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Was the Ending a Hallucination? - Indoctrination Theory Mark II!


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#32751
Turbo_J

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SwobyJ wrote...

You misunderstand me.

The future DLC will be paid, but Bioware has the 3 endings as they currently stand, and they can just say "Hey guys, you all have endings you can enjoy."

Theory:
-Future SP DLC
-it unlocks options in the free EC DLC


It's a little simplistic, but I think you have the right idea. There may be a bread crumb trail of DLC that open things up throughout the game, not just at the ending. Getting the Leviathan on your side could be a way to aid Shepard's fight against the ongoing Indoctrination attempt. This would actually help us out as players to identify where things started to go wrong, as events would play out with subtle to complex differences. I'd be willing to bet that eventually London wouldn't happen at all in a NG+ It would potentially take 1.5 to two playthrough to get to the end. Talk about a new spin on replay value. The more DLC clues or resources you have, the greater the changes to the progression of the story. It may seem like a monumental task, but I think they could pull it off. The game is quite shallow as it is, so there is definitely room for filler content. I know it's war, but I wouldn't mind a few 'real' side quests.

Omega may play a roll too, but it also just may simply be a way to end Cerberus and TIM once and for all. I've said it before and I'll say it again, He likely headed to his new HQ @ Omega as soon as Shep left Mars.

#32752
XanderLav

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plfranke wrote...

Andromidius wrote...

XanderLav wrote...

I like the idea of epending The Refusal ending. I think it's a legit ending which perfectly fits in ME 3 ending. Did anybody esle think that it was to short compare to other endings? I mean what is the point of adding a new ending and saying: well you're doomed to die fighting. BW did a great job expending original endings and hope, really really hope that future DLC will expend this Refusal ending


Essentially its a swift slap in the face for daring to dislike the original choices.

Or a not-so-subtle confirmation that Starbinger isn't benevolent at all.

that's more the way I saw it. I thought it was awesome as I'm a huge Harbinger fan. I feel that I have to take that ending every time just to hear the so be it


This is the way I saw it too, but then I remembered a twit from Hudson about how much in store they have for us and if only we knew bla bla bla. At the moment I thought: well what esle can you say after a huge fail like ME3 endings. Now I kinda see how it may be very true. Just as I said before: I dont think BW is stupid enough to think that they can earn money on non ending related DLC, especially after the initial ****storm.

#32753
Jadebaby

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HellishFiend wrote...

plfranke wrote...

Andromidius wrote...

XanderLav wrote...

I like the idea of epending The Refusal ending. I think it's a legit ending which perfectly fits in ME 3 ending. Did anybody esle think that it was to short compare to other endings? I mean what is the point of adding a new ending and saying: well you're doomed to die fighting. BW did a great job expending original endings and hope, really really hope that future DLC will expend this Refusal ending


Essentially its a swift slap in the face for daring to dislike the original choices.

Or a not-so-subtle confirmation that Starbinger isn't benevolent at all.

that's more the way I saw it. I thought it was awesome as I'm a huge Harbinger fan. I feel that I have to take that ending every time just to hear the so be it


Personally I plan on trolling starbinger by walking towards the Synthesis beam and then turning around at the last second and capping him. :devil:


Only if you say this while you do it...

"You give me three choices and they're all monstrous..." * then turn around to him and say*

"It looks like we're about to have...."

•_•)
( •_•)>⌐■-■
(⌐■_■)

....A cataclysmic event."  *BANG!*

YEAAAHA!!!

Modifié par Jade8aby88, 28 juin 2012 - 06:58 .


#32754
plfranke

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Jade8aby88 wrote...

HellishFiend wrote...

plfranke wrote...

Andromidius wrote...

XanderLav wrote...

I like the idea of epending The Refusal ending. I think it's a legit ending which perfectly fits in ME 3 ending. Did anybody esle think that it was to short compare to other endings? I mean what is the point of adding a new ending and saying: well you're doomed to die fighting. BW did a great job expending original endings and hope, really really hope that future DLC will expend this Refusal ending


Essentially its a swift slap in the face for daring to dislike the original choices.

Or a not-so-subtle confirmation that Starbinger isn't benevolent at all.

that's more the way I saw it. I thought it was awesome as I'm a huge Harbinger fan. I feel that I have to take that ending every time just to hear the so be it


Personally I plan on trolling starbinger by walking towards the Synthesis beam and then turning around at the last second and capping him. :devil:


Only if you say this while you do it...

You give me three choices and they're all monstrous... *and then turn around to him and say*
"It looks like we're about to have.... A cataclysmic event." BANG!*


•_•)
( •_•)>⌐■-■
(⌐■_■)

YEAAAHA!!!

well that would be nice if Shepard did anything afterwards but he just stands there and watches everyone die lol

#32755
OneWithTheAssassins

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HellishFiend wrote...

OneWithTheAssassins wrote...

Did anyone else knowdess how they don't mention Harbinger at all in the final battle now?


Anderson mentioned him in my runthrough. As far as I know, they only mention Harbinger if you're playing an import Shep. 

I've always played with an import but I didn't hear a single mention of Harbinger. Like when Hakett or whoever tells you that Harbinger and some other reapers break away from the fight and are coming for you. I didn't hear that.

#32756
HellishFiend

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Jade8aby88 wrote...

HellishFiend wrote...

Personally I plan on trolling starbinger by walking towards the Synthesis beam and then turning around at the last second and capping him. :devil:


Only if you say this while you do it...

"You give me three choices and they're all monstrous..." * then turn around to him and say*

"It looks like we're about to have...."

•_•)
( •_•)>⌐■-■
(⌐■_■)

....A cataclysmic event."  *BANG!*

YEAAAHA!!!


*rimshot*

#32757
warlock22

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Andromidius wrote...

OneWithTheAssassins wrote...
I don't see how destroy was made worse. It actually seems a little brighter IMO. But I'd still prefer the Geth and EDI to live.


Making it very clear all synthetics die, regardless.

No technological golden age, unlike Control and Synthesis.

No galactic peace assured.

(Admittedly the last two are bad in comparison to the other two main endings - both of which were buttered up considerably to try and appeal to the masses.  No manipulation to make the choices the Reapers benefit from most, is there?)

There is a technological golden age, it may take longer but all the pics at the end are pretty much the same in the endings. The way London looks in all the endings is the same (for example). It still strange because I know EDI is dead in Destroy but they dont get hit by the blast or atleast in the EC the Normandy doesn't even get touched from what it looks like, and EDI was on the ship right? I dont know, I guess the blast still made it to the planet that they landed on. I still think they could rebuild her or boot her up again, the starkid said that it affected all tech right not just synthetic? Or did it say just synthetic? If it did effect everything tech then it must not have been to bad, because it didn't take long for the Normandy to take off again.

#32758
Jadebaby

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plfranke wrote...

Jade8aby88 wrote...

HellishFiend wrote...

plfranke wrote...

Andromidius wrote...

XanderLav wrote...

I like the idea of epending The Refusal ending. I think it's a legit ending which perfectly fits in ME 3 ending. Did anybody esle think that it was to short compare to other endings? I mean what is the point of adding a new ending and saying: well you're doomed to die fighting. BW did a great job expending original endings and hope, really really hope that future DLC will expend this Refusal ending


Essentially its a swift slap in the face for daring to dislike the original choices.

Or a not-so-subtle confirmation that Starbinger isn't benevolent at all.

that's more the way I saw it. I thought it was awesome as I'm a huge Harbinger fan. I feel that I have to take that ending every time just to hear the so be it


Personally I plan on trolling starbinger by walking towards the Synthesis beam and then turning around at the last second and capping him. :devil:


Only if you say this while you do it...

You give me three choices and they're all monstrous... *and then turn around to him and say*
"It looks like we're about to have.... A cataclysmic event." BANG!*


•_•)
( •_•)>⌐■-■
(⌐■_■)

YEAAAHA!!!

well that would be nice if Shepard did anything afterwards but he just stands there and watches everyone die lol


I know some hero right... I really hope the Leviathan of Dis DLC helps us win things conventionally.

#32759
Guest_Sareth Cousland_*

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Turbo_J wrote...

SwobyJ wrote...

You misunderstand me.

The future DLC will be paid, but Bioware has the 3 endings as they currently stand, and they can just say "Hey guys, you all have endings you can enjoy."

Theory:
-Future SP DLC
-it unlocks options in the free EC DLC


It's a little simplistic, but I think you have the right idea. There may be a bread crumb trail of DLC that open things up throughout the game, not just at the ending. Getting the Leviathan on your side could be a way to aid Shepard's fight against the ongoing Indoctrination attempt. This would actually help us out as players to identify where things started to go wrong, as events would play out with subtle to complex differences. I'd be willing to bet that eventually London wouldn't happen at all in a NG+ It would potentially take 1.5 to two playthrough to get to the end. Talk about a new spin on replay value. The more DLC clues or resources you have, the greater the changes to the progression of the story. It may seem like a monumental task, but I think they could pull it off. The game is quite shallow as it is, so there is definitely room for filler content. I know it's war, but I wouldn't mind a few 'real' side quests.

Omega may play a roll too, but it also just may simply be a way to end Cerberus and TIM once and for all. I've said it before and I'll say it again, He likely headed to his new HQ @ Omega as soon as Shep left Mars.


That would actually be quite awesome.

#32760
clennon8

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Jade8aby88 wrote...

clennon8 wrote...

So, I only just found out about this Harby "Serve us" thing about an hour ago. I've listened to it several times now, and I'm fairly confident that's what he's saying. This seems like pretty startling evidence to me.

Just when I thought I had taken off my tinfoil hat for good...


Listen to the noise Shepard makes when they wake up on the Citadel, also Anderson still somwhow manages to get up b4 u....Posted Image

Yeah, I heard that too.  He makes kind of a weird mechanical sound when he wakes up.

#32761
HellishFiend

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OneWithTheAssassins wrote...

HellishFiend wrote...

OneWithTheAssassins wrote...

Did anyone else knowdess how they don't mention Harbinger at all in the final battle now?


Anderson mentioned him in my runthrough. As far as I know, they only mention Harbinger if you're playing an import Shep. 

I've always played with an import but I didn't hear a single mention of Harbinger. Like when Hakett or whoever tells you that Harbinger and some other reapers break away from the fight and are coming for you. I didn't hear that.


Not sure why. I remember hearing it when I did my EC runthrough of London... 

#32762
XanderLav

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HellishFiend wrote...

OneWithTheAssassins wrote...

HellishFiend wrote...

OneWithTheAssassins wrote...

Did anyone else knowdess how they don't mention Harbinger at all in the final battle now?


Anderson mentioned him in my runthrough. As far as I know, they only mention Harbinger if you're playing an import Shep. 

I've always played with an import but I didn't hear a single mention of Harbinger. Like when Hakett or whoever tells you that Harbinger and some other reapers break away from the fight and are coming for you. I didn't hear that.


Not sure why. I remember hearing it when I did my EC runthrough of London... 


Sorry but I dont see how it can be relevant at all. 

#32763
Turbo_J

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warlock22 wrote...

Andromidius wrote...

OneWithTheAssassins wrote...
I don't see how destroy was made worse. It actually seems a little brighter IMO. But I'd still prefer the Geth and EDI to live.


Making it very clear all synthetics die, regardless.

No technological golden age, unlike Control and Synthesis.

No galactic peace assured.

(Admittedly the last two are bad in comparison to the other two main endings - both of which were buttered up considerably to try and appeal to the masses.  No manipulation to make the choices the Reapers benefit from most, is there?)

There is a technological golden age, it may take longer but all the pics at the end are pretty much the same in the endings. The way London looks in all the endings is the same (for example). It still strange because I know EDI is dead in Destroy but they dont get hit by the blast or atleast in the EC the Normandy doesn't even get touched from what it looks like, and EDI was on the ship right? I dont know, I guess the blast still made it to the planet that they landed on. I still think they could rebuild her or boot her up again, the starkid said that it affected all tech right not just synthetic? Or did it say just synthetic? If it did effect everything tech then it must not have been to bad, because it didn't take long for the Normandy to take off again.


Hmmm, Someone needs to side with Adams in engineering on the EDI debate. Agree that the Normandy and EDI are one 'entity'. See what happens to the ship in Destroy then...

Hmm... damn I need to sleep. I just... want to find out what happens. lol

#32764
Andromidius

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plfranke wrote...
well that would be nice if Shepard did anything afterwards but he just stands there and watches everyone die lol


Another reason why I can't see it being real.  After Shepard suddenly gets all that energy back with the dramatic speech...  Nothing?

No big back and forth argument, no attempt to fight, not even a good look at the battle going on above, not even a quick call to the fleet (remember, your communicator works still apperently) to say 'Crucible is a no-go, get the hell out of here!'

No, the Reapers have ended the game they were playing.  Shepard is worthless to them now, so they throw the image of the galaxy's destruction at him/her in one last moment of spite before tossing Shepard aside.  And then Shepard's dying thoughts are about hope for the next cycle.

Sounds plausible to me.  Only I hope a later patch/dlc expands upon it and has Shepard waking up to fight or shows the allied fleet fighting to the death.  Preferably the former.

#32765
Turbo_J

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XanderLav wrote...

HellishFiend wrote...

OneWithTheAssassins wrote...

HellishFiend wrote...

OneWithTheAssassins wrote...

Did anyone else knowdess how they don't mention Harbinger at all in the final battle now?


Anderson mentioned him in my runthrough. As far as I know, they only mention Harbinger if you're playing an import Shep. 

I've always played with an import but I didn't hear a single mention of Harbinger. Like when Hakett or whoever tells you that Harbinger and some other reapers break away from the fight and are coming for you. I didn't hear that.


Not sure why. I remember hearing it when I did my EC runthrough of London... 


Sorry but I dont see how it can be relevant at all. 


I got 'Harbinger' and some other reapers are... blah blah blah. But only Harbi ever shows up. Nonsense.

#32766
Guest_SwobyJ_*

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Turbo_J wrote...

SwobyJ wrote...

You misunderstand me.

The future DLC will be paid, but Bioware has the 3 endings as they currently stand, and they can just say "Hey guys, you all have endings you can enjoy."

Theory:
-Future SP DLC
-it unlocks options in the free EC DLC


It's a little simplistic, but I think you have the right idea. There may be a bread crumb trail of DLC that open things up throughout the game, not just at the ending. Getting the Leviathan on your side could be a way to aid Shepard's fight against the ongoing Indoctrination attempt. This would actually help us out as players to identify where things started to go wrong, as events would play out with subtle to complex differences. I'd be willing to bet that eventually London wouldn't happen at all in a NG+ It would potentially take 1.5 to two playthrough to get to the end. Talk about a new spin on replay value. The more DLC clues or resources you have, the greater the changes to the progression of the story. It may seem like a monumental task, but I think they could pull it off. The game is quite shallow as it is, so there is definitely room for filler content. I know it's war, but I wouldn't mind a few 'real' side quests.

Omega may play a roll too, but it also just may simply be a way to end Cerberus and TIM once and for all. I've said it before and I'll say it again, He likely headed to his new HQ @ Omega as soon as Shep left Mars.


Yep this.

It may be seen as milking, and well, it's EA/Bioware, of course it is, but...

...people kept asking why ME3 DLC would matter, as all it would do is give some story one can see on Youtube and some easier EMS (and EC just reduced that anyway).

This is how they could do it. They could make it impact the ending and various other parts of the game. And they can also give the excuse that hey, we already have the game with endings - if we enjoy them, then we can keep them! :happy: (ha... :devil:)

#32767
HellishFiend

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XanderLav wrote...

HellishFiend wrote...


Not sure why. I remember hearing it when I did my EC runthrough of London... 


Sorry but I dont see how it can be relevant at all. 



Sorry but I dont see the relevance of your post?

#32768
OneWithTheAssassins

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Sareth Cousland wrote...

OneWithTheAssassins wrote...

In my eyes, I think they should have gone with the IT. There are so many things in the game that point to IT that don't make sence with the EC. But, as it stands with the destroy ending with high EMS, I am satified. Mass Effect 3 is redeamed in my eyes and is just as replayable as the first two now. Would I have prefered IT in the EC with a pinch of a Harbinger camio? Yes! Would I have prefered a straight forward ending to begin with that didn't leave us with what could of happend and if Shepard is alive? Hell yes! But as it stands, it works just fine. Thanks Bioware.


I disagree. There are those who advocate the theory that the Reapers can't be beaten conventionally because they are so ancient and powerful. To the same guys: If they are, does it make sense that suddenly Shepard can achieve what this ancient race could not (to find a better solution) by grasping two handles, jumping into a beam or shooting a tube? No. Does it make sense that the Reapers stop at nothing to prevent him from entering the Citadel, and when Shepard finally succeeds, they say "whow cool, you're resourceful, we give you the option to destroy us"? No. EDI says in the very same game that all the Reapers care about is self-preservation. Harbinger said in ME2, in the very last DLC, "your mind will be mine" - and this plot thread is never ever picked up again. The Reapers do nothing but try to create a human reaper since the beginning of ME2, and suddenly at the end of ME3 they decide "screw that, Shep entered the Citadel, let him decide the fate of the galaxy". The literal ending still doesn't make sense. Through the EC, however, it provides enough closure for literalists to be happy and leaves enough evidence for IT-adherents to keep their convictions.

Did I ever say that it made any more sense then before? No. It fixes the little things, but as you said Bioware didn't touch the big issues. The IT is fantasic but all I know is, in destroy, the Reapers are dead as so are the Geth and EDI, the galaxy has its future, my LI Tali is alive as is the rest of the Normandy, and Shepard seems to have lived. Looks like they'll have the house on Rannock after all. Did I like the way they got to that point? Not as much as I could of. But did they make it? Yes. So I'm happy.

#32769
Andromidius

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Turbo_J wrote...
I got 'Harbinger' and some other reapers are... blah blah blah. But only Harbi ever shows up. Nonsense.


Yeah, it shows dozens of Reapers flying towards Earth.  And then you see loads landing in the distance (or at least, trails of fire), but only Harbinger is defending the conduit.  And only the conduit requires defending, so what are those other Reapers doing?

#32770
Guest_SwobyJ_*

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I would just super super hope that Leviathan DLC, since it may involve the first Reaper (mentioned in EC! How FITTING.) pre-Harbinger-model, will involve major lore elements. And I mean major. And if it involves major lore elements, it better impact the ending too.

I mean its about the friggin creation of the Reapers. Sheesh,

#32771
HellishFiend

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Andromidius wrote...

Turbo_J wrote...
I got 'Harbinger' and some other reapers are... blah blah blah. But only Harbi ever shows up. Nonsense.


Yeah, it shows dozens of Reapers flying towards Earth.  And then you see loads landing in the distance (or at least, trails of fire), but only Harbinger is defending the conduit.  And only the conduit requires defending, so what are those other Reapers doing?



Posted Image

#32772
Starbuck8

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HellishFiend wrote...

OneWithTheAssassins wrote...

HellishFiend wrote...

OneWithTheAssassins wrote...

Did anyone else knowdess how they don't mention Harbinger at all in the final battle now?


Anderson mentioned him in my runthrough. As far as I know, they only mention Harbinger if you're playing an import Shep. 

I've always played with an import but I didn't hear a single mention of Harbinger. Like when Hakett or whoever tells you that Harbinger and some other reapers break away from the fight and are coming for you. I didn't hear that.


Not sure why. I remember hearing it when I did my EC runthrough of London... 


I definitely heard it too on my playthrough. "including harbinger" "harbinger?"

#32773
HellishFiend

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Starbuck8 wrote...

HellishFiend wrote...


Not sure why. I remember hearing it when I did my EC runthrough of London... 


I definitely heard it too on my playthrough. "including harbinger" "harbinger?"


And while we're on the subject, why does Shep seem so damn afraid of Harbinger? He looks positively stricken with fear. So he goes from telling Harby to screw off in Arrival to being terrified by the mention of his name?

#32774
OneWithTheAssassins

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Starbuck8 wrote...

HellishFiend wrote...

OneWithTheAssassins wrote...

HellishFiend wrote...

OneWithTheAssassins wrote...

Did anyone else knowdess how they don't mention Harbinger at all in the final battle now?


Anderson mentioned him in my runthrough. As far as I know, they only mention Harbinger if you're playing an import Shep. 

I've always played with an import but I didn't hear a single mention of Harbinger. Like when Hakett or whoever tells you that Harbinger and some other reapers break away from the fight and are coming for you. I didn't hear that.


Not sure why. I remember hearing it when I did my EC runthrough of London... 


I definitely heard it too on my playthrough. "including harbinger" "harbinger?"

Well I didn't hear a single mention of Harbinger in my run.

#32775
Makrys

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Just a passing thought from someone who loves analyzing literature...

What's the purpose of Indoctrination as a key story theme, revolving around all the major villains, if it wasn't going to come into play in a big way at the end?

It seems perfectly logical to me that Shepard would eventually find himself fighting it, unaware of course.

The nightmares, TIM confrontation, child hallucination in Vancouver, all don't add up without the IT.

So its either, WTF with all the plot holes, Bioware? Or its, will this ever be explained perhaps?

IT remains the only way much of the game makes any sense.

It also makes complete sense, drawing from my earlier and main point, to bring it back around full swing in the end.