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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#2976
Icinix

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 Hey just some bits and pieces during my obsessed mad frantic search for clues during half time football...remember the facebook clues etc when the snippet of the trailer was released in 2010 that ended up being ME3..

The following 3 paragraps are from this ancient thread; 
http://social.biowar...3/index/5277848 

2. First code is here. It reads as the binary code '001101010011010100101110001110000011010000110101'. This, when converted to ASCII is '55.845'. The meaning for this number is unknwon, however it is likely that it is referencing the atomic weight of an iron atom, which shares the same value.

3. Second code is here. It reads as the binary code '0010110100110001001100100011100000101110001101011011000001000110'. This, when converted to ASCII is '-128.5°F'. This is approximately the coldest temperature recorded naturally on Earth, at Vostok, Antarctica.

However, if we are to run with Mass Effect, it is interesting to note that in Mass Effect 2 there appears a planet called Aequitas. The official description of this planet has it's surface temperature as -89.1°C, which is approximately -128.5°F, Additionally, the planet is described as having 'famous Iron Canyons'. This planet, in Mass Effect, is the only obvious referencing of both of the number clues
_____________________________________________
It gets better.....the following mission on Aequitas
http://masseffect.wi..._Abandoned_Mine

AND -  from the following wiki; http://masseffect.wi...m/wiki/Aequitas 

Trivia; Equitas is Latin for "justice" or "equality". In Roman mythology, Aequitas (or Aecetia), is also the god of merchants and fair trade.
A bug exists in Mass Effect 3 that causes the planet to be highlighted as a mission world, but the game does not allow you to land on the planet.

....interesting little connection..wouldn't you say?


Edit: And I always personally found it odd they ended that clue list with a Red Herring. The symbolism of ending with a Red Herring certainly applies with IT...

Modifié par Icinix, 19 mai 2012 - 11:35 .


#2977
Dantexr3

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Icinix wrote...

 Hey just some bits and pieces during my obsessed mad frantic search for clues during half time football...remember the facebook clues etc when the snippet of the trailer was released in 2010 that ended up being ME3..

The following 3 paragraps are from this ancient thread; 
http://social.biowar...3/index/5277848 

2. First code is here. It reads as the binary code '001101010011010100101110001110000011010000110101'. This, when converted to ASCII is '55.845'. The meaning for this number is unknwon, however it is likely that it is referencing the atomic weight of an iron atom, which shares the same value.

3. Second code is here. It reads as the binary code '0010110100110001001100100011100000101110001101011011000001000110'. This, when converted to ASCII is '-128.5°F'. This is approximately the coldest temperature recorded naturally on Earth, at Vostok, Antarctica.

However, if we are to run with Mass Effect, it is interesting to note that in Mass Effect 2 there appears a planet called Aequitas. The official description of this planet has it's surface temperature as -89.1°C, which is approximately -128.5°F, Additionally, the planet is described as having 'famous Iron Canyons'. This planet, in Mass Effect, is the only obvious referencing of both of the number clues
_____________________________________________
It gets better.....the following mission on Aequitas
http://masseffect.wi..._Abandoned_Mine

AND -  from the following wiki; http://masseffect.wi...m/wiki/Aequitas 

Trivia; Equitas is Latin for "justice" or "equality". In Roman mythology, Aequitas (or Aecetia), is also the god of merchants and fair trade.
A bug exists in Mass Effect 3 that causes the planet to be highlighted as a mission world, but the game does not allow you to land on the planet.

....interesting little connection..wouldn't you say?


Edit: And I always personally found it odd they ended that clue list with a Red Herring. The symbolism of ending with a Red Herring certainly applies with IT...


I remember that N7 mission, you have to destroy a Reaper Indoctrination device, right? And all the people in that facility ended being husks by that device.

I'm also checking now ME3, and I can confirm that the game highlights that planet like a mission objective, but there's nothing in it.

Very interesting...

#2978
Rosewind

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Rifneno wrote...

*snip*

Posted Image

.... I'm gonna end up out of bandwidth like Lexor at this rate.



LOL made me spill my coffee

#2979
Icinix

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Dantexr3 wrote...

Icinix wrote...

 Hey just some bits and pieces during my obsessed mad frantic search for clues during half time football...remember the facebook clues etc when the snippet of the trailer was released in 2010 that ended up being ME3..

The following 3 paragraps are from this ancient thread; 
http://social.biowar...3/index/5277848 

2. First code is here. It reads as the binary code '001101010011010100101110001110000011010000110101'. This, when converted to ASCII is '55.845'. The meaning for this number is unknwon, however it is likely that it is referencing the atomic weight of an iron atom, which shares the same value.

3. Second code is here. It reads as the binary code '0010110100110001001100100011100000101110001101011011000001000110'. This, when converted to ASCII is '-128.5°F'. This is approximately the coldest temperature recorded naturally on Earth, at Vostok, Antarctica.

However, if we are to run with Mass Effect, it is interesting to note that in Mass Effect 2 there appears a planet called Aequitas. The official description of this planet has it's surface temperature as -89.1°C, which is approximately -128.5°F, Additionally, the planet is described as having 'famous Iron Canyons'. This planet, in Mass Effect, is the only obvious referencing of both of the number clues
_____________________________________________
It gets better.....the following mission on Aequitas
http://masseffect.wi..._Abandoned_Mine

AND -  from the following wiki; http://masseffect.wi...m/wiki/Aequitas 

Trivia; Equitas is Latin for "justice" or "equality". In Roman mythology, Aequitas (or Aecetia), is also the god of merchants and fair trade.
A bug exists in Mass Effect 3 that causes the planet to be highlighted as a mission world, but the game does not allow you to land on the planet.

....interesting little connection..wouldn't you say?


Edit: And I always personally found it odd they ended that clue list with a Red Herring. The symbolism of ending with a Red Herring certainly applies with IT...


I remember that N7 mission, you have to destroy a Reaper Indoctrination device, right? And all the people in that facility ended being husks by that device.

I'm also checking now ME3, and I can confirm that the game highlights that planet like a mission objective, but there's nothing in it.

Very interesting...


It really is - and if you take the clues as they are with a little bit of a liberal stretch for the london based clues (Secret Service, Cold War in 1972 and the sleeper agents that are story wise common for that time) - you could take that liberal stretch and read it as those clues saying;

For this game you will experience indoctrination in London during the war with the Reapers and it will end with a red herring.

Never did make sense why Anderson and Traynor were all so hung up on London in the lead up. Why was it important? Because they told us about London being important in the trailer, in the clues way back in 2010.

#2980
RavenEyry

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Icinix wrote...
-snip-


Seems as convoluted and unlikely as the 1m1=optics thing, but an interesting coincidence none the less. That planet could be planned for future DLC if it's got a 'false mission' bug.

By the false mission thing, do you mean it's that system that dings but you cant visit or something else?

#2981
Salient Archer

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Dantexr3 wrote...

Icinix wrote...

 Hey just some bits and pieces during my obsessed mad frantic search for clues during half time football...remember the facebook clues etc when the snippet of the trailer was released in 2010 that ended up being ME3..

The following 3 paragraps are from this ancient thread; 
http://social.biowar...3/index/5277848 

2. First code is here. It reads as the binary code '001101010011010100101110001110000011010000110101'. This, when converted to ASCII is '55.845'. The meaning for this number is unknwon, however it is likely that it is referencing the atomic weight of an iron atom, which shares the same value.

3. Second code is here. It reads as the binary code '0010110100110001001100100011100000101110001101011011000001000110'. This, when converted to ASCII is '-128.5°F'. This is approximately the coldest temperature recorded naturally on Earth, at Vostok, Antarctica.

However, if we are to run with Mass Effect, it is interesting to note that in Mass Effect 2 there appears a planet called Aequitas. The official description of this planet has it's surface temperature as -89.1°C, which is approximately -128.5°F, Additionally, the planet is described as having 'famous Iron Canyons'. This planet, in Mass Effect, is the only obvious referencing of both of the number clues
_____________________________________________
It gets better.....the following mission on Aequitas
http://masseffect.wi..._Abandoned_Mine

AND -  from the following wiki; http://masseffect.wi...m/wiki/Aequitas 

Trivia; Equitas is Latin for "justice" or "equality". In Roman mythology, Aequitas (or Aecetia), is also the god of merchants and fair trade.
A bug exists in Mass Effect 3 that causes the planet to be highlighted as a mission world, but the game does not allow you to land on the planet.

....interesting little connection..wouldn't you say?


Edit: And I always personally found it odd they ended that clue list with a Red Herring. The symbolism of ending with a Red Herring certainly applies with IT...


I remember that N7 mission, you have to destroy a Reaper Indoctrination device, right? And all the people in that facility ended being husks by that device.

I'm also checking now ME3, and I can confirm that the game highlights that planet like a mission objective, but there's nothing in it.

Very interesting...

+1 for remembering that mission and also it being an absolute husk fest [unlocked an incinerate achievement with it] and yes there's definitely a reaper artifact at the core of it that you blow up with two bombs.

Considering those clues from 2010, the ME2 mission and it's context [c'mon an indoctrination device] and [what I thought was] an annoying glitch in ME3 are way too suspicious to gloss over.

Modifié par Salient Archer, 19 mai 2012 - 11:58 .


#2982
Salient Archer

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RavenEyry wrote...

Icinix wrote...
-snip-


Seems as convoluted and unlikely as the 1m1=optics thing, but an interesting coincidence none the less. That planet could be planned for future DLC if it's got a 'false mission' bug.

By the false mission thing, do you mean it's that system that dings but you cant visit or something else?


The planet is highlighted but you can't actually do anything with it

Posted Image

EDIT: Someone PLEASE find a better picture!

Modifié par Salient Archer, 19 mai 2012 - 12:02 .


#2983
MegumiAzusa

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Salient Archer wrote...

If we were to consider that ME:Cerberus was an idea the reapers gave Jack Harper [as Cerberus only came to exist after he had contact with the Arch Monolith] what are some of the parallels and motifs we can draw from the name?

No, he had the idea before coming in contact.
Posted Image

prettz wrote...

so I got the Predator to show up on my side.
~~~~

this happens when you load a savegame that is created when firing at the conduit.

#2984
Icinix

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RavenEyry wrote...

Icinix wrote...
-snip-


Seems as convoluted and unlikely as the 1m1=optics thing, but an interesting coincidence none the less. That planet could be planned for future DLC if it's got a 'false mission' bug.

By the false mission thing, do you mean it's that system that dings but you cant visit or something else?



Edit: Archer beat me to it :D


http://social.biowar...index/9708700/4 

 I've just removed all my saves to usb coz I was stuffing around with the game and stuff - so I'll have a look and see if I can post a screen once I've finally got out of the prologue.

Modifié par Icinix, 19 mai 2012 - 12:06 .


#2985
Jadebaby

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lex0r11 wrote...

Hey guys, long time no see.
Just checking the new thread, love what you've done with the place. :lol:


I'll be back once I have anything useful to say or my Photobucket account is unlocked again.

*wave*



Oh no! Your photobucket account got locked! That's like taking a fish out of water! Posted Image

#2986
Salient Archer

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MegumiAzusa wrote...

Salient Archer wrote...

If we were to consider that ME:Cerberus was an idea the reapers gave Jack Harper [as Cerberus only came to exist after he had contact with the Arch Monolith] what are some of the parallels and motifs we can draw from the name?

No, he had the idea before coming in contact.
Posted Image

Thanks for that, it's a good catch, I actually hadn't noticed that on my last read through.

Although it doesn't mention the name it's good to know that Jack already had the idea before contact with the Reaper artifact. It's still interesting how Jack and Saren's paths originally crossed because of the Arch Monolith and they both ended up not being directly affected by it but yet both became Reaper agents and both were always extremist xenophobics.

EDIT: by not directly I mean, Jack still gets cool new eyes, can speak alien dialects and can hone in on reaper artifacts ... cause none of those abilities seem weird apparently.

Modifié par Salient Archer, 19 mai 2012 - 12:11 .


#2987
MegumiAzusa

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Salient Archer wrote...

MegumiAzusa wrote...

Salient Archer wrote...

If we were to consider that ME:Cerberus was an idea the reapers gave Jack Harper [as Cerberus only came to exist after he had contact with the Arch Monolith] what are some of the parallels and motifs we can draw from the name?

No, he had the idea before coming in contact.
Posted Image

Thanks for that, it's a good catch, I actually hadn't noticed that on my last read through.

Although it doesn't mention the name it's good to know that Jack already had the idea before contact with the Reaper artifact. It's still interesting how Jack and Saren's paths originally crossed because of the Arch Monolith and they both ended up not being directly affected by it but yet both became Reaper agents and both were always extremist xenophobics.

EDIT: by not directly I mean, Jack still gets cool new eyes, can speak alien dialects and can hone in on reaper artifacts ... cause none of those abilities seem weird apparently.

Also note the one not coming in contact, even indirect, is Sarens brother and he just happens to be the first to show signs of indoctrination.

#2988
Salient Archer

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Rifneno wrote...

Salient Archer wrote...

And I just assumed magic kept my F-111C Pig in the air.


"My"? You own a fighter? Remind me not to ****** you off.
 


That's right, so if anyone ****s with me I will drop an Air-to-Surface missle on their house.

#2989
Salient Archer

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MegumiAzusa wrote...

Salient Archer wrote...

MegumiAzusa wrote...

Salient Archer wrote...

If we were to consider that ME:Cerberus was an idea the reapers gave Jack Harper [as Cerberus only came to exist after he had contact with the Arch Monolith] what are some of the parallels and motifs we can draw from the name?

No, he had the idea before coming in contact.
Posted Image

Thanks for that, it's a good catch, I actually hadn't noticed that on my last read through.

Although it doesn't mention the name it's good to know that Jack already had the idea before contact with the Reaper artifact. It's still interesting how Jack and Saren's paths originally crossed because of the Arch Monolith and they both ended up not being directly affected by it but yet both became Reaper agents and both were always extremist xenophobics.

EDIT: by not directly I mean, Jack still gets cool new eyes, can speak alien dialects and can hone in on reaper artifacts ... cause none of those abilities seem weird apparently.

Also note the one not coming in contact, even indirect, is Sarens brother and he just happens to be the first to show signs of indoctrination.


Amen to that, Desolas is fanatic about the Arch Monolith and also an extremist about his race, but yet never comes into contact with it until the end.

I'm glad someone else has actually read it. I tried saying this on another forum and posted pics but all I got back was "Evolution has plot-holes and is inconsistent" I suggested that maybe Mac Walters might know a thing or two about the ME universe seeing he is the lead-writer for Me3 and Co-for Me2 and that it might be a bit arrogant to assume we know more about what he's writing than he does.

#2990
MegumiAzusa

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Icinix wrote...

RavenEyry wrote...

Icinix wrote...
-snip-


Seems as convoluted and unlikely as the 1m1=optics thing, but an interesting coincidence none the less. That planet could be planned for future DLC if it's got a 'false mission' bug.

By the false mission thing, do you mean it's that system that dings but you cant visit or something else?



Edit: Archer beat me to it :D


http://social.biowar...index/9708700/4 

 I've just removed all my saves to usb coz I was stuffing around with the game and stuff - so I'll have a look and see if I can post a screen once I've finally got out of the prologue.

On my first playthrough (imported from ME2) I get that bug after Thessia (and it stops after doing Cronos Station)
On my then imported playthrough I get it after Rannoch (and it stops after doing Thessia)

#2991
schneeland

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Jade8aby88 wrote...

lex0r11 wrote...

Hey guys, long time no see.
Just checking the new thread, love what you've done with the place. :lol:


I'll be back once I have anything useful to say or my Photobucket account is unlocked again.

*wave*



Oh no! Your photobucket account got locked! That's like taking a fish out of water! Posted Image


Looks like these are really dark times.

On a sidenote: hello (again) to all you old and new inhabitants of the IT threads.

#2992
MaximizedAction

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TSA_383 wrote...

BatmanTurian wrote...

I'm out, just wanted to throw that out there since I've been thinking about it. Theoretical Physics, Quantum Mechanics, and Cosmology are kind of fetishes of mine

http://en.wikipedia.org/wiki/Navier%E2%80%93Stokes_equations
^Get on it then, make my life easier and make a million dollars in the process :lol:

It's interesting the stuff that's just been posted - we've taken apart the entire ending but nobody has looked at the beginning of the game for clues...


Ah, Navier Stokes equation, in some books also called Euler equation, is the non-relativistic limit of the energy momentum tensor of a perfect hydrodynamic (relativistic) fluid. What is there not to understand? :P
A friend of mine is in a research group for numerics that deals with this equation. See, whole research groups are necessary for this one, so you're not alone.

#2993
Icinix

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MegumiAzusa wrote...

Icinix wrote...

RavenEyry wrote...

Icinix wrote...
-snip-


Seems as convoluted and unlikely as the 1m1=optics thing, but an interesting coincidence none the less. That planet could be planned for future DLC if it's got a 'false mission' bug.

By the false mission thing, do you mean it's that system that dings but you cant visit or something else?



Edit: Archer beat me to it :D


http://social.biowar...index/9708700/4 

 I've just removed all my saves to usb coz I was stuffing around with the game and stuff - so I'll have a look and see if I can post a screen once I've finally got out of the prologue.

On my first playthrough (imported from ME2) I get that bug after Thessia (and it stops after doing Cronos Station)
On my then imported playthrough I get it after Rannoch (and it stops after doing Thessia)


After Cronos isn't surprising since all systmes are in accesible. I wonder why it the planet name only stays highlighted for certain times though, seems like a pretty amazingly co-incidental bug.....but most of what we have brought up could come under that banner.

#2994
MegumiAzusa

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Salient Archer wrote...

MegumiAzusa wrote...

Salient Archer wrote...

MegumiAzusa wrote...

Salient Archer wrote...

If we were to consider that ME:Cerberus was an idea the reapers gave Jack Harper [as Cerberus only came to exist after he had contact with the Arch Monolith] what are some of the parallels and motifs we can draw from the name?

No, he had the idea before coming in contact.
Posted Image

Thanks for that, it's a good catch, I actually hadn't noticed that on my last read through.

Although it doesn't mention the name it's good to know that Jack already had the idea before contact with the Reaper artifact. It's still interesting how Jack and Saren's paths originally crossed because of the Arch Monolith and they both ended up not being directly affected by it but yet both became Reaper agents and both were always extremist xenophobics.

EDIT: by not directly I mean, Jack still gets cool new eyes, can speak alien dialects and can hone in on reaper artifacts ... cause none of those abilities seem weird apparently.

Also note the one not coming in contact, even indirect, is Sarens brother and he just happens to be the first to show signs of indoctrination.


Amen to that, Desolas is fanatic about the Arch Monolith and also an extremist about his race, but yet never comes into contact with it until the end.

I'm glad someone else has actually read it. I tried saying this on another forum and posted pics but all I got back was "Evolution has plot-holes and is inconsistent" I suggested that maybe Mac Walters might know a thing or two about the ME universe seeing he is the lead-writer for Me3 and Co-for Me2 and that it might be a bit arrogant to assume we know more about what he's writing than he does.

When we're at it: compare how Saren and TIM try to talk down Desolas to how Shep tries to talk down TIM (if you choose Paragon answers) it is about 90% the same or at least the same approach.
Also an interesting note is, what sadly is often ignored, the beings created by the artifact are in no way mindless. They appear mindless because they want it that way. Like the Borg, even if some die, the hive mind lives on.

#2995
MegumiAzusa

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btw who says the Artifact on that planet really has been destroyed? Maybe only the Husks have been and now it's just buried and calling for Shep.

#2996
MaximizedAction

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MegumiAzusa wrote...

btw who says the Artifact on that planet really has been destroyed? Maybe only the Husks have been and now it's just buried and calling for Shep.


It's interesting how many of the bugs in ME3 seem to be actually quite well interpretable. They themselves even tweeted before the release how the slow motion that happens during shooting Mordin was actually a bug but they decided to keep it.
Maybe more of them happened and the team got super creative this time and kept more for *unknown* reasons :bandit:;
that bug with the Artifact planet certainly is VERY noticable, after all.

But what about people who didn't play ME2? Will they have to visit the planet once some DLC maybe unlocks it?

Modifié par MaximizedAction, 19 mai 2012 - 01:02 .


#2997
MegumiAzusa

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MaximizedAction wrote...

MegumiAzusa wrote...

btw who says the Artifact on that planet really has been destroyed? Maybe only the Husks have been and now it's just buried and calling for Shep.


It's interesting how many of the bugs in ME3 seem to be actually quite well interpretable. They themselves even tweeted before the release how the slow motion that happens during shooting Mordin was actually a bug but they decided to keep it.
Maybe more of them happened and the team got super creative this time and kept more for *unknown* reasons :bandit:;
that bug with the Artifact planet certainly is VERY noticable, after all.

But what about people who didn't play ME2? Will they have to visit the planet once some DLC maybe unlocks it?

They said fans of the franchise can delve deeper, meaning there is at least one additional layer under the obvious.

#2998
hoodaticus

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BatmanTurian wrote...

I'm out, just wanted to throw that out there since I've been thinking about it. Theoretical Physics, Quantum Mechanics, and Cosmology are kind of fetishes of mine

Kinky.

#2999
Parabolee77

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Arian Dynas wrote...

SNIP


BatmanTurian wrote...

Just want to say, according to the current theories. The Big Bang was the beginning of time and because of this possibility called Dark Energy (which is used in ME by the way), the universe is being expanded faster than the speed of light.

At some point in the future, time/space will be so stretched that matter itself will be ripped apart and time will stop...

SNIP


Sorry but your both making a simple fundamental mistake. You are trying to apply linear thinking to a non-linear reality. All those scientific theories are abstract models using a linear construct. One that is ultimatly false. They work within a linear construct and are very useful in understanding the physics but DO NOT APPLY to time itself.

These models are great for theorising linear models. But are meaningless as an attempt to claim time itself is finite.

Again TIME IS AN ILLUSION. DIFFERENTIATING BETWEEN PAST, PRESENT AND FUTURE IS AN ILLUSION. If all points of time exists simultaneously how can there be a future point where time does not exist?

Need proof of that claim? Go read Einstein's theory of special relativity, too complex for here.

It is simply impossibly for time to be finite. Again just apply this relativly (no pun intended) simple thought exercise -

If there was ever a point time did not exist and a point it will cease to exist again then -

How long was it before time began? If there was no time the answer must be NO AMOUNT OF TIME. So there was NEVER a time when time did not exist! The very idea is an oxy moron! 

Will there be a TIME when TIME does not exist? Seriously consider that satement.

When time ends how long will the absence of time last? Again NO AMOUNT OF TIME. So there will never be a time that time does not exist.

Time is a infinite. Those linear constructs simply do not apply to time, since Einstien prove past, present and future are NOT seperate. It is a linear illusion that they are.

But I appologise, this is WAY off topic. 

If anyone want's to contine this, maybe we should move it to a more suitable board or PM? However we should not do it here.

Modifié par Parabolee77, 19 mai 2012 - 02:23 .


#3000
D.Sharrah

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SC's circular logic...as many have pointed out there are obvious flaws in this logic, and whether or not it gives credence to IT is a different question. What I find most broken about the circular argument is that SC seems to fail to see that the Reapers are as much a part of the problem as they are the "solution". I have mentioned this before on other threads, but given the context of IT and it could be "all a dream". I think that it is relevant to the discussion that there are "clues" that point to the possibility of IT.

To expand...one of the very first things that SC says in arguing his logic is, "The created will always rebel against their creators." And he goes on to say, "Organics will always create synthetics that will be a threat to wipe out all organic life". Now here is where things can get interesting...if we go back in the lore of the game, we are told by several sources that the Reapers created and left behind technology to assist organics to develop down a certain path. If we take this for face value, does it mean that the Reapers (in a way) are our creators? And if they are "creators", then isn't safe to assume (by the SC's logic) that the Reapers are in fact the root of the problem?

To expand further...If the Reapers truly leave behind tech that is intended to guide organics down a certain path (again a fact confirmed by Sovereign, Vigil, and Legion at the very least), then is it safe to assume that all of our technological achievements would advance from that single path? Is the reason that organics are doomed to create synthetics that will wipe out organic life, is because the technology that is left by the Reapers deems that is exactly the path that they should follow?

And to make matters more convoluted, doesn't Legion state in ME 2 that the reason that the true Geth (not the Heretics) oppose the "old machines" is because the "old machines" see the Geth as tech that is outside of this path? Or in other words if the questions asked above are all true and that the synthetic tech that will wipe out orgainc life is of Reaper origin, and the Geth are not of Reaper origin - then the SC's logic would not apply to them?