MaximizedAction wrote...
www.gameinformer.com/b/features/archive/2012/01/10/mass1525-effect-3-cas5ey-fdsafdhudson-interviewae.aspx
"What we’re doing with Mass Effect 3 that’s a little bit different than what we’ve done before is exploring the idea of getting the player to understand and feel what Commander Shepard is experiencing versus just reacting to other characters."
So by telling the player that he was indeed undergoing indoctrination would destroy a link between the player and Shepard that BW tried to establish.
In the KOTOR days a twist without explaining it would indeed have been fatal because then the game would've been released and finished without a proper story wrap up.
But in DLC days you have new possibilities for designing your story progression. And you could not do that with Expansion packs in the old days, because they cannot be given to the player for free...DLC can.
This guy gets the PRIIIIIIIIIIZE.




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