IT can still live. Maybe only as fancanon, but it's certainly not dead.
No there was no dream sequence. But that's not necessary any more since the Citadel isn't presented as being destroyed.
Anderson, TIM, and Ventboy may or may not be real. But indoctrination is still known to cause waking hallucinations. Hallucinations are also still the best explanation for how Anderson and TIM arrived at that console when there was only one pathway, and for why Hacket only recognizes Shepard as jumping to the Citadel. And Shepard still has a gutshot wound unless they removed that little scene and I didn't notice that.
Harbinger let the Normandy go to use as a ploy to leverage Shepard's emotional attachments against him/her (Remember that Starchild warns that the geth and EDI will be destroyed. It's called emotional blackmail folks). It then let Shepard in because, apparently, the reapers
want Shepard to use the Crucible for control or synthesis.The Starchild still poses destruction as being overwhelmingly negative, control as positive, and it practically begs you to pick synthesis.
Note that control and synthesis are actually net gains for the reapers. They both allow the reapers to utterly dominate galactic life, either indirectly through a Shepard construct (which is obviously not Shepard, and is obviously sinister), or directly through synthetic augmentations (like they do husks) and/or through psychological conditioning (they could be able to properly indoctrinate synthetics instead of just crudely reprogramming them.) The reapers -have- lost some of their own in the war against the council-cycle. Control and synthesis at least allow them to get time to regroup, reindoctrinate, and retaliate when the galaxy is again exposed and unwary.
Shepard is still shown as having indoc eyes in Control and Synthesis, not the normal cybernetic eyes renegade Sheps get. Shepard's dreams still match the rachni queen's descriptions of indoctrination.
Control's monologue is sinister (sounds like a what a reaper would say). Synthesis' sounds propagandistic (like, I dunno, Saren/TIM's monologues?). Destruction's is ultimately the most grounded, and honestly the most hopeful imo.
As for EDI/geth. We don't -see- them die. As for the memorial, well. Shepard died once, and came back right? Perhaps EDI can too? Perhaps it's possible that EDI is only -mistaken- for dead and has her name on the memorial. Note that in the breath scene, Shepard wasn't breathing -until that breath-. For all we know, Shepard actually died (or close enough), but came back
again. What's to say that other synthetics won't react similarily?
Even if the Starchild wasn't mistaken (it's expanded explanation of the reapers reinforces this possibility actually) and synthetics did die, then wasn't one of the stated themes of ME3 "victory through sacrifice"? Shepard sacrifices a lot in their fight against the reapers. Starchild offers control and synthesis as options to end the war without further sacrifice. But that's emotional blackmail again. If Shepard wants to truly win, they'll have to sacrifice a little more to end the reaper threat for good*.
As for refuse. People ask why Shepard doesn't wake up if they refuse. That's because a) the events weren't a dream and

taking no action at all is just as bad, maybe even worse than picking the wrong action. The reapers are also still alive and kicking so naturally if Shepard doesn't kill the reapers, the reapers kill Shepard. Simple.
EC hasn't killed IT. I don't know how it stands now. It's certainly weaker than before. Yes with the EC IT can be changed to something much less far-fetched what with its dream sequences, personality projections, and other bollocks, but it was because the original ending was so broken that IT seemed so much better. Now that the literalist ending is so much more reasonable (though still lacking), IT has much less potency.
Whatever the case, IT's not canon. But it's not dead. I still don't like how Bioware still sits on the fence, throws up their hands and refuses to speak conclusively about their endings. I don't like how they didn't take advantage of the fan theory that offered them a way out of their ****storm in style. I don't like how the endings still boil down to A,B, C and a non-standard game over (or rather, three non-standard game overs and C). But at least the EC was competent, if not a brilliant reveal of IT-all-along as I had eagerly hoped for. I'm not loyal to Bioware any more, but at least I can finally move on.
I guess that's what we all wanted. To be able to move on. An end, once and for all.
*Reaper corpses still indoctrinate. Easy sequel hook potential here.
Modifié par Simon_Says, 27 juin 2012 - 12:24 .