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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#3251
estebanus

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Arian Dynas wrote...

RavenEyry wrote...

I did wonder when all this started if the reaction to IT being made was supposed to be "Ah, so that's it" followed by sitting back and waiting for the reveal, but instead they got "Noez! You are teh gay! Waltrs cant rite! Ending still suxorz!" and more copies were returned to the stores.

I'm kinda sad that my legendsave will tell them I was indoctinated, but I actually chose synthesis first to see what the combined people would look like (and was dissapointed by 'normal but with green eyes') then went back and properly thought about it, eventually deciding on destroy.


Well the funny thing about it? They aren't losing out on this at all. The only thing on the line is their reputation, which assuming this whole thing was planned will get completely turned around.

Returned copies? They don't lose any money, the distributing franchises like Gamestop and Amazon do, (considering Origin flatly refused refunds)  and the only thing they maybe lose from them is reputation, which if they turn it around by revealing this massive plot twist? They just earned back AND MORE.

Sold games? Put in the used bin? Cerberus network all over again baby, people buy those used games, they already got their money from producing them, now they get to charge an additional $15 for the actual ending. Cash money.

Well what about the people who sold their games? Wouldn't you go out to buy another copy of one of the greatest games ever that was suddenly vindicated by the most epic twist in videogame interactive storytelling history? Especially since now with an ending suited to it, it's perfect? They just sold the same game to a person TWICE. Jackpot.

Lost reputation due to the worst ending in videogame history? Not quite, it's now being actually advertised as "The Most Talked About Ending in Years!" and there's no advertisement like free advertisement, and you KNOW people will buy it out of morbid cuiriousity to see if the ending is really that bad, and plenty will remember the good parts and think "Hmm, that game was fantastic for 98%" and potentially go back to buy the other two. Ca-CHING!

And the prestige! (not the Christopher Nolan flick) Bioware suddenly will be rocketed to the top again as brilliant storytellers, completely vindicated in the eyes of even their most curmudgeonly fans after the supposed fiasco of DA2, as well as having pulled off a plot twist that would make M. Night Shamaylan cry in jealousy,  something other developers will dream of copying, but being completely unable to, cementing Bioware's reputation as tops in the videogame storytelling biz. EA will have conquered their reputation as this evil monolithic company, concerned only with making money (yet ironically, will be making more bank than ever, hmm funny, seems people don't mind that when they get what they want out of it.)

And revealing something this big? After the treatment the ending got on the news, you can BET this will be plastered EVERYWHERE. Yet more free advertisement. Not to mention everyone and their literature professor will be talking about it and dissecting it ala Kubrickian methods for years to come (just like we are now) they will have cemented their place as videogame legends.

Not to mention this will be a HUGE jumping off point for an entire FRANCHISE, Mass Effect just became mainstream, nearly as much as Star Trek and Star Wars, with a feature length movie, comic books, videogames, statuettes, three award winning games, the top of their respective markets, novels, patches, tee shirts, anime, all dragged into the limelight.

Think about it greedily if you must, EA is full of smart, undeniably greedy people,  do you honestly think they would possibly turn down a gold mine like this, with literally NO downside? IT is a win-win suitation for them, if Bioware DIDN'T do it or plan it, EA would be leaning on them anyway TO do it, their artistic integrity be damned! And yet Bioware gets to pull off a first in gaming, a truly interactive, involving storytelling experience, involving REAL roleplaying (not just Paragon and Renegade choices) with actual interprative vaue just like any well written novel, and a genuine artistic value.

It is literally a win-win suitation. And If I can think of it, you can bet your bollocks that EA and Bioware would.



I agree 100%

And so does my best friend. And he even works in the videogaming industry, at Crytek!

#3252
gunslinger_ruiz

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Arian Dynas I will henceforth refer to that as "The Best Case Scenario" and spread it as a message of hope to other less fortunate fans unable to access the forums. Or...just...jackasses that deny all of IT. But seriously, that does sound exactly like what Bioware would want to do/what EA would want to happen for more money/business/publicity.

#3253
icefox88

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Here's one of the things that really bugs me about the ending (don't get me started with the god child, that's a rant for another day). Sol has a mass relay, the Charon Relay ( it would be the very first relay affected by the blast) so no matter which ending you pick, Earth and the entire Sol system will still be destroyed. If there was one thing that the Arrival DLC bashed into our heads was that the destruction of a mass relay would be so powerful that it would COMPLETELY OBLITERATE the system that it resides in.

So what would be the point of choosing any option then, in the end Shepard will end up destroying not only all of Sol, but every system with a mass relay. What is the point of the game if after all Shepard has been fighting is simply destroyed, by her very hands in a matter of seconds. 4 to 5 years we've spent with Shepard and Co., to have absolutely no closure is extremely disheartening.

Unless the indoctrination theory is true. But even if it is; why present it in this matter? Why give us an incomplete ending? You can tell me "artistic integrity" till you're blue in the face. I seriously doubt that not one person on the storyboard team was like " yeah maybe not explaining what happens after the huge explosion across the entire galaxy that we just been trying to save isn't best of ideas."

The ending fills incomplete to me like it was just rushed out to meet a due date. But the "Truth" DLC worry's me. I paid $79.99 for this game and even though the "Truth" is going to be free, why create an ending that would ****** off over 90% of your paying customers like this and then make an ending DLC to explain why it had so many plot holes and was so poorly written. If they were really using the indoctrination theory; why not have this in the game originally. Why can't we have an actual satisfying ending. Not one that's exactly happy, but one that answers things, what is the point of releasing a game with half an ending. And an ending so bad that it ruins three games at the same time.

#3254
Arian Dynas

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gunslinger_ruiz wrote...

Arian Dynas I will henceforth refer to that as "The Best Case Scenario" and spread it as a message of hope to other less fortunate fans unable to access the forums. Or...just...jackasses that deny all of IT. But seriously, that does sound exactly like what Bioware would want to do/what EA would want to happen for more money/business/publicity.


Really the only other possibility is mass stupidity of a TRULY baffling degree, amongst a bunch of people whom have thus far proven quite handily they are indeed very smart.

icefox88 wrote...
*snip*


Arian Dynas wrote...

*snip*

I'm being misquoted. I don't think the EC was planned at all.

Does that mean I doubt IT? Heck no.

I think that the EC is Bioware doing EXACTLY what they said, making things more clear so that people can comprehend the ending better. For the simple fact that I think and continue to beleive their DLC plan worked out something like this;

1). Start up the ANN twitter feed, giving "Live realtime accounts" of the war and the events leading up to it, place the timeline to start the invasion on March 6th.

2). Design Mass Effect 3, plant clues both subtle and obvious to draw the interest of the fans, the ending is designed to be strange, out of place, but ultimately fulfilling and capable of satisfying the fans for now. Multiplayer is implimented to keep fan interest up. Fans keep speculating about the strange, out of place ending, staying involved and interested where normally they would finish the game and that would be the end of their thoughts on the subject.

3). Do weekly multiplayer events to make sure that the fans keep playing, even the casual ones, also integrate a story into multiplayer, since A. That's what Bioware does, and B. It gets fans involved in the story, they get to feel like real soldiers in the war. Multiplayer events coincide with classified major operations in the war, usually announced by Admiral Hackett.

4). Release single player DLC which again raises fan involvement and interest and keeps them playing, as well as speculating as more evidence and information comes in over time, in the ANN timeline, it is announced via the Twitter feed (usually the day before) and launched on the dates the events take place on.

5). Release multiplayer packs, representing various forces that enter the war over time, such as the Quarians and more Krogan as forces swell and increase, reflecting the alliegance of various forces, as well as their maneuvers against the Reapers. Which also keeps ME3 in the front of fans minds, interested, involved. thinking about, speculating.

6). Keep updating the ANN twitter feed, which eventually reaches the date of Chronos Station and the Seige of Earth, then to great fanfare, a final ending DLC is released, in which it is revealed the ending was in fact a big mind **** and that Shepard was facing indoctrination, some fans having realized this before, they reveal the numbers from the legend saves, showing the number of people they "indoctrinated" before allowing people to download this DLC, which follows the choice from their Legendsave, forcing them to live with the choice they made, showing them a different result and mission depending on their choices.

7). Mac Walters and Casey Hudson share a bottle of bubbly with  Dr. Musyka and Gamble.

Unfortunately, they flubbed the "satisifed" part of the ending, but got the "strange and out of place" part spot on, so they need to make it clearer that it was intentional, so to salvage their original plan, they have to make the EC, which they didn't expect to have to make, and thus they are forced to defend the artistic integrity of their ending, which was meant to be intentional, yet most fans refused to interpret from the get go, not having to expect interpretative value from a videogame. It explains their comments that they didn't expect to make the EC, why they seemed "hurt" that we didn't like the ending, why they defended their artistic integrity so hard, and why they refused to change the endings that are, from face value, a bunch of stinkers, but from IT perspective, are positively brilliant.

  

Buisness reasons right here, they keep people interested (read the post at the top of this page) and make ****tons of money, Casey Hudson is also on record as having explicitly said he wants the player to feel what Shepard feels, his grief at the death of his freinds, his frustration with Cerberus, his hatred of Kai Leng, his stress at having all of this pressure on him, his worries of not being able to win, and literally having the fate od billions of species on him, And potentially, his confusion and doubt caused by indoctrination.

I'll say this, as a long time DM (Dungeon Master) a trait I share with Daivd Gaider and a number of other big movers and shakers at Bioware, if I were running a roleplaying game with something like indoctrination in it, I wouldn't be making a mechanic (like the Final Hours app specifically states they were attempting to do) to reflect that, I would TRICK THE PLAYERS, forget the characters, go straight for the guiding intellect behind them.

They aren't indoctrinating Shepard.

They're indoctrinating you.

Modifié par Arian Dynas, 20 mai 2012 - 10:44 .


#3255
Jawsomebob

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The crucible room is shaped like the citadel consul chambers which is shaped like a reaper

#3256
gunslinger_ruiz

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icefox88 wrote...

Here's one of the things that really bugs me about the ending (don't get me started with the god child, that's a rant for another day). Sol has a mass relay, the Charon Relay ( it would be the very first relay affected by the blast) so no matter which ending you pick, Earth and the entire Sol system will still be destroyed. If there was one thing that the Arrival DLC bashed into our heads was that the destruction of a mass relay would be so powerful that it would COMPLETELY OBLITERATE the system that it resides in.

So what would be the point of choosing any option then, in the end Shepard will end up destroying not only all of Sol, but every system with a mass relay. What is the point of the game if after all Shepard has been fighting is simply destroyed, by her very hands in a matter of seconds. 4 to 5 years we've spent with Shepard and Co., to have absolutely no closure is extremely disheartening.

Unless the indoctrination theory is true. But even if it is; why present it in this matter? Why give us an incomplete ending? You can tell me "artistic integrity" till you're blue in the face. I seriously doubt that not one person on the storyboard team was like " yeah maybe not explaining what happens after the huge explosion across the entire galaxy that we just been trying to save isn't best of ideas."

The ending fills incomplete to me like it was just rushed out to meet a due date. But the "Truth" DLC worry's me. I paid $79.99 for this game and even though the "Truth" is going to be free, why create an ending that would ****** off over 90% of your paying customers like this and then make an ending DLC to explain why it had so many plot holes and was so poorly written. If they were really using the indoctrination theory; why not have this in the game originally. Why can't we have an actual satisfying ending. Not one that's exactly happy, but one that answers things, what is the point of releasing a game with half an ending. And an ending so bad that it ruins three games at the same time.


I'm almost positive Bioware will give out an "ending" DLC for free, aside from Extended Cut, just due to the sheer amount of backlash they're facing. After that they'll move on to paid DLC, once everyone is praising them and throwing more money at their screens.

As for your Mass Relay point, I've tried to counter it before so here we go: In Arrival DLC you crash a meteor into a fully functional Mass Relay, it's giant Eezo core shining brightly. I suggest it is the giant Eezo core of the relays that would cause the supernova level of destruction in a system. I think this is mentioned somewhere in game but I can't directly quote it. If this is true then the Mass Relays in the ME3 endings would NOT explose with the same force, see below:

Ready to fire "good" red beam:
Posted Image

Beam is fired, EEZO CORE depleted:
Posted Image

Since there is no Eezo core there can be no supernova, although no matter what ending you choose the colored wave is sent out through the system via the Mass Relay explosion. If that is the case then the colored wave wouldn't wipe out all life (assuming it's NOT the "vaporization/bad" red wave") it would spread the effects of your decision throughout each Relay system.

I'm still a supporter of the ending sequence being a Hallucination, but hopefully this will help with some of the face-value complaints.

#3257
RavenEyry

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Even if the relay doesn't go nova, Normandy catching the tail end of the explosion made them crash so my hopes aren't high for the sword fleet. Or any other ship flying at the time.

Also it's bad writing to tell people what happens under certain circumstances and then expect them to assume something different happened the next time.

#3258
gunslinger_ruiz

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RavenEyry wrote...

Even if the relay doesn't go nova, Normandy catching the tail end of the explosion made them crash so my hopes aren't high for the sword fleet. Or any other ship flying at the time.

Also it's bad writing to tell people what happens under certain circumstances and then expect them to assume something different happened the next time.


I believe (from a face value context) the Normandy broke up the way it did because it was essentially forced out of FTL by the wave, or forced out of the Relay stream, both of which would cause serious damage. See below:

Posted Image

Now notice how the center mass of the ship Flips
Posted Image

Posted Image

A better question, how did they get from that second image to being relativley whole in the third image, on the jungle planet. The engines don't even seem attached anymore in image 2 but there they are resting next to the ship.

#3259
gunslinger_ruiz

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Well that's enough screenshots and logic for me for one night, I'm off to bed and an afternoon of work. Salute all, keep it up.

#3260
Rifneno

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gunslinger_ruiz wrote...

Good lord Rifneno just ask me to bend over next time save yourself some typing.


*snaps latex glove on*

Err. Sorry, I guess I'm still a bit touchy on the subject. The initial suggestion was met with what I can only describe as a tsunami of fail. Apparently I'm still a little edgy. Apologies again, didn't mean to across so caustic.

As for the EC debate going on since I left, I'd just like to point out how long EC is taking. I doubt they're continuing on the ending after already having put that much into it with EC.

#3261
Vox Draco

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*sigh* I hate this thread...and the other closed one too...

Just when I thougt I might have made my peace with the ending and buried IT as never intended/never planned etc...

well...then I read some stuff like that from Arian Dynas and...I am all the way back on hoping Bioware actually tricked us all and Shepard will be back for a final round...

It just makes so much good sense, sounds so good and would be truly awesome! *sigh*...

But about that ANN stuff...when exactly would it "sync" with realtime? Is that even predictable?

#3262
liggy002

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Arian Dynas wrote...

Destructorlio wrote...

liggy002 wrote...

Arian Dynas wrote...

liggy002 wrote...

I think that the EC was planned.


Yep. Mike Gamble said two days after release that if fans knew what was planned, the reaction would be different. In other words: IT is true and they ALWAYS planned to reveal it with EC DLC.


I'm being misquoted. I don't think the EC was planned at all.

Does that mean I doubt IT? Heck no.

I think that the EC is Bioware doing EXACTLY what they said, making things more clear so that people can comprehend the ending better. For the simple fact that I think and continue to beleive their DLC plan worked out something like this;

1). Start up the ANN twitter feed, giving "Live realtime accounts" of the war and the events leading up to it, place the timeline to start the invasion on March 6th.

2). Design Mass Effect 3, plant clues both subtle and obvious to draw the interest of the fans, the ending is designed to be strange, out of place, but ultimately fulfilling and capable of satisfying the fans for now. Multiplayer is implimented to keep fan interest up. Fans keep speculating about the strange, out of place ending, staying involved and interested where normally they would finish the game and that would be the end of their thoughts on the subject.

3). Do weekly multiplayer events to make sure that the fans keep playing, even the casual ones, also integrate a story into multiplayer, since A. That's what Bioware does, and B. It gets fans involved in the story, they get to feel like real soldiers in the war. Multiplayer events coincide with classified major operations in the war, usually announced by Admiral Hackett.

4). Release single player DLC which again raises fan involvement and interest and keeps them playing, as well as speculating as more evidence and information comes in over time, in the ANN timeline, it is announced via the Twitter feed (usually the day before) and launched on the dates the events take place on.

5). Release multiplayer packs, representing various forces that enter the war over time, such as the Quarians and more Krogan as forces swell and increase, reflecting the alliegance of various forces, as well as their maneuvers against the Reapers. Which also keeps ME3 in the front of fans minds, interested, involved. thinking about, speculating.

6). Keep updating the ANN twitter feed, which eventually reaches the date of Chronos Station and the Seige of Earth, then to great fanfare, a final ending DLC is released, in which it is revealed the ending was in fact a big mind **** and that Shepard was facing indoctrination, some fans having realized this before, they reveal the numbers from the legend saves, showing the number of people they "indoctrinated" before allowing people to download this DLC, which follows the choice from their Legendsave, forcing them to live with the choice they made, showing them a different result and mission depending on their choices.

7). Mac Walters and Casey Hudson share a bottle of bubbly with  Dr. Musyka and Gamble.

Unfortunately, they flubbed the "satisifed" part of the ending, but got the "strange and out of place" part spot on, so they need to make it clearer that it was intentional, so to salvage their original plan, they have to make the EC, which they didn't expect to have to make, and thus they are forced to defend the artistic integrity of their ending, which was meant to be intentional, yet most fans refused to interpret from the get go, not having to expect interpretative value from a videogame. It explains their comments that they didn't expect to make the EC, why they seemed "hurt" that we didn't like the ending, why they defended their artistic integrity so hard, and why they refused to change the endings that are, from face value, a bunch of stinkers, but from IT perspective, are positively brilliant.



So then, are you saying that while the EC will be free, it will be just an explanation that indoctrination is what they intended from the get go, and that they are going to then charge us for DLC for the endings that follow?  Or do you believe that they will make that free too?

#3263
estebanus

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Vox Draco wrote...

*sigh* I hate this thread...and the other closed one too...

Just when I thougt I might have made my peace with the ending and buried IT as never intended/never planned etc...

well...then I read some stuff like that from Arian Dynas and...I am all the way back on hoping Bioware actually tricked us all and Shepard will be back for a final round...

It just makes so much good sense, sounds so good and would be truly awesome! *sigh*...

But about that ANN stuff...when exactly would it "sync" with realtime? Is that even predictable?



I think that the timeline of ME3 is 6 months, so that's probably when the ending DLC will be released, if Arian is right, of course.

#3264
OneWithTheAssassins

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estebanus wrote...

Vox Draco wrote...

*sigh* I hate this thread...and the other closed one too...

Just when I thougt I might have made my peace with the ending and buried IT as never intended/never planned etc...

well...then I read some stuff like that from Arian Dynas and...I am all the way back on hoping Bioware actually tricked us all and Shepard will be back for a final round...

It just makes so much good sense, sounds so good and would be truly awesome! *sigh*...

But about that ANN stuff...when exactly would it "sync" with realtime? Is that even predictable?



I think that the timeline of ME3 is 6 months, so that's probably when the ending DLC will be released, if Arian is right, of course.

The game sure didn't feel like 6 months...Posted Image

#3265
estebanus

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OneWithTheAssassins wrote...

estebanus wrote...

Vox Draco wrote...

*sigh* I hate this thread...and the other closed one too...

Just when I thougt I might have made my peace with the ending and buried IT as never intended/never planned etc...

well...then I read some stuff like that from Arian Dynas and...I am all the way back on hoping Bioware actually tricked us all and Shepard will be back for a final round...

It just makes so much good sense, sounds so good and would be truly awesome! *sigh*...

But about that ANN stuff...when exactly would it "sync" with realtime? Is that even predictable?



I think that the timeline of ME3 is 6 months, so that's probably when the ending DLC will be released, if Arian is right, of course.

The game sure didn't feel like 6 months...Posted Image



Obviously. Assasin's creed 2 also didn't seem like 30 years.

#3266
Arian Dynas

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Rifneno wrote...

gunslinger_ruiz wrote...

Good lord Rifneno just ask me to bend over next time save yourself some typing.


*snaps latex glove on*

Err. Sorry, I guess I'm still a bit touchy on the subject. The initial suggestion was met with what I can only describe as a tsunami of fail. Apparently I'm still a little edgy. Apologies again, didn't mean to across so caustic.

As for the EC debate going on since I left, I'd just like to point out how long EC is taking. I doubt they're continuing on the ending after already having put that much into it with EC.


W-wait.. Rifneno being apologetic for being snappish? YOU DO LIKE US! And you like Gunslinger toooo.... You like him.... 

#3267
Vox Draco

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estebanus wrote...
I think that the timeline of ME3 is 6 months, so that's probably when the ending DLC will be released, if Arian is right, of course.


Thank you...so about September hmmm...quite a long time to go...At least another reason to look forward to the EC, maybe the clarification and closure will be much different than most fans expect by now...

But I won't fall into the "hope-trap" again and therefore I will keep my expactations at a minimun. And avoid visiting this thread too often...Posted Image

#3268
Fingertrip

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Zomg, subtle stuff!
https://twitter.com/...4882563/photo/1

It's reeeeeeeeeed!

#3269
Arian Dynas

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estebanus wrote...

OneWithTheAssassins wrote...

estebanus wrote...

*snip*

I think that the timeline of ME3 is 6 months, so that's probably when the ending DLC will be released, if Arian is right, of course.

The game sure didn't feel like 6 months...Posted Image



Obviously. Assasin's creed 2 also didn't seem like 30 years.


And by no stretch of the imagination did Dragon Age 2 feel like 10.

Yeah I'm still bitter, Dragon Age 2 was ok, but it had SO much potential with even the story they DID have, if Kirkwall had been made more interesting and unique (ala perhaps Sanctuary from Theives World) and we got to KNOW our familiy better, instead of finding out about Carver or Bethany via only talks with the survivor, getting more opportunities to know our mother or even Malcom Hawke, seeing things in Lothering before the Darkspawn attacked maybe, EVEN SEEING LOTHERING FALL, giving more dimension to Isabela and Merril and Varric, playing the whole thing with Justice and Anders TO THE HILT, I mean come on. Getting to have more effect on the political climate of Kirkwall, make becoming king feel like a goddamn achivement, make it FEEL like you scraped and scratched your way up from obscurity...

But on the plus side, in the future, they can write that off as Varric being not entirely filled in on the details since he was narrating the whole thing. Explains the copy and paste environments too, he just wasn't creative enough to come up with a worthwhile description for every cave. (Hey, I'm a DM who has to make **** up on the fly, I admit to doing that too.)

Vox Draco wrote...

*sigh* I hate this thread...and the other closed one too...

Just when I thougt I might have made my peace with the ending and buried IT as never intended/never planned etc...

well...then I read some stuff like that from Arian Dynas and...I am all the way back on hoping Bioware actually tricked us all and Shepard will be back for a final round...

It just makes so much good sense, sounds so good and would be truly awesome! *sigh*...

But about that ANN stuff...when exactly would it "sync" with realtime? Is that even predictable?

 

I'm glad to give hope.

liggy002 wrote...

*snip*

So then, are you saying that while the EC will be free, it will be just an explanation that indoctrination is what they intended from the get go, and that they are going to then charge us for DLC for the endings that follow?  Or do you believe that they will make that free too?


EC is an explanation? Probably.

Will the charge for following endings? Dunnknow, could go either way, more than likely the original plan WAS to charge, probably something like 7 bucks, idk, the question is now would the consider it a good idea to just release it for free and eat the cost in favor of good will? (especially since Multiplayer is making them some serious bank) Or stick to the plan. This is where stupidity can come in, and if comes down to whether EA is stupid greedy and only sees fast profits, or is smart greedy and sees the money that can be raked in with goodwill. So in short, I don't know, could go either way. 

#3270
Rifneno

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OneWithTheAssassins wrote...

The game sure didn't feel like 6 months...Posted Image


I'm not sure it felt like one month. But hey, DA2 got away with claiming it was a decade by having Hawke go into 3 year long comas occasionally so...

Arian Dynas wrote...

W-wait.. Rifneno being apologetic for being snappish? YOU DO LIKE US! And you like Gunslinger toooo.... You like him....


Hey, I've done that before. It's just rare because I don't do it if the person deserved it. :)

#3271
Arian Dynas

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Vox Draco wrote...

estebanus wrote...
I think that the timeline of ME3 is 6 months, so that's probably when the ending DLC will be released, if Arian is right, of course.


Thank you...so about September hmmm...quite a long time to go...At least another reason to look forward to the EC, maybe the clarification and closure will be much different than most fans expect by now...

But I won't fall into the "hope-trap" again and therefore I will keep my expactations at a minimun. And avoid visiting this thread too often...Posted Image


Aww... come on, stick around, we're lots of fun.... that and stick around here long enough, we'll eventually get you to feel better about the endings, happened with me, eventually you'll get to see there is no sensible way it's NOT IT, really the only other option is stupidity of a near blinding quality.

#3272
RavenEyry

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Fingertrip wrote...

Zomg, subtle stuff!
https://twitter.com/...4882563/photo/1

It's reeeeeeeeeed!


I bet he destroyed that drink! *rimshot*

#3273
Arian Dynas

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Rifneno wrote...

Arian Dynas wrote...

W-wait.. Rifneno being apologetic for being snappish? YOU DO LIKE US! And you like Gunslinger toooo.... You like him....


Hey, I've done that before. It's just rare because I don't do it if the person deserved it. :)


Yeah.. figured you wouldn't get that reference since you don't like Javik much.

http://www.youtube.c...ailpage#t=145s 

#3274
bencew

bencew
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TSA_383 wrote...

Something I put up in another thread which I feel summarises the whole thing rather neatly:

The whole thing is a test. You win by not giving in to their logic."


The subtitles was a great find I think, but I fear it tells nothing.

I've read through some of it searching for an instance where two NPCs talk to each other during a cut scene, but I've yet to find one. Only one was the bro talk between Garrus and James on the Normandy, but that wasn't a cutscene.

Everywhere else, listener is always variable_2. I've looked up the scenes where Wrex and Javik fool around with the salarians on Sur'Kesh and the scene where Tali asks Javik if he's a real living prothean. Listener was variable_2 in both cases.

Therefore I think your find (tho it would be awesome and I've thought about Anderson speaking to Shepard and to the player, instead of TIM->"You're indoctrinated!") doesn't prove anything. Too bad :(

#3275
DirtyPhoenix

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RavenEyry wrote...
 "Noez! You are teh gay! Waltrs cant rite! Ending still suxorz!"


I ROFLed at this