byne wrote...
v0rt3x22 wrote...
EpyonX3 wrote...
v0rt3x22 wrote...
Interesting tweet from Gamble just now:
"For those who think you have to start over: The Cerberus Base autosave is automatically created after you finish ME3! Just load that one"
While this may not be news - it's interesting in relationship to IT - that it creates an autosave at that location AFTER you beat the game.
Not to me. I saw it as a, "Here, start from this point if you want to see what happens if you pick another option or missed that last TIM option."
Also, Shepard dies in most cases, so starting the game at this point just before the point of no return makes the most sense.
Ok I didn't actually mean that the interesting part is the tweet - but the interesting part is that the game makes a last save - at the cerberus base AFTER you complete it.
That's usually a sign that any choice after that - is not in the save - and thus - if there is more content on its way (as BioWare have stated "keep your save games") - it poses the question why it makes an autosave at that location.
Remember the discussion that was going on with ME1 - where you had to go through the entire credits - because otherwise the game wouldn't save the last choice you made: "Who becomes councilor". It was said back then by BioWare that the game saved that last choice after the credits.
So I'm just wondering what this may mean for future content and "IT" - if the game makes a last save at the cerberus base.
My games never saved who became councilor. I always had to pick again during the little chat with Miranda and Jacob after Lazarus station.
The game never saves who became councilor. Everyone has to decide in ME2 who they want to be councilor. I think the reason for this is that ME1 gives you the option at the end of refusing to give your support to one candidate or the other. However, since they can't have that in ME2, you have to make the decision in ME2. Oh, and the final save in ME1 is made right after the choice to save/sacrifice/kill the Council (Yes, I know there are only two outcomes, but there are three choices that lead to those outcomes, and the reasoning behind each choice that leads to the death of the Council is different depending on which one you chose.).




Ce sujet est fermé
Retour en haut









