FellishBeast wrote...
v0rt3x22 wrote...
estebanus wrote...
That's because it's not really that well-done, or at least there are several things he got wrong on an epic scale...
like what?
Well is counter to our Major Coats theory is that "he reminded him of Captain Price from CoD." Most people got a fishy vibe from him, not to mention the infrasonic noise emanating from him. Yet he slapped it with a big ol' NO.
Anderson looking straight at the camera when saying "you're indoctrinated" was pretty compelling, however. I didn't think it deserved a "confirmed," but he came up with it so he really liked it, I guess.
On an unrelated note:
Peer review is an awesome thing.
I wouldn't say that made it wrong - but just a different way of interpreting it.
I disagreed with a few things in both of his videos as well though:
- His theory on the white light. I thought it was just a bit nit picking.
- Same for the pulsating light in his first video - by the beam. Again - I don't think that is significant.
- The same goes for his theory on the positioning of Shepard and how he got hit by the beam.
- The different armor that Shepard wears by the beam - as far as I'm concerned - is just blown up. Even if dreamt.
- The Kaiden / Ashley bodies by the beam (in the first vid) - were also a bit too much speculation on their identity.
- Also the thing about Anderson being on the Citadel. In the first video he states that this is a fabrication of the reapers - in order to feed Shepard with false information. I disagree. I think its a fabrication of Shepard and its his own mind which is trying to make sense of it within the dream.
- I was also surprised that the "moving walls" which Anderson talks about - wasn't being referenced as possibly being the moving walls that you encounter when you cross the catwalk.
- In the first documentary he also seemed to be confused about a final battle being talked about in the ME3 booklet. I think the booklet was simply created before they changed the ending - and that originally there was going to be a boss fight - but they simply scrapped it.
In the second video he talks about:
- The QA team not catching the bug about the child running into a closed door. I dismiss this. I work in the gaming industry - and have worked in QA myself. It is not always up to the testers on what bugs get fixed - regardless of whether they find them or not. Not all bugs are fixed - and are often deemed as "ok" to leave in.
- I also drew comparison of the way he was noting that the kid travels around in the first level - from A to B. I saw heavy reference here myself - to the Half-Life games - in which the "GMan" travels around and pops up in many different places.
- The tree reflection thing at the very end of the game - I simply dismiss. I think this was just a material that the dev team chose - which - by coincidence - happened to have trees as a reflective material embedded. From the footage it was also very hard to make out whether those were trees.
- The relay explosion not originating from Sol - was interesting - but again - I would see this as perhaps an oversight by the design team. Time will tell.
Having said that - I am a strong supporter of the InDoc theory - and one of the few people left on tthe forums who actually liked the ending to begin with - because I think "IT" was planned by BioWare all along.
Modifié par v0rt3x22, 25 juin 2012 - 01:29 .