad, but everyone screws up sometimes. Extended cut is a great gesture and makes me like Bioware a lot.



Because this was the first time Bioware screwed up sarcasm sarcasm

#122
GimmeDaGun

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1. Day one dlc wasn't a smart and fan-friendly move. I could even say that it was unethical (even if I preordered the CE for myself). From the Ashes is an important and core part of the whole game, and yes it was inteded to be in the game which I had already bought.

2. I think it's a typical mainstream and commerce appeal to those who are into the mindless shooting stuff. I wouldn't mind it if it didn't take away resources (money, time and people) from the core project: the Shepard story. Well, it did, and it shows on the quality of the final product. Sometimes it's good to play it, but I'm not into it, too much.

3. The real deal: Single player. I'm very disappointed. This game could have been a lot bigger, better and more epic if they put more time, effort and thought into it. I happened to read the original leaked script of the game and that story and it's hard decisions and intricate plot full of twists and textured characters (Kai Leng for instance) - sorry but - ****s on the one we have right now. This game seems to be unfinished, unpolished and rushed: full of bugs and glitches, plot errors, lore retcons, too linear, too fast paced at some points, stupid ems system and journal, bad - boring and stupid fetch quests, one hub world, lack of choices, poor handling of previous choices, dumbed down dialogue wheel - autodialogue, no side quests (ME1 and 2 style)... A huge step backwards and a let down after the first 2. It's an oversimplified action game.

4. The ending: if they made it right, maybe I could forgive for all the things listed above, but again they failed. It is just pure bad... no, it's laughably terrible. ... It's so ridiulous that I can't find words for it: forced, cliched, lacks lore integrity and logics... full of plot holes and it is obviously rushed. Oh and it is just a replica of Deus Ex (the first one) with a pinch of Matrix 3 in it... and the whole Earth campaign is an epic fail after the briliance of the Suicide Mission. BOOOOO!!!! FAIL! ... so much for artistic integrity.... pffff... Walters - Hudson, where did you learn about writing?! 

5.: EC... "more clarity"... to what?! The pile of crap we have? It needs no clarification at all... it needs a complete rethinking and a remake. You can't make a piece of stinking crap shine. Sorry. No, just NO! My expectations are low at this point. But who knows... maybe.

6. As for their lies (yeah I said that) pre-release about the game and its plot... It's just a shame. I feel being cheated and mislead. Sorry Bioware but after this I don't believe a word of yours. You made me buy a product (CE, remember?) which I would have only pirated, but never payed a dime for if I knew what I was gonna find in it. Oh and spare me of your empty PR-BS... I'm an adult, I don't need any hyping... oh but sorry, you arleady got the thing you wanted from me: one last buy from you, so it doesn't matter.

I don't know what will happen to you, but one thing is for certain.. I don't forsee a long and shining future for you if you carry on like this. It's up to you...

Modifié par GimmeDaGun, 14 mai 2012 - 10:12 .


#123
marshkoala

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As of now my opinion of BioWare is that they are not the same company that gave us DA:O or ME 1 & 2.

Day one DLC: I understand the company wants to make money, it's a common practice, but the day after you pay $60.00 for a game and have to shell out more the next day is tacky to me.

Multi-player: I have no feelings one way or another about MP's in general but to REQUIRE me to play MP to get 100% readiness in a SP game is downright rude. If they had adjusted SP scores to reflect SP achievements across all the ME games that would have been great. To exclude gamers who can't afford or have access to XBOX Gold is just mindblowing.

SP: I really loved ME for it's open exploration and ability to equip my crew with armor and weapons. In ME 2 the streamlining sort of bugged me but I loved the characters and cutscenes and the ending was exciting!
In ME3 I found myself feeling that I was in DA 2 with options and interactions so limiting. The lack of planets and places to explore I took as a way for BioWare to show effects of the war, but it felt dumbed down and what's with DA armor.....oh well. The beautiful scenes with Garrus, Mordin, Grunt, Liara pointed out more of the ME3 game's flaws at least to me.

The ending: Everything after you left the FOB felt off, and then the race to the beam....wow. It was like a completely different company produced the ending....the graphics, video. The scene with Anderson was nice but everything else was like....Am I in the Twilight Zone?

DLC: I would love to be surprised, but the way BioWare has reacted to it's fans and the tweets and vague and forceful statements from them, I don't hold out much hope.

#124
cipherknight

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Jamie9 wrote...

Mass Effect 3 has been a huge event in BioWare's history. Arguably one of their most anticipated games since their inception, nobody could have foreseen what ended up happening.

I'll get to the point: What is your opinion on BioWare as of now?

How do you feel about:

- Day 1 DLC: From Ashes
- Multiplayer
- Single player campaign
- ...the ending
- The unreleased Extended Cut


Day1 DLC- I have the CE so im not sure how i feel about it  the From ashes content itself ($10 is too much) .However I have always hated Day1 DLC you already paid for the game yet you have to pay more for content thats already on your disk

*Mutiplayer- Its fun so i can't complain. However,  it's complete garbage that the only way to get the best possible out come for single player is to play mutiplayer or download some Iphone app.

*Single player is great  only a few gripes 
  *the heavy amounts of auto dialogue
  *lack of side missions (fetch quests don't count)
  *the fetch quests
 *The piroity earth mission/ war assest not really having an impact.

*The ending-Absolutley hated It tried to be deep thought provoking and meaningful but all it really did was   this  the more you were invested the bigger the slap in face was .The worst part of the ending  wasn't the lack of closure or the war assets not playing  out or the MASSIVE amouts of Plotholes. It was Biowares lack of communcation during the whole mess and it was also  nearly every single video game media site saying something on the lines of This.

-The EC DLC*  I really want to optimistic about this Upcomming DLC. The annoucment of the DLC said they're not going to change the ending.Maybe it just my speculations (thanks to the ending theres a lot of that going around) But I just don't think you can clairfy all of the glarning plot holes without retconing a few things mostly the entire bit with the star-kid, Relay explosions, jungle plantet  Reaper logic etc..

Bioware has proved themselfs in the past that they can write a damn good story so im just going to muster up as much blind hope and and brace myself for whatever comes (Besides its not like they could make this ending even worse ..... right?).

For me Bioware was one of thoes companies you could throw 60-80 $ their way and you know you were going to get something good but  after the way ME3 turned up I can't say that anymore. So I'm most likely  won't pre order  or get any more collectors editions from them in the future as for future games It depends on Reviews from my net of friends.

#125
Neria Rose

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1. Day 1 DLC: From Ashes

I got it and enjoyed it, but when I later heard about them removing Javik from the main game.. I was disappointed. Some part of me still hopes it's not true and that they'd always planned on having Javik as extra.



2.  Multiplayer

I enjoy it. Fun way to pass the time with the hubby.



3. Single player campaign

The more I think about it, the less I like it. Finishing the story from the first two games was the important part, but the autodialogue is annoying and the combat, while good.. there was too much of it and not enough character interaction.



4. ...the ending

In a word: sucked. I sat there and was like.. what just happened? Am I really talking to a glowing thing that controls the Reapers? Why are Joker and the crew flying through space? Why did my teammates who were WITH me on Earth waltz out of the crashed Normandy? Who is this old man and kid and how is it possible that they even exist? Were there really enough human survivors on the Normandy for a viable population to establish? And just how many generations have passed anyway? Seriously, what the HELL just happened?



5. The unreleased Extended Cut

Can't judge it until it comes out.

Modifié par Neria Rose, 14 mai 2012 - 11:09 .