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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#26276
Andromidius

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Rifneno wrote...
I don't know why people get worked up about it.  Honestly I think he looks better in 3.  The visual on the conduit run was incredible if you ask me.  It was the first time I believe we've gotten Shepard close enough to a capital ship to appreciate the sheer immensity of it.


You get to see how huge Soverign is in ME1 as well during the elevator shaft run.  I never even noticed until my 4th playthrough, but he's constantly looming in the background.  How did I miss that?!?!

#26277
estebanus

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MaximizedAction wrote...

estebanus wrote...

It's f*cking unbelievable that those sh!theads couldn't simply copy/paste the f*cking ME2 model into ME3.


Why, hello estebanus. You seem particularly moody today. Any reason for that? :P



I had to reshedule the entire trip to the USA today because it turns out that the pilot who was supposed to fly us there suddenly came down with a f*cking cold, so I've been replanning the entire trip all day long.

Now my eyes hurt, and I've got a goddamn headache.

#26278
Rifneno

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Hmm. I just had a wild idea. If the conduit run was a hallucination before the beam, which many of us now believe it was, perhaps the reason Harbinger looks like any other capital ship is because Shepard's memory is just slapping that stupid smiley face onto his recollection of Sovereign's appearance.

#26279
estebanus

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The only real good thing that happened today was that I finished MGS4, which again only got me thinking of the ME3 ending again, and how much they managed to f*ck up in 10.Goddamn.Minutes.

So yeah, that also wasn't really good.

This day has pretty much only been a piece of sh!it to me. From start to finish.

#26280
MaximizedAction

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Rifneno wrote...

Hmm. I just had a wild idea. If the conduit run was a hallucination before the beam, which many of us now believe it was, perhaps the reason Harbinger looks like any other capital ship is because Shepard's memory is just slapping that stupid smiley face onto his recollection of Sovereign's appearance.


That exact same thought just crossed my mind while looking at the comparison pics.

Can anyone spot Harbinger here?

#26281
Andromidius

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estebanus wrote...

The only real good thing that happened today was that I finished MGS4, which again only got me thinking of the ME3 ending again, and how much they managed to f*ck up in 10.Goddamn.Minutes.


My friend keeps harping on how great that game was.  I honestly have no idea, but does it have a stupid ending as well?

Because honestly, I think it would be nice to just get a 'normal' ending for a change.  Would actually break the mold.

#26282
Dwailing

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MaximizedAction wrote...

Rifneno wrote...

Hmm. I just had a wild idea. If the conduit run was a hallucination before the beam, which many of us now believe it was, perhaps the reason Harbinger looks like any other capital ship is because Shepard's memory is just slapping that stupid smiley face onto his recollection of Sovereign's appearance.


That exact same thought just crossed my mind while looking at the comparison pics.

Can anyone spot Harbinger here?


I can see him from behind, I think, at around the 2:13 mark.

#26283
ZerebusPrime

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Continuing my playthrough. Vendetta, the VI on Thessia, seems eager enough to help when you meet him with Javik in your party (and if you haven't yet, you should take Javik through the entire Thessia mission because he does a lot here). Point of fact, Vendetta states that he will interface with the Crucible and assist with the Catalyst to..... and then he was cut off by Kai Leng showing up.

Stupid Kai Leng.

Assist with the Catalyst to what?!?!?! I have a hard time envisioning Vendetta working with the Starbrat to do anything. Of course later one Vendetta will say that the catalyst is the Citadel itself, not a particular AI within it (or in Shepard's head), but we all know that there's plenty of confusion about that.

Something else I gotta say. I do not understand the hate towards James Vega and Steve Cortez. I've taken Vega (and Javik) with me on virtually every mission this time around and he's been more than solid. Yes, he lacks the extended background of the rest of the roster but he fits in fine as an Alliance marine. Plus BioWare needed a tank character who definitely survived ME1 and ME2 in every game and that meat shield is named James Vega. As for Cortez, he's largely invisible if you want him to be. He's also the only one commenting on the N7 missions.

I've also learned that the Map interface has taken on some of the Journal's old functionality. It was easy to miss at first since everything appears to be the same ME2 interface at first glance, but now with the Map you can flip through the floors of the Citadel and pinpoint every major character and some minor ones relatively quickly. It doens't make up for the lack of journal updates, but it helps..

#26284
TJBartlemus

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michaelca wrote...

TJBartlemus wrote...

michaelca wrote...

There are a lot of problems with Indoctrination theory. That it is all speculative and that you have to force a lot of events to fit the theory is one problem. But the biggest issue with it is that it means the game has no ending; there is no resolution to the war with the Reapers and regardless what option Shepard chooses, either s/he died when hit by the laser or s/he is alive and lying in a pile of rubble. So what was the point of IT? If IT is saying that the events on the Citadel are real, but part of the Reapers' attempts to indoctrinate Shepard then the ending sucks just as bad as the ending without IT in the mix because ghost child (Reaper agent), and the choices given, and their resultant effects are still highly disconnected from the rest of the story.

With IT or without IT, the ending does not work because neither fits in line with the story that has been told for the past eight years and three games.


I went ahead and bolded everything in that statement that is false. The underlined I had problems understanding. Might want to fix that up. The fact is with IT, we are not forcing anything. It's already there. For now it has a ending. Shepard chooses and wakes up or not. I agree there is no resolution, but there will possibly be one in EC or it will set it up for a sequel. Also according to IT the events of the citadel happened in your mind. As well the alive/dead portion of being in the rubble depends on how much EMS you have. Too low and you don't survive the transition back to reality.


People have provided a long list of items that point to IT. The vast majority are either highly speculative outright forced to fit IT. There are only a few items that reasonablty point to a theory of IT. IT is not necessary to get into a liine-by-line debate about these items because it would only result in a lot of circular argument where people say it works or it is forced.

There are a couple theories of IT... one that it is ALL taking place in Shepard's mind. This is the worst of all possible endings. Because it means there is no resolution to the story. It might mean there is some tentative resolution to Shepard's story, but not to the larger picture. And if the "IT all in the head" theory is true it also means BioWare was setting up a resolution to the larger picture being completed in DLC or yet another game. A cheap cash grab. It would be a slap in the face to everyone involved. So this is an aweful solution.

The other theory of IT is that while Indoctrination is being attempted... it's been going on since Shepard first met Sovereign. That's ok and that is as it should be. Shepard is not immune to indoctination, and given Shepard's ability persevere, he is a prime targe for indoctrination. But it also means that the events on the Citadel are taking place in the real world, but influenced by the strongest, last ditch, desparate attempt by the Reaspers to indocstrinte Shepard. The scene with IM is IM acting as an agent of the Reapers, albeit possibly unknowingly. It also means the ghost child is a Reaper agent. But the choices presented, how they are presented, and the results of those choices are still highly disconnected from the rest of the story. It is very poorly presented and poorly implemented. It is only marginally better than the ending without IT. These idiot choices, as metaphors for succumbing to indoctrination or beating it, are still idiot choices poorly implemented.

If IT is not what was intended, and BioWare has already stated in no uncertain terms that IT is NOT what is happening, then the ending is badly done as it is completely disconnected from the rest of the story.


Do you just hate the game?? :blush: If IT is true then what BioWare has written makes plenty of sense and fits with the story already.

For the bolded:
1- There is only 1 Indoctrination Theory. All the other things are interpretations of IT or add ons to it.
2- The original IT isn't forcing anything to the original story
3- The events of the Citadel in the original IT don't actually happen in the real world
4- The "ghost child" isn't a reaper agent, he is the leader of the Reapers. He even admits it!!
5- BioWare has yet to say IT is false. Just cause Jessica is spreading stuff around on twitter proves nothing.

Underlined: There is a boat load of info pointing to the IT as true. Also it is illogical that all of the games were occuring in Shepards mind. It's like the poop thesis. It's fun to think about but has little ground to prove it.

#26285
Andromidius

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MaximizedAction wrote...

Rifneno wrote...

Hmm. I just had a wild idea. If the conduit run was a hallucination before the beam, which many of us now believe it was, perhaps the reason Harbinger looks like any other capital ship is because Shepard's memory is just slapping that stupid smiley face onto his recollection of Sovereign's appearance.


That exact same thought just crossed my mind while looking at the comparison pics.

Can anyone spot Harbinger here?



...no....

And its weird how he's the only Reaper who lands anywhere nearby.  Can't even see more landing in the distance, and at least a dozen Reapers (mostly Destroyers) break off back to Earth.  Where else would they land if not the Conduit?

...so Shep waking up surrounded by a dozen Reapers, and Harbinger straddling directly overhead with a big grin on its face?  Oh me oh my.

#26286
estebanus

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Andromidius wrote...

estebanus wrote...

The only real good thing that happened today was that I finished MGS4, which again only got me thinking of the ME3 ending again, and how much they managed to f*ck up in 10.Goddamn.Minutes.


My friend keeps harping on how great that game was.  I honestly have no idea, but does it have a stupid ending as well?

Because honestly, I think it would be nice to just get a 'normal' ending for a change.  Would actually break the mold.



Let's just say that MGS4's ending did everything right. It was emotional, it answered all questions, but most of all, it was one that was worthy of both Solid Snake and Big Boss.

I really can't see how you could have ended the game in a better way than that.

This got me thinking of how much the ME3 ending sucked, which just made me more depressed than I already was.

#26287
Andromidius

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Dwailing wrote...

I can see him from behind, I think, at around the 2:13 mark.


I thought so too, but then I noticed the 5th leg.  Not Harbinger :(

#26288
TJBartlemus

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Rifneno wrote...

Raistlin Majare 1992 wrote...

SirLugash wrote...

Also, he had a very different appearance in ME2.
Comparison:
Posted Image


Bet it is just war paint. Who says a Reaper cant go to battle in style? :lol:




I don't know why people get worked up about it.  Honestly I think he looks better in 3.  The visual on the conduit run was incredible if you ask me.  It was the first time I believe we've gotten Shepard close enough to a capital ship to appreciate the sheer immensity of it.


The reason he looks different from ME2 to ME3 is during production things change, and in ME2 that was a cinematic, in ME3 during actual gameplay things tend to look different.

#26289
Dwailing

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Andromidius wrote...

Dwailing wrote...

I can see him from behind, I think, at around the 2:13 mark.


I thought so too, but then I noticed the 5th leg.  Not Harbinger :(


Yeah, I guess you're right.

#26290
Andromidius

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ZerebusPrime wrote...

Something else I gotta say. I do not understand the hate towards James Vega and Steve Cortez...


Agreed.  I was hesitant at first, but they both grew on me.  Especially Vega.

Doing my playthrough of ME3.  I miss the neutral dialogue option, I've not seen a single one yet and I'm on Sur'kesh! :(

#26291
Andromidius

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estebanus wrote...

Let's just say that MGS4's ending did everything right. It was emotional, it answered all questions, but most of all, it was one that was worthy of both Solid Snake and Big Boss.

I really can't see how you could have ended the game in a better way than that.

This got me thinking of how much the ME3 ending sucked, which just made me more depressed than I already was.


Ah good.  Considering playing it some time, though I'm assuming it would be best to start from an earlier game.  And its probably all on Playstation, which I don't have.  Sobble.

#26292
Dwailing

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Andromidius wrote...

ZerebusPrime wrote...

Something else I gotta say. I do not understand the hate towards James Vega and Steve Cortez...


Agreed.  I was hesitant at first, but they both grew on me.  Especially Vega.

Doing my playthrough of ME3.  I miss the neutral dialogue option, I've not seen a single one yet and I'm on Sur'kesh! :(


Yeah, I like Vega and Cortez.  They're good people.  Also, I know how you feel about missing the neutral dialogue.  However, I understand why BW did that.  Like they said, at this point, there's no feeling neutral about the Reapers.

#26293
byne

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Andromidius wrote...

ZerebusPrime wrote...

Something else I gotta say. I do not understand the hate towards James Vega and Steve Cortez...


Agreed.  I was hesitant at first, but they both grew on me.  Especially Vega.

Doing my playthrough of ME3.  I miss the neutral dialogue option, I've not seen a single one yet and I'm on Sur'kesh! :(


I think the only one in the game is when talking to Liara about her time capsule.

I dont miss the neutral option. I never picked it in ME1 or ME2 anyways.

#26294
Andromidius

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Dwailing wrote...Also, I know how you feel about missing the neutral dialogue.  However, I understand why BW did that.  Like they said, at this point, there's no feeling neutral about the Reapers.


About the Reapers, there is only hate.

But to people, I was very neutral.  Unless they really deserved a hug.

NeutralShep feels neglected :(

#26295
estebanus

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Andromidius wrote...

estebanus wrote...

Let's just say that MGS4's ending did everything right. It was emotional, it answered all questions, but most of all, it was one that was worthy of both Solid Snake and Big Boss.

I really can't see how you could have ended the game in a better way than that.

This got me thinking of how much the ME3 ending sucked, which just made me more depressed than I already was.


Ah good.  Considering playing it some time, though I'm assuming it would be best to start from an earlier game.  And its probably all on Playstation, which I don't have.  Sobble.



Yes, it's on playstation. Although, to be honest, you wouldn't understand the game at all without having played MGS 1,2 and 3, so I'd suggest getting the HD collection for that.

MGS3 is also awesome with an awesome ending.

#26296
HyperGlass

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Andromidius wrote...


...no....

And its weird how he's the only Reaper who lands anywhere nearby.  Can't even see more landing in the distance, and at least a dozen Reapers (mostly Destroyers) break off back to Earth.  Where else would they land if not the Conduit?

...so Shep waking up surrounded by a dozen Reapers, and Harbinger straddling directly overhead with a big grin on its face?  Oh me oh my.

Don't  you also question the fact there were a few Reapers nearby after Shep had picked? Yea they arrived later but still, alot would have been heading to the Conduit and would have arrived at the same time as Harbinger. Weird.
Harby:"YO SHEPARD TIME TO PARTY!!"
*Hundereds of Reapers land nearby*
Shepard: "Talk about overkill man!"
Harby" WE'RE REAL DETERMINED TO MAKE SURE YOU DON'T KILL YOUSELF WITH SYNTHETICS MAN!"

So yes Harbinger being the lone defender then flying off makes no sence

Harby: "Allright I'm done! You're turn to guard the thing Josh. I'll chase the Normandy for a while!"

#26297
FellishBeast

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Dwailing wrote...

MaximizedAction wrote...

Rifneno wrote...

Hmm. I just had a wild idea. If the conduit run was a hallucination before the beam, which many of us now believe it was, perhaps the reason Harbinger looks like any other capital ship is because Shepard's memory is just slapping that stupid smiley face onto his recollection of Sovereign's appearance.


That exact same thought just crossed my mind while looking at the comparison pics.

Can anyone spot Harbinger here?


I can see him from behind, I think, at around the 2:13 mark.


I saw him clear as day at 2:00.

#26298
Sire Styx

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Sorry, I don't understand the thing about the reaper legs. Does Harbinger have 4 or 5?

#26299
SirLugash

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Rifneno wrote...
I don't know why people get worked up about it.  Honestly I think he looks better in 3.  The visual on the conduit run was incredible if you ask me.  It was the first time I believe we've gotten Shepard close enough to a capital ship to appreciate the sheer immensity of it.

I personally like his appearance in ME2 better, one reason being, as the supposed leader of the Reapers, he had a distict design, different from the others.
The other one: Have you seen the bad enging of ME2 Arrival ?
www.youtube.com/watch
IMO he looks more terrifying.
Also, his degradation to a Sovereign-class Reaper means his actual size is not shown, even though he is supposed to be the largerst of them.

@Dwailing : The one I believe you think of is the one flying just in front of the camera a few secs earlier, and that one wasn't Harby.

#26300
FellishBeast

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Dwailing wrote...

Andromidius wrote...

ZerebusPrime wrote...

Something else I gotta say. I do not understand the hate towards James Vega and Steve Cortez...


Agreed.  I was hesitant at first, but they both grew on me.  Especially Vega.

Doing my playthrough of ME3.  I miss the neutral dialogue option, I've not seen a single one yet and I'm on Sur'kesh! :(


Yeah, I like Vega and Cortez.  They're good people.  Also, I know how you feel about missing the neutral dialogue.  However, I understand why BW did that.  Like they said, at this point, there's no feeling neutral about the Reapers.


How does that apply at all to the game? How many times do you speak to a Reaper in this game? Seriously. Once? Twice, maybe? That excuse is such f*cking bullsh!t I can't not get upset while talking about it. :o