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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#29401
masster blaster

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v0rt3x22 wrote...

All the endings (except refusal)

Destroy: Reapers are destroyed along with geth and edi, all fleets manage to warp into their home systems, except joker, Mass relays are damaged. Ending is narrated by Hackett, he tells how everthing will eventually be rebuild, including the Citadel. Normandy is repaired and flies off the jungle planet.

Control: Shepard takes control of all the reapers. Same things happen, but the epilogue is narrated by Shepard with some reaper echo in his voice. He directs the reapers to help galaxy rebuild and stays as its guardian.

Synthesis: All synthetic and organic life merge to better understand each other. EDI narrates the ending and tells how she is now truly alive. Reapers are freed, they become friendly and help the galaxy rebuild, the knowledge of the preserved civilizations inside them is shared among all. Organics and syntethics, including the reapers, continue to exist in harmony.



Y a but Bioware said that Edi and the Geth survive depending on your chocies, and Shepard can be with his, or her crew again.

#29402
Big Bad

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Hi Folks,

I'm not going to be able to play the EC for about 12 more hours, but I'm wondering if some of you who have played it would be willing to give me your reaction. Spoiler-free please. One word is fine (i.e., "Awesome!" or "Bollocks!").

Please also quote this post as I'm not going to read anything except for replies to me. Thanks! :)

#29403
ByronicX

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MissLiya wrote...

ByronicX wrote...

estebanus wrote...

ByronicX wrote...

I always said IT is like a religion, you cant discuss it. The guys here are like the "911 was an Inside Job" kids on Youtube. Arguments dont work, they believe what they want to believe.

Oh, the irony.



No, not Irony, truth. But yeah, just keep explaining everything with "Its all in his head"....great argument. 

do you have problems with it? :) I see what you trying to do here. Please, dude, dont you have something better to do? :)


What i am trying to do? Im not trying anything. Im telling you that IT doesnt work and EC pretty much proved it. 

#29404
Vox Draco

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ByronicX wrote...

estebanus wrote...

ByronicX wrote...

I always said IT is like a religion, you cant discuss it. The guys here are like the "911 was an Inside Job" kids on Youtube. Arguments dont work, they believe what they want to believe.

Oh, the irony.



No, not Irony, truth. But yeah, just keep explaining everything with "Its all in his head"....great argument. 


The sad thing is...this could have been such a brilliant way to end the trilogy...much more srtistically and in line with the lore than what we get now...the "Ieldra2" was right with synthesis being great ending" or the "so the illusive man was right after all-seival-ending"

Ah well...so It was fanfiction, and better than the original Bioware one...IT-people should be proud, they showed for me even more how silly and stupid the ending is if taken literally, with or without EC, the main theme stays the same after all...Posted Image

#29405
MissLiya

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masster blaster wrote...

v0rt3x22 wrote...

All the endings (except refusal)

Destroy: Reapers are destroyed along with geth and edi, all fleets manage to warp into their home systems, except joker, Mass relays are damaged. Ending is narrated by Hackett, he tells how everthing will eventually be rebuild, including the Citadel. Normandy is repaired and flies off the jungle planet.

Control: Shepard takes control of all the reapers. Same things happen, but the epilogue is narrated by Shepard with some reaper echo in his voice. He directs the reapers to help galaxy rebuild and stays as its guardian.

Synthesis: All synthetic and organic life merge to better understand each other. EDI narrates the ending and tells how she is now truly alive. Reapers are freed, they become friendly and help the galaxy rebuild, the knowledge of the preserved civilizations inside them is shared among all. Organics and syntethics, including the reapers, continue to exist in harmony.



Y a but Bioware said that Edi and the Geth survive depending on your chocies, and Shepard can be with his, or her crew again.

destroy ending, they just do not show it ;)

#29406
masster blaster

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Also harby was the child all along. If you hear ' SO BE IT' that sounded just like Harby.

And if we refuse then what's the point in fighting the Reapers all over again. We all ready know everything about them except there origin but other then that we have to learn everything again about the Reapers, which is pointless.

#29407
MissLiya

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Vox Draco wrote...

ByronicX wrote...

estebanus wrote...

ByronicX wrote...

I always said IT is like a religion, you cant discuss it. The guys here are like the "911 was an Inside Job" kids on Youtube. Arguments dont work, they believe what they want to believe.

Oh, the irony.



No, not Irony, truth. But yeah, just keep explaining everything with "Its all in his head"....great argument. 


The sad thing is...this could have been such a brilliant way to end the trilogy...much more srtistically and in line with the lore than what we get now...the "Ieldra2" was right with synthesis being great ending" or the "so the illusive man was right after all-seival-ending"

Ah well...so It was fanfiction, and better than the original Bioware one...IT-people should be proud, they showed for me even more how silly and stupid the ending is if taken literally, with or without EC, the main theme stays the same after all...Posted Image


Hang in there,mate. It`s not the end. 
Dont you smell new DLC? 

#29408
masster blaster

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MissLiya wrote...

masster blaster wrote...

v0rt3x22 wrote...

All the endings (except refusal)

Destroy: Reapers are destroyed along with geth and edi, all fleets manage to warp into their home systems, except joker, Mass relays are damaged. Ending is narrated by Hackett, he tells how everthing will eventually be rebuild, including the Citadel. Normandy is repaired and flies off the jungle planet.

Control: Shepard takes control of all the reapers. Same things happen, but the epilogue is narrated by Shepard with some reaper echo in his voice. He directs the reapers to help galaxy rebuild and stays as its guardian.

Synthesis: All synthetic and organic life merge to better understand each other. EDI narrates the ending and tells how she is now truly alive. Reapers are freed, they become friendly and help the galaxy rebuild, the knowledge of the preserved civilizations inside them is shared among all. Organics and syntethics, including the reapers, continue to exist in harmony.



Y a but Bioware said that Edi and the Geth survive depending on your chocies, and Shepard can be with his, or her crew again.

destroy ending, they just do not show it ;)


ya but Bioware stated that you may ahve to play it a second time agin.

#29409
Mobius-Silent

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Crusina wrote...

I don't see how its completely wrong in a sense, if starkid is reaper controlled, we are at least partially right. End of story.


 But even that is wrong, we're told that the Reapers are controlled by the Catalyst, not the other way around

#29410
v0rt3x22

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I made a new poll for IT: http://social.biowar...57/polls/35732/

Modifié par v0rt3x22, 26 juin 2012 - 01:11 .


#29411
MissLiya

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masster blaster wrote...

MissLiya wrote...

masster blaster wrote...

v0rt3x22 wrote...

All the endings (except refusal)

Destroy: Reapers are destroyed along with geth and edi, all fleets manage to warp into their home systems, except joker, Mass relays are damaged. Ending is narrated by Hackett, he tells how everthing will eventually be rebuild, including the Citadel. Normandy is repaired and flies off the jungle planet.

Control: Shepard takes control of all the reapers. Same things happen, but the epilogue is narrated by Shepard with some reaper echo in his voice. He directs the reapers to help galaxy rebuild and stays as its guardian.

Synthesis: All synthetic and organic life merge to better understand each other. EDI narrates the ending and tells how she is now truly alive. Reapers are freed, they become friendly and help the galaxy rebuild, the knowledge of the preserved civilizations inside them is shared among all. Organics and syntethics, including the reapers, continue to exist in harmony.



Y a but Bioware said that Edi and the Geth survive depending on your chocies, and Shepard can be with his, or her crew again.

destroy ending, they just do not show it ;)


ya but Bioware stated that you may ahve to play it a second time agin.

they have stated a lot of things which not meant to be, too many to count 

#29412
Vox Draco

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MissLiya wrote...
Hang in there,mate. It`s not the end. 
Dont you smell new DLC? 


What I smell is more like shi...

Ahem...actually I don't see ANY kind of post-ending DLC happening after this EC. And I also don't see IT being confirmed, just "endings" that try to please everyone and try to keep the doors open for "speculation"...and control/synthesis actually being confirmed as the "paragon" good endings, which I take as a personal insult from Bioware...and an insult agianst their own series, their own characters and their own protagonist...

Ah well...maybe some day I play through it all again and see it differently, but not this year...

#29413
Arian Dynas

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The interesting consensus seems to be "It's bearable."

Hmm... could it be...?

Arian Dynas wrote...

To be entirely honest with you?

I don't think the EC was planned at all.

Does that mean I doubt IT? Heck no.

I think that the EC is Bioware doing EXACTLY what they said, making things more clear so that people can comprehend the ending better. For the simple fact that I think and continue to beleive their DLC plan worked out something like this;

1). Start up the ANN twitter feed, giving "Live realtime accounts" of the war and the events leading up to it, place the timeline to start the invasion on March 6th.

2). Design Mass Effect 3, plant clues both subtle and obvious to draw the interest of the fans, the ending is designed to be strange, out of place, but ultimately fulfilling and capable of satisfying the fans for now. Multiplayer is implimented to keep fan interest up. Fans keep speculating about the strange, out of place ending, staying involved and interested where normally they would finish the game and that would be the end of their thoughts on the subject.

3). Do weekly multiplayer events to make sure that the fans keep playing, even the casual ones, also integrate a story into multiplayer, since A. That's what Bioware does, and B. It gets fans involved in the story, they get to feel like real soldiers in the war. Multiplayer events coincide with classified major operations in the war, usually announced by Admiral Hackett.

4). Release single player DLC which again raises fan involvement and interest and keeps them playing, as well as speculating as more evidence and information comes in over time, in the ANN timeline, it is announced via the Twitter feed (usually the day before) and launched on the dates the events take place on.

5). Release multiplayer packs, representing various forces that enter the war over time, such as the Quarians and more Krogan as forces swell and increase, reflecting the alliegance of various forces, as well as their maneuvers against the Reapers. Which also keeps ME3 in the front of fans minds, interested, involved. thinking about, speculating.

6). Keep updating the ANN twitter feed, which eventually reaches the date of Chronos Station and the Seige of Earth, then to great fanfare, a final ending DLC is released, in which it is revealed the ending was in fact a big mind **** and that Shepard was facing indoctrination, some fans having realized this before, they reveal the numbers from the legend saves, showing the number of people they "indoctrinated" before allowing people to download this DLC, which follows the choice from their Legendsave, forcing them to live with the choice they made, showing them a different result and mission depending on their choices.

7). Mac Walters and Casey Hudson share a bottle of bubbly with Dr. Musyka and Gamble.

Unfortunately, they flubbed the "satisifed" part of the ending, but got the "strange and out of place" part spot on, so they need to make it clearer that it was intentional, so to salvage their original plan, they have to make the EC, which they didn't expect to have to make, and thus they are forced to defend the artistic integrity of their ending, which was meant to be intentional, yet most fans refused to interpret from the get go, not having to expect interpretative value from a videogame. It explains their comments that they didn't expect to make the EC, why they seemed "hurt" that we didn't like the ending, why they defended their artistic integrity so hard, and why they refused to change the endings that are, from face value, a bunch of stinkers, but from IT perspective, are positively brilliant.

Though I don't expect them to be following their original plan now, from the fan backlash, they likely decided it was a far better idea to just make the EC and squeeze in the ending content they originally had planned, potentially sans combat to win back the fans.

And even better? The funny thing about it? They aren't losing out on this at all. The only thing on the line is their reputation, which assuming this whole thing was planned will get completely turned around.

Returned copies? They don't lose any money, the distributing franchises like Gamestop and Amazon do, (considering Origin flatly refused refunds) and the only thing they maybe lose from them is reputation, which if they turn it around by revealing this massive plot twist? They just earned back AND MORE.

Sold games? Put in the used bin? Cerberus network all over again baby, people buy those used games, they already got their money from producing them, now they get to charge an additional $15 for the actual ending. Cash money.

Well what about the people who sold their games? Wouldn't you go out to buy another copy of one of the greatest games ever that was suddenly vindicated by the most epic twist in videogame interactive storytelling history? Especially since now with an ending suited to it, it's perfect? They just sold the same game to a person TWICE. Jackpot.

Lost reputation due to the worst ending in videogame history? Not quite, it's now being actually advertised as "The Most Talked About Ending in Years!" and there's no advertisement like free advertisement, and you KNOW people will buy it out of morbid cuiriousity to see if the ending is really that bad, and plenty will remember the good parts and think "Hmm, that game was fantastic for 98%" and potentially go back to buy the other two. Ca-CHING!

And the prestige! (not the Christopher Nolan flick) Bioware suddenly will be rocketed to the top again as brilliant storytellers, completely vindicated in the eyes of even their most curmudgeonly fans after the supposed fiasco of DA2, as well as having pulled off a plot twist that would make M. Night Shamaylan cry in jealousy, something other developers will dream of copying, but being completely unable to, cementing Bioware's reputation as tops in the videogame storytelling biz. EA will have conquered their reputation as this evil monolithic company, concerned only with making money (yet ironically, will be making more bank than ever, hmm funny, seems people don't mind that when they get what they want out of it.)

And revealing something this big? After the treatment the ending got on the news, you can BET this will be plastered EVERYWHERE. Yet more free advertisement. Not to mention everyone and their literature professor will be talking about it and dissecting it ala Kubrickian methods for years to come (just like we are now) they will have cemented their place as videogame legends.

Not to mention this will be a HUGE jumping off point for an entire FRANCHISE, Mass Effect just became mainstream, nearly as much as Star Trek and Star Wars, with a feature length movie, comic books, videogames, statuettes, three award winning games, the top of their respective markets, novels, patches, tee shirts, anime, all dragged into the limelight.

Think about it greedily if you must, EA is full of smart, undeniably greedy people, do you honestly think they would possibly turn down a gold mine like this, with literally NO downside? With movies and anime and novels and every kind of merchandising swag under the sun coming out with the Mass Effect name, ME is a franchise they are pushing HARD. IT is a win-win suitation for them, if Bioware DIDN'T do it or plan it, EA would be leaning on them anyway TO do it, their artistic integrity be damned! And yet Bioware gets to pull off a first in gaming, a truly interactive, involving storytelling experience, involving REAL roleplaying (not just Paragon and Renegade choices) with actual interprative vaue just like any well written novel, and a genuine artistic value.

It is literally a win-win suitation. And If I can think of it, you can bet your bollocks that EA and Bioware would.



#29414
v0rt3x22

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Someone mentioned that if you choose the "Reject" ending - it isn't grandpa at the end - but an Asari.

It sounds like Liara and your blue baby?

#29415
TiminatorT2000

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LazyTechGuy wrote...

Snap out of it ITers. The day just started and it's going to be a long day. We're only starting to get info. Here's the reject ending. Definitely has IT undertones.



That in no way supports IT, just that the kid is lieing and that he's harbinger.

If anything it disproves IT since this is ultimate rejection of the starkid and you don't end with a breath scene.

#29416
v0rt3x22

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Arian Dynas wrote...

The interesting consensus seems to be "It's bearable."

Hmm... could it be...?

Arian Dynas wrote...

To be entirely honest with you?

I don't think the EC was planned at all.

Does that mean I doubt IT? Heck no.

I think that the EC is Bioware doing EXACTLY what they said, making things more clear so that people can comprehend the ending better. For the simple fact that I think and continue to beleive their DLC plan worked out something like this;

1). Start up the ANN twitter feed, giving "Live realtime accounts" of the war and the events leading up to it, place the timeline to start the invasion on March 6th.

2). Design Mass Effect 3, plant clues both subtle and obvious to draw the interest of the fans, the ending is designed to be strange, out of place, but ultimately fulfilling and capable of satisfying the fans for now. Multiplayer is implimented to keep fan interest up. Fans keep speculating about the strange, out of place ending, staying involved and interested where normally they would finish the game and that would be the end of their thoughts on the subject.

3). Do weekly multiplayer events to make sure that the fans keep playing, even the casual ones, also integrate a story into multiplayer, since A. That's what Bioware does, and B. It gets fans involved in the story, they get to feel like real soldiers in the war. Multiplayer events coincide with classified major operations in the war, usually announced by Admiral Hackett.

4). Release single player DLC which again raises fan involvement and interest and keeps them playing, as well as speculating as more evidence and information comes in over time, in the ANN timeline, it is announced via the Twitter feed (usually the day before) and launched on the dates the events take place on.

5). Release multiplayer packs, representing various forces that enter the war over time, such as the Quarians and more Krogan as forces swell and increase, reflecting the alliegance of various forces, as well as their maneuvers against the Reapers. Which also keeps ME3 in the front of fans minds, interested, involved. thinking about, speculating.

6). Keep updating the ANN twitter feed, which eventually reaches the date of Chronos Station and the Seige of Earth, then to great fanfare, a final ending DLC is released, in which it is revealed the ending was in fact a big mind **** and that Shepard was facing indoctrination, some fans having realized this before, they reveal the numbers from the legend saves, showing the number of people they "indoctrinated" before allowing people to download this DLC, which follows the choice from their Legendsave, forcing them to live with the choice they made, showing them a different result and mission depending on their choices.

7). Mac Walters and Casey Hudson share a bottle of bubbly with Dr. Musyka and Gamble.

Unfortunately, they flubbed the "satisifed" part of the ending, but got the "strange and out of place" part spot on, so they need to make it clearer that it was intentional, so to salvage their original plan, they have to make the EC, which they didn't expect to have to make, and thus they are forced to defend the artistic integrity of their ending, which was meant to be intentional, yet most fans refused to interpret from the get go, not having to expect interpretative value from a videogame. It explains their comments that they didn't expect to make the EC, why they seemed "hurt" that we didn't like the ending, why they defended their artistic integrity so hard, and why they refused to change the endings that are, from face value, a bunch of stinkers, but from IT perspective, are positively brilliant.

Though I don't expect them to be following their original plan now, from the fan backlash, they likely decided it was a far better idea to just make the EC and squeeze in the ending content they originally had planned, potentially sans combat to win back the fans.

And even better? The funny thing about it? They aren't losing out on this at all. The only thing on the line is their reputation, which assuming this whole thing was planned will get completely turned around.

Returned copies? They don't lose any money, the distributing franchises like Gamestop and Amazon do, (considering Origin flatly refused refunds) and the only thing they maybe lose from them is reputation, which if they turn it around by revealing this massive plot twist? They just earned back AND MORE.

Sold games? Put in the used bin? Cerberus network all over again baby, people buy those used games, they already got their money from producing them, now they get to charge an additional $15 for the actual ending. Cash money.

Well what about the people who sold their games? Wouldn't you go out to buy another copy of one of the greatest games ever that was suddenly vindicated by the most epic twist in videogame interactive storytelling history? Especially since now with an ending suited to it, it's perfect? They just sold the same game to a person TWICE. Jackpot.

Lost reputation due to the worst ending in videogame history? Not quite, it's now being actually advertised as "The Most Talked About Ending in Years!" and there's no advertisement like free advertisement, and you KNOW people will buy it out of morbid cuiriousity to see if the ending is really that bad, and plenty will remember the good parts and think "Hmm, that game was fantastic for 98%" and potentially go back to buy the other two. Ca-CHING!

And the prestige! (not the Christopher Nolan flick) Bioware suddenly will be rocketed to the top again as brilliant storytellers, completely vindicated in the eyes of even their most curmudgeonly fans after the supposed fiasco of DA2, as well as having pulled off a plot twist that would make M. Night Shamaylan cry in jealousy, something other developers will dream of copying, but being completely unable to, cementing Bioware's reputation as tops in the videogame storytelling biz. EA will have conquered their reputation as this evil monolithic company, concerned only with making money (yet ironically, will be making more bank than ever, hmm funny, seems people don't mind that when they get what they want out of it.)

And revealing something this big? After the treatment the ending got on the news, you can BET this will be plastered EVERYWHERE. Yet more free advertisement. Not to mention everyone and their literature professor will be talking about it and dissecting it ala Kubrickian methods for years to come (just like we are now) they will have cemented their place as videogame legends.

Not to mention this will be a HUGE jumping off point for an entire FRANCHISE, Mass Effect just became mainstream, nearly as much as Star Trek and Star Wars, with a feature length movie, comic books, videogames, statuettes, three award winning games, the top of their respective markets, novels, patches, tee shirts, anime, all dragged into the limelight.

Think about it greedily if you must, EA is full of smart, undeniably greedy people, do you honestly think they would possibly turn down a gold mine like this, with literally NO downside? With movies and anime and novels and every kind of merchandising swag under the sun coming out with the Mass Effect name, ME is a franchise they are pushing HARD. IT is a win-win suitation for them, if Bioware DIDN'T do it or plan it, EA would be leaning on them anyway TO do it, their artistic integrity be damned! And yet Bioware gets to pull off a first in gaming, a truly interactive, involving storytelling experience, involving REAL roleplaying (not just Paragon and Renegade choices) with actual interprative vaue just like any well written novel, and a genuine artistic value.

It is literally a win-win suitation. And If I can think of it, you can bet your bollocks that EA and Bioware would.


I'm having a hard time summarizing that. Does that mean you still believe in IT?

#29417
MissLiya

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Vox Draco wrote...

MissLiya wrote...
Hang in there,mate. It`s not the end. 
Dont you smell new DLC? 


What I smell is more like shi...

Ahem...actually I don't see ANY kind of post-ending DLC happening after this EC. And I also don't see IT being confirmed, just "endings" that try to please everyone and try to keep the doors open for "speculation"...and control/synthesis actually being confirmed as the "paragon" good endings, which I take as a personal insult from Bioware...and an insult agianst their own series, their own characters and their own protagonist...

Ah well...maybe some day I play through it all again and see it differently, but not this year...

I`m very agree with you on statment about  control/synthesis

#29418
masster blaster

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I think it's all still not right with Control and synthesis because why would we have a refusal ending/ and I think this is a stepping stone in ME4 because they will probably do an Arrival thing with ME3 before ME4 comes out and maybe see what really happened?

#29419
Arian Dynas

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v0rt3x22 wrote...

Arian Dynas wrote...

The interesting consensus seems to be "It's bearable."

Hmm... could it be...?

Arian Dynas wrote...

To be entirely honest with you?

I don't think the EC was planned at all.

Does that mean I doubt IT? Heck no.

I think that the EC is Bioware doing EXACTLY what they said, making things more clear so that people can comprehend the ending better. For the simple fact that I think and continue to beleive their DLC plan worked out something like this;

1). Start up the ANN twitter feed, giving "Live realtime accounts" of the war and the events leading up to it, place the timeline to start the invasion on March 6th.

2). Design Mass Effect 3, plant clues both subtle and obvious to draw the interest of the fans, the ending is designed to be strange, out of place, but ultimately fulfilling and capable of satisfying the fans for now. Multiplayer is implimented to keep fan interest up. Fans keep speculating about the strange, out of place ending, staying involved and interested where normally they would finish the game and that would be the end of their thoughts on the subject.

3). Do weekly multiplayer events to make sure that the fans keep playing, even the casual ones, also integrate a story into multiplayer, since A. That's what Bioware does, and B. It gets fans involved in the story, they get to feel like real soldiers in the war. Multiplayer events coincide with classified major operations in the war, usually announced by Admiral Hackett.

4). Release single player DLC which again raises fan involvement and interest and keeps them playing, as well as speculating as more evidence and information comes in over time, in the ANN timeline, it is announced via the Twitter feed (usually the day before) and launched on the dates the events take place on.

5). Release multiplayer packs, representing various forces that enter the war over time, such as the Quarians and more Krogan as forces swell and increase, reflecting the alliegance of various forces, as well as their maneuvers against the Reapers. Which also keeps ME3 in the front of fans minds, interested, involved. thinking about, speculating.

6). Keep updating the ANN twitter feed, which eventually reaches the date of Chronos Station and the Seige of Earth, then to great fanfare, a final ending DLC is released, in which it is revealed the ending was in fact a big mind **** and that Shepard was facing indoctrination, some fans having realized this before, they reveal the numbers from the legend saves, showing the number of people they "indoctrinated" before allowing people to download this DLC, which follows the choice from their Legendsave, forcing them to live with the choice they made, showing them a different result and mission depending on their choices.

7). Mac Walters and Casey Hudson share a bottle of bubbly with Dr. Musyka and Gamble.

Unfortunately, they flubbed the "satisifed" part of the ending, but got the "strange and out of place" part spot on, so they need to make it clearer that it was intentional, so to salvage their original plan, they have to make the EC, which they didn't expect to have to make, and thus they are forced to defend the artistic integrity of their ending, which was meant to be intentional, yet most fans refused to interpret from the get go, not having to expect interpretative value from a videogame. It explains their comments that they didn't expect to make the EC, why they seemed "hurt" that we didn't like the ending, why they defended their artistic integrity so hard, and why they refused to change the endings that are, from face value, a bunch of stinkers, but from IT perspective, are positively brilliant.

Though I don't expect them to be following their original plan now, from the fan backlash, they likely decided it was a far better idea to just make the EC and squeeze in the ending content they originally had planned, potentially sans combat to win back the fans.

And even better? The funny thing about it? They aren't losing out on this at all. The only thing on the line is their reputation, which assuming this whole thing was planned will get completely turned around.

Returned copies? They don't lose any money, the distributing franchises like Gamestop and Amazon do, (considering Origin flatly refused refunds) and the only thing they maybe lose from them is reputation, which if they turn it around by revealing this massive plot twist? They just earned back AND MORE.

Sold games? Put in the used bin? Cerberus network all over again baby, people buy those used games, they already got their money from producing them, now they get to charge an additional $15 for the actual ending. Cash money.

Well what about the people who sold their games? Wouldn't you go out to buy another copy of one of the greatest games ever that was suddenly vindicated by the most epic twist in videogame interactive storytelling history? Especially since now with an ending suited to it, it's perfect? They just sold the same game to a person TWICE. Jackpot.

Lost reputation due to the worst ending in videogame history? Not quite, it's now being actually advertised as "The Most Talked About Ending in Years!" and there's no advertisement like free advertisement, and you KNOW people will buy it out of morbid cuiriousity to see if the ending is really that bad, and plenty will remember the good parts and think "Hmm, that game was fantastic for 98%" and potentially go back to buy the other two. Ca-CHING!

And the prestige! (not the Christopher Nolan flick) Bioware suddenly will be rocketed to the top again as brilliant storytellers, completely vindicated in the eyes of even their most curmudgeonly fans after the supposed fiasco of DA2, as well as having pulled off a plot twist that would make M. Night Shamaylan cry in jealousy, something other developers will dream of copying, but being completely unable to, cementing Bioware's reputation as tops in the videogame storytelling biz. EA will have conquered their reputation as this evil monolithic company, concerned only with making money (yet ironically, will be making more bank than ever, hmm funny, seems people don't mind that when they get what they want out of it.)

And revealing something this big? After the treatment the ending got on the news, you can BET this will be plastered EVERYWHERE. Yet more free advertisement. Not to mention everyone and their literature professor will be talking about it and dissecting it ala Kubrickian methods for years to come (just like we are now) they will have cemented their place as videogame legends.

Not to mention this will be a HUGE jumping off point for an entire FRANCHISE, Mass Effect just became mainstream, nearly as much as Star Trek and Star Wars, with a feature length movie, comic books, videogames, statuettes, three award winning games, the top of their respective markets, novels, patches, tee shirts, anime, all dragged into the limelight.

Think about it greedily if you must, EA is full of smart, undeniably greedy people, do you honestly think they would possibly turn down a gold mine like this, with literally NO downside? With movies and anime and novels and every kind of merchandising swag under the sun coming out with the Mass Effect name, ME is a franchise they are pushing HARD. IT is a win-win suitation for them, if Bioware DIDN'T do it or plan it, EA would be leaning on them anyway TO do it, their artistic integrity be damned! And yet Bioware gets to pull off a first in gaming, a truly interactive, involving storytelling experience, involving REAL roleplaying (not just Paragon and Renegade choices) with actual interprative vaue just like any well written novel, and a genuine artistic value.

It is literally a win-win suitation. And If I can think of it, you can bet your bollocks that EA and Bioware would.


I'm having a hard time summarizing that. Does that mean you still believe in IT?


This is a very old post where I theorized about the EA and Bioware Buisness practices.

The bolded and underlined part is what is important, the idea being that the EC is nothing more than a stopgap, to leave people satisfied and content until there comes a big surprise.

But I could be wrong.

IT is very nebulous at this point right now.

#29420
OdanUrr

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Arian Dynas wrote...

The bolded and underlined part is what is important, the idea being that the EC is nothing more than a stopgap, to leave people satisfied and content until there comes a big surprise.

But I could be wrong.

IT is very nebulous at this point right now.


All future SP DLC content will take place before the endings for better or worse.

#29421
masster blaster

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Also if they said there won't be another story about the Shepard it could be ME4 because Shepard's story is not finished yet, and just because they say this won't be in here does not mean it will be because they lied to use about the ending not having a new ending and that the starchild WAS HARBINGER.

#29422
v0rt3x22

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Arian Dynas wrote...

This is a very old post where I theorized about the EA and Bioware Buisness practices.

The bolded and underlined part is what is important, the idea being that the EC is nothing more than a stopgap, to leave people satisfied and content until there comes a big surprise.

But I could be wrong.

IT is very nebulous at this point right now.




It's a very interesting read I must say.

But as I've always said - and my stance has never changed on this (not even with EC released) -

I think IT was planned by BioWare all along. At least after the first script got leaked.
I don't see how EC disproves "IT" - and if anything - the Starchild / Reaper connection is a huge hint that it may be true.

That - together with the fact that BioWare has said on numerous occassions - keep your save game - still makes it possible.

And as you said yourself - EC was never planned.

#29423
Modernpreacher

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It seems fairly spelled out to me.

I've seen/played/watched all 4 endings now.

At the core the endings are the same, there are just minor changes to make them more complete/whole, less jerky. They're basically just fixing the big holes in the story.

Like there is an additional scene during the run to the beam where it shows your squad being picked up by the Normandy. Which is why they're on the Normandy later.


It seems to pretty much nuke down the IT idea. Yes, on the Reject the boy does sound like a Reaper. He owns the Reapers. They're his. He made them. Someone or something made him. And he made the Reapers to resolve the problem laid out before him. I guess he sits around in the Citadel for 20K years taking notes from the Keepers on which races are advanced and which aren't, and then when the time is up, he calls up his mates and is like...

"Hi guys, Super Reaper Mind Star Child here, can you guys fly in and blow up everyone on my check list?"

He's like Santa Clause. But instead of gifts. He brings lasers. And the smell of burnt flesh.


I think he wants a final solution too. I took from it that someone a VERY long time ago made him to resolve the problem of synthetics and organics fighting, and by him I mean the entire Citadel thing too.

What was his solution? Kill the organics, and back them up in a hardcopy called a Reaper. I'm sure his creators were super stoked for that news. Like he says, Synthetics are doomed to rebel against their creators.

So finally someone rocks up and has made it to the top of the tower so to speak. In who knows how many tens of thousands of years, 1 guy finally makes it. A way to actually end the problem the Catalyst was made to solve. Reapers don't actually solve it, they just postpone it by a score of millennia, though I'm sure Star Boy thought it was a great idea when he came up with it a billion years ago.

So when Shep rejects the idea to end the war for good... he's pretty PO'd. So for a second there he sounds like a machine. A machine raging at the organics that he's been trying to come to peace with for a gajillion years. Can you really blame him?

Poor space machine of doom.

#29424
nullobject

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Arian Dynas wrote...

The interesting consensus seems to be "It's bearable."

Hmm... could it be...?

Arian Dynas wrote...

To be entirely honest with you?

I don't think the EC was planned at all.

[...snip stuff about buildup to real, true ending DLC and Bioware being hailed as heroes...]

It is literally a win-win suitation. And If I can think of it, you can bet your bollocks that EA and Bioware would.


So what date can we expect the actual, true, ending DLC?

Are you sure about that "no-downside" bit?

Isn't there a point in time where people start to lose interest, and wouldn't really care?

And isn't there a downside to having people think that the crappy ending we got was the real one?

Mightn't some people just get sick of being jerked around, seeing as they've now given us 2 fake endings (according to you)? All the people posting "I'm out" posts, having played the EC, are going to come rushing back when the real, true ending arrives?

#29425
Razerath

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I was right and a lot of you flamed me. I saw the end for what it was almost exactly as the EC tells it. There is proof of what I said in this topic and also this one that had been locked due to TONS of flaming against me.

http://social.biowar.../index/12730160

Just came in to say, those of you who just completely called me stupid are just plain mean and ignorant. I said the Catalyst was an ally and probably the best one organics have ever had and you all told me I was a troll.

Peace.